Zellara

Morgan Allegretti's page

15 posts. Alias of Castarr4.


Full Name

Morganna Allegretti

Race

Human

Classes/Levels

Bard (archaeologist) 1

Gender

F

Age

17

Strength 16
Dexterity 14
Constitution 11
Intelligence 12
Wisdom 12
Charisma 16

About Morgan Allegretti

About Morgan:

Morgan loves seeing new sights and meeting new people. More than that though, she loves finding treasure, whether it's from delving into a catacomb to find ancient secrets and long lost artifacts, or appropriating wealth from those who don't deserve it and putting it to better use... and honestly, who better to use it than herself?

At the start of this campaign, Morgan had never seriously considered being a pirate, hoping instead to be an explorer of ancient tombs and ruins. Don't worry though, she'll soon realize that the same thrill can be had when plundering ship to ship, with the added bonus of being at sea!

Backstory:
Morganna Allegretti
Morganna "Morgan" Allegretti was born to a pair of adventurers. They were members of the famed Pathfinder society, and they travelled the world together, seeking fame, treasure, and adventure. They took their young daughter with them on their travels, of course leaving her behind in town when exploring ancient tombs and the like. It was on one such journey into the Sargavan wilderness that they disappeared, never to be heard from again. Morganna was left to the care of a friend of theirs, an elderly wizard who considered himself something of a scholar and had been with them on several adventures in the past. He moved several times to keep up with his research, but always stayed by coastal towns since he noticed that Morganna had a love for the sea and ships.

She spent much of her teenage years on the docks, listening to stories and picking up skills from the passing sailors. She always hoped to hear news of her parents, perhaps of their return, or anything of their ill-fated expedition. In the coming years, she worked on honing her skills so that one day she could go out and uncover lost treasures herself. For a time she fell in a with a gang of thieves, working as a lookout. She learned a little magic from her caretaker and swordplay from sailors. As a younger teen, it annoyed her that some sailors wouldn't take her seriously because she was a girl, so she adopted a more androgynous look and started going by "Morgan." As she got older, she dropped the disguise but kept the nickname.

Morganna set out to sea three months ago, hired onto a small merchant vessel as a mercenary and ship hand. She caught on quickly to the trade. The ship took damage in a storm though, and took to the nearest harbor of Port Peril. Although she enjoyed the break, Morganna yearned to be back at sea soon. It seems she got what she wished for. The second night, as she visited the docks to watch the sun set over the waves, she felt a ringing blow to her head and everything suddenly went black.

Stat Block:
MORGANNA ALLEGRETTI
Female Human Bard(archaeologist) 1
N Medium Humanoid (Human)
Init +3; Senses Perception +6
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DEFENSE
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AC 16, touch 12, flat-footed 14 (+3 armor, +1 shield, +2 Dex)
hp 8 (1d8+0)
Fort +0, Ref +4, Will +1
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OFFENSE
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Speed 30 ft.
Melee Rapier +3 (1d6+3/18-20) or
Ranged Sling +2 (1d4+3, 50 ft.)
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STATISTICS
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Str 16, Dex 14, Con 11, Int 12, Wis 12, Cha 16
Base Atk +0; CMB +3; CMD 16
Feats Lingering Performance, Skill Focus(Perception)
Skills (not including -2 ACP) Acrobatics +6, Bluff +7, Disable Device +7, Knowledge(Local) +6, Knowledge(other) +2, Perception +8, Perform(Oratory) +7, Profession(Sailor) +5, Spellcraft +5, Swim +8
Languages Common, Giant
Combat Gear Rapier, Sling, Sling Bullets (20), Buckler, Studded Leather, Alchemist's Fire x2
Other Gear Backpack, Explorer's Outfit, Whetstone, Signal Whistle, Spell Component Pouch, Waterskin, 5.08 gp (4 gp, 10 sp, 9 cp)
Encumbrance 58 (Light load at 76)
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SPECIAL ABILITIES
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Traits Criminal (Disable Device), Touched by the Sea, Seeker, Power Hungry(drawback)
Class Abilities Bardic knowledge, archaeologist's luck +1, cantrips
Spells Known (DC 12+Spell Level)
Concentration +4
0th Dancing Lights, Detect Magic, Mage Hand, Prestidigitation
1st (2/day) Animate Rope, Cure Light Wounds