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Asmodeus

Misroi's page

Pathfinder Adventure Path Subscriber. FullStar Pathfinder Society GM. 1,627 posts (6,654 including aliases). No reviews. No lists. No wishlists. 5 Pathfinder Society characters. 35 aliases.


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Dark Archive

Pathfinder Adventure Path Subscriber

All drow are elves. Not all elves are drow.

Dark Archive

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I'd say so.

Dark Archive

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Liz Courts wrote:

Sara Marie: There will be NO SLASH FICTION INVOLVING PAIZO'S NEW COFFEE POT.

Sara Marie: ...I can't believe i had to say that.
Katina: I can’t believe you think anyone’s gonna obey it.

Coming Soon to AO3: "I Like My Coffee Like I Like My..."

Dark Archive

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They actually killed Nox in my game, but they left The Spider alive in Book 2. Assuming my game gets to the end of Book 3, I plan on having a replacement for Nox at the Ball...

Dark Archive

Pathfinder Adventure Path Subscriber

I wanted to map out Sandpoint with 1" squares, but that would have made the map way too large. I ended up with about 2/3" squares, and put it on posterboard. PCs moved around the map with pushpins, and the map itself stood up on a chair (I really should have tracked down an easel for this one).

Dark Archive

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If you want to keep the party at Fort Rannick for awhile, then don't give them the knowledge that Sandpoint is under any degree of threat at the moment. Barl's message stating that the Jorgenfist army is en route to Sandpoint? Yeah, nix that. Instead, there's a message that suggests that Barl start drumming up troops, and to expect an envoy with orders to march in the near future. Those orders can drop once you've given the party time to build up Fort Rannick.

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Pathfinder Adventure Path Subscriber

I love Diamond Lake, because it's so unlike the standard "happy fantasy town" that most other stories put forth. It's a crappy mining town of no importance where people go to be forgotten and die. If you're born there, you're of no consequence - you exist to work in the mines and line the pockets of the mine owners.

Which is why the PCs are so important. They were of no consequence, and only rise to prominence by stumbling across a world-threatening plot in their tiny crapsack town. I really want to run Age of Worms for that reason - people of no consequence end up being the most important people in the world.

That said, Sandpoint is awesome as well, but for completely different reasons. I love how fleshed out the place is, and how much history is in the place for only existing for eighty odd years. There's hidden truths, both within her citizenry and below her streets. There's intrigues great and small, political maneuvering between the noble houses, and criminal opportunities for the Sczarni and other various factions. I wouldn't call Varisia bland myself, but maybe compared to the other unusual places in Golarion, like Cheliax or Osirion. Besides, Varisia's "blandness" is only skin deep. Sure, on the surface, she's a frontier land with a few large cities and many small villages dotted across her landscape, and monsters are around every corner, but there's an ancient history there as well. Varisia today is very much shaped by the legacies of ten thousand years ago, and depending on what's happened when you run your games there, they may not even know the impending threats awaiting them.

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Yay! That's all that really matters in the end - did the final battle for the campaign feel epic enough? After all, a TPK is just as bad as a Karzoug curbstomping. The players want to be challenged by the final bad guy, as this is the guy who has been the root cause of all of their problems for the campaign!

What's the denouement for the two survivors? And what are you guys playing next? :)

Dark Archive

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Just looked it up - Eddie is what Edwin Drood goes by in the books. I'd be surprised if this wasn't an allusion to Dickens' final work, especially since the original Edwin disappeared under mysterious circumstances, presumed murdered. In fact, the "gold and silver torc" might also be an allusion to the fact the Dickens story was supposed to end with Drood's skeleton found with an engagement ring on it.

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There is a laundry list of reasons why not to vote for Trump, but I've come up with one more, and it's one that I've not seen anyone else bring up anywhere.

If he wins the Presidency, then Disney is obligated to build a Trump Audioanimatron for the Hall of Presidents in Disneyland and Walt Disney World. A vote for Hillary is a vote against RoboTrump.

Dark Archive

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Oooh! Missed that section, Zin! You hear that, OP! Do that! Your players will love/hate you for it!

Dark Archive

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I think you could make a case that those spells could work against firearms, Zinfandel, but they're specifically for advanced tech, like laser rifles and null blades. I think you first need to answer the question whether flintlocks count as technological devices before you can call it one way or the other. Personally, I say no - those spells were designed to deal with super-science devices like death rays, not a metal slug propelled by black powder.

