paizo.com Favorited Posts by Midnight_Angelpaizo.com Favorited Posts by Midnight_Angel2020-04-10T21:42:33Z2020-04-10T21:42:33ZRe: Forums: Off-Topic Discussions: The Unoffical JMD031 Bad Pun Countdown ThreadMidnight_Angelhttps://paizo.com/threads/rzs2qdft&page=5?The-Unoffical-JMD031-Bad-Pun-Countdown-Thread#2392015-12-12T14:42:11Z2015-01-14T16:19:25Z<p>A monastery decided to start a fish and chips store.
<br />
When the store opened, a client came in, and asked one of the clerics:
<br />
"Are you the fish fryer?"
<br />
To which the cleric replied:
<br />
"No, I'm the chip monk!"</p>A monastery decided to start a fish and chips store.
When the store opened, a client came in, and asked one of the clerics:
"Are you the fish fryer?"
To which the cleric replied:
"No, I'm the chip monk!"Midnight_Angel2015-01-14T16:19:25ZRe: Forums: Off-Topic Discussions: Ask *James Jacobs* ALL your Questions Here!Midnight_Angelhttps://paizo.com/threads/rzs2l7ns&page=1034?Ask-James-Jacobs-ALL-your-Questions-Here#516812015-06-17T00:16:55Z2015-01-14T10:45:43Z<p>Hello again, James.</p>
<p>Hope you had a good Christmas, New Year, and birthday :)</p>
<p>A couple of questions, if I may...</p>
<p>1) If a mortal becomes a (non-native) outsider, for example via the means to turn into a demon... what will happen to his soul? Unless I am mistaken, Outsiders don't have one, while the mortal does (or at least, did)...</p>
<p>2) Regarding redeemable outsiders:
<br />
[Spoiler omitted]</p>
<p>3) While we're there...
<br />
[Spoiler omitted]</p>
<p>4) A minor thing i noted about Orcs and Alignment...
<br />
Orcs pretty much default to to CE.
<br />
Which, of course, is an alignment the occasional orc druid cannot have.
<br />
Now, pretty much all orc druids I've seen in printed adventures, be it Paizo or third party, were NE, rather than CN.
<br />
Do you think that Orcs gravitate to 'evil' more strongly than towards 'chaotic'... or am I over-interpreting things, the 'NE' entry being primary due to the 'antagonists tend to be evil' trope?</p>Hello again, James.
Hope you had a good Christmas, New Year, and birthday :)
A couple of questions, if I may...
1) If a mortal becomes a (non-native) outsider, for example via the means to turn into a demon... what will happen to his soul? Unless I am mistaken, Outsiders don't have one, while the mortal does (or at least, did)...
2) Regarding redeemable outsiders:
[Spoiler omitted]
3) While we're there...
[Spoiler omitted]
4) A minor thing i noted about Orcs and Alignment...
Orcs pretty...Midnight_Angel2015-01-14T10:45:43ZRe: Forums/Pathfinder First Edition: General Discussion: Problems with SorcerersMidnight_Angelhttps://paizo.com/threads/rzs2ro6d?Problems-with-Sorcerers#422015-12-09T00:15:35Z2014-11-05T17:09:41Z<p>I said it and I'll say it again, I have zero problems with the Sorcerer lagging a level behind the Wizard in spells.</p>
<p>What I <i>do</i> have a gripe with is the fact that, whenever the Sorcerer gets a new spell level, he will have one single spell to fill his new slots.</p>
<p>One. Single. Spell.</p>
<p>All the 6-level spontaneous progressions get <i>two</i> new spells known when them reach a new spell level. The Oracle gets <i>three</i> (one to choose, one from the Cure/Inflict series, and one from her mystery).</p>
<p>The Sorcerer, however, gets one spell now; his Bloodline spell coming up a level after.</p>
<p>Which not only leaves him with a single spell of his new level, but also leads to the effect that his Bloodline (which, according to fluff, is the very reason that he is wielding magic in the first place) comes in <i>later</i>.</p>
<p>I'd do nothing to 'fix' the spell level lag.</p>
<p>I would, however, grant Sorcerers their Bloodline spell of a certain spell level the very instant their spellcasting progression reaches said spell level, to reflect the importance of the Bloodline.</p>I said it and I'll say it again, I have zero problems with the Sorcerer lagging a level behind the Wizard in spells.
What I do have a gripe with is the fact that, whenever the Sorcerer gets a new spell level, he will have one single spell to fill his new slots.
One. Single. Spell.
All the 6-level spontaneous progressions get two new spells known when them reach a new spell level. The Oracle gets three (one to choose, one from the Cure/Inflict series, and one from her mystery).
The...Midnight_Angel2014-11-05T17:09:41ZRe: Forums: Pathfinder Society: BanHammer Request on Cape of feintingMidnight_Angelhttps://paizo.com/threads/rzs2renu?BanHammer-Request-on-Cape-of-feinting#42014-08-21T17:34:08Z2014-08-21T16:10:57Z<div class="messageboard-quotee">Jayson MF Kip wrote:</div><blockquote>3/day limit probably isn't balancing enough. </blockquote><p>Ah, but <i>there is no 3/day limit.</i>
<p>[Spoiler omitted]</p>
<p>Now, let's see how long it takes for someone to pipe up 'No Problem. Wizards still are better at killing things, so there's no change required'...</p>Jayson MF Kip wrote:3/day limit probably isn't balancing enough.
Ah, but there is no 3/day limit. [Spoiler omitted]
Now, let's see how long it takes for someone to pipe up 'No Problem. Wizards still are better at killing things, so there's no change required'...Midnight_Angel2014-08-21T16:10:57ZRe: Forums: Advice: Is Summoners Relationship with Eidolon Evil or Wrong?Midnight_Angelhttps://paizo.com/threads/rzs2rbo7&page=4?Is-Summoners-Relationship-with-Eidolon-Evil#1712014-08-21T21:14:10Z2014-08-20T10:08:28Z<div class="messageboard-quotee">blackbloodtroll wrote:</div><blockquote> <div class="messageboard-quotee">Midnight_Angel wrote:</div><blockquote> However, the spell duration might be a tad on the short side... </blockquote>Well, Anthropomorphic Animal can be made permanent... </blockquote><p><a href="http://4.bp.blogspot.com/_OBAjn-K9Ves/TUl4oJZAt_I/AAAAAAAABFA/HsV2o0KBKbg/s1600/humor.jpg" target="_blank" rel="nofollow">Now you've done it.</a>blackbloodtroll wrote:Midnight_Angel wrote: However, the spell duration might be a tad on the short side...
