Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Elan

MythicFox's page

Goblin Squad Member. Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber. 171 posts. No reviews. No lists. 1 wishlist.


RSS

1 to 50 of 171 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
agnelcow wrote:


It does indeed do the paladin/monk thing with no multiclass, although it's not compatible with the Champion of Irori PrC.

I have to admit I'm kind of wondering what the thinking there is. I mean, I wasn't expecting something like the Winter Witch Archetype/Prestige Class combo but the option could be nice.

That said, I'm one of those folks who has no ability to judge mechanical effectiveness on paper so maybe there's something I'm missing that would make it a really obnoxious combination.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

It could be an error, the book does have a couple little annoying typos and such that slipped through.

In particular, the 'Vengeful Kiss' is a very... hammer-shaped sort of whip, and I suspect that the 'Unspeakable Bond' trait is intended for followers of any Outer God, not Elder God.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Now, this question may be the unintentional result of our playstyle. When one of us plays Holy Candle, since the cards selected are random, we shuffle the Blessings discard pile, deal out the 1d6 cards face-down, shuffle them in, and put the discard pile back as we found it.

Assuming we're doing this right, does/should this effect the top card of the Blessing discard pile for the purposes of, say, the Lycanthrope cards? Because unless I'm misreading something, all that matters is which card's on top and not necessarily the same card flipped at the start of the turn.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Dragon78 wrote:

Is it june yet;)

I take it radiation is one of those new hazards?

Given the bit in the "Beyond the Campaign" bit of WotR #6 about the...

Spoiler:
device they assemble out of bits of the wreckage and accidentally detonate, resulting in a mushroom cloud and fallout
...I'd say it's a very safe bet.

Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
David knott 242 wrote:

That "Why are there no half-dwarves" sidebar in the inside back cover clearly was not well thought out. The very existence of the Racial Heritage feat implies that humans can mate with and produce fertile offspring with any sort of humanoid.

Fortunately, this book does provide some guidelines as to how you might create such characters anyway.

I'd have to look up the post (and I'm on my phone or else I'd go ahead and do so) but the Racial Heritage feat has been said to be intended for game worlds other than Golarion where it is possible. Unless they specifically state otherwise, the core set hardcovers are setting-neutral and don't always represent options available on Golarion. It's like how one can have nondenominational clerics in the PHB but in-setting, every cleric is expected to have a deity.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Malwing wrote:
Sorry if this has been asked and answered already but will this book contain generic/real world deities for homebrew game use? Campaign Setting books generally don't have things that are friendly for out of Golarion lore but the description "Details on nearly 300 deities from across the Inner Sea region and beyond." sounds promising.

The 'and beyond' almost certainly refers to deities that originate outside the Inner Sea region that are worshipped there (like Irori, whom if I recall is a Vudrani deity).

But this is one of the setting-specific books and I doubt you're going to find anything not specifically created to exist in the setting (aside from some of the Great Old Ones and such). That said, we have lots of evidence of deities not necessarily being planet-specific. I can't think of a reason why you couldn't also give the various deities of Golarion representation in your campaign world.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I'd argue that Space Dandy (from the anime series of the same name) is CN. A few times he's proven to have a relatively decent core, but he doesn't spend a lot of time and energy wanting to improve the world around him (which, IMHO, is much of the difference between the N and the G). He's in it to do what he wants and screw the consequences. But for the most part, he doesn't have a lot of interest in hurting or victimizing others.

Also, as awkward as it is to read Worldwound Gambit (enjoy the story, but the writing style doesn't agree with me), Hendregan is a good example as well. He doesn't want to hurt people, but he is fire and fire burns things.
(Haven't read his later appearances, so if those make it clearer in either direction feel free to correct me with as few spoilers as possible, thanks.)


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Quandary wrote:

Thinblood Resilience is nice, Poison and Disease are major categories of Fort Saves you will face, so nice to counter the Racial penalty to CON. Interesting to see if this will be PFS legal, and if it will have similar allowance to Alchemist re: Poison access.

