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George Takei's facebook post about it:
George Takei wrote:
Today, the world lost a great man, and I lost a great friend. We return you now to the stars, Leonard. You taught us to "Live Long And Prosper," and you indeed did, my friend. I shall miss you in so many, many ways.
Made me kinda tear up a little.
@ice: Leonard Nimoy played Spock on the original Star Trek and the older Spock on the rebooted Star Trek.
But in this case, the decision is not an emotional one.
Phaezeriel would have been much less horrified had her request been made in the heat of passion. The cold and logical request to mutilate her own mind is what made it so terrible to him.
Lucas Svarog wrote:
Actually, all of this has happened in a private examination room. Only Serrin has been privy to it. And now Sorchan.
The Infirmary changed itself to meet the expectations of its caretaker for today. It is not the stone equivalent of an open tent, it is more like an actual hospital emergency room complete with reception desk and private treatment rooms.
Yeah, not this blade. Imho, this one is much cooler. ;)
What, pray tell, is Mournsky? This is not inspired by any media reference of which I am aware.
Character Check: So I can kinda keep track. I get lost with so many to keep track of.
Wyrd: Fixing Kuros.
Yes, war is hell. There are good memories from my time as a soldier, and there are bad ones. But war is hell.
Also, Jiminy/whoever is orchestrating things in Kuros, Wyrd reported to the center of Kuros and is looking for instructions. If it is not important storyline-wise, he is simply working on repairing/reinforcing the earth-based constructions in town.
He is a background thing anyway so not a big deal to be all hand-wavey with him.
I have lost track of what my characters are doing. My apologies to anyone who is waiting on one of them for a response. I am looking for the last posts from those with whom my characters were interacting, but if those characters wish to help by re-posting their last actions/comments/etc, that would be helpful. Thanks, and sorry for the ball dropping.
Cindra - In gun class
Vickory West wrote:
I wanted to apologize for disappearing, lots of stuff happened. I'm on the boards again, likely won't play this game for awhile as I'm limited to only a couple times a week at the moment, but I do hope to get things back on track eventually, and to join back in.
The beauty of this game is that you can fade away if real life requires it and when you are able to come back, we are still here. We will not judge for an absence. Take the time you need and come back if/when you can.
Best of luck.
Magic, Kezzin did not appear in the infirmary. I will send a PM to you, but other things have already been dealt with and he did not appear there.
Marcus, a tiefling of uncertain parentage (and who in their right mind would admit to having birthed such a horror?), grew up as a ward of the state. Even more than most tieflings, he is marked as a freak and an outcast by his pronounced fiendish traits; tail, claws, and scaled skin.
He has grown accustomed to being suspected of doing wrong even when he is not, and being rounded up with the usual suspects whenever rules are broken. As a result he has grown very good at talking his way out of rough situations and has very fast reactions.
He has also developed a sense of who around him is breaking rules, if only to be aware of what transgressions will inevitably be laid at his feet.
He has spent some time studying the creatures of the outer planes, to try and better understand why he is the way he is. Sadly, this has simply confirmed to some people that he is the proverbial rotten apple. He is barely able to hang onto his position at Howard Memorial High School, and fears being expelled and sent to one of the 'schools for troubled boys.'
Alternate Racial Traits:
Beguiling Liar, Maw or Claw (claws), Prehensile Tail, Scaled Skin
Traits, Feats, Skills:
Traits: Social Outcast (Knowledge(Planes)), Reactionary
Feat:Armor of the Pit, Fiend Sight, or Fiendish Heritage
Skills: Bluff, Diplomacy, Disable Device, Disguise, Escape Artist, Knowledge(Local), Knowledge(Planes), Perception, Sense Motive, Stealth, Sleight of Hand