Fickle winds would definitely help, but the OP says the PCs have a way around wind wall, which suggests that fickle winds is probably also countered. If the OP could let us know what items they have available, we might be able to find a chink in their armor.

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The first thing to remember is that Karzoug likely knows how the party fights, so he'll adjust his tactics to counter their preferred methods.

Source severance appears to only stop one school of magic, while doing nothing against the other seven. Obviously, the smart play would be to choose transmutation, but that means Karzoug's meteor swarms and other high-level non-transmutation spells are unaffected. That makes the cleric less frightening, especially since it requires the cleric to make a CL check DC 20+SL+SL to cast anything. Sure, he might get it off, but there's failure chances all over the place there.

With the cleric sorted, that leaves the gunslingers. I feel he'd try to target their gunpowder - get rid of that, and they're carrying foul-smelling paperweights. I'm less sure on how to do that - maybe the congress of minds here can help with that!

Dark Archive

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Well, girls are scary. Girls that are also froghemoths doubly so.

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I admit, the head opening is definitely gug-like, but the fact that it walks between worlds suggests dimensional shambler. Though, honestly, it's probably some weird amalgamation of Lovecraftian horrors.

Dark Archive

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Why are we all thinking the monster is a gug, and not a dimensional shambler?

Dark Archive

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Pretty sure he speaks Tian. The letter that he writes to Ameiko to lure her away from the Rusty Dragon is in their native language, which Bethana translates for the PCs.

Dark Archive

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I've heard this a few times, Tom, but I've never really been able to put my finger on where the spoilery stuff appears in the Guides. Can you share what you believe is too much information?

Dark Archive

Pathfinder Adventure Path Subscriber
thejeff wrote:
Thomas Seitz wrote:

Bernie might not be as socialist as some, but he's better than other at moving the party back to the left.

Republicans had a mixed bag about where they stand on being progressive.

Progressive: Slavery is bad.

Conservative: Gay sex is bad.

Progressive: We need to wean ourselves off foreign oil interests.

Conservative: Let's drill the hell out of everything!

Democrats aren't much better.

But we'll see how it goes in another 20-30 years.

If the comet doesn't hit us first that is.

Well, back when the Republicans were distinct in thinking slavery was bad, everyone thought Gay Sex was bad. Before that changed Democrats were pro-Civil Rights and Republicans pro-segregation.

I think the gays might disagree with that. I wager they rather enjoyed it.

Dark Archive

Pathfinder Adventure Path Subscriber
thejeff wrote:
Yeah. Sorry. I'll let it go. It just struck me like a wave of despair and I had to spit it out.

The Donald has that effect on people.

Dark Archive

Pathfinder Adventure Path Subscriber

Apocrisiariuses and the truth have a funny sort of relationship. Their text goes on to say that while they cannot give voice to a lie, they can remain silent on the truth, should it suit their inscrutable motives. Somehow, speaking a lie is not allowed, but allowing a lie of omission is perfectly fine.

For example, let's say Icehawk wants to know which person in this thread killed the OP. Sure, it can't falsely accuse anyone of the murder. So asking it to say "Snowblind killed the OP" will result in silence if that statement is false. It is under no obligation, however, to answer "Snowblind killed the OP" if that statement is true.

So, yes, given time, you could list out the million and one theories on how Aroden died to one of these kytons, and eventually, maybe, if you're lucky, you'll ask it to repeat the statement aloud that is the truth on that particular mystery. The canny kyton, however, will probably remain silent, content in knowing that it could speak the answer, but doesn't have to. Congratulations - you're ten thousand years older, and are no closer to discovering the truth than when you started.

Dark Archive

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On top of this, Trump is either now or shortly will start receiving Top Secret classified information. If this idea does not frighten you, then you need to think harder about the ramifications.

Dark Archive

Pathfinder Adventure Path Subscriber

Once they have Tsuto's journal, there are really only two dangling plot threads: head off to Thistletop where Nualia is doing something nefarious, or head into the ruins beneath Sandpoint. Obviously, as a GM, you want them to do the latter, so there are two tricks you can pull to subtly guide them that direction that come to mind immediately.