Well, Anthropomorphic Animal can be made permanent... Now you've done it.Midnight_Angel2014-08-20T10:08:28ZRe: Forums: Hell's Rebels: 2015 AP is Hell's Rebels!Midnight_Angelhttps://paizo.com/threads/rzs2rdj2&page=6?2015-AP-is-Hells-Rebels#2832014-08-24T23:44:08Z2014-08-20T09:53:25Z<div class="messageboard-quotee">Squeakmaan wrote:</div><blockquote> Can I throw in a hand raised for archduke writeups </blockquote><p>One hand raised by me, as well!Squeakmaan wrote:Can I throw in a hand raised for archduke writeups
One hand raised by me, as well!Midnight_Angel2014-08-20T09:53:25ZRe: Forums/Pathfinder Adventure Path: General Discussion: What AP would you like to see next? 2016/17 editionMidnight_Angelhttps://paizo.com/threads/rzs2reah?What-AP-would-you-like-to-see-next-201617#92016-07-21T13:32:44Z2014-08-19T14:11:56Z<p>First World.</p>First World.Midnight_Angel2014-08-19T14:11:56ZRe: Forums: Rules Questions: Aasimars, Tieflings, and Racial HeritageMidnight_Angelhttps://paizo.com/threads/rzs2rcms?Aasimars-Tieflings-and-Racial-Heritage#142014-08-11T20:21:41Z2014-08-11T13:50:17Z<div class="messageboard-quotee">Dread Knight wrote:</div><blockquote>The rule was so people didn't make small sized A and T's.</blockquote><p>B... but small sized T's and A's are pretty common, even in <i>Pathfinder</i>! And there are guys who <i>like</i> the that way!
<p>•ducks for cover•</p>Dread Knight wrote:The rule was so people didn't make small sized A and T's.
B... but small sized T's and A's are pretty common, even in Pathfinder! And there are guys who like the that way! *ducks for cover*Midnight_Angel2014-08-11T13:50:17ZRe: Forums: Rules Questions: Does the reduced size category from the young template reduce movement?Midnight_Angelhttps://paizo.com/threads/rzs2rbaf?Does-the-reduced-size-category-from-the-young#142014-07-28T14:55:19Z2014-07-28T08:35:31Z<div class="messageboard-quotee">Xedrek wrote:</div><blockquote> I think the best bonus is the -1 CR. It allows the application of a +1 CR template without a level adjustment </blockquote><p>•innocently• Young Advanced, anyone?Xedrek wrote:I think the best bonus is the -1 CR. It allows the application of a +1 CR template without a level adjustment
*innocently* Young Advanced, anyone?Midnight_Angel2014-07-28T08:35:31ZRe: Forums/Gamer Life: General Discussion: DM says/DM meansMidnight_Angelhttps://paizo.com/threads/rzs2r7ws&page=5?DM-says-DM-means#2012014-07-24T23:23:40Z2014-07-24T14:10:57Z<div class="messageboard-quotee">bulbaquil wrote:</div><blockquote>Yeah. I wouldn't be surprised if a lot of GMs houserule (possibly unknowingly, in a de facto sort of way) that native outsiders count as humanoids rather than outsiders for things like <i>disguise self</i>, <i>enlarge person</i>, etc., unless you really would <i>rather</i> your undine disguise himself as a balor rather than an elf. </blockquote><p>Change the native outsiders in question to Humanoid (Planetouched)... and you rid yourself of a LOT of problems.
</p>
Just sayin'...</p>
<p>GM says: •rolls die• "The monster attacks you for... what was your AC again?"
<br />
GM means: "Well, you're gonna get hit anyway, I just need a target number to make up."</p>bulbaquil wrote:Yeah. I wouldn't be surprised if a lot of GMs houserule (possibly unknowingly, in a de facto sort of way) that native outsiders count as humanoids rather than outsiders for things like disguise self, enlarge person, etc., unless you really would rather your undine disguise himself as a balor rather than an elf.
Change the native outsiders in question to Humanoid (Planetouched)... and you rid yourself of a LOT of problems.
Just sayin'...GM says: *rolls die* "The monster...Midnight_Angel2014-07-24T14:10:57ZRe: Forums: Rules Questions: Does enlarge affect AoO?Midnight_Angelhttps://paizo.com/threads/rzs2qt1h?Does-enlarge-affect-AoO#92014-03-19T18:08:09Z2014-03-19T17:21:33Z<div class="messageboard-quotee">Matthew Downie wrote:</div><blockquote><p> RAW says:
</p>
"Damage to your Dexterity score causes you to take penalties on Dexterity-based skill checks, ranged attack rolls, initiative checks, and Reflex saving throws. The penalty also applies to your Armor Class, your Combat Maneuver Bonus (if you are Tiny or smaller), and to your Combat Maneuver Defense."</p>
<p>It doesn't say 'everything affected by the modifer'. So taking RAW literally, dex damage does not affect AoOs from Combat Reflexes. </blockquote><p>Hmm... by that very same virtue, you'd argue that Dex damage does not affect your attacks when using <i>Weapon Finesse</i>...
<p>Doesn't appear very convincing to me.</p>Matthew Downie wrote:RAW says:
"Damage to your Dexterity score causes you to take penalties on Dexterity-based skill checks, ranged attack rolls, initiative checks, and Reflex saving throws. The penalty also applies to your Armor Class, your Combat Maneuver Bonus (if you are Tiny or smaller), and to your Combat Maneuver Defense."It doesn't say 'everything affected by the modifer'. So taking RAW literally, dex damage does not affect AoOs from Combat Reflexes.
Hmm... by that very same virtue,...Midnight_Angel2014-03-19T17:21:33ZRe: Forums/Gamer Life: General Discussion: A paladin in my game will fall if ...Midnight_Angelhttps://paizo.com/threads/rzs2qqml?A-paladin-in-my-game-will-fall-if#122014-02-27T17:46:06Z2014-02-27T15:49:16Z<p>8. If he voluntarily jumps off a cliff
<br />
9. If he is successfully pushed over the edge of said cliff
<br />
10. If he fails his save vs. a <i>Grease</i> spell in an appropriate situation
<br />
11. If he is successfully tripped</p>
<p>(I almost forgot)</p>
<p>12. If he drinks the GM's milk</p>8. If he voluntarily jumps off a cliff
9. If he is successfully pushed over the edge of said cliff
10. If he fails his save vs. a Grease spell in an appropriate situation
11. If he is successfully tripped
(I almost forgot)
12. If he drinks the GM's milkMidnight_Angel2014-02-27T15:49:16ZRe: Forums: Wrath of the Righteous: Book 5: Discussion on Iomedae [SPOILERS AHOY!]Midnight_Angelhttps://paizo.com/threads/rzs2qngl&page=9?Book-5-Discussion-on-Iomedae-SPOILERS-AHOY#4132014-02-22T22:18:52Z2014-02-22T10:47:15Z<div class="messageboard-quotee">LordOfThreshold wrote:</div><blockquote>Honestly, I think this whole debate comes from New School players unable to play through an Old School scenario. People who are whining about a Goddess not treating them the way they think they should be treated are just the entitled types of adventurers she would not rely on and would pass for better bringers of her will and might.</blockquote><p><b>^This^</b>
<p>Seems that some players will start to whine the very second they are confronted with the existence of someone who is higher up on the food chain than their precious precious characters.</p>LordOfThreshold wrote:Honestly, I think this whole debate comes from New School players unable to play through an Old School scenario. People who are whining about a Goddess not treating them the way they think they should be treated are just the entitled types of adventurers she would not rely on and would pass for better bringers of her will and might.
