Mysterious Stranger wrote:My question is why a group of adventures would even allow a totally incompetent character on their team. I am not taking about the players, but rather the characters.
Why wouldn't they? In fiction, teams always have a comic relief guy, a sidekick, a non-violent love interest, or a Batman character who doesn't have the powers everyone else does but relies on his wits.
If someone was willing to face the same dangers are you, and wasn't completely useless, why would you kick him out? Sure the players know that if you kick out a bad PC a better one will probably turn up the next day, but the characters don't know this.
If the character is too incompetent then he is more trouble than he is worth. I have been in situations like that in real life. It was not about combat but about a job. I had a coworker that screws up so much it was easier for me to do his work than to correct his problems. When the boss came to me about whether to keep him I told him it was more trouble fixing his mistakes and getting rid of him would actually make my job easier.
The same should happen in a game. If the character is so incompetent that he is endangering the part they would not keep him. The monk does not fall under this category no class really does, but some characters do. Those that do should not be part of the party.