paizo.com Favorited Posts by Mirage Wolfpaizo.com Favorited Posts by Mirage Wolf2023-09-26T09:45:39Z2023-09-26T09:45:39ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Iconic Evolution: AmiriMirage Wolfhttps://paizo.com/community/blog/v5748dyo6sgiz&page=6?Iconic-Evolution-Amiri#2742019-03-25T16:42:18Z2019-03-25T16:40:53Z<p>Amiri feels like Wormtongue...</p>Amiri feels like Wormtongue...Mirage Wolf2019-03-25T16:40:53ZRe: Forums: Rules Questions: Gory finish against... an egg?Mirage Wolfhttps://paizo.com/threads/rzs2ug6b?Gory-finish-against-an-egg#92017-07-10T01:37:12Z2017-07-09T21:53:46Z<p>It would become a philosophical question, whether to cast animate dead or animate object on the unhatched fledgling.</p>It would become a philosophical question, whether to cast animate dead or animate object on the unhatched fledgling.Mirage Wolf2017-07-09T21:53:46ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Ultimate WildernessMirage Wolfhttps://paizo.com/products/btpy9ujo/discuss&page=14?Pathfinder-Roleplaying-Game-Ultimate-Wilderness#6722017-06-24T00:31:25Z2017-06-23T14:49:45Z<p>So no pup shape (self only) at level one? Sad.</p>So no pup shape (self only) at level one? Sad.Mirage Wolf2017-06-23T14:49:45ZRe: Forums/Pathfinder First Edition: General Discussion: Chaotic Neutral: Roleplaying Intelligently?Mirage Wolfhttps://paizo.com/threads/rzs2uewf?Chaotic-Neutral-Roleplaying-Intelligently#272017-06-20T20:20:49Z2017-06-20T14:13:21Z<p>I think the idea of chaotic neutral / evil seems to differ from people.</p>
<p>Once in a campaign I played a "chaotic neutral" barbarian, but the DM claimed the character was "evil" so the character got banned and I had to reroll a new char. </p>
<p>Why was the character evil? Because he didn't save a dwarf child cased in magical crystal during one quest.</p>
<p>In a magical world with all kind of foul sorcerery, curse, etc., not being paid handsomely to do a quest that may endanger the character's safety seems none persuasive, unless he's aligned toward good. In my opinion, the character I played was chaotic neutral. </p>
<p>But in my DM's eyes, he was chaotic evil. So, maybe communicate with the DM first to get the idea of chaotic neutral/evil in his mind.</p>
<p>To play a witty&smart chaotic neutral character, I would say plot against everyone who seems profitable, but not necessarily trigger it at any chance. </p>
<p>Medieval mercenary might fit the role with them raiding on their ex-employers' land once unemployed, slack off when possible, fought without passion when pitched against fellow mercenaries, Chevauchée on villages, etc.</p>I think the idea of chaotic neutral / evil seems to differ from people.
Once in a campaign I played a "chaotic neutral" barbarian, but the DM claimed the character was "evil" so the character got banned and I had to reroll a new char.
Why was the character evil? Because he didn't save a dwarf child cased in magical crystal during one quest.
In a magical world with all kind of foul sorcerery, curse, etc., not being paid handsomely to do a quest that may endanger the character's safety seems...Mirage Wolf2017-06-20T14:13:21ZRe: Forums/Licensed Products: General Discussion: Pathfinder: Kingmaker Announced!Mirage Wolfhttps://paizo.com/threads/rzs2ucs9&page=7?Pathfinder-Kingmaker-Announced#3492017-06-11T08:29:37Z2017-06-09T20:42:38Z<div class="messageboard-quotee">Stratagemini wrote:</div><blockquote> <div class="messageboard-quotee">Mirage Wolf wrote:</div><blockquote><br />
<br />
</blockquote>IT looks like you cam. you can, alternatively, make it more turn based with the auto-pause system. </blockquote><p>Auto-pause system don't work well though with RTwP games from past experience.