1. NPCs. My players were forthcoming on any info they found with the important people in Sandpoint. If Kendra gets her hands on the diary, I figured she'd want to know what the Hell is going on under her city, and would pony up some cash to have the party explore it. If your PCs have placed their trust in any of the NPCs, I'd recommend having them offer to have the party look into the ruins before they leave.

2. Knowledge checks. You could call for the party to make some Knowledge (planes) checks. Assuming someone beats a DC 10, they know a quasit is a lesser demon of some sort, which might encourage them to figure out why a demon is hiding beneath Sandpoint. If they get higher, then give them more info about quasits.

If they decide to go to Thistletop after these suggestions, then that's their decision. They'll be a bit underleveled and underequipped, but it was their decision to go there.

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Alundrell wrote:

Hi James

If a succubus lured someone willingly into an "act of passion" that takes longer than one round how often would her energy drain trigger? Would it be once per round or would it only be once because allthough lasting several round it's technically only one "act of passion"

I prefer my acts of passion to last longer than six seconds.

Have you played Welcome to the Game?

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What is Cevil "Redwing" Charms' book Eidolon about? I'm getting close to starting up the final chapter of Rise of the Runelords, and the book gets mentioned in it. I suspect it's a gazetteer about Varisia written by that Pathfinder after his travels across it, but the only references I've found to it are in the original Runelords Player's Guide, and the intro to Spires of Xin-Shalast. I also suspect it goes into Thassilonian ruins that he explored during his travels to some length, which would explain why Brodert Quink has a copy.

Dark Archive

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Or both, actually.

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They're both tied in my head for "best horror movie where nobody makes stupid plot-demanded decisions, and yet loads of people die horribly."

Broadly speaking, what do you think you might make for your first Starfinder character? I'm not trying to trap you into revealing SFinder stuff - especially since so much is probably in flux at the moment - so just "this is what I would make for a space fantasy game" would be fine. :)

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Too bad, as well. Nottinstory's stalwart defender, Sir Not-Appearing-In-This-Film, was ready to assist them.

Dark Archive

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My life has been rather busy this week, and I don't anticipate being able to finish my character by tomorrow. Seeing how you have a six person table already, I'll bow out in the interest of letting you guys get started.

Have fun exploring the Third Imperium of Humaniti!

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If the website I found is to be believed, the Romanji would be ika.

Dark Archive

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It's rough, but doable. I know my party of adventurers were hurting after they finished exploring the wreck, but they survived.

Dark Archive

Pathfinder Adventure Path Subscriber
Misroi wrote:

Making one right now, in fact!

[dice=Roll 1]1d6+1d4+2
[dice=Roll 2]1d6+1d4+2
[dice=Roll 3]1d6+1d4+2
[dice=Roll 4]1d6+1d4+2
[dice=Roll 5]1d6+1d4+2
[dice=Roll 6]1d6+1d4+2
[dice=Roll 7]1d6+1d4+2

OK, not bad. 10, 10, 11, 8, 9, 7. I can work with that. And because I like the randomness...

[dice=Str]1d6
[dice=Dex]1d5
[dice=End]1d4
[dice=Int]1d3
[dice=Edu]1d2

DOH! Timed out.

OK, taking Athletics, Carouse, Survival, and Vacc Suit at 0 for my 4 BG skills.

I'm going to have to build the rest of him once I head home, and have access to my books.

Dark Archive

Pathfinder Adventure Path Subscriber

Making one right now, in fact!

Roll 1: 1d6 + 1d4 + 2 ⇒ (6) + (2) + 2 = 10
Roll 2: 1d6 + 1d4 + 2 ⇒ (5) + (3) + 2 = 10
Roll 3: 1d6 + 1d4 + 2 ⇒ (6) + (3) + 2 = 11
Roll 4: 1d6 + 1d4 + 2 ⇒ (4) + (2) + 2 = 8
Roll 5: 1d6 + 1d4 + 2 ⇒ (5) + (2) + 2 = 9
Roll 6: 1d6 + 1d4 + 2 ⇒ (4) + (1) + 2 = 7
Roll 7: 1d6 + 1d4 + 2 ⇒ (1) + (1) + 2 = 4

OK, not bad. 10, 10, 11, 8, 9, 7. I can work with that. And because I like the randomness...

