Greg Monk RPG Superstar 2012 Top 32 , Star Voter Season 6, Star Voter Season 7 aka Monkster |
The Penumbral League
Alignment: NE
Headquarters: Shadow Absolom
Leader: Argrinyxia, the Shifting Lady of Ebon Scales
Structure: Loosely knit organization of independent agents
Scope: regional
Resources: imposing treasury and magic within the Ebon Citadel; network of contacts throughout Nidal; the patronage of the Umbral Court; safehouses in Nidal and scattered throughout the Inner Sea.
Spoken of in equal parts reverence and terror by the populace in the streets and dark alleys of Pangolais, the “Dark Heralds” are a recent addition to the lands tainted by the shadow realm. These rogue-sorcerer fetchlings are among the few outsiders allowed to walk unmolested though the Umbral Court’s realm, as they offer a valuable service – diplomacy. Seen as universally Neutral and nearly devoid of emotion, the League has quickly insinuated itself into the aristocracy in any number of roles – messengers, counselors, arbiters of disputes, diplomatic envoys, etc. Though the Heralds are careful to conduct themselves with humble dignity at nearly all times, few doubt that beneath their placid exterior lies a dangerous threat – and an even darker purpose.
Structure and Leadership
The League’s base of power lies within the Ebon Citadel, a forbidding monstrosity of black granite within Shadow Absolom. It is presided over by Morlith, an arch-sorceress, who answers directly to Argrinixia and is her eyes and ears in the League. It is here, under Morlith’s watchful eye that league candidates – gifted kayal sorcerer rogues – are indoctrinated to the League’s real purpose, and once trained to her satisfaction, are sent to the Material Realm.
Goals
Divination has revealed to a select few that the concentrated infusion of shadow from several generations of living on the Plane is causing failing health among the fetchlings, and an influx of human blood from the Material Plane is needed to restore the balance. In their humble guise, the League is perfectly positioned to locate and snatch ideal humans to join their ranks (willingly or not) – typically those who show promise as a sorcerer or thief, or demonstrate other traits desired in a kayal.
Public Perception
The League safehouses are known as places where adversaries can meet and parley with little fear of violence, for no one would dare invoke the fell magics of a Dark Herald. It is believed by most (mistakenly) that the symbol of silvery-grey balance scales all League members wear reflect their passion for neutrality and justice.