Molric

Mukluk Muletender's page

1,388 posts. Alias of Painlord.


Full Name

Mukluk Muletender

Race

Dwarf

Classes/Levels

Moose:
Arc +7, Heal +6, Geog +5, Local/Nat +8, Perc +10

Gender

Male

Size

Medium

Age

107

Alignment

Good

Languages

Common, Dwarvish, Grunting, Orc Grunting

About Mukluk Muletender

History:
His parents never thought he would have much of a life when he was born. He was the 4th son in the family...and only a 3rd cousin to the leadership of Clan Highforge. Sadly for Mukluk, his talents were not with any notable dwarvish obsession: not smithing, nor drinking, nor brewing, or nor wrassling, nor anything remotely fun. Mostly, he didn't like other dwarves too much at all.

Proving his parents right, Mukluk squandered opportunities from the 2nd cousin ring of family, and then back to the 4th cousin ring, and finally close enough to be entirely rejected by the Clan leadership itself for his lack of dwarven talents and potential.

They didn't think he had any. Mukluk found it hard to argue. According to dwarves, he didn't.

But Mukluk's true secret was that didn't care much what they thought. Stubborn to a fault, he liked what he liked and was going to do what he was going to do. Finding some small connection to his favorite mule, Moose (a name that might get passed on from favorite mule to next favorite mule), Mukluk started working on his own path: trading and traveling. He's decent in trading, and surviving, and has made a good habit of spending the last decade or so as a traveling tradesperson. He largely moves vegetables, seeds, and different seasonal vegetables from place to place. He'll occasionally join a caravan to Magnimar or Riddleport as a way to make money and move his wares, but mostly his home base is Sandpoint.

He's known and trade with Koya for years. She's pretty much the one in Sandpoint who could stand Mukluk, or at least accept him for what he was. She was easy to talk to, and often saw the world as he saw it. And because he never felt much affection from his parents, whatever support and kindness came from Koya filled him with a measure of joy that Mukluk takes as family.

Mukluk has had the usual training path for a dwarf: he has received the usual weapons training, some shield & armor training, but very little of it has really stuck.

Personality and Appearance:

Mukluk isn't much of a dwarf. Sure, he has the stocky body, stubby legs, and strong arms that can be common among the males, he lacks traditional dwarven hair and beard (and resultant lice), mostly just eyebrows and whatever comes out of his nose and ears.

If he were younger, more hot-headed, or more toxicly dwarvish, he might feel bad about his lack of hair, but now, after years of travel and trade alone, that didn't matter to him anymore. At his age, there are more important things to worry about.

Mukluk typically dresses in no armor (lots of days of hard travel), and, on occasion has been known to take down the heavy shield he uses as a serving tray. He always has his clan dagger on him, not for his loyalty to any particular clan, but because his line of work typically called or a cutting of a rope or stabbing of a sizzling sausage. In addition, he carries a good pick round for the same reason he carries the knife: it was a useful tool for the business of life. Though he's reluctant to fight for the most part, he doesn't worry too much about getting into a scrap.

Outside of his friends through Koya, his best friend is Moose the mule. The same mule that carried him in and out of Sandpoint (and other trade points in Varisia). Some people might feel it's odd to have a best friend who is a stubborn ass, but Moose accepts Mukluk as he is, and that's what matters.

Mukluk has black hair and brown eyes.