Str: 1d6 ⇒ 1
Dex: 1d5 ⇒ 4
End: 1d4 ⇒ 4
Int: 1d3 ⇒ 1
Edu: 1d2 ⇒ 1

Dark Archive

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I'm definitely interested, though I likely won't have time to roll up my character until next week.

Dark Archive

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Katara Twinkletoes wrote:

I have a never used knifemaster Rogue that I made for another game. Started with average gold for class too.

Where does Carrion Crown take place?

Carrion Crown takes place wholly within the nation of Ustalav, the "Gothic horror" nation of Golarion. As Dragoncat's original post suggests, at some point in the past, your character crossed paths with Professor Lorrimor and had amicable dealings - so much so, that you have been asked to attend his funeral in the hamlet of Ravengro. As you might expect, things will escalate from there.

Dark Archive

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I feel you, man. I had a wild Pidgey in my room, which isn't nearly as bad, and I saved everyone at a friend's place from a wild Eevee. The Zubat that swooped out at me leaving my apartment this morning, though - that one was the worst.

Dark Archive

Pathfinder Adventure Path Subscriber

Well, part of the problem there is that there aren't any listed spellbooks in the adventure itself. As a result, the spellbook contents are left to the DM to write up. I personally hate trying to figure out the value of a spellbook. It's a tedious task, but not a difficult one, since it's all based upon how many spells of each level are in the book.

Fortunately, someone agreed with me, and made up a calculator! You can find it here. All you have to do is enter the number of spells per level, and it calculates the rest. Easy-peasy!

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I suspect that Aklo will get more mileage than usual in this AP.

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I was about to mention that, Midnight. Also, while the dottari man the towers in increasing numbers as the situation in Kintargo grows more tense, the River Talons maintain a covert presence on the bridge as well. They start out in Thrune's pocket, but they can be swayed to eventually turn on the authorities.

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Agreed, Wyrd. Lovecraft's views on race are abhorrent, even more so than the alien creatures he imagined. However, the contributions he made to weird fiction cannot be understated. It's like throwing out the contributions Shakespeare made to English literature due to the sexist problems of The Taming of the Shrew, or the uncomfortable parallels between colonialism and The Tempest. Are those subjects present in the text? Absolutely. Does that mean there's nothing there worth reading? Of course not.

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Also, why are you assuming that Golarion's disappearance has anything to do with The Gap, or vice versa? Correlation does not imply causation.

Dark Archive

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I doubt she knows the specifics - Karzoug is the Runelord of Greed, after all, so he probably keeps the secrets of the runewell close to his chest. She knows that the greed in the souls of creatures bearing the Sihedron when they die will have that pulled from them en route to the Boneyard. Her lord has given her a commandment, and that's probably enough for her. Really, anything more than "Sihedron on a body directs the soul to Karzoug" is probably a stretch. She might know that the soul isn't actually held in the runewell, but I could see her not knowing that, mostly because it's not important to her.

Dark Archive

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Right now, FFG has only announced plans for the card game, which I think releases at GenCon 2017. No word yet on a possible 5th Edition from them.

Dark Archive

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See, now I want someone to make Jeeves & Wooster for Hell's Vengeance.

Dark Archive

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I have a feeling that you're close to the mark on why the PCs have amnesia at the start of the adventure, Greylurker.

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Torbyne wrote:
robertness wrote:

Where did Absalom Station come from? Well, since you're old enough to ask I should give you an honest answer. How should I put this?

*ahem* When a daddy space station and a mommy space station love each other very much...

Wha?! LIES! What about the galactic stork?!

That's not what I thought the Great Bird of the Galaxy was.

Dark Archive

Pathfinder Adventure Path Subscriber

Name: Setashiel

Class/Level: Female Elf Warpriest (Kroina) 14

Adventure: Sins of the Saviors

Catalyst: Azaven

Story: Kinda boring story, really. Conflict was provoked by the party, and Azaven won initiative. He targeted Setashiel with his finger of death, she failed her save, took 140 points of damage, and promptly died.

Dark Archive

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That moment right there is exactly why I wrote them, mousmous.

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He has a Intelligence of 36. Any metagaming you do is covered by the fact that he's more prepared than Batman.

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Hell's Rebels: A concerned member of Thrune's government takes over a city, subjects it to martial law, and undergoes a ritual to tie him permanently to the land to root out the most insidious horror that threatens Cheliax: mint.

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