^This^ Seems that some players will start to whine the very second they are confronted with the existence of someone who is higher up on...Midnight_Angel2014-02-22T10:47:15ZRe: Forums: Off-Topic Discussions: make a prediction for one hundred years into the futureMidnight_Angelhttps://paizo.com/threads/rzs2qis0&page=2?make-a-prediction-for-one-hundred-years-into#922014-02-17T16:28:11Z2014-02-17T16:22:39Z<p>People will still complain that in the then-current set of rules, Wizards are OP and martials can't get nice things.</p>People will still complain that in the then-current set of rules, Wizards are OP and martials can't get nice things.Midnight_Angel2014-02-17T16:22:39ZRe: Forums: Advice: What are the spells you cannot live without?Midnight_Angelhttps://paizo.com/threads/rzs2qlp9?What-are-the-spells-you-cannot-live-without#92014-01-23T21:15:38Z2014-01-23T12:01:52Z<div class="messageboard-quotee">Shiftybob wrote:</div><blockquote><p> Dispel Magic.
</p>
A party without at least a couple of dispels prepared is just a sacrificial offering to the dice gods. </blockquote><p>Do we actually have to have that spell <i>prepared</i>?
</p>
After all, it's one of my sorceress's known spells...</p>
<p>•ducks for cover•</p>Shiftybob wrote:Dispel Magic.
A party without at least a couple of dispels prepared is just a sacrificial offering to the dice gods.
Do we actually have to have that spell prepared?
After all, it's one of my sorceress's known spells...*ducks for cover*Midnight_Angel2014-01-23T12:01:52ZRe: Forums: Rules Questions: Can a character intentionally lower their AC?Midnight_Angelhttps://paizo.com/threads/rzs2qki5?Can-a-character-intentionally-lower-their-AC#342016-03-04T17:11:06Z2014-01-14T16:27:10Z<div class="messageboard-quotee">Orfamay Quest wrote:</div><blockquote>How do <i>I</i> rule it? If it's a melee attack, A hits and Z needs to roll. If it's a ranged attack, things like cover and concealment come into effect and I'd have to think harder. </blockquote><p>Ah, but part of the AC (your armor bonus, at least) is a simplification of the armor protecting you from damage - which it won't stop doing because you aren't trying to avoid the blow.
<p>As for ranged attacks... don't forget things like size and range. If not trying to evade a ranged attack would result in an auto-hit, archery contests vs. immobile targets would be quite... boring.</p>Orfamay Quest wrote:How do I rule it? If it's a melee attack, A hits and Z needs to roll. If it's a ranged attack, things like cover and concealment come into effect and I'd have to think harder.
Ah, but part of the AC (your armor bonus, at least) is a simplification of the armor protecting you from damage - which it won't stop doing because you aren't trying to avoid the blow. As for ranged attacks... don't forget things like size and range. If not trying to evade a ranged attack would...Midnight_Angel2014-01-14T16:27:10ZRe: Forums: Rules Questions: Mythic Vital StrikeMidnight_Angelhttps://paizo.com/threads/rzs2qg2d?Mythic-Vital-Strike#262014-01-30T02:44:07Z2013-12-14T11:34:19Z<p>Indeed.</p>
<div class="messageboard-quotee">Quote:</div><blockquote><p>Mythic Vital Strike:
</p>
Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by <b>the number of weapon damage dice you roll</b> for that feat.</blockquote><p>should be worded as
<div class="messageboard-quotee">Quote:</div><blockquote><p>Mythic Vital Strike:
</p>
Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by <b>the number of times you roll your weapon damage dice</b> for that feat.</blockquote><p>to have the static bonuses be affected by the multipliers Vital Strike and its cousins provide.
<p>As written, the static bonus for a large creature that employs Mythic Vital Strike just goes into overkill (Wildshaped Mythic Druid with Strong Jaw, anyone?)</p>Indeed.
Quote:Mythic Vital Strike:
Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by the number of weapon damage dice you roll for that feat.
should be worded as Quote:Mythic Vital Strike:
Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally...Midnight_Angel2013-12-14T11:34:19ZRe: Forums/Pathfinder First Edition: General Discussion: Sorcerer spell levelMidnight_Angelhttps://paizo.com/threads/rzs2of9o?Sorcerer-spell-level#142013-11-17T16:55:49Z2013-11-15T09:33:27Z<div class="messageboard-quotee">Snorter wrote:</div><blockquote> A proposal I made in the Beta testing, was that the bloodline spell of each spell level should be gained earlier. Therefore, the level 2 spell would be gained at caster level 4, when their other second-level spells were learned.</blockquote><p>Seconded, thirded and fourthed.
<p>I can live with the Sorcerer getting his spells a level late. However, the variety of spells when reaching a new level leaves <i>much</i> to be desired.</p>
<p>Every single six-level progression class gets two new spells known when they reach a new spell level.</p>
<p>The Oracle gets access to three new spells known (one from her spell progression, one from her mystery, plus a cure or Inflict spell).</p>
<p>The Sorcerer is the only class that gets <i>one</i>.</p>
<p>Granting these Bloodline spells a level early (or two levels early, in case of the first level spell), at the very moment the Sorcerer comes into the power level to actually cast them would both be thematically appropriate (these spells are a cornerstone of his arcane definition, after all) and remove the 'single spell to spam' effect the Sorcerer is suffering from at the time.</p>Snorter wrote:A proposal I made in the Beta testing, was that the bloodline spell of each spell level should be gained earlier. Therefore, the level 2 spell would be gained at caster level 4, when their other second-level spells were learned.
Seconded, thirded and fourthed. I can live with the Sorcerer getting his spells a level late. However, the variety of spells when reaching a new level leaves much to be desired.
