Adventure: There is No Honor
Casualties: 1 scout, 1 conjurer, 1 riding dog animal companion
The crab encounter soaked up most of the party's spells, and they were unable to rest once trapped in the tunnels by Vanthus and discovered by the zombies. The cleric turned a few zombies, and the party pursued them deeper into the tunnels. However, they encountered more zombies and ended up engaging the majority of the zombies at the same time. The scout and riding dog went down quickly, and the rest of the party fled deeper into the complex. The meal provided by the fallen party members slowed pursuit considerably. The cleric (also a 1/2 aquatic elf) was able to swim out and open up the entrance. While he was doing so, however, the conjurer couldn't resist opening 'one more door.' The final remaining zombie was waiting, and chased the wizard around the complex (waiting for the cleric to open up the entrance) before finally catching and eating him. A near-TPK.
Of note, I lost as many PCs in this single session of 'Savage Tide' as I did during the preceding 27 session home brew campaign. Those zombies were tough!!
Paul