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It is really the chance for other people to try OP builds or things they think are OP(really powerful) that might not get played in most games. I will let the results of the game determine if they were right or not. :) I will actually start going over characters in detail tonight for those that are finished. background revised:
The story is told through my characters eyes as he believes they happened, and the actual events may differ.
Introductions are in order. My name is Ka'sar which roughly translates to seeker of the dragons. No, I am no dragon hunter, but I often found myself in trouble in my younger days so people often joked that I was seeking the dragon. Well considering my current situation I guess I am in trouble now. If you are reading this you are curious as to how I came to be in this predicament. I would like to start from the beginning because my childhood is where this all began. I grew up poor. I was an only child, whose parents barely made enough money to send me to school. I was well liked, and I was a good student, but I never liked being a member of the lower caste. Yes I said caste. You see there are those who are meant to rule, those who are enforce the rules, and those that are ruled. I had no desire to be in that 3rd category. Luckily I was able to make friends with a young human male named Rythor who had grown tired of "being kept captive", as he called it by his overbearing father. His words, not mine. When I went on my mini adventures pretending to be a criminal, while committing real but petty crimes such as stealing loaves of bread, and coins he was right there with me. I was only a young lad of about 10 at the time, and the importance of that friendship would not be realized until much later. It was however these adventures that forged our friendship. Later on as people are apt to do we grew out of such things. People are less forgiving of you when you get older, and it really was not worth the trouble. I got a job at a the local library after graduating from school. The pay was not bad, but for me I did it because I got free access to books, and I would be allowed to come in early, and stay late. The topics of history, and the planes was always intriguing to me. I heard enough about Iomadea, that the topic would start to irritate me. Iomedae, Iomedae, Iomedae, if I never heard the name again I would be all to happy. Oh yes, back to the topic at hand. After about 2 years at the library I got promoted. I now had keys to the library, and I often spent as much time there as I did at home. My father was so proud. I can still hear his voice. "Oh son you have done so well.....". I drowned him out after that because I knew he was saying that should be my career. I was just as capable, if not more so than many people born into a more advantageous position, and the thought of being a librarian, catering to the common folk annoyed me to no end. I had to find a way out. Well here is where my friendship with Rythor becomes a stepping stone. He enlisted as a member of the army. Within two years he was a sergeant, and a banquet was held at his father's residence in honor of the promotion. As a childhood friend I was invited. I often wonder how that would have went had he known his son and I were once little hoodlums. Well anyway, I got to talking to the old man about life and other topics. He asked why a capable man such as myself did not join the military. It paid better than my current job, and I could gain some manner of prestige if I did well. After thinking on it I went to visit him again, and after much talking, and a few drinks he said he could get me in his son's unit by pulling some strings. All I had to do was pass the training course. I agreed and graduated 3rd in my class overall. I was further trained as a medic since I was to have a specialty as well, which for some reason included the study of religion. I did get to study less acceptable religions as well however, so that I may know the enemy. That led to me becoming acquainted with the denizens of Hell. I did not look badly upon the place as other did. It was a place where one could rise and fall by his own merit, as long as he could avoid being stabbed in the back that is, but since being vigilant is often a requirement for success I figured it was not all that bad. We now get to fast forward two more years. My buddy Rythor is getting promoted again. He is about to pick up the rank of lieutenant, and guess who they chose to step into his old sergeant position? Me. The jealousy withing the unit was more powerful than anything I had ever felt. While I did receive perks from bring Rythor's friend I did out perform everyone in the group in most task. I was never late, never got into trouble. I was basically a model soldier. Well I could have gotten better with my actual combat skills, but I was a medic. Fighting is not my focus. It seems others made it their focus to correct what was wrong. We had a training mission that involved us staying out in the field. On the way home we were ambushed. Rythor was the first to fall. Our assailants were masked so other than the ones we killed there was no clue. Well almost no clue. As the assailant were leaving one of them shouted "Let's see if you can help Rythor as much as he has helped you." I knew right then what had happened. Over the next few days I mourned heavily. For the first time in my life