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Asmodeus

Misroi's page

Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 1,054 posts (4,784 including aliases). No reviews. No lists. No wishlists. 3 Pathfinder Society characters. 29 aliases.


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As a fan of the Fighting Fantasy and Lone Wolf novels, has Hand of Fate attracted your attention?

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@Klokk: Yep. Just as you can't sunder a golem, a caryatid column, an animated object, or any other construct, unless the rules specifically allow for it.

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On a related note, what happens when you cast reincarnation on a gnome, and he turns into something else? Does he still have to worry about the Bleaching? What about someone who is turned into a gnome by the same process? Do they now have to worry about it?

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I was fortunate enough to try that beer at Old Chicago during the winter minitour, BigDTBone. I'm not usually a fan of fruit-flavored beers, but the peach worked very well in this one. I didn't taste pecan anywhere in there, though.

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I chalk that up to Coulson being more genre savvy than Carter.

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I'm telling you, she's a meta. It's the only thing that explains why nobody's put a bullet between her eyes yet. The only other answer is that everyone that gets into the crime business in that universe is an idiot.

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Aberzombie wrote:
MMCJawa wrote:

About that Barbara scene:

** spoiler omitted **

Yeah, I think the writer's are pushing the whole "this is how the character got to be their far more awesome selves in the future" thing a bit to hard.

As I fast-forward past the boring characters, I was unaware of the pedo-ish nature of the scene. Definitely would have screamed pedo- if it had been a dude saying that and not Barbara.

I'm fine with seeing how Selina Kyle became Catwoman, but it really feels like the writers are trying to do it all in the first season.

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Yeah, that scene should come with heavy trigger warnings. Where the hell did that come from? And why would Barbara - or anyone, really - say the things she was saying to Selina? "Your beauty is a weapon, as dangerous as any gun or knife." HUH? What the hell does that have to do with anything?

By the way, did this show forget that Renee and Crispin were people or something?

Snark aside, this one was actually pretty good. An interesting idea on how the Red Hood Gang came to be, character development for Alfred, and the Fish scenes actually made some degree of sense. Someone finally called Fish on her scheming, even if it kinda, sorta backfired on him. Though you have to wonder, if she's mutilated herself like this, why would they not just kill her now? She doesn't have a matched set of eyes, so just shoot her in the head, harvest the organs, throw the body into the basement to discourage further rebellion, and it's back to business as usual.

Even the Penguin/Butch scenes were sort of interesting - I honestly have no idea where Butch's allegiances lie. Maybe Falcone has placed him there to report on Cobblepot's plans. He knows the Penguin can't be trusted, and put Butch there to keep tabs on him. Maybe the plan is to have Penguin get the place up and running, and Butch takes over at some point in the future. Who knows.

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If you expand your list of available minis to include the D&D minis line, a lot of those Xs disappear.

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After a brief diversion to Kaer Maga to sell the Large-sized loot and raise the recently deceased PC gnome, the Five from Sandpoint began to head north towards Skull's Crossing. They had little problem with the stairs leading up into the caves, but only Fociss, the Shoanti inquisitor of Abadar, was able to climb the 15' ledge easily. As he reached the top, he found himself face-to-face-to-face with Gorger and Chaw, and after getting hit hard with one of their flails, he decided to leap back off the ledge. Gorger and Chaw threw a javelin at the party, and it looked like this would be a long standoff between the ettin and the party, none of whom outside of the mage are especially good at ranged combat.

Then the party cleric came up with a plan. "I cast chains of perdition, and try to drag him off the ledge." One high CMB roll later, and G&C are pulled from their ledge.

Unfortunately, Fociss hadn't had a chance to get up yet, so he ended up breaking G&C's fall. "The ettin takes 5 points of falling damage. Fociss takes 5 points of ettin damage."

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@Rynjin: That's exactly what I said to my TV when Fish spoke up. Here's how that scene should have played out.

