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Golden Orb

Miyu, the Exorcist's page

75 posts. Alias of Rednal.


Classes/Levels

Inc 5 | HP: 12/22 | Melee: +2, Ranged: +5 | AC: 16 [22], Touch: 16, FF: Never | Fort: +2, Ref: +7, Will: +9 | Init: 11 | Perception: +12/+22 to Spot

Strength 10
Dexterity 16
Constitution 10
Intelligence 20
Wisdom 14
Charisma 10

About Miyu, the Exorcist

Miyu

Appearance - Office Outfit - Avatar

Female psychic human incanter 5
NG Medium humanoid (human)
Init +11; Senses Perception +12 (+22 to spot)

Daily Abilities:

Spell Points: 12/15
Former Student: 1/1

Spell-like Abilities:
Analyze Dweomer: 1/1
Augury: 2/3
Detect Magic: 3/3
Detect Secret Doors: 4/4
Detect Snares and Pits: 3/3
Foresight: 1/1
Locate Object: 1/1
Moment of Prescience: 1/3
See Invisibility: 1/1

Occult Skill Unlocks:
Automatic Writing: 1/1 (Weekly)
Dowsing: 1/1
Phrenology: 1/1
Prognostication: 1/1
Psychometry: 1/1
Read Aura: 1/1