I lost someone who was close to me. As much as it hurt me Rythor's father was affected even more so. He seemingly lost the will to live, and died about 3 months later. To add insult to injury I was demoted for not protecting my commanding officer. After many months of investigations those involved, even though I am sure it was not all of them were tried and convicted. My rank was not returned however. It seems that the letter of the law had been manipulated, and manipulated well. Allowing a commander to fall is a serious offense, even when it is not your fault. It goes without saying that I became a bitter individual. I found out who had caused the death of my friend by investigating on my own. I could not strike directly though. The perpetrator was a high ranking member of the government Bhevon Dumar, whose son was in my unit. I wanted to kill him, but that was not good enough. I decided that he should feel my pain. To make a long story short I had his son meet the same fate my friend did. Much like I had tracked him down he began to uncover clues as to what happened to his son. I figured he had to be "taken care of" also. The “how” eluded me for several days, until a prostitute offered to entertain me. No I did not accept, but I did consider the offer. It is hard to tell attractive women no. I hired a fairly attractive woman to get to know Mr. Dumar. The following event took place while I was on leave, or vacation as you civilians would call it. While on vacation I pretended to have an interest in learning how to cook at a specific restaurant, and told the owner that I would work for free. Free help is often hard to come by convincing him to give me the job was not difficult. I told the lady to convince him to take her to the restaurant where I was employed at a specific time, and date. I made sure to place no small amount of poison in the wine that was ordered by my intended victim. As we all know if something can go wrong the it will go wrong at the worst possible time. It seems that the waiter mixed the drinks up, and due to that error, and my bad decision to stick around to watch him die, that I could not leave the building before the authorities arrive. Upon seeing me the look in his eyes let me know he had put all the pieces together. Having no proof of his involvement in my friend's death, nor the money to pay a good lawyer I knew I was in trouble. All my money had went to the woman who was to keep his attention, and to the poison of course. The trial if you want to call it that was a foregone conclusion, and I knew it. Most likely I would die, and as much as I tried to face the thought with courage I could not accept it. I lost my temper in the courtroom, and I cursed the nation, everyone it, and worst of all, at least to the judge I cursed Iomedae. I spoke of terrible things and wished them upon everyone in the courtroom. In return I was cursed, really cursed. Every time I tried to speak my words came out garbled so that I may never utter such things again. The longer I sat in my cell the more my hatred grew. I would do anything to gain vengeance not just against Bhevon Dumar, but against this corrupt nation. It seemed as though my thoughts were heard. A strange creature appeared in my cell. It offered me the chance to become powerful enough to possibly escape. I would only have to help it at a future date. I knew the creature was a devil of some sort, and deals rarely ended in one's favor when dealing with them. Seeing my alternative, and my desire to bring the entire nation down I readily agreed anyway. I didn't really have much to lose. In return for my agreement to grant some unknown favor the curse was partially removed, and divine powers were granted to me. At the moment though I am still in the cell wondering if I will escape to even get a chance to use my new gifts. Appearance: Ka'sar is about 6'3 feet tall 230 pounds. He has dark skin, and black curly hair with brown eyes. He is considered to be somewhat attractive to most females. Across his right eyebrow is a permanent scar from the attack that killed Rythor. Personality: He is devious, manipulative, and proud, and that was before Rythor was killed. He does however believe in a system of order and loyalty. He is not quick to anger, but when angered he does hold grudges. He holds those in high esteem who are willing to do the work that is needed in order to excel, and he looks down on those who are lazy, but an occasional shortcut here and there is fine. He looks upon Iaozrael the Archduke as his source of inspiration. Crimes :He has spoken out against the church in public, killed someone, and is guilty of attempted murder. I am happy with whatever crime you choose to give the most weight to. addendum: Ka'sar is not out to rule the world or a nation, not that he won't take it if the chance opens up, but he wants a decent position with nice perks. His goal before his friend's death was to get to a decent position in the 2nd caste* or maybe even a low position in the high caste*.Now these are still his goals, but they are now on the backburner. In his eyes this corrupt nation and its leaders have taken everything he has worked for out of jealousy, and spite, and then punished him for it. He is a man on a mission. He is not so filled with rage that he will make bad decisions. He knows his opponents are wily. After all they have made him into a scapegoat for crimes that are not even his fault. Caste 