<p>For example, arcanum. You can get more tactical that mode but it makes the game feels frozen, due to no (breathing) animations when auto paused.</p>
<p>Now I just hope there is a choose one character and rest of party controlled by AI mode.</p>Stratagemini wrote:Mirage Wolf wrote:
IT looks like you cam. you can, alternatively, make it more turn based with the auto-pause system. Auto-pause system don't work well though with RTwP games from past experience. For example, arcanum. You can get more tactical that mode but it makes the game feels frozen, due to no (breathing) animations when auto paused.
Now I just hope there is a choose one character and rest of party controlled by AI mode.Mirage Wolf2017-06-09T20:42:38ZRe: Forums/Licensed Products: General Discussion: Pathfinder: Kingmaker Announced!Mirage Wolfhttps://paizo.com/threads/rzs2ucs9&page=7?Pathfinder-Kingmaker-Announced#3472017-06-11T08:29:31Z2017-06-09T20:13:38Z<p>Seeing this line from the update </p>
<p>•Our AI can help you control the characters in battle.•</p>
<p>I wonder if we can simply choose a character and let the rest of party follow the chosen leader. </p>
<p>Really lazy to control a full party in cRPG,unless it's turn based, then I can play it as a war board game. Much prefer NWN: HOU or DAO style.</p>Seeing this line from the update
*Our AI can help you control the characters in battle.*
I wonder if we can simply choose a character and let the rest of party follow the chosen leader.
Really lazy to control a full party in cRPG,unless it's turn based, then I can play it as a war board game. Much prefer NWN: HOU or DAO style.Mirage Wolf2017-06-09T20:13:38ZRe: Forums/Pathfinder First Edition: General Discussion: What archetypes do you wish were better?Mirage Wolfhttps://paizo.com/threads/rzs2ue82?What-archetypes-do-you-wish-were-better#352017-06-13T02:17:28Z2017-06-09T20:00:30Z<p>Dragon shaman, to make the class deals with dragons instead of lizards.</p>Dragon shaman, to make the class deals with dragons instead of lizards.Mirage Wolf2017-06-09T20:00:30ZRe: Forums/Licensed Products: General Discussion: Pathfinder: Kingmaker Announced!Mirage Wolfhttps://paizo.com/threads/rzs2ucs9&page=5?Pathfinder-Kingmaker-Announced#2472017-06-07T03:09:04Z2017-06-06T23:01:00Z<div class="messageboard-quotee">Stratagemini wrote:</div><blockquote><p> Minimal system requirements
</p>
Video: Intel HD Graphics 3000
<br />
</blockquote><p>Glad the system requirement isn't as high as Pillars of eternity.
<p>POE required a HD4850 minimum. I could use that card to run witcher 2/crysis etc, and you cannot even rotate camera in POE. ..</p>Stratagemini wrote:Minimal system requirements
Video: Intel HD Graphics 3000
Glad the system requirement isn't as high as Pillars of eternity. POE required a HD4850 minimum. I could use that card to run witcher 2/crysis etc, and you cannot even rotate camera in POE. ..Mirage Wolf2017-06-06T23:01:00ZRe: Forums/Licensed Products: General Discussion: Pathfinder: Kingmaker Announced!Mirage Wolfhttps://paizo.com/threads/rzs2ucs9&page=4?Pathfinder-Kingmaker-Announced#1522017-05-26T10:40:13Z2017-05-25T19:44:41Z<p>I was really hyped when I saw the news, then I saw it has real time with pause system.</p>
<p>Playing none casters in said system seems to be rather uninteresting and none responsive imo. </p>
<p>The only RTwP crpg with okish gameplay was dragon age origin, and it added many mmo-esque cool down abilities for the none casters.</p>
<p>Still waiting for a TOEE sequel with enemies that can grapple...</p>I was really hyped when I saw the news, then I saw it has real time with pause system.
Playing none casters in said system seems to be rather uninteresting and none responsive imo.
The only RTwP crpg with okish gameplay was dragon age origin, and it added many mmo-esque cool down abilities for the none casters.