Every single six-level progression class gets two new spells known when...Midnight_Angel2013-11-15T09:33:27ZRe: Forums: Rules Questions: Non-proficient bastard sword in one handMidnight_Angelhttps://paizo.com/threads/rzs2qcal?Nonproficient-bastard-sword-in-one-hand#242013-11-09T16:01:20Z2013-11-09T09:21:55Z<div class="messageboard-quotee">Detect Magic wrote:</div><blockquote> I thought bastard swords were pretty simple. What's the confusion? It's a two-handed weapon that you can wield in one hand if you have the feat. What am I missing? </blockquote><p>In a nutshell, Malachi claims that a bastard sword of any size, not just your own, is considered a martial weapon when wielded two-handed.
<p>Others (including myself) are of the opinion that the "One Handed = Exotic / Two Handed = Martial" equation is valid for Bastard Swords designed for your own size, and is subject to the same scaling rules as the usual handedness of weapons.</p>
<p>Oh, and the Bastard Sword is <i>not</i> a 'two-handed weapon that you can wield in one hand with EWP'. For all design purposes regarding cost, hardness, and the like it is a <i>one handed weapon</i>.</p>Detect Magic wrote:I thought bastard swords were pretty simple. What's the confusion? It's a two-handed weapon that you can wield in one hand if you have the feat. What am I missing?
In a nutshell, Malachi claims that a bastard sword of any size, not just your own, is considered a martial weapon when wielded two-handed. Others (including myself) are of the opinion that the "One Handed = Exotic / Two Handed = Martial" equation is valid for Bastard Swords designed for your own size, and is...Midnight_Angel2013-11-09T09:21:55ZRe: Forums: Rules Questions: Making a +5 sword at 5th level?Midnight_Angelhttps://paizo.com/threads/rzs2qb9r?Making-a-5-sword-at-5th-level#72013-11-03T20:38:16Z2013-10-31T12:54:08Z<p>Actually, it <i>has</i> come up before... and answered in the FAQ.</p>
<div class="messageboard-quotee">FAQ wrote:</div><blockquote>As presented on page 549 of the Core Rulebook, there are no limitations other than (1) you have to have the item creation feat, and (2) you cannot create potions, spell-trigger, or spell-completion magic items without meeting their spell prerequisites. So racial requirements, specific spell requirements, math requirements (such as "caster level must be at least three times the enhancement bonus"), and so on, are all subject to the +5 DC rule.</blockquote><p>Actually, it has come up before... and answered in the FAQ.
FAQ wrote:As presented on page 549 of the Core Rulebook, there are no limitations other than (1) you have to have the item creation feat, and (2) you cannot create potions, spell-trigger, or spell-completion magic items without meeting their spell prerequisites. So racial requirements, specific spell requirements, math requirements (such as "caster level must be at least three times the enhancement bonus"), and so on, are all...Midnight_Angel2013-10-31T12:54:08ZRe: Forums/Gamer Life: General Discussion: What makes you so special that you get to play your snowflake anyway?Midnight_Angelhttps://paizo.com/threads/rzs2q8rz&page=7?What-makes-you-so-special-that-you-get-to#3112016-07-07T22:41:38Z2013-10-10T12:41:42Z<div class="messageboard-quotee">Oceanshieldwolf wrote:</div><blockquote> Hopefuly someone will make a "What makes you so special that you get to run your snowscape anyway?" thread.</blockquote><p>What about 'because people asked me to GM for them, and my snowscape appears to be to their liking'?Oceanshieldwolf wrote:Hopefuly someone will make a "What makes you so special that you get to run your snowscape anyway?" thread.
What about 'because people asked me to GM for them, and my snowscape appears to be to their liking'?Midnight_Angel2013-10-10T12:41:42ZRe: Forums/Gamer Life: General Discussion: What makes you so special that you get to play your snowflake anyway?Midnight_Angelhttps://paizo.com/threads/rzs2q8rz&page=6?What-makes-you-so-special-that-you-get-to#2942023-08-30T12:36:19Z2013-10-10T12:03:20Z<div class="messageboard-quotee">ciretose wrote:</div><blockquote>That seems to be the other sides central argument. </blockquote><p>In fact, it is.
<p>I have been burned by at least one too many snowflake who sabotaged the party, the story or both claiming to 'just being playing my character' that I have come to the point of simply refusing to GM a group containing concepts that will not work together.</p>
<p>Likewise, if I offer to GM a certain setting (let's just take the courtiers-in-Kyonin as an example), I will treat a player's idea of "Oh, I will be playing an Ugh-me-tough half-orc neanderthal barbarian, then" as just another way of saying "Not interested in your crap." </p>
<p>Yes, I <i>do</i> have a plot in mind when I offer to GM something. Just tossing your characters out into a world-sized sandbox with the PCs as the only driving force is <i>not</i> what I offer; if you require that kind of play, please find yourself another GM. </p>
<p>I can, and I <i>will</i> help players integrate the occasional oddball into the scenario, as long as things do not get odd enough to break my own suspension of disbelief. </p>
<p>However, I require the player in question to play <i>with</i> me in these cases. Give me a reason why this character is on this setting. Give me a reason why this character <i>would want</i> to travel with the group, and why the group would want to have him. If you bring a snow elf winter witch (from a violently xenophobic tribe, to boot) into a desert campaign, simply stating "Well, she's diffetent" when asked about your reason to be there is <i>not</i> gonna cut it.</p>
<p>I play this game because I want to have fun. As soon as you force me to do things that are un-fun for me, two things happen:
<br />
1) The very reason I GM has just disappeared. If I continue, out of shatever sende of duty...
<br />
2) My GM'ing suffers. This <i>will</i> lead to less fun on your side.</p>
<p>TL;DR: I offer a certain campaign, in a certain setting, within certain parameters.
<br />
If you want to play under these circumstances, fine.
<br />
If you'd like to stretch some of these parameters, we can talk, within limits.
<br />
If you don't find my offer acceptable, don't play. No one is holding a gun to your head.
<br />
Should I find enough players this way, great. If I don't... well, I'll be doing something else, then.</p>ciretose wrote:That seems to be the other sides central argument.
In fact, it is. I have been burned by at least one too many snowflake who sabotaged the party, the story or both claiming to 'just being playing my character' that I have come to the point of simply refusing to GM a group containing concepts that will not work together.
Likewise, if I offer to GM a certain setting (let's just take the courtiers-in-Kyonin as an example), I will treat a player's idea of "Oh, I will be playing...Midnight_Angel2013-10-10T12:03:20ZRe: Forums/Gamer Life: General Discussion: What makes you so special that you get to play your snowflake anyway?Midnight_Angelhttps://paizo.com/threads/rzs2q8rz?What-makes-you-so-special-that-you-get-to#342014-08-18T13:43:28Z2013-10-09T08:06:27Z<div class="messageboard-quotee">Rynjin wrote:</div><blockquote><p>So all 4 players agreed to the campaign and yet all 4 showed up with concepts that didn't fit?</p>
<p>Seems to me they only "agreed" to humor the GM, probably because he wouldn't shut up about how cool his new campaign was and shot down any other ideas.</p>
<p>Seems to me that if you have 4 players who are "snowflakes" (which isn't even a fitting term here because that implies they're unique in their oddity) the campaign needs to change, not them. He's outnumbered 4 to 1 on this. </blockquote><p>Frankly, if I were in the the GM's shoes in that situation, I'd advise the players to change the GM, as well.
