Ghoul

Morsum's page

185 posts. Alias of Tirion Jörðhár.


Full Name

Morsum

Race

Eidolon

Classes/Levels

Disconcerting Shadowy Monstrosity HP: 9/53; AC23(27 w/Mage Armor; 31 w/MA& Shield),T12,FF20; F+6,R+3,W+4/+8; Per+9; Init+2)

Gender

Male

Age

136

Alignment

Lawful Evil

Deity

Asmodeus, Wylgart (Hells Judge)

Location

Talingarde

Languages

Common, Celestial, Infernal, Necril

Occupation

Shadow Creature

Strength 18
Dexterity 14
Constitution 14
Intelligence 7
Wisdom 10
Charisma 11

About Morsum

BASIC
Base Form: Biped; Size Medium; Speed 30 ft.; AC +2 natural armor;
Saves Fort (good), Ref (bad), Will (good); Attack 2 claws (1d4);
Ability Scores Str 16, Dex 12, Con 13, Int 7, Wis 10, Cha 11
Free Evolutions: claws; limbs (arms); limbs (legs)

LE Medium Outsider(native) <-- not sure about this
Init +2 (+2 Dex)
Senses darkvision 60 ft.

DEFENSE
Current HP: 9
hp 53 (1d10) (+10+7+9+10+7; +10 Con)

AC 23 (+2 Dex, +10 Natural Armor (+2 Base Form, +4 Leveling, +4 Improved Armor), +1 Dodge, +10)
Touch 12 (+2 Dex, +1 Dodge)
Flat-footed 20 (+10 Natural Armor)

Fort +6 (+2 Con, +4 Base)
Ref +3 (+2 Dex, +1 Base)
Will +4/+8 (+0 Wis, +4 Base) (+4 vs enchantment spells)

OFFENSE
Speed 30 ft., Fly 30 ft.
Bite +9 (+5 BAB, +4 Str) (2d6+4/20x2) + Trip
Claws x2 +5 (+5 BAB, +4 Str) (1d4+3/20x2)

STATISTICS
Str 19, Dex 13, Con 13, Int 7, Wis 10, Cha 11
Base Atk +4
CMB +8 (+4 BAB, +4 Str)
CMD 20 (+4 BAB, +4 Str, +2 Dex)

Feats: Power Attack, Dodge, Improved Natural Attack(bite)

Skills:

  • +8 Acrobatics (Dex +1, Ranks 4, Class Skill +3)
  • +0 Bluff: (Chr +0, Ranks 0, Class Skill +3)
  • +10 Climb: (Str +4, Ranks 3, Class Skill +3)
  • +* Craft: (Int -2, Ranks 0, Class Skill +3)
  • +4 Intimidate: (Chr +0, Ranks 1, Class Skill +3)
  • +2 Knowledge(planes): (Int -2, Ranks 1, Class Skill +3)
  • +8 Perception: (Wis +0, Ranks 5, Class Skill +3)
  • +4 Sense Motive: (Wis +0, Ranks 1, Class Skill +3)
  • +16 Stealth: (Dex +1, Ranks 4, Class Skill +3, Evolution +8)
  • +8 Swim: (Str +4, Ranks 1, Class Skill +3)

Languages Common, Infernal, Celestial, Necril

EVOLUTIONS: 10 Points (9 (level) + 1 (Feat))
(1) Bite
(1) Skilled(Stealth)
(1,1) Improved Armor x2
(1) Reach(Bite)
(2) Trip(Bite)
(1) Improved Damage(bite)
(2) Flight

Ability Bonuses:
+1 Str/Dex @ Level 2
+1 Str/Dex @ Level 5
+1 Con @ Level 5

Special Abilities:
Evasion <-- No damage on reflex save if normally half.
Bond Senses - 1 round/level/day
Shield Ally
Devotion