Scary Guy: "Prisoner M-57E, raise your hand."

Fish: "Um, can we talk?"

Scary Guy: "Shut up. M-57E, come over here."

Fish: "No, I'm in charge now. We're going to talk."

Scary Guy: "Um, no, I'm in charge. You can tell, because I'm the guy with the guns."

[Scary Guy's goons shoot Fish, and train the guns on the rest of the prisoners.]

Fish: "GAK!"

Scary Guy: "M-57E, pick the woman up and come with me. Trust me, she's going to get far worse than you are."

By the way, did I miss the part where they said that the purpose of keeping the prisoners here was to illegally obtaining organs from the prisoners? Fish just said that out of nowhere.

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Not yet. The PCs have heard that there's a giant over that way in my game, but they've not followed up on it.

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Actually, it's not. I don't have the book in front of me, but if I recall correctly, if the PCs have the seedpod, then Milstamm will switch sides and ally with them against Deacon Hope and his kytons.

Dark Archive

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I disagree with the sin magic suggestion - Runelords is all about discovering the truth behind the ruin of Thassilon, so having an actual sin mage in the group sort of spoils the revelations. I'm good with giving up Illusion (it takes a sort of creativity this guy is likely to lack), but I'd also suggest Enchantment as well.

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And also, we don't know that Carter still has the blood. All we know is that the container was still in the wall. Dottie's an expert deep cover operative, so she'd definitely leave the container. After all, why steal the safe if you only want the money inside?

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Back in my day, you couldn't just drink a bunch of healing potions to recover your hit points, you had to worry about potion miscibility. And we liked it just fine!!!

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How did you and Ms. Andosana get on?

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"Then, as I end the refrain, thrust home!"

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I've been disappointed with Gotham as a whole ever since the Bill Loonman affair, but this episode was at leastwatchable. There were a few headscratching moments (you find out that your suspect's wife died, and you don't check that story?), and there are the usual offenders, but in general, things seemed improved over the last few weeks.

'Fish' Mooney remains as terrible a character as ever. I mean, I get why they decided to break with the narrative truism of "show, don't tell" when it comes to threatening a female character with rape, but seriously, you're in a terrible prison filled with terrible people. These deplorable men have done this to women before, and so far all 'Fish' has done is wake up and sit next to a guy in a suit. Why would they believe she has any ability to kill both of them, let alone one of them? Whatever. I think she's a supervillain, and her power is to hand anyone she's talking to the Idiot Ball, which is the only reason I can construct why Mace would even let her get close to him while he has the knife. Incidentally, part of me hopes that she's in Santa Prisca, but the other half tells me that, if she is, then they're angling to make her Bane's mother, and I can't stand that thought.

I find it hard to care about Leslie and Jim's apparently budding romance. I don't really get much chemistry between them at all, especially from Jim. Maybe there's a payoff coming down the road, but right now, I don't see it.

Harvey's definitely the most watchable cop on the show. He's as clean a cop as you can find in Gotham, and definitely a good detective. I was kinda hoping that we'd see more of the phobic girl from last week, but no luck. ("Are you...Irish?" indeed.) He's clearly puzzled by Gordon, but they're a team now, at least.

Nygma's still hard to watch, but as worthless as the scene with him and Penguin was, it was at least interesting. If nothing else, it sets up these two future supercriminals as antagonists.

Penguin remains the most entertaining thing on the show, and his scene with Boss Maroni at the grand opening of Oswald's contains my favorite shot of the show thus far. As the expensive champagne flows out of the goblet and onto the floor, we cut to a shot of Penguin's legs from behind, as the liquid splatters to the floor. Damn creative way of visually saying "Penguin is pissing himself in fear."

Hopefully, this is the beginning of a turning point for this show, and we start to see where this story is actually heading. I'm not holding out a lot of hope, though. Whereas Agents of SHIELD had a slow start due to the sandbagging they did for Winter Soldier, Gotham is under no such restriction. They need to give a clear vision of where this story is going, because right now, it feels like they're adrift.