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Defense
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AC 16 [22], touch 16, flat-footed never ([+4 armor, +2 shield], +1 deflection, +3 Dex, +2 insight)
hp 22 (5d6)
Fort +2, Ref +7, Will +9
Weaknesses aligned protection, focus casting, magical signs, personal warp, somatic casting, somatic casting, verbal casting
--------------------
Offense
--------------------
Speed 40 ft.
Melee destructive blast +2 touch (3d6, 5d6 w/ SP)
Ranged destructive blast +5 touch (3d6, 5d6 w SP)
Optional Stone Blast (Destructive Blast deals Slashing, Piercing, and Bludgeoning, ignores most antimagic)
Spell-Like Abilities (CL 5th; concentration +7)
. . Constant—foresight (on self)
. . At will—detect chaos, detect evil, detect good, detect law, detect magic, detect poison, guidance (self only), legend lore (All but Guidance are Touch Only)
. . 4/day—detect secret doors
. . 3/day—augury, detect magic, detect snares and pits, moment of prescience
. . 1/day—analyze dweomer, foresight, locate object, see invisibility
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Magic
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Caster Level 5; MSB 5; MSD 16; Concentration +10
Tradition Sutra Caster (Focus Casting [Ofuda], Magical Signs, Somatic Casting x2, Verbal Casting); CAM Int
Spell Points 15
Destruction - CL 5; DC 17; Duration N/A; Range Close (35 ft), Touch; Talents Stone Blast; Drawbacks None
- Destructive Blast (Stone Blast)
Fate - CL 5; DC 17; Duration Concentration, 5 minutes, or 5 rounds; Range Close (35 feet) or 20 ft radius; Talents Curse; Drawbacks None
- Consecration (Serendipity)
- Word (Curse, Hallow)
Sutra - CL 7; DC 19; Duration Variable, 7 Time Units; Range Medium (170 ft), Close (40 ft), Touch; Talents Celestial Bindings, Celestial Blades, Charm of Recovery, Flames of Jade, Good Joss, Heaven's Fury, Targeting Ofuda; Drawbacks None
- Charm (Charm of Recovery, Good Joss)
- Punitive (Celestial Bindings, Celestial Blades, Flames of Jade, Heaven's Fury)
- Warding (Targeting Ofuda)
Protection - CL 5; DC N/A; Duration Concentration, 5 hours, or 5 round; Range Up to 35 foot Radius, or Touch; Talents Armored Magic; Drawbacks Aligned Protection
- Aegis (Armored Magic, Deflection)
- Ward (Barrier)
Warp - CL 5; DC 17; Duration Concentration, 5 minutes; Range Medium (150 ft), Close (35 ft), Touch; Talents Extradimensional Storage, Plane Manipulator; Drawbacks Personal Warp
- Space (Extradimensional Storage, Plane Manipulator)
- Teleport
--------------------
Statistics
--------------------
Str 10, Dex 16, Con 10, Int 20, Wis 14, Cha 10
Base Atk +2; CMB +2; CMD 18
Feats Combat Casting, Craft Wondrous Item, Extra Magic Talent, Extra Magic Talent, Extra Magic Talent, Extra Magic Talent, Iron Will, Psychic Sensitivity[OA]
Traits focused mind, former student
Skills Acrobatics +3 (+7 to jump), Appraise +16, Knowledge (arcana) +11, Knowledge (Computers) +10, Knowledge (dungeoneering) +11, Knowledge (engineering) +9, Knowledge (geography) +9, Knowledge (history) +10, Knowledge (local) +11, Knowledge (nature) +11, Knowledge (nobility) +9, Knowledge (planes) +11, Knowledge (religion) +11, Linguistics +13, Perception +12 (+22 to spot), Profession (Exorcist) +12, Sense Motive +7, Spellcraft +13, Survival +3 (+8 to track), Swim +1; Racial Modifiers +5 Appraise, +5 Perception, +10 Perception to spot, +5 Survival to track
Occult Skill Unlocks Automatic Writing (1/week, Linguistics), Dowsing (1/day, Survival), Phrenology (1/day, Know Arcana), Prognostication (1/day, Sense Motive), Psychometry (1/day, Appraise), Read Aura (1/day, Perception)
Languages Abyssal, Celestial, Common, French, German, Infernal, Japanese, Latin, Spanish, Sylvan
SQ armored magic (aegis), barrier (ward), casting, curse (word), deflection (aegis), destructive blast, extradimensional storage (space), foresight, hallow (word), magic skill bonus, magic skill defense, plane manipulator (space), psychic foci (claivoyance, precognizant, psychometry), serendipity (consecration), stone blast (blast type), teleport
Combat Gear Ofuda Holder (+2 Sutra Staff); Other Gear boots of striding and springing, traveler's any-tool[UE], ofuda talismans, 625 gp
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Special Abilities
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Aligned Protection (Good) You wards and aegis only function against your opposed alignment
Casting (CL 5, Intelligence, DC 17) You can cast sphere effects.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Destruction: Destructive Blast 3d6 Ranged or melee touch attack deals 3d6 damage
Destruction: Stone Blast Your destructive blast deals slashing/piercing/bludgeoning damage and ignores anti-magic defenses
Fate: Curse Force target to make a roll twice and use the worse result
Fate: Hallow +1 Grant target bonuses vs. opposed alignment and immunity to mind control
Fate: Serendipity Nearby allies gain luck bonuses
Focus Casting (DC 22) You must make a concentration check to use magic without your focus item
Foresight Never surprised or flat-footed, gain +2 insight bonus to AC and Reflex saves.
Former Student Gain 1 Modern skill as a class skill. Once a day you may cast a spell as though you have both the Silent and Still spell metamagic feats.
Magical Signs Your use of magic is obvious to all observers
MSB +5 Use for counterspelling, concentration, caster level checks, and beating SR
MSD 16 Use when defending against an MSB check
Personal Warp You may only teleport yourself
Protection: Armored Magic (+4 armor or +2 shield) You can put an aegis on a target that grants them an armor or shield bonus to AC
Protection: Barrier You can create a ward that absorbs damage
Protection: Deflection +2 You can put an aegis on a creature to grant it a deflection bonus to AC
Psychic Sensitivity You can use Occult Skill Unlocks
Somatic Casting You must have at least 1 hand free to use magic, and may be susceptible to ASF
Somatic Casting You must have at least 1 hand free to use magic, and may be susceptible to ASF
Sutra: Celestial Bindings You can bind targets in place
Sutra: Celestial Blades (1 SP) You can strike with a rain of blades
Sutra: Charm of Recovery You can help people recover overnight
Sutra: Flames of Jade You can burn foes with positive energy
Sutra: Good Joss (1 SP) You can provide luck to allies
Sutra: Heaven's Fury (1 SP) You can send out a stream of lightning
Sutra: Targeting Ofuda You can help other attacks hit
Sutra DCs 19 (10+ESL+Int Mod)
Sutra Effective Spell Level 4th
Sutra (Infernals) An Infernal is a creature with the Aberration, Fey, Goblinoid, Incorporeal, Outsider, and/or Undead type (or subtype). Some Sutra have different effects against Infernals.
Sutra (vs Evil) If a target creature has the Evil subtype, the blessed energy of the sutra burns into its vile flesh. It takes a number of points in sacred damage equal to the caster’s sutra casting ability modifier every round after the first that a sutra affects it (such as Celestial Bindings).
Sutra (vs Good) Any Good subtype creature heals from a positive energy sutra used on it.
Verbal Casting You must be able to speak aloud to use magic, and may be susceptible to ASF
Warp: Extradimensional Storage You gain a permanent extradimensional space that may hold non-living material
Warp: Plane Manipulator Block teleportation and interplanar travel within an area, or banish an extraplanar creature
Warp: Teleport You can teleport yourself as a standard action
--------------------
Miyu's. Lost people and objects found. Unnaturals banished. No entertainments.