1: This can be anyone in a position to make the rules. This commonly includes governors and leaders of nations. You get to make the rules, and you don't normally have to get your hands dirty to make sure they get enforced. You normally get the best of everything with little physical danger to yourself. Even if the people decide to rally against you the chances of you being wealthy are high so you can just leave. You may even be able to setup somewhere else if you actually feel like trying to again. Caste 2: These are normally the enforcers of the rules. It is best to be in a leadership in this caste because you don't really get blamed too much when unpopular laws are passed. You get to wield your power when needed, and if you can get setup well you live a luxurious life. Yeah you might be in danger at times when ordered to fight, but anything worth having is worth fighting for. Caste 3: These are the common folk, and unless you have connections or have a power base such as being a lawyer or owning a type of business which makes you influential to anyone in the first 2 caste you are pretty much at their mercy. More than likely you are left to your own devices, but why take the chance, and why accept such a station if you can do better. I basically fixed spelling errors and changed his height and weight. The story is still the same. My character will be changing his stats if we get two additional skill points. That allows me to do exactly what I want to do which is play more like I wanted to without changing anything mechanically. The interview. :)
1-ish - How do you intend to play your character? You can use a few words to describe him or her or give us a short paragraph. My character is to be a party face if not “the” party face. As it was said in the background story he grew up poor, but having grown up around Rythor(deceased best friend) he grew accustomed to the ways of wealthy people. Even though he is evil he still has a sense of honor, and does not like bullying people(using the intimdate skill). He thinks it is uncivilized, and it creates enemies. Being diplomatic can often get you the same results without you having any new enemies. Lying on the other hand is perfectly acceptable. He is a pretty big person, and athletic which makes him good in a fight also. He plans to avoid every fight he can. He is no coward, but bloodshed draws attention, and a dead person is a useless person. If you can bring someone to your side you not only have possible gotten rid of a threat, but now you have an ally or pawn depending on the exact circumstances. In combat he will either buff the party or himself. I will probably handle getting rid of debuffs with scrolls. I will most likely pick up the restoration line of spells though. Outside of combat and social encounters he is a student of knowledge(planes, history, religion). He also has the heal skill, and spellcraft. 2-ish - Have you ever played in an Evil campaign before? If 'yes', how did it go? No, I have never had the chance. I have run one before though as a GM. It went well. I think the only reason there was no in-game pvp was because they knew the last guy was strong enough that everyone would be needed, and he was tracking them down instead of hanging out in enemy HQ so they had no exact idea of when he would attack. 3-ish - Why are you interested in this game in particular? The chance to play in an evil game is hard to come by. There is another GM I know, but he would want to play also. It is also hard to find someone that plays evil characters in an intelligent manner instead of only being greedy doublecrossers with no real motivation. Magnu-Elf Artificer/Alchemist Monkeygod-Teifling Shadow Assasin LunaMarie-Lapith Godling Jelani-Merfolk Summoner(synthesis)
Quote: The masterwork component has its own price (300 gp for a weapon or 150 gp for a suit of armor or a shield, see Equipment for the price of other masterwork tools) and a Craft DC of 20. Once both the standard component and the masterwork component are completed, the masterwork item is finished. The cost you pay for the masterwork component is one-third of the given amount, just as it is for the cost in raw materials. The base items is 1/3 of the price, Any magical bonuses are half. estergum wrote:
Did you manually install wine using sudo or did you let the system install it? Wine is not cooperating with me at all. bard:
UNNAMED HERO CR 3 Male Half-Orc Bard (Archaeologist) 4 NG Medium Humanoid (Orc) Init +1; Senses Darkvision (60 feet); Perception +10 -------------------- DEFENSE -------------------- AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex) hp 31 (4d8+8) Fort +4, Ref +5, Will +5 Defensive Abilities Trap Sense +1, Uncanny Dodge -------------------- OFFENSE -------------------- Spd 20 ft. Melee +1 Falchion +7 (2d4+5/18-20/x2) and Dagger +6 (1d4+3/19-20/x2) and Unarmed Strike +6 (1d3+3/20/x2) Power Attack: Falchion +7 (2d4+8/18-20/x2) Ranged Masterwork Shortbow, Composite (Str +3) +5 (1d6+3/20/x3) Bard (Archaeologist) Spells Known (CL 4, +6 melee touch, +4 ranged touch): 2 (2/day) Glitterdust (DC 14), Mirror Image (DC 14) 1 (4/day) Comprehend Languages (DC 13), Grease (DC 13), Expeditious Retreat (DC 13), Saving Finale (DC 13) 0 (at will) Message, Light, Mage Hand, Prestidigitation (DC 12), Read Magic (DC 12), Detect Magic -------------------- STATISTICS -------------------- Str 16, Dex 12, Con 14, Int 12, Wis 12, Cha 14 Base Atk +3; CMB +6; CMD 17 