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Jigeke the Exile

Mugambi's page

301 posts. Alias of Merck.

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Oracle lvl 3

Mugambi gather the bones and the Besmara objects on top of the table. He lights bundle of twigs and dry herbs so once again it produces smoke as an incense. Then he anoints the bones in sea water and make a bundle of them using cloth.

While doing so he starts to intone the funeral rites. The words are strange, as much song as prayer, sang with a strong creole rhythm.

Jou Matroos
Jou adres in die see.

Jou Matroos
Wat balans is dit?
Ek wil nie, ek is roei,
Roei tot by die see.

Jou Matroos
Jou adres in die see
Ek is nie hier nie,
Ek het nie die liefde nie,
Ek is van die waters,
Van Besmara en die see.

Dit is tyd om te kry uit die see,
Verlaat see matroos!
Dit is tyd om te kry van die grond af,
Verlaat Matroos aarde!
Romp, see, buitelandse.

Jou Matroos
Jou adres in die see.

Jou Matroos
Wat balans is dit?
Ek wil nie, ek is roei,
Roei tot by die see.

Jou Matroos
Jou adres in die see.

Ek is nie hier nie,
Ek het nie die liefde nie,
Ek is van die waters,
Van Besmara en die see.

Hoeveel golwe het die see?
Hoeveel sandkorrels hê?
Ek het gekom om af te laai
Ek is die Mamma Matroos Mermaid.

Die gety klop net
Wat nie glo nie,
Wie praat en doen,
Wie sou nie veg vir verowering.

Jou Matroos
Jou adres in die see.

Jou Matroos.
Wat balans is dit?
Ek wil nie, ek is roei,
Roei tot by die see
Jou Matroos
Jou adres in die see.

Ek is nie hier nie,
Ek het nie die liefde nie,
Ek is van die waters,
Van Besmara en die see.

Ek was op die Boardwalk,
Ek sien die golwe.
Ek het toe 'n boot
Ek het jou skip, Moeder Matroos.
Hy het vir my.

Polyglot:

Oh Sailor
Your home is at the sea

Oh Sailor
What balance is this?
You go, you go paddling,
paddling to the sea
Oh Sailor
Your home is at the sea

I'm not from here,
I do not have love,
I am from the waters,
From Besmara and the sea

It's time to get out of the sea,
Leave sea sailor!
It's time to get off the ground,
Leave the ground Sailor!
Leave, leave the sea, foreigner

Oh Sailor
Your home is at the sea

Oh Sailor
What balance is this?
You go, you go paddling,
paddling to the sea
Oh Sailor
Your home is at the sea

I'm not from here,
I do not have love,
I am from the waters,
From Besmara and the sea

How many waves have the sea?
How many grains have the sand?
I came to sail away
I'm a sailor of the Mother Mermaid

The tide only crushes
Who does not believe,
Who speaks and does not do,
Who would not fight for conquest.

Oh Sailor
Your home is at the sea

Oh Sailor
What balance is this?
You go, you go paddling,
Paddling to the sea
Oh Sailor
Your home is at the sea

I'm not from here,
I do not have love,
I am from the waters,
From Besmara and the sea

I was on the boardwalk,
I saw the waves pass.
At last I saw a boat
I saw your ship, Mother Sailor
He came for me.

He remains silent for a couple of seconds and then stores the bundle with the bones. Lets bury her up da hill, near da red oak so she can stay with her friend.


Oracle lvl 3

Mugambi gets very excited as he read through the deseased druid’s notes.
Friends!
Everything here! Everything here!
Mugambi can perform da rites now and bring end to dis curse. Keep watch while I starts
.


Oracle lvl 3

Arggghhh! Forum monster eat my post! #%€£!!!!

The tribesman appear to be lost in thought for a couple of seconds. Maybe... Will need to go to the sea.

He returns to the hut but on his way retrive the swarm's scimitar and give it to Iolana. Lets keep open eyes, demon may yet come back.

At the hut he examine the contents of the crate again and read the stack of prayers to Besmara studying them carefully. Our dead druid let things very organized, blessed be here soul.

Does the prayers contain the necessary funeral rites? Can I guess them using this notes and my knowledge of religion? How should we proceed?

K.Religion: 1d20 + 6 ⇒ (14) + 6 = 20


Oracle lvl 3

Its at da other side of da cursed blasted dammned island! We cant let our people with da cannibals, thay will be lunched!
Mugambi says while frantically stepping on the scatered bugs squishing them to pulp.

If memory serves me right the druids bones were in the first wreck we investigated, a good 4 day walking from our current position. Isnt it?


