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Monkeygod's page

Pathfinder Adventure Path, Companion Subscriber. 1,667 posts (4,059 including aliases). 3 reviews. No lists. 1 wishlist. 20 aliases.


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*****

awesome book


A very awesome book, that is simple and elegant in what it offers.

The feats are all pretty solid and I like how a fair amount are more flavorful, roleplay oriented as opposed to straight power boosts.

I *highly* recommend this book for anybody looking to build a Witch, or any caster for that mater.




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****( )

Masterfully Done


I really like this book a lot. While the Class itself is very narrow, it is also really flavorful and fun, appealing to my very sneaky side.

The new feats, skill uses, spells and magic items are really niffty and useful, as well as being unique enough to stand out from all the rest we've seen.

There are however three complaints:
1) No Capstone is a rather large turn off for me. I get that at 20th level you gain Play the Part 7, which is strong, but i see the continuation of an earlier ability to be a very poor last level feature.

Perfect Performance might have been better at 20, but even that lacks some oomph when compared to a lot of the other capstones out there.

2) the lack of any real new equipment. the discussion was neat, but if that's all you were going to include, why not just save that for something else, and add in pages of actual material, or cut those pages entirely?

I understand your desire to include new equipment due to the glut of stuff out there, but this book seems like a great way to introduce really innovative and fun new mundane items that would greatly aid both the Masque and other stealthy characters without needing magic.

3) I wish Bluff had an expanded use. I'll be damned if i can think of anything else, but I doubt i would have thought up of the new uses for the skills that you did include.

overall, even with those three complaints(strong though they may be) this book is definitely going to be used by myself a fair amount, and almost definitely by my other gamer friends for our upcoming game.

4 outta 5 for sure.




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****( )

Super Good


This book rocked!! Most of the feats are good, while some are just downright freaking cool.

Nothing too overpowered, nothing too insane. Trickster Mage is the one feat i feel could use a little cleaning up. It's one of the more interesting mechanics I've ever come across, but I think it's a little too clunky.

Overall, this book was a damn good buy. I bought my first 7 books from Super Genius just today and if the other 6 are at least half way as good, I'll probably end up buying the entire line!!!




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