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the Lorax wrote:
Misroi wrote:
Unfortunately, Lorax, I'd label your experience as "anecdotal evidence," ...
I agree, that's why I said "This is purely anecdotal, on both my part and NobodysHome..."

/facepalm

Wow, that's what I get for not reading carefully. Apologies, Lorax!

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Unfortunately, Lorax, I'd label your experience as "anecdotal evidence," and echo Yesterday and NobodyHome - for first time players (and especially first time DMs), having a paladin and an antipaladin (of Lamashtu, no less) in the same group mixes like lithium and water. An experienced DM with experienced players can run into PvP and have it work, but that would be the exception to the rule, in my experience. The guy playing the antipaladin, especially with his response, seems to have built his character specifically to bully players and play the game the way he wants. This is just about as bad as the paladin who forces PCs to give away money to charity and refuses to let them loot tombs. Actually, it's worse, because the rest of the PCs signed up to be heroes. There is nothing heroic about being an antipaladin.

Look, if the player wants to be an antihero, that's one thing. But there's a very fine line between antihero and villain, and I'm really reluctant to let a new player walk that line.

Dark Archive

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Hey, I think we did pretty good for our first outing with the Tech rules. I know The Powers That Be were holding their breaths hoping the response for the AP would be good, but now that it's done, and they can reflect on the sales numbers, there might be some Numerian influences spreading to APs down the line...

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James Jacobs wrote:
(Things I collect include) Godzilla stuff, bigfoot stuff, Lovecraft books, dinosaur stuff, Fighting Fantasy books, RPG books.

Love this! Warlock of Firetop Mountain was given to me by an aunt when I was very young, and I credit/blame this book for my interest in fantasy and gaming in general.

What was your favorite FF adventure? What did you think about the modules that came out around the beginning of 3.0/3.5?

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Next session will be the invitation to the Arena, and I'm curious - does anyone have any good suggestions on music to play during the chariot battle?

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I figure some of them would head towards the Scrapmasters' Arena to join up with the Lords of Rust, some of them would strike out on their own with varying levels of success, and some of them would be killed off by other gangs striking while the gang is weak.

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Or it was for slicing particularly hard blocks of space cheese, milked from the intergalactic herds of vacuum whales.

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James Jacobs wrote:
Generic Villain wrote:

I recall reading James Jacobs mention that, in retrospect, they should have had Starfall (ie, the apocalypse that wiped out Azlant/Thassilon) occur only a few thousand years ago. However, when the Pathfinder campaign setting was first being developed, the authors wanted to make sure there was plenty of wiggle-room in its time line. The same logic may have applied to the Rain of Stars in Numeria.

This is correct.

Had I a time machine, I would have strongly pushed to condense Golarion's historical timeline by about a factor of ten, just to make things a bit more compact. Perhaps not THAT long. Complicating things there is the fact that several races, including some PC races, DO live for hundreds of years, so the scale doesn't perfectly work there. In a world where you have elves, known history WOULD be longer, and that means we still would need a pretty long timeline to account for that.

Either that, or we would have needed to drastically shorten the lifespan of elves and dragons and the like, and at the time, that was too much for us in our quest for backwards compatibly.

In the end, if it's breaking verisimilitude too much to have such vast lengths of time... my suggestion is to reduce the time by a factor of ten. You might run into some weird things with elf PCs if you do... but it might be worth the change for you.

To say nothing of intelligent magical items that might recall the previous ages, though I suspect they'd fall under the category of "extremely unreliable and biased narrator."

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magnuskn wrote:


I will boost all encounters appropriately, but a lot of encounters in AP's don't even have treasure. I'll adjust accordingly as soon as I can do the WBL breakdown in a few weeks. I can already say that all the encounters with ogres later on will tax suspension of disbelief a bit, since I don't think that there is a huge market for ogre hooks in civilized areas. I'll just have to place extra stuff here and there to compensate.