In the world, there exist those with... talents, one might say. There also exist creatures that aren't supposed to exist... and Miyu is a professional exorcist that deals with such entities, although she hides the true nature of her abilities from most people she deals with. In particular, her efforts focus on dealing with aberrations, faeries, goblins, incorporeals, outsiders, and undead.

Fundamentally, Miyu's abilities stem from two particular places. First, the main source of her power is something of an esoteric branch of shintoism. Miyu isn't particularly religious, per se, and doesn't acknowledge or call upon specific deities for her power. That said, her talents definitely resemble a kind or ritualized onmyoudo, especially given the fact that the majority of her talents are used through paper talismans known as ofuda.

With these, she can do things like bind unnaturals in place, strike with lightning, help others strike true, or provide luck to those who need it. Of course, the paper talismans alone don't do much - it's the sutra, magical writing that appears when she focuses, that really powers things for her.

Second, Miyu is a Psychic with the powers of Clairvoyance, Precognition, and Psychometry. Or, at least, her powers are what other people might call psychic abilities - Miyu herself sees them as simply another part of her talents, and related to the same energy that allows her sutra to work.

As a Clairvoyant, she's highly perceptive, and is fairly good at seeing invisible things when she knows they're around. She can only manage it once a day, but that's usually enough.

As a Precognizant, Miyu is aware of danger before it actually strikes. She never quite seems surprised or vulnerable to an ambush blow, and she's rather effective at dodging things that need to be dodged.

Finally, as a Psychometer, she's very good at detecting various things - including aligned auras, the powers of unusual magical items, and even the locations of people and objects that she can thoroughly visualize. This is one of the main parts of the business she runs, and it's served her quite well over the last few years.

All together, her abilities have served her quite well when it comes to dealing with potential threats. Of course, her talents aren't the sum of who she is...

Miyu is fundamentally a city girl - she enjoys populated areas that have a need for the services she can provide, and while she's not cheap, she has a good track record of getting things done. She lives independently from her parents, both of whom are aiming to finish up their work and, hopefully, enjoy something that at least resembles a retirement.

What most people don't know is why she does the things she does. Using her talents to locate lots people and items is fairly rewarding, true, especially because she has a respectable (though not perfect) success rate. That wouldn't be bad all on its own, but on a fundamental level, she has no actual need to put herself in danger by fighting and banishing creatures that don't belong in the world.