Still waiting for a TOEE sequel with enemies that can grapple...Mirage Wolf2017-05-25T19:44:41ZRe: Forums/Pathfinder First Edition: General Discussion: What did plate armor cost back in D&D 1st edition and ad&d?Mirage Wolfhttps://paizo.com/threads/rzs2u6co?What-did-plate-armor-cost-back-in-DD-1st#42017-02-11T22:11:18Z2017-02-11T15:11:31Z<div class="messageboard-quotee">Orfamay Quest wrote:</div><blockquote> <div class="messageboard-quotee">Mirage Wolf wrote:</div><blockquote><br />
<br />
Did earleir D&D already have this close number, or was it a later change to make the economy more realistic? </blockquote><p>Plate armor in AD&D (1978) cost 400 gp, but there were also 20 sp to to the gp (which is actually a more reasonable historical relationship, IIRC). However, there was no price listed for cheese. A "merchant's meal" cost 1 sp, and if you assume that costs about the same as a pound of cheese, then plate armor was substantially less expensive in AD&D 1st Edition. (<a href="https://idiscepolidellamanticora.files.wordpress.com/2012/09/tsr2010-players-handbook.pdf" target="_blank" rel="nofollow">Source</a>)
<p>For what it's worth, from the same source
<br />
• A cow cost 10 gp.
<br />
• A small helmet cost 10 gp.
<br />
• A great helment cost 15 gp.</p>
<p></blockquote><p>Thanks!
<p>The old vigesimal system looks like how shillings to £ worked. :P</p>
<p>7500lb of cheese equivalent to 400 gold would mean 8000 sp, about 1.067 s/lbs. About the price of a merchant's meal. </p>
<p>Just a little conversion with plate armor to cows.</p>
<p>real life England</p>
<p>10 gp: one cow </p>
<p>Cow (good) 10s 12 cen(?) [7] 30
<br />
Cow 9s 5d mid 14th [1] 99
<br />
Cow 6s 1285-1290 [3] 206</p>
<p>6s = 0.3£
<br />
10s = 0.5£</p>
<p>16/0.3 = 53.333</p>
<p>16/0.5 = 32</p>
<p>3.0 and later</p>
<p>1500 / 10 = 150 cows</p>
<p>1st edition </p>
<p>400 / 10 = 40 cows</p>
<p>So the earlier edition is actually more close to the actual English number! </p>
<p>I wonder why price of cows got deflated in the later edition.. >_></p>Orfamay Quest wrote:Mirage Wolf wrote:
Did earleir D&D already have this close number, or was it a later change to make the economy more realistic?
Plate armor in AD&D (1978) cost 400 gp, but there were also 20 sp to to the gp (which is actually a more reasonable historical relationship, IIRC). However, there was no price listed for cheese. A "merchant's meal" cost 1 sp, and if you assume that costs about the same as a pound of cheese, then plate armor was substantially less expensive in...Mirage Wolf2017-02-11T15:11:31ZRe: Forums: Off-Topic Discussions: What is the English term for protagonist having special luck and being none-killable?Mirage Wolfhttps://paizo.com/threads/rzs2qfk4?What-is-the-English-term-for-protagonist#52013-12-07T18:58:05Z2013-12-07T05:55:25Z<p>Thank you both very much. I'm going to read related articles now. :)</p>Thank you both very much. I'm going to read related articles now. :)Mirage Wolf2013-12-07T05:55:25ZRe: Forums: Pathfinder Online: Things That Would Be Awesome That You Never Expect to See in PFOMirage Wolfhttps://paizo.com/threads/rzs2q2bs?Things-That-Would-Be-Awesome-That-You-Never#242013-08-18T15:37:09Z2013-08-18T05:48:33Z<p>Leadership feat that recruits npc </p>
<p>Recruited by npc (none-scripted event)</p>
<p>NPC growth (personal wealth, held land, power, age, etc.)</p>Leadership feat that recruits npc
Recruited by npc (none-scripted event)
