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About MyrpCharacter Sheet
Spoiler:
Myrp CR 1/2
Combat Gear Unarmed Strike, Crossbow, Light, Dagger
Background
Spoiler:
Myrp was probably not a good candidate for adventuring. His Father was as accountant, and his mother watched other children in their home in her spare time...Till he met Urnst. Urnst was one of the most famous Alchemist in Ptolus, and his shop in the undermarket was constantly beset by adventurers both coming and going. Urnst was in need of someone to run ingredients between his shop, and his lab, and also to make deliveries to certain customers. Myrd became entranced by their tales of glory, treasure, and adventhre, and even the scars, wounds, and handicaps of the adventurers did little to cool his ardour. But what chance did he have? He was small and weak, and though very nimble, he didn't have the necessary panache for rougish sport. He seemed to be destined for a life of listening to adventures instead of living them. Then he met (Insert Wizard Here). The relationship started out with him delivering spell components from Urnst's shop to the wizard, but he took a liking to the young Loresong, and quite by accident discovered he had a real knack for magic. The Wizard took on Myrd as an apprentice, and recently deemed him fit for being called a Wizard of the first order...which brings us to where Myrd is today... Not knowing how to go about becoming an adventurer, Myrd returns to where he first learned about adventurers. Urnst's shop, and the area around Delver's Square. Though Urnst has replaced Myrd with other delivery boys, he is still fond of Myrd, and gives him the tougher odd jobs whenever he can, and keeps his ears open for groups that might be in need of a little Arcane assistance. BACKGROUND: Alchemist Apprentice, +2 Craft Alchemy.
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