Oracle lvl 3

Leave da kid alone!
AoO: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
Dmg: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9


Oracle lvl 3

Forgot to add divine favor to my last dmg, it has a +2 to it.
Status: AC 19, HP 15/19.

Aye, Mugambi is open o suggestions here. the tribesman say while pressing on the attack.
Atk: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Dmg: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7


Oracle lvl 3

Mugambi frantically attacks it, rage coming from desperation.
All da things most come on end. Even ya or me.
1d20 + 5 ⇒ (18) + 5 = 23
1d8 + 2 ⇒ (4) + 2 = 6


Oracle lvl 3

Da best way to kill swarms is with blast (area of effect) damage!

Does any 1 got some avaible? I am not sure we are actually hurting this thing at all!


Oracle lvl 3

Going to retcon my actions. Plz keep the k. Religion roll and scrap the rest.. Backtracked reading the thread and realised last time we face this swarm my knowledge religion already told me it was not an undead. Going to ask another question with my roll then. Since it was created with necromancy, would positive energy hurt it, like from a channel? Is there any kwoledge we could roll to learn more about the creature?


Oracle lvl 3

K.Religion: 1d20 + 6 ⇒ (10) + 6 = 16
Is this thing an undead? Can it be turned?
If the answer is yes then:

Mugambi channels the energies of the beyond trying to subdue the creature.
Turn Undead.

If its no:
Mugambi casts Divin Favor on himself.

Srry about the long absence, thx for npcing me DM Blood.


Oracle lvl 3

If dis note is from dead priestess we have found her bones already, at Tears of grog wreckage.
Percpt: 1d20 - 2 ⇒ (20) - 2 = 18
Mugambi says while also examining he magic itens.Cats detect magic.
Spellcrft: 1d20 + 4 ⇒ (19) + 4 = 23
Spellcrft: 1d20 + 4 ⇒ (8) + 4 = 12
Spellcrft: 1d20 + 4 ⇒ (1) + 4 = 5
Spellcrft: 1d20 + 4 ⇒ (9) + 4 = 13
Spellcrft: 1d20 + 4 ⇒ (6) + 4 = 10
Spellcrft: 1d20 + 4 ⇒ (19) + 4 = 23
Spellcrft: 1d20 + 4 ⇒ (6) + 4 = 10


Oracle lvl 3

K. Religion: 1d20 + 6 ⇒ (17) + 6 = 23
Besmara, goddess of piracy and da seas.
Avoid that spring outside, its poisoned by Fenklesprig


Oracle lvl 3

K. Nature: 1d20 + 4 ⇒ (13) + 4 = 17
Percpt: 1d20 - 2 ⇒ (10) - 2 = 8


Oracle lvl 3

I feel magik from da hut. But we should deal with da animal first, Mugambi does not wish to harm a druid's friend. Any ideias?

Anything I know about armadillos and druid's companions.
K. Nature: 1d20 + 4 ⇒ (13) + 4 = 17


Oracle lvl 3

Good to have you back E-Terah.
Never played a final fantasy game. Maybe I will try their next one. Srry fr the slow posting this week, took a temporary second job this month and my social life went to the garbage can. When I get home at the end of the day I can barely keep my eyes open.


Oracle lvl 3

Mugambi approuches the druids former home slowly using his magic sight.
Cast detect magic.


Oracle lvl 3

Who is coming?


Oracle lvl 3

Mugambi means no disrespect Ma, nothing agaisnt da beasts. I ask only because not all of us can speak with plants and animals.
The tribesman nods to Tol before moving to explore the druidess hut.


Oracle lvl 3

We should look at da druidess hut. If its near we go now maybe. Who is dis Barlo ya speak of? Human or beast?


Oracle lvl 3

Aid An. Climb: 1d20 + 2 ⇒ (9) + 2 = 11
I wont volunteer to go up because my spot is abyssal, Mugambi needs some glasses asap lol.


Oracle lvl 3

Its the end of the day and about to get dark soon. Lets rest here, we can hide on the other side of the mountain, and keep a watch on their camp.
Mugambi can help any of ya up for a look if ya want.


Oracle lvl 3

Da creepy people eaters, have ya seem they carring along prisioners latetly Aycenia?


Oracle lvl 3

Ya Mugambi do, but one can only hope. the tribesman answers smiling and then pay attention to what the dryad have to say about the blight.


Oracle lvl 3

Nice to talk to ya too.
The tribesman gets closer and sits squatted near her looking at the valley below for a couple of moments too.
I am Mugambi. Da dwarf on horse is Tol and those pointing. are Gatherine, Iolana and Syn.


