Tornulis

Mordanna Na'Tal's page

62 posts. Alias of Grand Moff Vixen.


RSS

1 to 50 of 62 << first < prev | 1 | 2 | next > last >>

Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Alas, with everything that is happening at work plus real life, I am going to bow out. There is only so much I can juggle. It has been very fun.

Thanks to everyone.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna is purchasing a belt of dexterity +2

She spends the remainder her time on the beach and enjoying the surf.

On the morning that the news is reporting about the terrorist she is eating a light breakfast of fresh pineapple.

When the ships explodes Mordanna stops eating and is motionless as she watches the ship go down.

That could have been us. We are fortunate to be here.

Mordanna sighs deeply.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Not sure what to buy. Think I will just hold on to the credits for now.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna bows when the Astromage enters.

"Ensign Mordanna Na'Tal. A pleasure to meet you. The Excelsior has kept us alive. As long as there is a skilled pilot at the helm that is." she says as she smiles.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

As Mordanna heads to her quarters she remembers what was left of Grunk.

I hope I never become like that. No cybernetics for me. I want to be whole when I die.

She shudders.

After arriving at her quarters she changes into something more comfortable and plops on her bed.

I thought that carrier had us. Don't know if it was luck, skill, both, or none at all. We were lucky. Do I risk too much? We're alive though. I think that counts for something.

So comfy she thought. Maybe I can stay on the ship for a while.....

and with that, she drifts off to sleep.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Sorry bout not posting lately. I recently was sick with the flu which made me tire very easily for a couple weeks after that. Couple that with busy at work makes for being tired a lot.

I am willing to continue though.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna follows suit and enters the elevator.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Oh really?" Mordanna says as she moves to E2, then aims and fires.

Attack: 1d20 + 8 ⇒ (8) + 8 = 16

Damage: 2d8 ⇒ (6, 1) = 7


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna will follow as Horus did and move along the left side to get through the fog. Move diagonally to L1 and then up to G1.

She waits once she gets there.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Is the fog preventing us from seeing the other guy?


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna will take another shot at Grunkbot.

Attack: 1d20 + 8 ⇒ (13) + 8 = 21

Damage: 2d8 ⇒ (2, 2) = 4


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

DM Jelani, during my last turn I took a 5' step to M4. Also, unless the grunkbot has reach it would have needed to move to attack me.

Mordanna takes another 5' step to N3 to keep out of the fog and shoots at the grunkbot again.

Attack: 1d20 + 8 ⇒ (14) + 8 = 22

Damage: 2d8 ⇒ (8, 7) = 15


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna takes a 5' step to M4. She fires again at the Grunkbot.

Attack: 1d20 + 8 ⇒ (10) + 8 = 18

Damage: 2d8 ⇒ (2, 2) = 4


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Wide-eyed, Mordanna takes a 5' step away and fires at Grunk.

Attack: 1d20 + 7 ⇒ (16) + 7 = 23

Damage: 2d8 ⇒ (5, 4) = 9


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna draws her pistol and quickly scans the immediate area for any suspicious looking characters.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Just a heads up, I will be out of town on Saturday and Sunday 11-24 & 11-25. I will be back on Monday 11-26.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

All set here.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Not so much as planned but more of anticipating trouble. I like to be ready. I have a route in mind though. Might buzz a couple residential towers on the way out."


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"If we need to get out of here quickly I may need to...oh, say take a slightly more difficult route back to the ship. Just in case we are followed. More fun that way."


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna is unusually quiet. When the services are done she heads to the bridge and puts the ship on course for the planet.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna nods and makes for the bridge.

"Bridge." she says once she reaches the teleporter.

Sweet! Level time!


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Unless Rivyan was injured or killed Mordanna will hand the controls to her and heads to the teleporter.

"Deck 1"


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna attempts to move the Excelsior vertically along column 31.

Using the upper hand check please position the Excelsior facing up vertically on column 31.

Pilot: Full Ahead: 1d20 + 13 ⇒ (6) + 13 = 19


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna attempts to guide the Excelsior up and around starboard turn please the asteroids to return to the planet.

Pilot: Stay the Course: 1d20 + 11 ⇒ (9) + 11 = 20


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Aye. Back to the planet?"


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Pilot: Upper Hand: 1d20 + 11 ⇒ (11) + 11 = 22

Mordanna fires the engines in an attempt to get some distance.

Pilot: Full Ahead: 1d20 + 11 ⇒ (10) + 11 = 21

"Computer, display enemy carrier's current velocity."

Jelani, I said hard to port, not hard to starboard. Unless you feel this is a better course to head on.


1 person marked this as a favorite.
Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Pilot: Upper Hand: 1d20 + 13 ⇒ (10) + 13 = 23

Mordanna turns the Excelsior so as to move along the W column.