Not to double-post, but IIRC (I don't have the PDF on-hand) the Thinblood Resilience trait also replaces different things than the suggested half-drow stuff in the ARG.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
nighttree wrote:
Heine Stick wrote:
There's not a lot of changeling-specific info. A paragraph and a trait, it seems. That goes for all the non-half-elf/orc races. A total of two pages with each race getting a paragraph and a trait. The rest focuses on half-elves and half-orcs (providing various heritages) and fluff/game mechanics for half-races in general (A Bastard's Origins, The Celebrity, The Illegitimate, The Outcast, The Unfortunate, and Distant Heritages).

Wow....that's..... disappointing.

Think I'll pass on this one.

It's probably not going to tip the scales one way or another but there is also a feat for Changelings as well that gives them bonuses if they're around other Changelings. It's easy to miss in the PDF because it's part of a two-page spread (which they've been doing more of lately).

In more general stuff about the book, was I the only one who thought the map showing the distribution/territories of the various races was pretty cool?


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I'm pretty sure they're all new (feel free to correct me if I'm wrong, anyone). And jungle affinity replaces multitalented.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I imagine someone worshipping a mythic character with Divine Source would probably go to the plane most in line with their alignment and beliefs, perhaps with a leaning towards specific destinations depending on the mythic character in question.

And now I have a mental image of a mythic character during downtime, going about his day, and being approached by a psychopomp asking for suggestions for this.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
doc the grey wrote:
Heine Stick wrote:
Ogrekin get a brief paragraph in the Distant Heritages section as well as a typical racial trait (natural armor).
Really just natural armor? They already get that as part of their build.

That's because the 'Distant Heritages' section is a set of guidelines of using the ARG's race builder rules to represent someone with a more diluted non-human heritage. So when we're talking about Ogrekin in this context, we don't mean humans with the full-blown Ogrekin template but someone who's got an Ogrekin parent, grandparent, or great-grandparent. There's a list of suggested traits you incorporate into a human character depending on where their heritage comes from. The natural armor is what someone descended from Ogrekin is likely to have.

While I do like that section (some very... interesting sources of nonhuman heritage), I personally find it to be a little clunky because if you're swapping out existing human racial traits for an equal point value of new traits to represent heritage (which is one of the suggestions), the existing human racial traits come in chunks of either 4 or 1 and a lot of the suggested heritage traits cost 2. So unless your character's family tree is really complicated (which is in-theme for the book), you're going to need a GM willing to let you get a little creative with making up those extra points. Something like swapping out 'Skilled' (4 RP) for a 2 RP trait to represent heritage and then, say, the 'Skill Bonus' trait (2 RP). But that might be a better discussion for its own thread.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I'd have to politely disagree with the Carrion Crown suggestion. I'm running it right now, and enjoying it greatly, but it's a little uneven in places and it's one that takes a little finessing in places. It starts really strong, but a couple of the volumes feel like they're separate adventures only tangentially linked to the main plot.

I am +1-ing the Rise of the Runelord Anniversary Edition suggestion. And if you're not too worried about it being a sequel to an AP you haven't run yet, Shattered Star might be a good pick. It's a classic macguffin hunt with dungeon crawling goodness.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Well, the Wyrmling's going to suffocate after 10 minutes in the bag, so you're about to have more trouble with the "not killing helpless creatures" thing.

Also, selling intelligent creatures into slavery is not only the epitome of greed but some would consider it a fate worse than death.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

If I can add something: While I don't wish to cast aspersions or anything, I do hope your decision to play a pacifist character isn't some sort of passive-aggressive revenge move. Because if it is, it's going to lead to bad feelings and someone will probably wind up walking away from the gaming table over it.

And even if it isn't, it's likely to look like it -- leading to bad feelings and someone probably walking away from the table over it.

Just a warning. Best of luck.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

With all due respect, it sounds like your gaming group might have issues a pacifist character isn't going to solve.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Taking a slightly different tack with it... This might work better as a web fiction, but I'd love to see someone 'transcribe' an Ailson Kindler novel or short story. I'd be curious to see what sort of fiction is actually popular in Golarion.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Burn56 wrote:


Are there Feats? Traits?
Lycanthrope specific, not just skin walkers?

The majority of the skinwalker stuff is shared with the lycanthropes. Mostly because the lycanthropes, genetically and socially, share a lot with their kin. I'd have to check again but it didn't see anything that's lycanthrope-exclusive, if that's what you mean.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Odraude wrote:
Question on the form change. How long do they stay in their other form?