Unless, of course, one understands her past.

Miyu is a ferociously intelligent young woman, and indeed, falls towards the upper end of genius-level intelligence. Her parents recognized this and did everything they could to help her get a good education, eventually settling on an older instructor from their homeland who'd immigrated to the area for reasons of his own. He took Miyu under his wing, feeding her interest in various subjects while slowly introducing her to the mystic arts.

In most stores, that was where the tragedy would have happened and the beloved mentor died through some ill-fated event. Reality, fortunately for him, was not quite so dramatic. Miyu herself was the target of the incident, and her teacher was the one that saved her - showing her, for the first time, the true heights that their power could reach. It made a heck of an impression on a young girl, but more importantly, it also taught her three very important things.

First, there were monsters that most people weren't prepared to handle.

Second, those monsters could be beaten by someone with the right powers.

Third, there were times when people needed help... and she resolved to be the kind of person who could offer such help.

It wasn't easy, of course. There was a certain reluctance by the city to let her open such a suspicious-sounding business, and only her well-demonstrated talents (including, at one point, finding the local police chief's lost child) allowed her to do it at all. Nowadays, she's largely settled into a routine, and spends most of her time using her various talents to better the world. She prefers the quiet days, but she doesn't hesitate to step in when need be and use her sutra magic to help those that need it.

-----------------------------------------

Personality:

Primary Motivator: Beneficence. Miyu generally aims to help and protect those that need it, and she goes further out of her way to do it than she really needs to.

Emotional Disposition: Calm. Miyu has had a lot of training and tends to keep a cool head in most situations.

Moodiness: Even-tempered. She doesn't feel negative emotions too easily unless something major happens, but she's been known to get emotional when something is fun or someone needs her help.

Outlook: Optimistic. Miyu has a generally positive view of the future, due in no small part to the fact that she actively tries to make it better.

Integrity: Conscientious. Miyu runs her own business and is determined to do it properly. She also warns customers that her success rate is not, and cannot be, perfect. Accordingly, while she requires payment for time spent, she doesn't take the rest of her pay unless she succeeds at the job (and she tells people this before they hire her).

Impulsiveness: Controlled. She sometimes acts on instinct if people are in danger, but her training lets her know that a cool head and a well-reasoned plan is more likely to succeed. That, and she needs to keep her thoughts clear to properly use most of her magic.

Boldness: Cautious. Unless someone is in immediate danger, she prefers to try and get a better understanding of the situation. Additionally, she often prefers to disable (or outright banish) foes, rather than engaging in a slug-fest with them.

Agreeableness: Agreeable. Miyu likes getting along with people, and generally doesn't rock the boat unless she has a good reason to.

Interactivity: Reserved. Despite running her business, she's often a little awkward around people when dealing with other matters, and it takes time for her to open up.

Conformity: Conventional. She's adapted an esoteric magical tradition for her own, but perhaps because of that, she has an appreciation for the way things are 'supposed' to be. Socially, however, she's quite liberal and open-minded.

Sense of Humor: Dry. She tends to deliver jokes with a straight face, and while she doesn't constantly make them, she does have a genuine sense of humor - and can appreciate it when others are funny.

Education: Currently working her way through college. Due to the irregular and occasionally time-sensitive nature of her work, she's taking online courses and completing them as she can.

Finances: Not rich, but making a decent income through her business and starting to make a name for herself. Miyu has a bedroom upstairs from her business.

Hobbies: In addition to practicing her various magical techniques, Miyu is a scholar of many subjects and, in particular, a linguist. She knows French, German, Japanese, Latin, and Spanish, as well as more spiritual languages like the tongues of demons and devils, the celestial language, and the language of the fey. She's also an avid reader, in part to learn new legends about things she might face but also because it's fun.

Romantic History: Miyu dated a few times in High School, but not seriously. She did divinations on the topic and found that none of them were good long-term relationships, so she just dated as practice for the future and left it at that.