Feats Arcane Strike, Bard Weapon Proficiencies, Furious Focus, Power Attack -1/+2 Traits Resilient, Vagabond Child (urban): Disable Device Skills Acrobatics -2, Climb +4, Diplomacy +9, Disable Device +10, Escape Artist -2, Fly -2, Intimidate +4, Knowledge (Arcana) +8, Knowledge (Planes) +9, Knowledge (Religion) +8, Perception +10, Ride -2, Sense Motive +8, Spellcraft +8, Stealth -2, Swim +0, Use Magic Device +9 Languages Common, Draconic, Orc SQ Archaeologist's Luck +1 (6 rounds/day) (Ex), Bardic Knowledge +2 (Ex), Clever Explorer +2 (Ex), Orc Ferocity (1/day) Combat Gear +1 Chain Shirt, +1 Falchion, Arrows (40), Dagger, Masterwork Shortbow, Composite (Str +3); Other Gear Bedroll, Everburning torch, Flint and steel, Grappling hook, Hammer, Ink (1 oz. vial, colored), Inkpen, Iron Spike (4), Paper (sheet) (10), Pathfinder Chronicle: Knowledge (Arcana), Pathfinder Chronicle: Knowledge (Planes), Pathfinder Chronicle: Knowledge (Religion), Pouch, belt (empty), Powder (5), Rations, trail (per day) (5), Rope, silk (50 ft.), Spell component pouch, Sunrod (3), Thieves' tools, masterwork, Vial, ink or potion (3), Waterskin Scroll(comp lang, acute senses) 300
gold 889
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Leon Hardins wrote:
If you want to stay in Centaur form forever which is what I think the trait does then you can, but I would not advise it. Climbing if needed, would be difficult at best. I am not a bad writer, just not a great one. I am good with the mechanics of the game though. I have been gaming on and off for about 12 years. I have played Rifts, D&D, PF, Mutants and Mastermind, SW Saga, Shadowrun, and a few others that I can't remember. I used to get to play, now I mostly get to GM so I see things from both sides of the table. I will probably look at everyone's build before I make a final decision on what to run. Once I choose an adventure I can always change any less than optimal feats the npc's have if needed or I can power them down if needed, but hopefully I won't have to power anything down. ______________________________________ Rules update: Everyone gets an extra free feat. loimprevisto wrote: It is allowed, and you can use gold from either pool. Don't forget to pay the cost of inscribing the spell, as mentioned in the PRD I will list the spells that I purchased separately along with the scroll price, and the price to put them into the book. Do you want me to go ahead and make the character, or will you wait for more applicants? Jarred Henninger wrote:
Ok. Just inbox me when you are ready to start. I am bad at names so I will come up with the name last. For now the name is Leon. Alignment:LG Leon is an elven male standing at about 6 ft tall, and possessing a thin frame. While he is more athletic than he appears to be he never had much interest in physical activity, always preferring to read a book instead. Personality:He is always willing to help others, but he has trouble knowing how to talk to others when giving advice without sounding condescending. He often understands that he could have phrased things in a much better way, but only after the person has walk off upset. Brindin's Ford: Leon left Brindin's Ford when he was just entering adulthood due to his acceptance to the Acadamae in Korsova. After he graduated he returned home, while on his way to a teaching post he had gained in Cheliax. After visiting all of his friends and family and gathering supplies he was on his way out of town, when he came upon a young couple being robbed by bandits. Turning the position in Cheliax down he decided to stay home, hoping to be able to less the crime in the area, and then hopefully move on. He has seen quiet a few bandits and monsters since that time. People often joke that he is not safe to be around due to the number of times he has ran into trouble. The character has not been put on paper yet. If I am accepted I can have a character up within a day. Magnu123 wrote: I'm interested in trying out the artificer from adamant entertainment. He's on the srd. I do have that book. There is some errata for it. I will have to look it up. I had a players use one in my game. It is not all that good in my experience, but then again he was not that good of an optimizer either.-----------------------------------------------------------------------
I think I will go with the adventure. I don't know exactly what I will run though. I do know it will be between levels 6. general character creation rules:
Hit points: The first class HD is maxed. Then you can roll and compare it to the average. Take whichever one is higher. d6=3.5
Level 6: That way spontaneous casters don't get shorted a spell level. WBL: 16,000 gp. No more than 33%(5300) on any one item. If something is really close I will probably hand wave it. Point Buy: 20 points Books allowed: Almost anything. It will have to be in either the PRD or at D20PRD.com You get two traits, and no two traits can be in the same category. Races:Ask about any non-core 0-HD race. You can play half-celestials as an example, but I will probably tag you with a penalty to your level. I am leaning towards something from AoW, but I am not sure. Jon what are you playing? I know neither of us are guaranteed a spot, but my idea was to bring some scouting and backup healing to the party. Not to mention a secondary combatant. What level will we end at? I am asking because I am thinking of going with archery, but I know it is feat intensive.