As long as they want, but they suffer social penalties when interacting with non-shapechangers and have to shift back if they want to change their active bestial trait (or stat bonus, in the case of the 'vanilla' skinwalker).


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Mine's shipped and I really like the presentation of the Skinwalkers. They also remind me slightly of the Wesen from Grimm (in a good way), with regards to their abilities and appearance.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I admit I've skimmed a lot of the posts so forgive me if I'm repeating a notion that someone else has shared (and if they have shared it, take this as a '+1').

I could totally see that Bolka having a specialty in opposite-sex marriage isn't necessarily a matter of homophobia but simply a matter of skill set. There aren't a lot of fundamental differences between heterosexual and homosexual relationships, but there are some -- usually cultural -- differences in the dynamics (what with men being from Akiton and women being from Castrovel and all). There's no reason to assume she wouldn't help a gay dwarf find a mate but it's simply possible she's not as good at it. It could be like how some LGBT people have relatives who are fully supportive but keep trying to set them up with every other appropriate LGBT person they know without regards to compatibility. They mean well, and they do sincerely want to help, but they don't get that you might not want to be with the only other gay person in your town.

Gods tend to have a handful of specialties, 'lesser' deities even moreso, and part of being specialized means that you can't be good at everything. Similarly, she's described as focused on bringing love to arranged marriages but also helping bachelors find wives. One could argue she's not as good (or as focused) at helping non-arranged marriages work out in the long run. Does that make her ineligible to be a 'good' deity?

And if that is the case regarding Bolka, it doesn't mean she's evil. It just means that some worshipers aren't going to get the full spiritual bang for their buck out of her temples. There might be less dwarf-centric deities that would be more helpful, but I don't think that necessarily makes her a bad person or affects her alignment in any way.

Now, that said, this could completely be clarified/adjusted in Inner Sea Gods and I'd support any efforts there. I'm just arguing that Bolka not being the best god ever at every individual aspect of marriage between dwarves doesn't make her evil.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Vic Wertz wrote:
Madclaw wrote:
Further more can we purchase Dogslicer Ale via the interwebs?
Yes—we can do that now! Put your tongue up to your screen and click the button:

Seems legit...

Vic Wertz wrote:
** spoiler omitted **

OHGODMYFACE


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

They get Trap Sense because Paizo will get sued if they call it Spider Sense instead.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
James Jacobs wrote:


You as the GM should know that you've got one of those players, and you should adjust your game as appropriate. The best way to adjust that is to just give out the boons to players as you see fit. Run the game you know you need to run, not the game we at Paizo are merely guessing you might need to run.

Fair enough.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Four White Mages!

(No, wait)


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

One concern/question I've got about the traits is that since they're going to be apparently enhanced somewhat by one's mythic status, what happens if not everyone took one and you've got one of those players who has an aneurysm at the possibility of noticeable imbalance between party members?


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Awesome, thanks everyone.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

And now I'm imagining the old Hackmaster gnomeling (half-gnome/half-halfling) reimagined for Golarion. Halfling positivity combined with gnome ADD? *shudder*


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

It's been a couple of years since I've remembered to set myself up for Gencon pickup, and I can never keep it straight...

I know they can look up your account at the registers, but I can't remember if you grab the stuff that should be in your subscription and indicate it as such or if you just tell them at the counter and they've got someone who takes care of that.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

According to ancient gaming legends, half-elves came about because one of Gary Gygax's friends asked if he could play one. When he was told there weren't rules for it, he pointed out that Gary was one of the guys who made the rules. Gary shrugged, said "good point" and worked something out.

As an addendum to this story, supposedly half-orcs followed because Gary justified the half-elves thing as working somewhat like in Tolkien and since in Tolkien orcs were originally corrupted elves then it made sense for orcs to be similarly compatible with humans (even though he didn't intend orcs to have the same origin in D&D).


3 people marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
zergtitan wrote:
Feiya seems to be laughing. I wonder why?

Probably just cackling to sustain the duration on her hexes while everyone else gets into position.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Bumping.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
James Jacobs wrote:
Baba Yaga's hut does not time travel.

