|Mort the Cleverly Named|
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I'm just going to say: I have no idea what to write here.
I don't know what concepts are already accepted. I don't know what is absolutely anathema. I don't know what is on the bubble and deserving of extra commentary to push it over. So really anything I write is quite likely to be a waste of breath. Other than Mark there really hasn't been a lot of commentary on this playtest, and I think that is tragic.
This is a confusing class concept, based on "have a secret identity" without giving reasons you specifically want a secret identity. I don't know if it is intentionally supposed to be an ultra-specific concept for specifically designed campaigns, the developers think of it in a different way, or they think the specializations are legitimately good enough to stand on their own and the secret identity is just flavor.
So basically, while others have gone the distance with massive commentary on numerous aspects, I just don't see what we are supposed to do. It feels like yelling off a cliff, hoping random words will happen to find appropriate ears. I enjoy Pathfinder and playtests, but without better feedback I've lost the will to participate on these forums.