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Elvish Fighter

My PFS Lavode De'Morcaine's page

772 posts. Pathfinder Society character for Kydeem de'Morcaine.


Race

1/2E Sorc, HP:62, AC:15, Touch:15, Flat Footed:14, with mage armor 10hrs

Classes/Levels

F:+9, R:+8, W:+13, Init:+1, Perc:+12

About My PFS Lavode De'Morcaine

Lavode de'Morcaine
Male half-elf sorcerer 10
CG Medium humanoid (elf, human)
Init +1; Senses low-light vision; Perception +12
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 62 (10d6+20)
Fort +9, Ref +8, Will +13; +2 vs. enchantments, +1 trait bonus vs. enchantment spells & effects
Immune sleep; Resist acid 10, cold 10
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Offense
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Speed 30 ft.
Melee dagger +4 (1d4-1/19-20)
Special Attacks tremor
Bloodline Spell-Like Abilities (CL 10th; concentration +19)
. . 10/day—heavenly fire (1d4+5 divine energy)
Sorcerer Spells Known (CL 10th; concentration +19)
. . 5th (4/day)—summon monster V cast 1 today
. . 4th (6/day)—dimension door, greater invisibility, communal protection from energy{super}UC{/super}, remove curse cast 2 today
. . 3rd (8/day)—dispel magic, haste, magic circle against evil, paragon surge{super}ARG{/super}, spiked pit{super}APG{/super} (DC 21), suggestion (DC 20) cast 3 today
. . 2nd (8/day)—fleshcurdle (DC 19), glitterdust (DC 20), mirror image, pilfering hand{super}UC{/super}, resist energy cast 1 today
. . 1st (8/day)—bless, burning hands (DC 18), grease, liberating command{super}UC{/super}, mage armor, polypurpose panacea{super}UM{/super}, vanish{super}APG{/super} (DC 11) cast 5 today
. . 0 (at will)—acid splash, dancing lights, detect magic, detect poison, ghost sound (DC 17), mage hand, mending, open/close (DC 17), prestidigitation
. . Bloodline Celestial, Deep earth
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Statistics
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Str 8, Dex 12, Con 14, Int 12, Wis 10, Cha 25
Base Atk +5; CMB +4; CMD 15
Feats Augment Summoning, Eldritch Heritage[UM], Eschew Materials, Iron Will, Persistent Spell[APG], Skill Focus (Knowledge [dungeoneering]), Spell Focus (conjuration), Superior Summoning[UM]
Traits focused mind, indomitable
Skills
Appraise +5
Bluff +12
Diplomacy +8
Fly +5
Handle Animal +8
Heal +4
Intimidate +12
Knowledge (arcana) +5
Knowledge (dungeoneering) +5
Linguistics +8
Perception +12
Spellcraft +7
Use Magic Device +16
Racial Modifiers +2 Perception, +2 Perception to notice unusual stonework
Languages Abyssal, Aquan, Auran, Celestial, Common, Draconic, Elven, Ignan, Infernal, Terran
SQ arcane training, bloodline arcana (summoned creatures gain DR 5/evil), elf blood, wings of heaven (10 minutes/day)
Gear
oil of daylight
potion of fox's cunning (2)
potion of neutralize poison
potion of owl's wisdom (2)
scroll of breath of life
scroll of disguise self, levitate, magic aura
scroll of heal
scroll of lesser restoration
scroll of remove disease, remove paralysis
wand of cure light wounds (18 charges)
wand of speak with animals (46 charges)
wayfinder of revelation
air crystal
alchemical grease
liquid ice (5)
dagger
cloak of resistance +4
handy haversack
headband of alluring charisma +4
page of spell knowledge (vanish)
ring of feather falling
ring of sustenance
belt pouch
candle (2)
chalk
earplugs
ink, black
inkpen
jewelry to match nobles outfit (worth 150 gp, 0.5 lb)
noble's outfit
parchment
sewing needle
signal whistle
spell component pouch
swarmsuit
trail rations (2)
waterskin
light horse (combat trained), feed (per day), military saddle, saddlebags
590 pp, 6 gp, 3 sp, 4 cp
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Tracked Resources
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Alchemical grease - 0/1
Dagger - 0/1
Feather Fall (Constant) - 0/0
Heavenly Fire (1d4+5 divine energy, 10/day) (Sp) - 0/10 cast 3 today
Light (2x radius, At will) - 0/0
Liquid ice - 0/5
Oil of daylight - 0/1
Potion of fox's cunning - 0/2
Potion of neutralize poison - 0/1