Cool, thanks.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I do have one question about the module. The answer might be in there but if so I'm missing it. Is 1918 CE Earth 'lined up' with 4713 AR Golarion, or does the Dancing Hut travel through time as well?

Or is it one of those 'left up to the GMs' things to give maximum wiggle room on cosmic implications?


4 people marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
thejeff wrote:
Or, perhaps less mustache-like, but might still handle some of the objections: It's still Rasputin, he's still from Earth and he's still got soldiers with the WWI tech and all, but he's withdrawn to a Demi-plane or some such place to pull off the coup against his mother.

<Bender>I'm gonna start my own Russia! With blackjack! And hookers!</Bender>


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

In a campaign I'm running, I happen to have the perfect opportunity to work this particular module into the narrative. However, one thing I'm not sure will go over well with my party is the group being able to pick exactly one item (which would probably have to be part of a Macguffin my party's been questing for). So I'm considering doing a bit of handwaving and letting them each get something. What would be an appropriate value of item to divide up among a group of players?

Or is there enough stuff in the module (particularly with Huyanwo's hoard) that I could just make the Macguffin the sole reward and they won't be shafted on loot?


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I recently ran that encounter and handwaved it that she had the ability to speak regardless (something like Are's 'ghost sound' suggestion). I made the executive decision that just as many of the NPCs in the Harrowing aren't precisely what they're represented as in the text (the Nightpeddler not being an actual Denizen of Leng, for instance), I could fudge a bit with Sonnorae.

If nothing else, you could say it works like the illusion power the folks in the playhouse have -- it's just a quirk of the world that it works the way it does.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Cheapy wrote:
Dungeonscape, by some guy named Jason Bulmahn, had the same theme going on. If you looked at the art, it told the story of the party going through a dungeon. Except in that book, everyone but the Rogue eventually died.

The old Hackmaster 4th Edition Hacklopedia of Beasts did something similar. The covert art across the volumes showed an adventuring party being picked off one at a time, until all that was left was a single torch-bearer.

And then came an Appendix volume where the adventuring party rose as undead and got the torch-bearer.

Good times.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Liz Courts wrote:

*deeeeeeeeeep breath of air*

...yay!

Louder!


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

First off, unlike prior reports of mine in this one I decided to go ahead and give the brick-by-brick breakdowns. I didn't put them in any sort of booster order, though, as I found it easier to do an inventory later if I just typed the names in in figure order.

This is all the outcome of a single case.

Brick 1:
Brick 1: Caedimus, Portioque, Mite, Boggard, Clockwork Soldier, Tower Girl, Shadow Hound, Xulgath, Medium Air Elemental x 2, Hell Hound, Pallid Path Cultist x 2, Medium Water Elemental, Catfolk Rogue, Cleric of Zon-Kuthon, Caryatid Column, Gray Maiden, Ravenous Ooze, Hound of Tindalos, Nightgaunt, Shriezyx, Gug, Hill Giant, Glass Golem, Iron Golem, Wyvern, Troll Champion, Lem, Gray Maiden Commander, Dullahan, Large Earth Elemental

Brick 2:
Brick 2: Caedimus, Portioque, Mite, Boggard, Clockwork Soldier, Tower Girl, Shadow Hound, Medium Air Elemental, Medium Earth Elemental x 2, Medium Fire Elemental x 2, Hell Hound, Medium Water Elemental, Mummy Cleric, Caulborn, Gray Maiden, Ravenous Ooze, Hound of Tindalos, Mite on Spider, Shriezyx, Night Hag, Guiltspur Naga, Gug, Hill Giant, Fire Giant, Troll Champion, Wrath Demon, Koriah Azmeren, Natalya Vancaskerkin, Alchemical Golem, Large Fire Elemental

Brick 3:
Brick 3: Caedimus, Grub Swarm, Boggard, Clockwork Soldier, Tower Girl, Shadow Hound, Medium Earth Elemental, Medium Fire Elemental x 2, Hell Hound, Pallid Path Cultist x 2, Medium Water Elemental, Mummy Cleric, Caulborn, Catfolk Rogue, Gray Maiden, Mite on Spider x 2, Skeletal Champion, Night Hag, Guiltspur Naga x 2, Fire Giant, Glass Golem, Iron Golem, Wyvern, Wrath Demon, Amiri, Ardathanatus, Mesmelatu, Large Air Elemental