<p>Supply and demand. I offer a campaign, which may or may not place certain limits on what may be a viable concept.
<br />
You choose whether you want to play or not.
<br />
If this leaves me with too few players, well, seems that the group didn't want to play what I offer. Which means, no deal.</p>Rynjin wrote:So all 4 players agreed to the campaign and yet all 4 showed up with concepts that didn't fit?
Seems to me they only "agreed" to humor the GM, probably because he wouldn't shut up about how cool his new campaign was and shot down any other ideas.
Seems to me that if you have 4 players who are "snowflakes" (which isn't even a fitting term here because that implies they're unique in their oddity) the campaign needs to change, not them. He's outnumbered 4 to 1 on this.
Frankly,...Midnight_Angel2013-10-09T08:06:27ZRe: Forums: Wrath of the Righteous: Sympathy for the DemonMidnight_Angelhttps://paizo.com/threads/rzs2q8fm?Sympathy-for-the-Demon#162013-11-17T02:42:15Z2013-10-07T09:45:33Z<div class="messageboard-quotee">Arikiel wrote:</div><blockquote> I don't know. The way I run it demons are pure evil and chaos given physical form. It's not just a person that's been lead astray and needs to be shown the error of his ways. Outsiders are the embodiment of concepts and not whole beings like mortals. That's what makes mortals so special. To even begin to change a demon's fundamental nature would require something of cosmic significance imo. They wouldn't so easy question their ways just because you shows weakness (mercy). </blockquote><p>Umm... Arikiel... you are aware that this very AP sports a redeemed demon in a prominent role, aren't you?Arikiel wrote:I don't know. The way I run it demons are pure evil and chaos given physical form. It's not just a person that's been lead astray and needs to be shown the error of his ways. Outsiders are the embodiment of concepts and not whole beings like mortals. That's what makes mortals so special. To even begin to change a demon's fundamental nature would require something of cosmic significance imo. They wouldn't so easy question their ways just because you shows weakness (mercy).
...Midnight_Angel2013-10-07T09:45:33ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Paizo Blog: Golarion Day: Subdomains for Everyone!Midnight_Angelhttps://paizo.com/community/blog/v5748dyo5lbwn&page=6?Golarion-Day-Subdomains-for-Everyone#2832019-01-31T14:23:29Z2013-09-17T15:26:20Z<div class="messageboard-quotee">Icyshadow wrote:</div><blockquote> Wait, Treerazer can grant domains? </blockquote><p>Being a nascent demon lord, he can grant divine spells, along with domains and their associated powers.
<p>Speaking of nascent demon lords...</p>
<p>Umm... Set, you forgot to include a nascent demon lady in your list.
<br />
<b>Shamira</b>: Demon, Leadership, Love, Lust</p>
<p>(at least, this is what the almighty T-Rexaur said back then)</p>Icyshadow wrote:Wait, Treerazer can grant domains?
Being a nascent demon lord, he can grant divine spells, along with domains and their associated powers. Speaking of nascent demon lords...
Umm... Set, you forgot to include a nascent demon lady in your list.
Shamira: Demon, Leadership, Love, Lust
(at least, this is what the almighty T-Rexaur said back then)Midnight_Angel2013-09-17T15:26:20ZRe: Forums: Website Feedback: Can we Smurf "Rouge" vs. "rogue"?Midnight_Angelhttps://paizo.com/threads/rzs2q41c?Can-we-Smurf-Rouge-vs-rogue#222013-09-02T17:29:09Z2013-09-02T15:20:30Z<p>Hey! What about all those sheild weilding theif dieties, along with their eidilons, edilons and elidons?</p>
<p>•ducks for cover•</p>Hey! What about all those sheild weilding theif dieties, along with their eidilons, edilons and elidons?
*ducks for cover*Midnight_Angel2013-09-02T15:20:30ZRe: Forums: Pathfinder Society: Summoning, polymorph, and books needed.Midnight_Angelhttps://paizo.com/threads/rzs2q3e8&page=3?Summoning-polymorph-and-books-needed#1252013-08-26T18:33:20Z2013-08-26T16:22:17Z<div class="messageboard-quotee">Marthkus wrote:</div><blockquote>Summons aren't NPCs, and you can't summon NPCs. So what's the point of the argument again? </blockquote><p>Frankly, unless you're prepared to be told "I don't have authoritative info on that type of daemon / qlippoth / herald of Groetus you're trying to call via planar binding or planar ally", I'd recommend you bring the stats for any creatures you call as well.
<p>Same goes for your character polymorphing himself, an NPC, or another PC.</p>
<p><b>You add a resource to the game, or change an existing one, you are the one who is forced to be able to state its abilities, from a legal source.</b></p>
<p>Can't be <i>that</i> hard... or can it?</p>Marthkus wrote:Summons aren't NPCs, and you can't summon NPCs. So what's the point of the argument again?
Frankly, unless you're prepared to be told "I don't have authoritative info on that type of daemon / qlippoth / herald of Groetus you're trying to call via planar binding or planar ally", I'd recommend you bring the stats for any creatures you call as well. Same goes for your character polymorphing himself, an NPC, or another PC.
You add a resource to the game, or change an existing...Midnight_Angel2013-08-26T16:22:17ZRe: Forums: Off-Topic Discussions: Ask TREERAZER all your Questions Here!Random Tiefling (alias of Midnight_Angel)https://paizo.com/threads/rzs2og9r&page=4?-Ask-TREERAZER-all-your-Questions-Here#1692016-12-29T18:41:31Z2013-07-17T11:57:02Z<p>Dear Mr. Treeraiser:</p>
<p>Have you ever been to Castrovel, to devour any Elves?
<br />
If so, could you describe the difference in flavor?</p>
<p>On another note... what do you think about the Lashunta?</p>Dear Mr. Treeraiser:
Have you ever been to Castrovel, to devour any Elves?
If so, could you describe the difference in flavor?
On another note... what do you think about the Lashunta?Random Tiefling (alias of Midnight_Angel)2013-07-17T11:57:02ZRe: Forums: Reign of Winter: Rasputin Must Die! (GM Reference)Midnight_Angelhttps://paizo.com/threads/rzs2ph91&page=3?Rasputin-Must-Die#1432013-07-10T16:53:22Z2013-07-10T16:13:57Z<div class="messageboard-quotee">magnuskn wrote:</div><blockquote>what, I don't care anymore. You obviously don't intend to listen to anything anybody else tells you, so whatever. </blockquote><p>Actually, this being the internet... did you expect anything else?magnuskn wrote:what, I don't care anymore. You obviously don't intend to listen to anything anybody else tells you, so whatever.