I agreed with you on this...right up until the minute I read on a different thread that the sizable troll population in Kaer Maga would probably be a good place to unload Large-sized weapons, and the City of Strangers is not all that far from Turtleback Ferry...

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What Ian says. The adventure gives a clear hook to Thistletop, but if they go without heading into the Catacombs first, then they run the risk of being underleveled and underequipped for the threats there. One thing I did was to make sure that the PCs knew they were the only thing standing in the way between the goblins and Sandpoint. Belor Hemlock has already left the town to go get support from Magnimar, mind you, so there's only the guards, which are irregulars at best.

In my case, I've got a PC that's Kendra's cousin, so he went straight to her with the news that there's something underneath Sandpoint. She asked them to make certain that there's nothing else beneath their feet that they need to worry about before they go out to Thistletop. That was all the prompting they needed. If they tend not to listen to NPCs, then you might need to goad them into action with something like Ian's solution.

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Spoiler:

I totally agree with both Latreis and Ian - the Black Arrows themselves would be the first to suggest striking at the Kreeg clan hold on Hook Mountain. I also played up the fact that Fort Rannick needs a lot of repair, so my PCs hit upon the idea to go back there and gather people to start rebuilding the place. Honestly, though, the plotline is a bit soft around this part, which is good - it gives the PCs hooks to follow up on at their discretion. That might also be a good motivator to the PCs, not to mention the fact that they've picked up all sorts of stuff they need to sell, and while Turtleback Ferry isn't a great place to unload everything, it's better than nothing. When in doubt, appeal to player and character greed!

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I didn't immediately see anything on d20pfsrd.com that would explain these gloves either. I suspect they don't officially exist - if they did, every melee build in the optimization threads would be using them.

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Gnome barbarian, because Power Attack doesn't care how small you are.

Would you rather be a wizard in a campaign set in the Mana Wastes, or a cleric in a campaign set in Rahadoum?

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the Lorax wrote:

I've always viewed language as a communication medium.

When one is able to correctly understand a message and comprehend the intent well enough to accurately correct it, then the original message was clear enough to be effective communication.

And spelling is damn near arbitrary.
Language is not a static thing - it does evolve and English is a horrible melange borrowing/stealing spelling and pronunciation from all over.

If the message is UNCLEAR, then certainly, there is call to question the intent. Otherwise...meh...in 100 years their version may be the correct one.

“English doesn’t borrow from other languages. English follows other languages down dark alleys, knocks them over and goes through their pockets for loose grammar.”

― Terry Pratchett

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Well, I'd expect "authentic" Numerian cuisine to be whatever the Kellid people eat. Given their lifestyle, that leads me to suspect mead and roast meats. However, contemporary Numeria is a melting pot of culture, as Mackenzie suggests. There's also probably a burgeoning goo tube black market. Want a turkey dinner but don't have time to prepare? Just squeeze out some Soylent Turkey nutrient paste, and you'll never know the difference!

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Name of PC: Doril "Tinker" Silvershaper
Class/Level: Gnome Rogue 8
Adventure: The Hook Mountain Massacre
Catalyst: Black Magga (with assistance from Akades, Human Cleric (Ragathiel) 8/Paladin 1)
Story: Having successfully infiltrating Fort Rannick and killing Jaagrath and the rest of his ogre marauders, the Five from Sandpoint returned with Vale Temros to Turtleback Ferry to gather workers to rebuild the place. As they were a few miles from town, they saw the flood waters from up north sweeping down towards the hamlet, and pushed their horses so they could assist the villagers where needed. After dealing with the nightbelly boa, they were awestruck when Black Magga appeared, but rushed to defend the church.