Brick 4:
Brick 4: Caedimus, Portioque, Mite, Grub Swarm, Boggard, Tower Girl x 2, Shadow Hound, Xulgath, Medium Air Elemental x 2, Hell Hound, Medium Water Elemental, Cleric of Zon-Kuthon, Caryatid Column, Ravenous Ooze, Hound of Tindalos, Nightgaunt, Shriezyx, Skeletal Champion, Night Hag, Gug, Hill Giant, Fire Giant, Wyvern, Troll Champion, Wrath Demon, Xin, Sheila Hindmarch, Runelord Sorshen, Clockwork Reliquary, Large Water Elemental

And now, my totals across the entire case:

Common
1 Caedimus......................4
2 Portioque.....................3
3 Mite..........................3
4 Grub Swarm....................2
5 Boggard.......................4
6 Clockwork Soldier.............3
7 Tower Girl....................5
8 Shadow Hound..................4
9 Xulgath.......................2
10 Medium Air Elemental.........5
11 Medium Earth Elemental.......3
12 Medium Fire Elemental........4
13 Hell Hound...................4
14 Pallid Path Cultist..........4
15 Medium Water Elemental.......4

Uncommon
16 Mummy Cleric.................2
17 Caulborn.....................2
18 Catfolk Rogue................2
19 Cleric of Zon-Kuthon.........2
20 Caryatid Column..............2
21 Gray Maiden..................3
22 Ravenous Ooze................3
23 Hound of Tindalos............3
24 Mite on Spider...............3
25 Nightgaunt...................2
26 Shriezyx.....................3
27 Skeletal Champion............2
28 Night Hag....................3
29 Guiltspur Naga...............3
30 Gug..........................3
31 Hill Giant...................3
32 Fire Giant...................3
33 Glass Golem..................2
34 Iron Golem...................2
35 Wyvern.......................3
36 Troll Champion...............3
37 Wrath Demon..................3

Rare
38 Lem, Halfling Bard...........1
39 Amiri, Human Barbarian.......1
40 Ardathanatus.................1
41 Koriah Azmeren...............1
42 Natalya Vancaskerkin.........1
43 Xin..........................1
44 Gray Maiden Commander........1
45 Runelord Sorshen.............1
46 Sheila Heidmarch.............1
47 Mesmalatu....................1
48 Alchemical Golem.............1
49 Clockwork Reliquary..........1
50 Dullahan.....................1
51 Large Air Elemental..........1
52 Large Earth Elemental........1
53 Large Water Elemental........1
54 Large Fire Elemental.........1

Premium
55 Gargantuan Blue Dragon.......1, of course

Problem pieces:
One of the Hounds of Tindalos had its tongue break off in the box
The Troll Champions' knives were all consistently bent against the corner of the box. I'm aware that it's a minor problem (these weapons get bent in the boxes pretty often), but it was consistent enough across all of the Troll Champions I feel it deserves mention.
One of the Night Hags seemed to have been bent way back on the base. It still stands properly, but the Hag herself appears very off-balance.
One of my Shriezyx lost a tooth (but I appear to have gotten absurdly lucky with regards to the legs).

Noteworthy figures/comments:
The Alchemical Golem's production proof photos don't come anywhere close to actually doing the thing justice. It is just gorgeous.
The Elementals are consistently wonderful and are some of the real prizes of this set if I may say so myself.
Also, the Gugs are much more menacing 'in person.' Part of that is the size (I'd like to reiterate that it'd be nice if we could occasionally get size comparison pics of these in the future, maybe comparing them to already-familiar figures for better scale).
I don't know if it's a new distribution formula or what, but I think this is the first time I've gotten exactly one of each rare in one of these sets. I don't know if you were shooting for that, but if you were then kudos are in order.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Congrats to the top 32. Also, I had a near panic attack when I saw 'Chris Shaeffer' because that's only one letter off my own name.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber
Brandon Hodge wrote:
Oh, the cat people will get their due in #72's Bestiary, which exclusively features FELINES!!! That Adam's doing one fine job representing enthusiastic pet owners in the AP backmatter articles, isn't he?