Actually, this being the internet... did you expect anything else?Midnight_Angel2013-07-10T16:13:57ZRe: Forums: Advice: FAQs and new available Prestige ClassesMidnight_Angelhttps://paizo.com/threads/rzs2pxqq?FAQs-and-new-available-Prestige-Classes#412013-07-11T04:58:01Z2013-07-10T12:30:23Z<div class="messageboard-quotee">Chevalier83 wrote:</div><blockquote>Conclusion: Spell like abilities obviously grant a caster level of some kind. If it works for (general) item creation, it works for PrCs as well. </blockquote><p>Granting a <i>caster</i> Level says exactly ZERO about counting as the ability to cast spells of a certain <i>spell</i> level. Last time I checked, the PrC entry prerequisite was 'able to cast ($flavor) spells of Level X', rather than 'caster level Y'.
<p>I am aware that SLAs count as being of a certain spell level regarding concentration checks or penetrating various defenses... yet still, they are something different from actual <i>spells</i> of the associated level. Unless my memory fails me, it is repeatedly writen that 'SLAs are not spells'. </p>
<p>If you come across a PrC, or Feat that requires 'able to cast <i>Daylight</i>', go ahead with your Aasimar. You are fulfilling that prerequisite. Likewise, your friendly neighborhood Succubus will easily qualify for any Feat of PrC that requires 'Caster Level X' (if X < 13).</p>
<p>However, if the requirement is 'able to cast arcane (or divine) <i>spells</i>, your SLAs just won't do the trick.</p>Chevalier83 wrote:Conclusion: Spell like abilities obviously grant a caster level of some kind. If it works for (general) item creation, it works for PrCs as well.
Granting a caster Level says exactly ZERO about counting as the ability to cast spells of a certain spell level. Last time I checked, the PrC entry prerequisite was 'able to cast ($flavor) spells of Level X', rather than 'caster level Y'. I am aware that SLAs count as being of a certain spell level regarding concentration checks...Midnight_Angel2013-07-10T12:30:23ZRe: Forums: Advice: FAQs and new available Prestige ClassesMidnight_Angelhttps://paizo.com/threads/rzs2pxqq?FAQs-and-new-available-Prestige-Classes#362013-07-11T04:57:12Z2013-07-10T11:27:55Z<div class="messageboard-quotee">karossii wrote:</div><blockquote> Possibly from the linked info; http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qow </blockquote><div class="messageboard-quotee">Quote:</div><blockquote><p> Spell-Like Abilities, Casting, and Prerequisites: Does a creature with a spell-like ability count as being able to cast that spell for the purpose of prerequisites or requirements?</p>
<p>Yes.
<br />
For example, the Dimensional Agility feat (Ultimate Combat) has "ability to use the abundant step class feature or cast dimension door" as a prerequisite; a barghest has dimension door as a spell-like ability, so the barghest meets the "able to cast dimension door prerequisite for that feat.</p>
<p>—Pathfinder Design Team, 06/06/13 Back to Top </blockquote><p>I am aware of that one (I think I actually stated that very example).
<p>However, while being able to cast <i>Dimension Door</i> (whether as a spell, a SLA) obviously qualifies as being able to cast <i>Dimension Door</i> (duh!), the connection to 'thus is able to cast 4th level arcane spells' (or even 'cast arcane spells' at all) is the very link I am missing. </p>
<p>The fact that a <i>Dimension Door</i> SLA counts as being arcane does not make it an arcane <i>spell</i>.</p>
<p>The fact that I can create magical items that require <i>Dimension Door</i>, supplying my SLA in lieu of the spell does not make my SLA an actual arcane <i>spell</i></p>
<p>So; a Feat, a PRC, or whatever that needed the ability to cast <i>Dimension Door</i> would easily accessible by having the SLA.
<br />
A Feat or PRC requiring being able to cast arcane <i>spells</i> would <i>not</i>.</p>karossii wrote:Possibly from the linked info; http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qow
Quote:Spell-Like Abilities, Casting, and Prerequisites: Does a creature with a spell-like ability count as being able to cast that spell for the purpose of prerequisites or requirements?
Yes.
For example, the Dimensional Agility feat (Ultimate Combat) has "ability to use the abundant step class feature or cast dimension door" as a prerequisite; a barghest has dimension door as a spell-like...Midnight_Angel2013-07-10T11:27:55ZRe: Forums: Advice: FAQs and new available Prestige ClassesMidnight_Angelhttps://paizo.com/threads/rzs2pxqq?FAQs-and-new-available-Prestige-Classes#322013-07-14T10:00:41Z2013-07-10T11:14:36Z<p>Sorry to rain on your collective parade, but...</p>
<p>Where <i>exactly</i> did you come to the conclusion that an SLA meets the prerequisite 'must be able to cast X - level arcane spells' for a prestige class?</p>
<p>I see a 'yes' to item creation, I see a comment that most SLAs count as arcane (nota bene: not as <i>arcane spells</i>), and I seem to remember that having a particular SLA (e.g. Dimension Door) qualifies for the prerequisite 'Capable of casting <i>Dimension Door</i>.</p>
<p>However; that's about it. So, I am unable to follow the leap of logic along the lines of 'SLAs are arcane, so they must be arcane spells, so they are a qualifying ticket into PrCs'.</p>
<p>I'm sorry to say, but this whole attempt to loophole a shortcut into EK, MT or whatever PrC still appears illegal to me, on top of actually pinning the cheese-o-meter.</p>
<p>Question: For all it's worth, why did no one of you plainly ask the question 'Can I meet a PrC's requirement of <i>can cast arcane spells of Level X or higher' by possessing a SLA of appropriate level</i>?'</p>Sorry to rain on your collective parade, but...
Where exactly did you come to the conclusion that an SLA meets the prerequisite 'must be able to cast X - level arcane spells' for a prestige class?
I see a 'yes' to item creation, I see a comment that most SLAs count as arcane (nota bene: not as arcane spells), and I seem to remember that having a particular SLA (e.g. Dimension Door) qualifies for the prerequisite 'Capable of casting Dimension Door.
However; that's about it. So, I am unable...Midnight_Angel2013-07-10T11:14:36ZRe: Forums: Rules Questions: Holy water and damage reductionMidnight_Angelhttps://paizo.com/threads/rzs2pxm3?Holy-water-and-damage-reduction#32017-09-14T13:27:06Z2013-07-09T08:46:38Z<div class="messageboard-quotee">Folkish Elm wrote:</div><blockquote><p> Hi all</p>
<p>Does the 2d4 damage from holy water automatically bypass an undead monster's damage reduction eg a skeleton's?</p>
<p>Apologies if ths is obvious - I'm still finding my way around the rules</p>
<p>Many thanks in advance </blockquote><p>DR only applies to weapon-type damage (i.e. damage which can be classified as piercing, bludgeoning or slashing).