Unfortunately, Black Magga got initiative on all of them, and unleashed her breath of madness over all six of them. The only one who made the save was Octavius Deverin, the party wizard. Everyone else was confused for most of the fight. Foc'ciss, the Five's Shoanti Abadaran inquisitor, and Vale got into a confusion lock early on, and Selene, the party's elven warrior, was singled out by Magga as a threat, so she ended up attacking the immortal beast. At the back, Doril and Akades spent most of their time babbling, but in the third round, Akades ended up being forced to attack the closest target, Doril. Rather than swiping at the rogue with his bastard sword (well, Orik's bastard sword, really), he decided to cast inflict critical wounds on him.

Cue rolling a natural 20, confirming, and Doril failing his Will save. The rogue died instantly as Ragathiel reached through his servant to viciously lacerate the poor gnome.

In the end, Black Magga got struck from a mighty blow from Foc'ciss, and rather than continue the fight, she left Turtleback Ferry to drown. Vale was unconscious, Foc'ciss barely standing, Selene had four negative levels on her, Doril was dead by the paladin's hand, and Akades was wracked with grief for murdering an ally. (Ironically, Akades was still confused for two rounds after she left, and the two rolls were "act normal" and "hit yourself." He channeled in the first round, and when he saw that it didn't help Doril at all, he obviously began flagellating himself as punishment.)

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Gramlag wrote:
Joana wrote:
It only activates on a successful hit, and you can't successfully hit a swarm with a weapon.
nitpicking: this isnt correct, swarms are immune to weapon damage, not beeing hit by weapons, the his is just concidered to do 0 damage, so weather or not the energy dfamage is brought to 0 is a diffrent argument but you CAN hit it with a weapon

Nitpicking the nitpick: it's not as cut and dry as "swarms are immune to weapon damage." Tiny swarms are actually half damage from piercing/slashing weapons, and full from bludgeoning. They wouldn't have any issues with flaming weapons or the like, as a result.

But, really, the argument is about Diminutive or smaller swarms. How does the energy weapons entry read? Well, flaming says it deals the damage "on a successful hit," so as I read it, someone with a +1 flaming longsword needs to hit the swarm's AC, and will do no weapon damage with the longsword, but 1d6 fire. Not the best solution, but better than nothing.

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You know what you doing. Take off every zig.

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I think she's redeemable, though she's definitely deranged. Her hatred for Sandpoint is justifiable, as the townsfolk unintentionally mistreated her. She sees her angelic heritage as a curse, and hates herself because of it. The only time she's not been betrayed by someone she trusts is back in Magnimar. Xanesha and the rest are definitely using her, just like everyone else in her life, but they've done so with more skill than anyone else. I don't see her caving or turning them over to save her own skin.

It's been a common suggestion for someone of authority in Sandpoint to suggest that they give Nualia the help she clearly needs, and she gets admitted to Habe's Sanatorium. I really like this idea - it introduces Habe to the PCs before the next book starts, and also personalizes the horror when they realize what they've subjected her to...especially when they realize she's been removed from his care! (Xanesha or one of her minions got her out in the middle of the night, and she's now reinforcing Ironbriar or something.)

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Phosphorus wrote:

The Romans had hamburgers.

In Golarion, the Taldan Empire is an analogue of the Roman Empire.

All the places which speak Common,(ie Taldane), could have similar cuisine to ancient Romans.

Interesting. Not quite a burger as we'd recognize it today, but it's definitely an ancestor. The meat was probably not beef, but lamb, goat or chicken. I appreciate the use of Liquamen, a stand-in for the Roman ketchup, garum. For those not in the know, that's a liquid made from fermented fish guts, and was put on just about everything in those days. I'd actually think Worcestershire sauce would be an acceptable modern equivalent, given its fishy notes. Now, what are pine kernels? Berries? Would that give it a taste like gin?

Orfamay Quest wrote:


Alternatively, Valeros is using the word "corn" in its English sense (which predates even the discovery of "maize" by several hundred years) -- any grain.