Oracle lvl 3

Mugambi wisper to his companions.
Sounds like a Dryad. Fey folk of the forrest, half fey half big oak tree. They usually friendly.

Then to the tree.
HI! Sorry, ya scared us. We mean no harm.
Ya tree is very nice, can we rest here a little?

Diplomacy: 1d20 + 8 ⇒ (7) + 8 = 15


Oracle lvl 3

Percpt: 1d20 - 2 ⇒ (8) - 2 = 6
K. Nature: 1d20 + 4 ⇒ (11) + 4 = 15


Oracle lvl 3

The tribesman goes forth and starts to open a path between the vegetation. O.k.


Oracle lvl 3

Nah, nah... Ma Gatherine still a very healthy young lady. Mugambi will get ya a banana on the next fruit tree. Move along now...


Oracle lvl 3

Not natural for tree to be by it self. Why other trees dont grow here? Mugambi dont like this place, we should go on.


Oracle lvl 3

Nature here is more friendly.
Can we get to the red oak hill before sunset?


Oracle lvl 3

The tribesman nod.


Oracle lvl 3

Hmmm, we could move to dat hill with da giant tree. It gives a bettar view of da lighthouse.


Oracle lvl 3

Damn you Wis based skills!
/shakes fist

The tribes man waves at Tol happy to see their companion once more. Looking around he follows Gatherine up.


Oracle lvl 3

Percpt: 1d20 - 2 ⇒ (15) - 2 = 13
Survival: 1d20 + 2 ⇒ (9) + 2 = 11


Oracle lvl 3

I cant use it. If someone wants it feel free to grab it. Otherwise we can sell it later and split the money.


Oracle lvl 3

Tol's work? the tribes-man wisper.


Oracle lvl 3

Mugambi follows Iolana as she tracks Gora.


Oracle lvl 3

Mugambi comes close and starts to examine the man.
What is wrong with him?
Heal: 1d20 + 6 ⇒ (5) + 6 = 11


Oracle lvl 3

The tribes-man resumes his walking without a word despite being a little worried about the Tian. Need to examine that foot on the first opportunity. That wound can be worst than it looks.


Oracle lvl 3

Mugambi stops and looks at Syndlara with a perplexed expression on his face?


Oracle lvl 3

K Nature: 1d20 + 4 ⇒ (6) + 4 = 10
Heal: 1d20 + 4 ⇒ (7) + 4 = 11


Oracle lvl 3

O.K.! Mugambi moves with all the speed he can muster. We follow. Where? Is there trail?


Oracle lvl 3

We got company already? drawing his weapons and moving foward in the direction Iolana is pointing.


Oracle lvl 3

As they walk the tribesman talks to the elven bard.
Da Tears of Grog was ship wreck just like dis. Also cursed. Dis curse was born there. Full of ghosts dat ship, da ghosts told a story in dar way. A mwangi holy women hired da pirates of da Tears of Grog to fight Chelaxians who invaded her lands. Da pirates betrayed her, killed her brother and tortured her. She sold her soul to da dark powers to place a curse upon than and on dis island. It still goes on ta dis day. Mugambi says with sadness.

Percept: 1d20 - 2 ⇒ (20) - 2 = 18

This is what I remember of the whole episode.


Oracle lvl 3

Polyglot:

Its not so much a choice, more a result of her condition.

The tribesman speaks almost to himself, lost in thought. Turning to the others.
Ya, we bettar go. he says slowing moving away to the rope ladder.

Before going he looks to the thing one last time. Mugambi will try his best to help. He says nodding. But no more zombies, they no help, just get in way.


Oracle lvl 3

Good one lol.


Oracle lvl 3

Thinking quickly and trying to asseble the pieces of the riddle together the tribesman asks.
Can ya tell more about "what was polished and stained by the foul tears of grog" or where ta look?


Oracle lvl 3

Swarms are notoriously hard to kill and deadly. Plz dont. :P
Besides, I still have one question to make. Ideas people, ideas... Anyone?

I will post Mugambi's reaction in a few hours when I get home.


Oracle lvl 3

Hmm, I am kind of at lost now. I would love some ideias from my fellow adventures. What should I ask the thing next about removing the curse from this island? Its probably going to be the last answer we will got.


Oracle lvl 3

K. Religion: 1d20 + 8 ⇒ (16) + 8 = 24
To know what is this thing talking to me. Is she an undead? And also, anything I kow about ghosts?

Besmara is a godess of da sea, patron of pirates.
K. Religion: 1d20 + 8 ⇒ (5) + 8 = 13
About Besmara.

After few moments of reflection.
Can i talk to ya friend, would she talk to me?

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