Sexuality: Miyu is bisexual, but not currently in a relationship (or particularly looking for one). Most of her time is focused on her work, and she's neither outgoing nor charismatic enough to easily find a partner. She prefers steady and reliable people over those who could bring excitement to her life - she's got a lot of that as it is.

Technology: Miyu is reasonably adept with modern technology and has discreetly used it to market her business. However, she also does a lot of stuff by hand, since she finds it good for her concentration. She has a flip phone, but eschews smartphones.

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Miyu and the Kuji-in

Miyu makes use of the Kuji-in, a series of syllables used in certain taoist traditions. The full version is: Rin, Pyō, Tō, Sha, Kai, Jin, Retsu, Zai, Zen.

Its translation is "May all those who preside over warriors be my vanguard." More properly, however, it's used as a call to summon power for various effects. Each part also has a longer chant associated with it, and she incorporates these into her sutra castings.

Rin: On baishiramantaya sowaka. [All hail the glory of Vaiśravaṇa (The one who likes to hear the Dharma). o'ṃ]
>> Used for Good Joss
>> Miyu's chant: On baishiramantaya sowaka. May the heavens bless you with their fortune! Good Joss!

Pyo: On ishanaya intaraya sowaka. (All hail the instrument of divine righteousness, o'ṃ)
>> Used for Celestial Blades
>> Miyu's chant: On ishanaya intaraya sowaka. Strike down the wicked! Celestial Blades!

To: On jiterashi itara jibaratanō sowaka. [All hail the exultant and glorious celestial jewel, o'ṃ]
>> Used for Charm of Recovery
>> Miyu's chant: On jiterashi itara jibaratanō sowaka. May the heavens provide you with strength.

Sha: On hayabaishiramantaya sowaka. (All hail the swift thunderbolt of exalted strength, virtue, and glory! o'ṃ)
>> Used for Targeting Ofuda
>> Miyu's chant: On hayabaishiramantaya sowaka. Now suffer divine punishment!

Kai: On nōmaku sanmanda basaradan kan. [Homage to all-pervading diamond thunderbolts. Utterly crush and devour! o'ṃ]
>> Used for Heaven's Fury
>> Miyu's chant: On nōmaku sanmanda basaradan kan. Behold the unleashed light - Heaven's Fury!

Jin: On aganaya in maya sowaka. [All hail the glory of Agni (God of the Sacred Fire). o'ṃ!]
>> Used for Flames of Jade
>> Miyu's chant: On aganaya in maya sowaka. Let the flames of life burn away the impure!

Retsu: On irotahi chanoga jiba tai sowaka. [All hail the radiant divine all-illuminating light, bursting and streaming forth in all directions, o'ṃ]
>> Used for Celestial Bindings
>> Miyu's chant: On irotahi chanoga jiba tai sowaka. You are not free to wander this world! Celestial Bindings!

Zai: On chirichi iba rotaya sowaka. (Glory to Divine perfection, o'ṃ)
>> Used for all Fate sphere effects
>> Miyu's chant: On chirichi iba rotaya sowaka. Let good fortune come upon us/Let bad fortune fall upon them. [Sphere effect name]

Zen: On a ra ba sha nō sowaka. [All hail! A ra pa ca na. o'ṃ) [Complicated, but basically the wholesomeness of all things]
>> Used for all Protection sphere effects.
>> Miyu's chant: On a ra ba sha nō sowaka. May we be protected from all evil. [Sphere effect name]

Full Chant: Rin, Pyō, Tō, Sha, Kai, Jin, Retsu, Zai, Zen
>> Miyu uses this for Warp: Plane Manipulator when banishing Infernals.
>> Miyu's Chant: Rin, Pyō, Tō, Sha, Kai, Jin, Retsu, Zai, Zen! Return from whence you came! [Smacks them with an ofuda]


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