Harsk

Mr. Hammerfist's page

368 posts. Alias of Pirate Rob.


Full Name

Mr. Hammerfist

Race

Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Strength 18
Dexterity 12
Constitution 16
Intelligence 14
Wisdom 14
Charisma 5

About Mr. Hammerfist

Mr. Hammerfist
Male dwarf eldritch knight 4/ranger (trapper) 1/wizard 1 (Pathfinder RPG Ultimate Magic 65)
N Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +11
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Defense
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AC 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)
hp 69 (6 HD; 1d6+5d10+19)
Fort +9, Ref +6, Will +7; +2 vs. poison, +4 vs. spells and spell-like abilities, +1 trait bonus vs. spells, spell-like abilities, and poison
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee flame tongue +11 (1d8+5/19-20 plus 1d6 fire) or
. . mwk dwarven longhammer +12 (2d6+6/×3)
Special Attacks favored enemy (humans +2), hatred
Wizard Spells Prepared (CL 7th; concentration +9)
. / 3rd—
. . 2nd—command undead (DC 14), false life, mirror image, see invisibility
. . 1st—enlarge person (DC 13), liberating command[UC], liberating command[UC], true strike, true strike
. . 0 (at will)—detect magic, flare (DC 12), light, sotto voce (DC 12)
. . Opposition Schools Abjuration, Enchantment
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Statistics
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Str 18, Dex 12, Con 16, Int 14, Wis 14, Cha 5
Base Atk +5; CMB +9; CMD 20
Feats Craft Wondrous Item, Power Attack, Scribe Scroll, Steel Soul[APG], Weapon Focus (dwarven longhammer), Toughness,
Traits glory of old, magical knack
Skills Acrobatics -2 (-6 to jump), Appraise +7 (+9 to assess nonmagical metals or gemstones), Craft (weapons) +4, Disable Device +7, Knowledge (dungeoneering) +7, Knowledge (nature) +7, Linguistics +7, Perception +12 (+14 to notice unusual stonework), Sense Motive +12, Spellcraft +8, Survival +8, Swim +5; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Draconic, Dwarven, Goblin, Undercommon
SQ arcane bond (), forewarned, mountaineer, send senses, track +1, trapfinding +1, wild empathy -2
Combat Gear cloak of fangs, quick runner's shirt; Other Gear +3 breastplate, flame tongue, mwk dwarven longhammer, belt of giant strength +2, 150 gp
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Special Abilities
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Abjuration You must spend 2 slots to cast spells from the Abjuration school.
Cloak of fangs (5 rounds/day) Gain 1d6 bite attack (1d4 if small), or increase existing bite attack.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs. Favored Enemy (Humans) foes.
Forewarned 1 (Su) Can always act in surprise rounds.
Glory of Old You receive a +1 trait bonus on saving throws against spells, spell-like abilities, and poison.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Magical Knack (Wizard) +2 CL for a specific class, to a max of your HD.
Mountaineer Retain Dex bonus on narrow/slippery surfaces, immune to altitude sickness.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Quick runner's shirt (1/day) As swift action, take an extra move action to move on your turn.
Scryer Associated School: Divination
Send Senses (110', 0 rds, 5/day) (Sp) Clairvoyance/Clairaudience sensor.
Steel Soul Hardy's save vs. spells and spell-like abilities becomes +4
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Track +1 Add the listed bonus to survival checks made to track.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Wild Empathy -2 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Equipment:

Whetstone
Scalemail
10x Chakram (Sharpened)
MW Dwarven Longhammer
Dwarven Longhammer
Thieves' Tools
Club
Potion of CMW
Mithral Dagger
MW Thieves' Tools
Spell Component Pouch
Common Rope
Spellbook
Quick Runner's Shirt
Cloak of Fangs
2x Scroll of Glitterdust
669.52 gp

Spells:

Spellbook:
0: All
1: Hold Portal, True Strike, Liberating Command, Feather Fall, Lighten Object, Air Bubble, Comprehend Languages, Enlarge Person, Expeditious Retreat, Summon Monster, Vanish
2: Anti-Summoning Shield, Blindness/Deafness, Blur, Command Undead, Detect Thoughts, False Life, Glitterdust, Invisibility, Mirror Image, See Invisibility

Memorized:
0: Light, Flare, Sotto Voice
1: Enlarge Person, True Strike, Liberating Command, Magic Missile
2: Mirror Image, Scorching Ray, See Invisibility
3: Displacement, Communal Resist