Pilot: Hard to Port: 1d20 + 13 ⇒ (10) + 13 = 23

"Hold on to your butts." she says grinning all the while.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Not my intention sir. If the enemy thinks we will is another story."

Pilot: Full Reverse: 1d20 + 13 ⇒ (7) + 13 = 20

Mordanna is attempting to maneuver the Excelsior between the asteroid and the enemy carrier.

Pilot: Upper Hand: 1d20 + 13 ⇒ (5) + 13 = 18

Once the Excelsior is able to without hitting the asteroid, Mordanna will angle the ship straight down between the asteroid and the carrier.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Pilot: Upper Hand: 1d20 + 13 ⇒ (9) + 13 = 22

The Excelsior gets 2 free squares ahead for making that high above the opposing upper hand check.

Mordanna continues on a straight course towards the enemy carrier.

Pilot: Stay the Course: 1d20 + 13 ⇒ (5) + 13 = 18

Drat!


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Oops.

Round 3

Pilot: Upper Hand: 1d20 + 13 ⇒ (7) + 13 = 20


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna guides the Excelsior inbetween the two asteroids to get closer to the carrier.

Pilot: Full Ahead: 1d20 + 13 ⇒ (20) + 13 = 33

I am going for about a 45° turn diagonally down and to the right.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Knowledge: Engineering untrained: 1d20 + 3 ⇒ (15) + 3 = 18

Pilot: Upper Hand: 1d20 + 13 ⇒ (4) + 13 = 17

Mordanna begins moving the Excelsior up and around the asteroid.

Begins a turn up into "B" column and heads horizontally along that column until her next action.

Pilot: Stay the Course: 1d20 + 13 ⇒ (16) + 13 = 29


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna adjusts her approach to aid in getting an optimal field of fire while keeping the carrier from getting around them.

Pilot: 1d20 + 15 ⇒ (15) + 15 = 30

"Let's see how well you handle this."


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna begins maneuvering the Excelsior around the rear of the carrier to keep out of their optimum field of fire.

Pilot: 1d20 + 13 ⇒ (15) + 13 = 28


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Pilot: 1d20 + 13 ⇒ (1) + 13 = 14

Ugh, horrible roll. Maybe next one.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Nope."

Mord stands and heads to the teleporter.

"Bridge."

One there she gets settled in and plots a course to the other side of the system and gets the ship underway.

Pilot: 1d20 + 13 ⇒ (15) + 13 = 28


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"My question is do we want stealth or the front door approach?"


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Let me see. Hmm, I have to think about that one....YES!" she exclaims happily.

"Ahem, I do."


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"That's correct. Auriel apparently assigned me a bit more than I usually do for this one. Sounds like fun though. So, will I be flying this behemoth?" she asks with a grin.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Sir." Mord says as she nods towards the captain. She sits down and waits.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Does this mean we are leaving?" Mord says with a smile.
"And I was having so much fun. Still, I'd rather be flying something."


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Use Technology: 1d20 + 5 ⇒ (18) + 5 = 23

"Let's see....ah ha! Bypass the main routine over to this subroutine. Then hit it with a dual breaker attack here and you should be in."

Aid another for +2

Ninja'd by Leo!


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Oooh, this is gonna be good!" she says excitedly.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"Aye"

Mordanna moves to the kitchen exit and helps keep it clear.

EDIT: Mordanna is unharmed.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna moves closer to Leo (3 up, 3 right).

She holds her fire as she is not sure she can hit the bugbear with her comrades in the way.

Leo, you posted on the wrong alias.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna moves 20' up. When she is finished moving she takes aim at the bugbear and fires her railgun pistol.

Bugbear Attack: 1d20 + 6 - 2 ⇒ (14) + 6 - 2 = 18

Damage: 2d8 ⇒ (7, 7) = 14

Mord does not get the bless effect as she goes before Grimwold. I will factor that in next round.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9
DM Jelani wrote:
Mordanna - You don't know what they're going to do. They haven't acted yet. As for delaying, you have to delay your whole turn, or you could 5' step and ready a standard action (with a specific set of triggering conditions).

Oops. She will just move and pull her pistol then.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9
DM Jelani wrote:


Begin Round 1

Everyone except Grunk can act, I'll summarize at the end. The guy with red around him is the bugbear, the dudes with green are bouncers. The rest are just normal customers/employees.

Tables, and bars count as unpassable, as do squares with customers. They are panicking and not in the right state of mind to let you past. You can take cover behind stuff as a move action for +4 to AC against ranged attacks and +2 to reflex saves....

Is the bugbear the only hostile or are the bouncers hostile too?

Mordanna moves 5' to her right and into a crouching position. As she does her pistol comes out.

Delaying action


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Mordanna puts the comm in her vest pocket.

"Sure thing. I'm ready if something starts."


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

"So, what's next? I am ready to do something fun!"

1 to 50 of 62 << first < prev | 1 | 2 | next > last >>