NPC growth (personal wealth, held land, power, age, etc.)Mirage Wolf2013-08-18T05:48:33ZRe: Forums: Pathfinder Online: Fires! Floods! Earthquakes!Mirage Wolfhttps://paizo.com/threads/rzs2pqso?Fires-Floods-Earthquakes#282013-08-16T10:42:47Z2013-08-16T05:17:57Z<p>I would like to explore a flooded dungeon... sounds awesome.</p>I would like to explore a flooded dungeon... sounds awesome.Mirage Wolf2013-08-16T05:17:57ZRe: Forums: Pathfinder Online: Monk Ki Powers you would like to seeMirage Wolfhttps://paizo.com/threads/rzs2pen4?Monk-Ki-Powers-you-would-like-to-see#232013-07-10T22:19:04Z2013-07-10T11:54:28Z<p>I would like the monk to be like characters in Baki the grappler, blade of immortal, or Stormrider (Fung Wan?)... =P</p>I would like the monk to be like characters in Baki the grappler, blade of immortal, or Stormrider (Fung Wan?)... =PMirage Wolf2013-07-10T11:54:28ZForums/Gamer Life: General Discussion: Anthropomorphism of insect, is it rare in fantasy setting?Mirage Wolfhttps://paizo.com/threads/rzs2oth6?Anthropomorphism-of-insect-is-it-rare-in#12012-09-06T22:35:18Z2012-09-06T18:23:03Z<p>Recently I was reading a comic, in it the group of heroes could take some drugs to turn them into anthropomorphism of insect temporarily. It gave me some idea of building up a character that can turn into insect-humanoid to fight for a few rounds. When I looked up through the rules, I found most abilities were about anthropomorphism of animals such as beastmorphs / anthropomorphic animal. </p>
<p>Then, I start to think about the most (none scientific) fantasy works I've read. Animal-headed humanoids seem to be pretty common, human-headed animals are rare but still can be seen once for a while. Insect anthropomorphism, however, just seems to be extremely rare. The closest thing is drider but spiders aren't insect. There are some anthropomorphism of spiders and centipedes in classical literature like journey to the west but neither of them are insect as well. </p>
<p>Is it some kind of taboo to use it in none-scientific fantasy settings?</p>Recently I was reading a comic, in it the group of heroes could take some drugs to turn them into anthropomorphism of insect temporarily. It gave me some idea of building up a character that can turn into insect-humanoid to fight for a few rounds. When I looked up through the rules, I found most abilities were about anthropomorphism of animals such as beastmorphs / anthropomorphic animal.
Then, I start to think about the most (none scientific) fantasy works I've read. Animal-headed humanoids...Mirage Wolf2012-09-06T18:23:03ZRe: Forums: Pathfinder Online: Linguistics: do you understand the words that are coming out of my mouth!?Mirage Wolfhttps://paizo.com/threads/rzs2nonj?Linguistics-do-you-understand-the-words-that#152013-01-27T17:23:41Z2012-02-26T02:24:14Z<p>There could also be foreign texts in books/tomes that can only be read by characters who are proficient with the language. (and goblins shouldn't write! =P)</p>There could also be foreign texts in books/tomes that can only be read by characters who are proficient with the language. (and goblins shouldn't write! =P)Mirage Wolf2012-02-26T02:24:14ZRe: Forums: Pathfinder Online: Any thoughts on taming?Mirage Wolfhttps://paizo.com/threads/rzs2nle6?Any-thoughts-on-taming#282012-02-13T09:58:07Z2012-02-13T04:58:34Z<p>Hope there will be different functions for followers/summons/undead/animal companions. </p>
<p>Intelligent humanoids should be the most flexible. Commoners can farm/mine/trade, experts to craft/build, warriors to guard/patrol, etc. The player may even be able to make profit through their activities. </p>
<p>Crafting golems are expensive, so maybe relatively low at maintaining cost. Animals / undead also constantly require food, but are easier to be recruited/created.</p>Hope there will be different functions for followers/summons/undead/animal companions.
Intelligent humanoids should be the most flexible. Commoners can farm/mine/trade, experts to craft/build, warriors to guard/patrol, etc. The player may even be able to make profit through their activities.