Potion of owl's wisdom - 0/2
Trail rations - 0/2
Tremor (CMB +15, 10/day) (Sp) - 0/10
Wand of cure light wounds (18 charges) - 0/18 used 2 today
Wand of speak with animals (46 charges) - 0/46 used 1 today
Wayfinder of revelation (empty, 1/day) - 0/1 used 1 today
Wings of Heaven (10 minutes/day) (Su) - 0/10 used 1 today
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Special Abilities
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Arcane Training +1 CL for spell trigger/completion items for favored class, or use them as if 1st level.
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Bloodline Arcana: Celestial (Ex) Summoned creatures gain DR 5/evil (doesn't stack with other DR).
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Focused Mind +2 to Concentration checks
Heavenly Fire (1d4+5 divine energy, 10/day) (Sp) Ranged touch attack harms evil and heals good. Neutral unaffected.
Indomitable +1 to saves vs. enchantment spells and effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Page of spell knowledge (vanish) This page is covered in densely-worded arcane or divine magical runes. It contains the knowledge of a single arcane or divine spell (chosen by the creator when the item is crafted). If the bearer is a spontaneous spellcaster and has that spell on her class spell list, she may use her spell slots to cast that spell as if it were one of her spells known. A page of spell knowledge is priced based on the spell's cleric or sorcerer/wizard spell level, unless the spell doesn't appear on either of those spell lists, in which case it is based on the highest spell level as it appears on any other spell list. For example, a spell that is on the 4th-level inquisitor list and the 2nd-level paladin list is priced as a 4th-level spell.
Persistent Spell Foes must succeed at 2 saves or suffer the spell's full effects.
Ring of feather falling Feather fall activates if you fall more than 5 ft.
Ring of sustenance Immune to hunger and thirst, and only sleep two hours a night.
Scroll of breath of life Add this item to create a scroll with spells on it.
Scroll of disguise self, levitate, magic aura Add this item to create a scroll with spells on it.
Scroll of heal Add this item to create a scroll with spells on it.
Scroll of lesser restoration Add this item to create a scroll with spells on it.
Scroll of remove disease, remove paralysis Add this item to create a scroll with spells on it.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Superior Summoning When summoning more than one creature, summon an extra one
Swarmsuit DR 5/- vs. Diminutive Swarms, DR 10/- vs. Fine swarms.
Tremor (CMB +15, 10/day) (Sp) At 1st level, as a standard action, you can cause the ground to shake beneath a single creature within 30 feet, functioning as a trip maneuver using your sorcerer level plus your Charisma modifier in place of your CMB. You can use this ability a numb
Wand of cure light wounds (18 charges) Add this item to create a wand of a chosen spell.
Wand of speak with animals (46 charges) Add this item to create a wand of a chosen spell.
Wings of Heaven (10 minutes/day) (Su) Can sprout wings and gain a 60' Fly speed with good maneuverability.
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Carries the Scroll BoL in hand during fights
Boons
The Disappeared
...House Thrune's Favor, +3 dipl vs Thrune, Chelish gov, or hellknight order (perm)
Exiles of Winter, Shades of Ice Part III
...Dragon Killer, +1d6 dam vs dragon x1
Severing Ties
...Nemisis of the Aspis, force Aspis reroll d20 x1
Race for the Rune Carved Key
...Magnimarian Debt, half cost raise x1
...Formidible Renoun, +2 intim vs Lissala (perm)
CincyCon 2013
...Translator - Ancient Osirion, Azlanti, Thassilonian
Way of the Kirin
...True Ally of the Lantern Lodge, increase for skill bonus bought with prestige in Tian Xai or Goka
Year of the Risen Rune
...Hon Ambassador (Andoran), dipl neg reaction if fail by 7 instead of 5


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