I'm reading the description and I'm reading the description and I'm just not getting this...
"For each point of 'burn' she accepts, she takes 1 point of non-lethal damage." I get the "...non-lethal damage...", but not sure what "accepts" means in this case. Based on other threads I've read, it sounds kind of like a sort of "pool" of points that I would be able to fill up and use from. So, would I take the damage as I "fill up" the pool? So, in theory, I could basically start the day with one point of "burn" stored all day and essentially be down my level in hp all day. And if I never use that "burn", I'm still out those hp, right? (I think that part of my confusion comes from their limitation on how much burn they can accept each round -- which kind of feels like it's something that's being used rather than stored.) And I don't get the hp back once the burn's been used, right? Once the burn's been used, can someone heal the non-lethal damage? (Or can they heal it while I have burn in my "pool"?)
Gather Power -- If I haven't "accepted any burn" yet, can I still use a 1 burn blast wild talent using Gather Power as a move action?
Elemental Overflow -- So it sounds like this is some kind of additional effect while I have at least some "burn" in my pool. (Although "...at 16th level with 7 points of burn..." -- that's like 112 non-lethal hp of damage right to begin with? ouch.) What if I use my burn for some other ability, does the overflow go away? (or is it reduced?) Are there other "passive" benefits to having a pool of burn but not used?
Things like "Flesh of Stone" -- ..."By accepting
1 point of burn, you can increase the DR by 1 until the next time
your burn is removed..." Not sure what the "next time my burn is removed" means. If I've "accepted" 1 point of burn, does that mean that as long as I have the 1 point of burn in my pool? Or am I using the burn to gain this ability?
Thank you for any clarification you can provide.