</p>
The damage dealt by Holy Water does not belong into these categories, and, as such, is unaffected by any DR the target might possess.
<br />
Plus, it is not classified as being one of the resistable energies, so any Energy Resistance will be worthless, as well.</p>
<p>(In fact, the only effect that reduces Holy Water damage I can name from the top of my head would be <i>Corruption Resistance</i>)</p>Folkish Elm wrote:Hi all
Does the 2d4 damage from holy water automatically bypass an undead monster's damage reduction eg a skeleton's?
Apologies if ths is obvious - I'm still finding my way around the rules
Many thanks in advance
DR only applies to weapon-type damage (i.e. damage which can be classified as piercing, bludgeoning or slashing).
The damage dealt by Holy Water does not belong into these categories, and, as such, is unaffected by any DR the target might possess.
Plus, it is...Midnight_Angel2013-07-09T08:46:38ZRe: Forums: Off-Topic Discussions: Petition to ban D&D for its Height BigotryMidnight_Angelhttps://paizo.com/threads/rzs2pxhj?Petition-to-ban-DD-for-its-Height-Bigotry#222013-07-10T17:05:26Z2013-07-09T08:31:24Z<p>Frankly, I'd think that a petition to 'adjust Yellowdingo's level of medication' would get more votes than all of his petitions combined.</p>Frankly, I'd think that a petition to 'adjust Yellowdingo's level of medication' would get more votes than all of his petitions combined.Midnight_Angel2013-07-09T08:31:24ZRe: Forums: Rules Questions: Fighter Class Feature: Bonus Feats: Learning a New FeatMidnight_Angelhttps://paizo.com/threads/rzs2puoi?Fighter-Class-Feature-Bonus-Feats-Learning-a#412013-06-18T04:59:27Z2013-06-12T21:41:10Z<div class="messageboard-quotee">Kazaan wrote:</div><blockquote> Since it doesn't specify swapping a Bonus Fighter Feat or a Bonus Combat Feat, it seems logical that, in the absence of a specific restriction as exists in other classes (ie. Magus, Summoner) and by the precedent of multi-class meshing being permissible (ie. Orc bloodline benefiting non-sorc spells), it stands to reason that, so long as you earned the feat by a Bonus Feats class ability, you can trade it out. </blockquote><p>Well, let's see what happens if I apply your logic on something else in the Core Rulebook (something that was brought up by Ravingdork, IIRC)
<div class="messageboard-quotee">CRB wrote:</div><blockquote><p>A sorcerer casts arcane spells drawn primarily from the sorcerer/wizard spell list presented in Spell Lists. </p>
<p>Upon reaching 4th level, and at every even-numbered sorcerer level after that (6th, 8th, and so on), a sorcerer can choose to learn a new spell in place of one she already knows. In effect, the sorcerer loses the old spell in exchange for the new one. The new spell's level must be the same as that of the spell being exchanged. A sorcerer may swap only a single spell at any given level, and must choose whether or not to swap the spell at the same time that she gains new spells known for the level.</blockquote><p>Note that nothing in the second paragraph indicates that I have to swap out my old spell for a spell from the <i>Sorcerer</i> list. Heck, even the initial paragraph only claims that I draw my spells <i>primarily</i> from the Sor/Wiz list, thus making it obviously clear, that by logic, I am fully within my rights to swap out an old spell for <i>any</i> kind of spell, doesn't it?Kazaan wrote:Since it doesn't specify swapping a Bonus Fighter Feat or a Bonus Combat Feat, it seems logical that, in the absence of a specific restriction as exists in other classes (ie. Magus, Summoner) and by the precedent of multi-class meshing being permissible (ie. Orc bloodline benefiting non-sorc spells), it stands to reason that, so long as you earned the feat by a Bonus Feats class ability, you can trade it out.
Well, let's see what happens if I apply your logic on something else...Midnight_Angel2013-06-12T21:41:10ZRe: Forums: Forum Games: Last one to post winsMidnight_Angelhttps://paizo.com/threads/rzs2lt9f&page=164?Last-one-to-post-wins#81742013-04-23T20:53:08Z2013-04-23T12:29:35Z<p>If you have to ask, you don't need to know.</p>If you have to ask, you don't need to know.Midnight_Angel2013-04-23T12:29:35ZRe: Forums/Gamer Life: General Discussion: 101 Reasons You Are With Your PartyZombie Character (alias of Midnight_Angel)https://paizo.com/threads/rzs2plf4&page=3?101-Reasons-You-Are-With-Your-Party#1442013-04-06T15:32:36Z2013-04-06T08:34:30Z<p>292. ... brains...</p>292. ... brains...Zombie Character (alias of Midnight_Angel)2013-04-06T08:34:30ZRe: Forums/Gamer Life: General Discussion: 101 Reasons You Are With Your PartyMidnight_Angelhttps://paizo.com/threads/rzs2plf4&page=3?101-Reasons-You-Are-With-Your-Party#1342013-04-05T15:01:50Z2013-04-04T11:11:37Z<p>265: Stupid party! I'm only adventuring with them because I felt like it, n-not because I l-like the elf, or something like that. S-so don't get the wrong idea, got it?!</p>265: Stupid party! I'm only adventuring with them because I felt like it, n-not because I l-like the elf, or something like that. S-so don't get the wrong idea, got it?!Midnight_Angel2013-04-04T11:11:37ZRe: Forums/Pathfinder First Edition: General Discussion: The orc sorcerer bloodline is ???Midnight_Angelhttps://paizo.com/threads/rzs2pmky?The-orc-sorcerer-bloodline-is#382013-04-04T13:39:40Z2013-04-02T12:55:15Z<p>Mechanics aside, I must say I have to agree with the OP, flavor-wise.</p>
<p>Last time I checked, a Sorcerer was able to wield magic due to some ancient or eldritch powers singing in his blood.</p>
<p>Like the magic of Dragons.
<br />
The Magic of Fey.
<br />
The Magic of Celestial, or Fiendish Outsiders.
<br />
Maybe Fate itself.
<br />
Or the Magic of <i>Orcs</i>. Yeah. Right.</p>
<p>Coming soon to a supplement near you: The <i>Commoner</i> Bloodline.</p>Mechanics aside, I must say I have to agree with the OP, flavor-wise.
Last time I checked, a Sorcerer was able to wield magic due to some ancient or eldritch powers singing in his blood.