So what you're saying... is that first you're taking the PCs to WWI-era Earth, and then the entire sixth module is going to be about catfolk? Man, trying to see how far you can bend the fanbase before it breaks off, aren't ya?


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I was first exposed to AD&D 2nd Ed, but we never got a proper game going -- we got as far as character creation but couldn't manage a second session (of course, we were all in grade and middle school at the time so you can understand the obvious difficulties in getting together). My first game that I actually played was Trinity.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Holy crap, it's the time of year already. *gets to work*


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

Because I sometimes get players who grumble when someone who can't make it but would still get full XP and I'm not comfortable letting someone (including myself) play someone else's character beyond 'I'm running to the bathroom, just have me keep swinging at the monster until something changes or I get back', I've got a bit of a system. Next campaign/AP I start is probably going to use event-based leveling, but in the meantime I do it this way:

Assuming I've got no more five players (and I don't run for more than five anymore), I use the 'pre-calculated XP distribution table' from the Gamemastering chapter. You know the one, it says how much each award is distributed among various sizes of groups. But anyhow, I use that table but absent characters get XP as if the group is one category bigger than it is. So if I've got 4-5 players present, anyone absent gets individual XP as if the party were 6. So a CR 7 encounter would give the present players 800xp while the absent guy gets 535xp. It cuts down on grumbling over individual players not pulling their weight but it's not such a drastic imbalance that anyone is going to be more than a session or two behind anyone else in terms of leveling. (If they are more than a session or two behind everyone else, then there are bigger problems in play)

Of course, I don't apply this to story-based 'end of chapter/module' rewards.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I was gonna be all "I dial down the training in my home campaign when it comes up, and here's how..." but Michael's pretty well summed up how I do it. Not that it's come up much, but in my game I throw in a little bit of the Jedi/Padawan thing in there, too.

It boils down to this, in my game: If the character's an established adventurer and can get a respected Pathfinder (preferably a Venture-Captain) to vouch for them, then you're in. (And, for better or worse, being a noble is likely to assist with that.) If you're a random dirt farmer who hears about the Society and thinks "Hm, all manner of loot and adventure can be mine for the cost of a 10% cut that they apparently don't even enforce? Sold!" Then they're going to put you to work until you can prove yourself, find a mentor willing to take you along in the field, or both.

(And by 'put you to work,' I mean you're going to have to do some menial labor in between training sessions and probably some Miyagi-esque lessons thrown in on top of that.)

Goblin Squad Member

If you say so. Just the blog post has something of a different tone than what Ryan's said elsewhere on the forums and it was the blog post that raised my concerns. It just feels a bit too much like blatant marketing-speak for my comfort levels.

Goblin Squad Member

One thing I wouldn't mind a bit of clarification on...

The original Kickstarter was for the tech demo, which the backers have seen and is pretty sweet. But the point of the tech demo, to my understanding, was to help garner interest from potential investors... and now this Kickstarter is to pretty much bypass the 'finding potential investors' process.

Am I reading this right? Because even though it had been said a few times that there would likely be some more crowdsourced funding over the course of development, right now it's feeling like the first Kickstarter served little purpose other than to make the second Kickstarter possible. Investing just so we have the opportunity to invest more.

I really hate to be 'that guy' and I'd really like to see the project succeed. But I'm getting a gut reaction from this -- and I know I'm not the only one -- and I just want to make sure that I'm not missing something. I mean, if plans changed at one point, that's fine. I'd just prefer some transparency to new marketing buzzwords.


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

I could theoretically see Lashunta 'psionic' flavor being handled by race-specific archetypes. Say, for instance, if there was ever an ARG2 or something similar...


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Companion Subscriber

So, my copy of the book arrived today. Intrigued by Mikaze's reaction to the Termagant, that was the first thing I flipped to.

...

Now that I am no longer able to sleep, I would like to second that reaction, and think someone with a webcam needs to make a 'reaction' video for YouTube. It's that horrifying.

1 to 50 of 171 << first < prev | 1 | 2 | 3 | 4 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.