E.g., from Piers Ploughman (c. 1380 CE):

A busshel of bred corn
Brynge me therinne;
For I wol sowe it myself,
And sithenes wol I wende
To pilgrymage, as palmeres doon,
Pardon for to have.

Hmmmm, another wrinkle added to the puzzle. You're absolutely right, Valeros would probably refer to whatever crop he and his family grew on the farm as "corn." But did Valeros write his own background? Do we take that as written by the iconic, or by the real world writer (who is most likely American, and therefore uses "corn" to mean "that crop that most of the rest of the world calls maize")?

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Which begs the question: how does Kyra react when you press your cold feet against her?

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Tacos are street food, so to make something we'd recognize as a taco, we're looking for somewhere in Golarion that has access to corn as a staple crop. Fillings can be just about anything, but a corn-based exterior - whether fried crisp or simply warmed - is the key component. Tracking that in Pathfinderwiki led me to Valeros' bio, which states he left Andoran seeking "a larger life than cattle and corn." I'm still not sure that Andoran is the right place - corn is probably used there as a feed for animals, and probably isn't the corn we're used to. Still, it does reinforce the stereotype that "Andoran = America," since they're using the American term for the crop, rather than the more global "maize."

Burgers, though, could come from anywhere that cows are plentiful, and I don't think that really narrows any one place down as the birthplace of McGolarions. Again, Andoran is possible, since Valeros' backstory mentions cattle, but ground meat was hardly a new invention. The British were using it in pies a hundred years before the first burger came around, after all, and a British connection would lead me to suggest Cheliax as a contender. But the cottage pie lead to the Salisbury steak which led to the burger, the latter two of which were American inventions - and again, Andoran = America.

Pizza, though, I'd argue is from Cheliax. Their writeup in Council of Thieves suggests a very Italian Renaissance feel to their section of the world, so I'd guess pizza would come from there. It'd be peasant food, as flatbreads tend not to be served to lords and ladies, and would be much like Orfamay suggested would be closer to cheese toasts than Domino's, but I figure you'd find it there.

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Re: Adding Koriah

Something for the PF#100 bonus material, perhaps?

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This thread is just a way for Aberzombie to discover the tastiest brains to eat when the zombie apocalypse comes.

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Shocker lizards: cute or nuisance?

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I handled it pretty much the same way as NobodysHome. The scrying ability of the amulets would be harder to discover than what they do, and I enjoyed the look on the wizard's face when he realized his amulet had the same feature. Makes them debate what to do with the things once they realize they're not as free a lunch as they thought!

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Agreed, Mark. Of the heroes we've seen so far from the Marvel filmography, GotG's are the most flawed. They don't consider themselves heroes at the beginning, but somewhere along the way realize that they're the only thing standing between a nigh-invulnerable enemy and the entirety of the galaxy. And they're damaged goods, each and every one. Cap and Iron Man might have small cracks, but these guys? All of them have wounds that have never healed, and lie to everyone about what they want, including and especially themselves.

Of all of the movies, this is the one I was most skeptical of. You have to be fairly well-versed in Marvel lore to even know about the Guardians, so they weren't counting on name recognition here. Plus, two of the characters are a raccoon and a walking tree who can only say three words in English. I didn't expect much. Dear God, they gave me something magical. I don't think it's the best Marvel movie (Winter Soldier takes that for me right now), but it's definitely earned that silver medal.

Go see it. Hell, it's probably still in theaters! :P

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Also, if you're a construct, energy doesn't care what sort of hardness you have - it gets through and does full damage.

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Hedy Lamarr helped invent Bluetooth.

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It would! I'm not sure what I'd like more - that they plan on doing this, or that magic is actually a thing!

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I think I see where you're going, BigD. It makes more sense to me if it's not couched as envelopes, but calling Heads or Tails. If you win the coin toss, you get $x. If you lose, you get $(x/2). I flip the coin, and conceal the result. Without knowing more information about the results of the contest, there's no statistical benefit to changing your initial decision.

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