I am ending a 13th level gauntlet. I can do another one if I get enough people to get a group together. Basically the guantlet is an arena type match, and you start off with an APL=CR encounter, and it gets progressively more difficult. I did it at level 13 because that is about where most GM's seem to want to call it in. If you guys want to do it at level 5 I will do it at level 5. The only caveat is that I will have to finish my last match in the gauntlet first which has already started so it might take a week or so. We can start working on characters though. Hopefully by the time I check everyone the other game will be done, and we can start. I understood the private issue for the email, but he kept repeating it even for regular questions. I thought about the other things also, but I chalked it up to lack of rules knowledge. Even if he would have said the animal companions give too much of an advantage I could have went with that, but he specifically said taking them away was not a nerf, which means taking them away does not make the class any weaker. The "I won't discuss it anymore" attitude made me not give him the benefit of the doubt.
That is why once I found out someone else running the characters I was hesitant to join. The other issue was that when someone ask a question he wanted them to email them. If the question is answered publicly then everyone gets the answer. That did not make sense to me. I know this is not a rules issue, but if something does not make sense I become concerned. #Red Flag 1. His he allows item creation feats, but not familiars. I think getting more gear is going to be a better option at level 5, so why block the weaker option? #Red Flag 2. No animal companions. #Red Flag 3 As Red Wizard pointed out sorcerers were at a disadvantage due to it being level 5. They can not get level 3 spells.
I was thinking "Pep talks don't make characters better." Another pep talk on the animal companion issue.-->
If it was not a nerf he should have allowed it then. What does "ways to get support mean? Surely no caster is going to try to cast a spell that takes 1 round to cast, and hope the enemy is nice enough to let him cast it*. It is not like the druid can turn invisible first like a wizard could.
*This assumes one on one combat, and level 5. The idea was cool, but I think he was too anxious and needed more rules knowledge to make it work. If this thing goes into PbP mode I would be happy to GM a match or two.
For my fellow party members if I get selected:
I am presenting a half-orc battle oracle. I can't seem to locate the background story so I will give you the short version. He was a basically a combat medic that was good in combat also. He never received any credit though. Eventually he grew tired of being ignored, and allowed someone to die. This led to court martial, and to him being cursed(tongues). Some entity noticed him, and decided to give him the powers of an oracle. Personality:He believes that you should not depend on others to do the right thing, and that you should make your own way. He also believes in giving credit and blame where it is due. If he is not your friend and/or he does not value your skills then he will not risk his self for you. He is a very practical person. Party contributions: Most of the spells will be on buffing either himself or the party.
Spoilered to save space. stats for MR.X:
MR.X CR 1/2
Male Half-Orc Oracle 1 LE Medium Humanoid (Orc) Init +0; Senses Darkvision (60 feet); Perception +5 -------------------- DEFENSE -------------------- AC 16, touch 9, flat-footed 16. . (+5 armor, +2 shield, -1 Dex) hp 10 (1d8+2) Fort +4, Ref +0, Will +4 Resist Tongues (Infernal) -------------------- OFFENSE -------------------- Spd 20 ft. Melee Heavy Shield Bash +3 (1d4+3/20/x2) and . . Dagger +3 (1d4+3/19-20/x2) and . . Gauntlet (from Armor) +3 (1d3+3/20/x2) and . . Unarmed Strike +3 (1d3+3/20/x2) and . . Warhammer +3 (1d8+3/20/x3) Ranged Sling -1 (1d4+3/20/x2) Oracle Spells Known (CL 1, +3 melee touch, -1 ranged touch): 1 (4/day) Cure Light Wounds (DC 14), Divine Favor (DC 14), Bless 0 (at will) Read Magic (DC 13), Detect Magic, Purify Food and Drink (DC 13), Stabilize -------------------- STATISTICS -------------------- Str 16, Dex 8, Con 14, Int 10, Wis 12, Cha 16 Base Atk +0; CMB +3; CMD 12 Feats Warrior Priest Traits Buccaneer's Blood, Resilient Skills Acrobatics -7, Climb -3, Diplomacy +7, Escape Artist -7, Fly -7, Intimidate +10, Perception +5, Ride -7, Sense Motive +5, Spellcraft +4, Stealth -7, Swim -3 Languages Common, Infernal, Orc Combat Gear Bullets, Sling (20), Dagger, Scale Mail, Shield, Heavy Wooden, Sling, Warhammer; Other Gear Backpack (empty), Bedroll, Fishing net, 25 sq. ft., Rope, silk (50 ft.), Twine (50'), Waterskin gold 16
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