Crafting golems are expensive, so maybe relatively low at maintaining cost. Animals / undead also constantly require food, but are easier to be recruited/created.Mirage Wolf2012-02-13T04:58:34ZRe: Forums: Pathfinder Online: Please Don't Make PFO Like D&D 4eMirage Wolfhttps://paizo.com/threads/rzs2nlnh?Please-Dont-Make-PFO-Like-DD-4e#32012-02-13T19:56:52Z2012-02-10T02:44:00Z<p>Personally I hope there wouldn't be the need to "roll around." It was one of the thing that bothered me the most in Witcher 2, in the first game Geralt could do many other types of dodge moves (side step, somersault, etc.) rather than roll roll roll, and dodging in 1st game wasn't even necessary. </p>
<p>DAO had one of the real-time auto combat that I enjoyed. There are plenty of moves a plain melee character can perform, and the moves don't seem to go the over-exaggerating route (at least in the lower~mid levels).</p>
<p>In action combat style games, I prefer something like way of samurai. Constantly blocking with your weapons may have weapons "overheat" and break (like weapons being sundered), there are moves you can unbalance enemies, push enemies, etc. Most basic weapons don't have insane moves either. (at least that's what I remembered of the 2nd installment)</p>
<p>Different weapons also grant players different move styles (I think Witcher 1 also had this?), and you unlock moves once you are more proficient with the weapons you wield, unlike some action games that use the same 3~5 moves for every single weapon regardless their size/type/shape for the whole game.</p>Personally I hope there wouldn't be the need to "roll around." It was one of the thing that bothered me the most in Witcher 2, in the first game Geralt could do many other types of dodge moves (side step, somersault, etc.) rather than roll roll roll, and dodging in 1st game wasn't even necessary.
DAO had one of the real-time auto combat that I enjoyed. There are plenty of moves a plain melee character can perform, and the moves don't seem to go the over-exaggerating route (at least in the...Mirage Wolf2012-02-10T02:44:00ZRe: Forums: Pathfinder Online: The problem of evil.Mirage Wolfhttps://paizo.com/threads/rzs2nlk7?The-problem-of-evil#42012-02-12T20:54:19Z2012-02-09T14:20:39Z<p>I would love to see some "lawful evil content" in the game. </p>
<p>Most "evil" in video games is closer to chaotic evil, in which players go on a killing spree in towns, or neutral evil acts with immoral choices which give some beneficial rewards to the characters. Rarely the genre offers players to roleplay as lawful evil tyrant-type characters. (perhaps due to the nature of most crpg games are adventures based?)</p>
<p>Making a charismatic character who began an cult in the city's sewer slowly corrupting the citizens to become his mad followers sounds enticing to me. =)</p>I would love to see some "lawful evil content" in the game.
Most "evil" in video games is closer to chaotic evil, in which players go on a killing spree in towns, or neutral evil acts with immoral choices which give some beneficial rewards to the characters. Rarely the genre offers players to roleplay as lawful evil tyrant-type characters. (perhaps due to the nature of most crpg games are adventures based?)
Making a charismatic character who began an cult in the city's sewer slowly...Mirage Wolf2012-02-09T14:20:39ZRe: Forums: Pathfinder Online: MMO wish listMirage Wolfhttps://paizo.com/threads/rzs2n63b&page=9?MMO-wish-list#4032011-12-27T16:11:26Z2011-12-26T01:58:40Z<p>Roaming monster tribes - instead of monsters being spawned out of thin air, certain monsters may roam around to search for shelters. Once they found a shelter(and/or food source), the population number would slowly increase. </p>
<p>Few monster tribes remain neutral or even friendly terms with the nearby towns, however most eventually become a threat to travelers and nearby towns. The civilization npc community may realize them as a threat once their trade routes / occupants are being harassed, and will find ways to eradicate those threat (usually by asking players to do it, or on rare events they may try it on their own). </p>
<p>If a character belongs to the same monster race/monsters that tribe is friendly with (by spell effect or disguise), or simply charismatic enough, the character may even be able to forge a relationship with the tribe. The player will need to know their languages to do so or other ways to communicate however. </p>
<p>The spell, reincarnation - Players may be raised as a different race randomly, however if using this method to raise the fallen, the characters' fame/notoriety/owned land would be lost (unless they roll the same race). If raised as a monster race, the player join the monsters' tribes instead, which would be more difficult compared to the civilization counterpart. (if not wanting the penalty, players can always choose to be raised by other spells)</p>
<p>Just my 2 cents.</p>Roaming monster tribes - instead of monsters being spawned out of thin air, certain monsters may roam around to search for shelters. Once they found a shelter(and/or food source), the population number would slowly increase.
Few monster tribes remain neutral or even friendly terms with the nearby towns, however most eventually become a threat to travelers and nearby towns. The civilization npc community may realize them as a threat once their trade routes / occupants are being harassed, and...Mirage Wolf2011-12-26T01:58:40Z