Like the magic of Dragons.
The Magic of Fey.
The Magic of Celestial, or Fiendish Outsiders.
Maybe Fate itself.
Or the Magic of Orcs. Yeah. Right.
Coming soon to a supplement near you: The Commoner Bloodline.Midnight_Angel2013-04-02T12:55:15ZRe: Forums/Pathfinder First Edition: General Discussion: FAQ This! Should Tieflings be Humanoid?; Another RAW vs. RAI dealbreakerMidnight_Angelhttps://paizo.com/threads/rzs2pjn8&page=2?FAQ-This-Should-Tieflings-be-Humanoid-Another#982015-02-10T20:36:29Z2013-03-06T09:38:36Z<div class="messageboard-quotee">rangerjeff wrote:</div><blockquote>Also to note, before reading this thread, I had no idea that Tieflings couldn't be the target of X Person spells. It really is so far beyond logic that I never would have guessed, and must have glossed over reading those parts of the ARG or something. </blockquote><p>You won't find it spelled out in the ARG. The whole 'immune to Person spells' thing is simple and logical application of the rules of 'xxx Person works only on Humanoid type targets'.
<p>Actually, this is only the tip of the iceberg.</p>
<p>Sprinkle holy water on an evil human sorcerer, he'll get wet. Sprinkle the same holy water on an evil Oread sorcerer, ooh, look at the effect of holy water having on evil outsiders.</p>
<p>Tieflings (and Aasimar, Sylphs, etc.) are utterly unaffected by an <i>Antilife Shell</i>.</p>
<p>Because 'Humor doesn't translate well', any Aasimar is less likely to be affected by a <i>Hideous Laughter</i> spell cast by a human. Your friendly Succubus Bard, on the other hand, is quite adept at finding the perfect punchline for her fellow outsider.</p>
<p>A Tiefling cannot ever use a Hat of Disguise to appear human (as you cannot appear as another creature type). Disguising himself as a fire elemental, though, is no problem at all.</p>
<p>While Shadows and normal Vampires still can easily kill your average Tiefling, they cannot change him into one of their own (the Shadow's spawn ability working only on humanoids, the vampire's only on creatures of their own type)</p>
<p>Should I continue?</p>
<p>Yes, some of these effects are counter-intuitive. Some are illogical. Yet, it is the developer's explicit intent that the planetouched races are Native Outsiders, period. So, I wouldn't count on that changing anytime soon.</p>
<p>Frankly, my group has found the whole shebang to be more hassle than it's worth, and we have shifted the 0HD Native Outsider races to Humanoids with the (planetouched) subtype, and I recommend this house rule to whatever group I am playing with... but this is, and will remain, a house rule.</p>rangerjeff wrote:Also to note, before reading this thread, I had no idea that Tieflings couldn't be the target of X Person spells. It really is so far beyond logic that I never would have guessed, and must have glossed over reading those parts of the ARG or something.
You won't find it spelled out in the ARG. The whole 'immune to Person spells' thing is simple and logical application of the rules of 'xxx Person works only on Humanoid type targets'. Actually, this is only the tip of the...Midnight_Angel2013-03-06T09:38:36ZRe: Forums: Advice: Can a paladin secretly Detect Evil or Smite Evil without his target knowing?Midnight_Angelhttps://paizo.com/threads/rzs2pj3f&page=2?Can-a-paladin-secretly-Detect-Evil-or-Smite#922013-03-01T19:25:11Z2013-03-01T19:24:26Z<div class="messageboard-quotee">RumpinRufus wrote:</div><blockquote><br />
<br />
<p>1) you can't hear it</p>
<p>2) you can't see it</p>
<p>3) you can't smell it</p>
<p>4) you can't taste it</p>
<p>5) you can't feel it</p>
<p>So how exactly are you noticing it? </blockquote><p>Spidey-sense tingling?
<p>•ducks for cover•</p>RumpinRufus wrote:1) you can't hear it
2) you can't see it
3) you can't smell it
4) you can't taste it
5) you can't feel it
So how exactly are you noticing it?
Spidey-sense tingling? *ducks for cover*Midnight_Angel2013-03-01T19:24:26ZRe: Forums: Rules Questions: In Society multi-class putting rank in skill not class skill for one class skill for otherMidnight_Angelhttps://paizo.com/threads/rzs2phh0?In-Society-multiclass-putting-rank-in-skill#32013-02-16T09:44:49Z2013-02-16T09:16:09Z<p>All skills that are class skills for any class you have levels in are considered class skills for your character, and as such receive the trained bonus.</p>All skills that are class skills for any class you have levels in are considered class skills for your character, and as such receive the trained bonus.Midnight_Angel2013-02-16T09:16:09ZRe: Forums/Pathfinder First Edition: General Discussion: Wealth by level, do you use it?Midnight_Angelhttps://paizo.com/threads/rzs2ph6t?Wealth-by-level-do-you-use-it#412013-02-16T23:00:00Z2013-02-14T14:25:40Z<div class="messageboard-quotee">Gorbacz wrote:</div><blockquote>If I ever hand out treasure that's above or under WBL, I self-mutilate myself during the night. </blockquote><p>Pictures, or it didn't happen!Gorbacz wrote:If I ever hand out treasure that's above or under WBL, I self-mutilate myself during the night.
Pictures, or it didn't happen!Midnight_Angel2013-02-14T14:25:40ZRe: Forums: Customer Service: My box is missing a zombie!Zombie Character (alias of Midnight_Angel)https://paizo.com/threads/rzs2pf5l?My-box-is-missing-a-zombie#62013-01-29T18:20:26Z2013-01-29T15:04:34Z<p>...Brains?</p>...Brains?Zombie Character (alias of Midnight_Angel)2013-01-29T15:04:34ZRe: Forums: Off-Topic Discussions: Ask *James Jacobs* ALL your Questions Here!Midnight_Angelhttps://paizo.com/threads/rzs2l7ns&page=548?Ask-James-Jacobs-ALL-your-Questions-Here#273962015-05-23T21:29:05Z2013-01-22T07:49:14Z<p>Frankly, I think instating the policy of 'No rules questions, folks' as a response to that ominous 'get your house in order' thread was... kind of an overreaction.</p>
<p>There are many forumites (myself included) who liked to get an opinion on how the creative director was seeing the rules without intending to use the 'JJ said this, so your differing opinion <i>must</i> be ZOMGBADWRONG!!1!11' hammer.</p>
<p>Might I kindly ask you to return to giving out your <i>personal opinion</i> about how <i>you</i> think some things <i>should</i> be resolved?</p>Frankly, I think instating the policy of 'No rules questions, folks' as a response to that ominous 'get your house in order' thread was... kind of an overreaction.
There are many forumites (myself included) who liked to get an opinion on how the creative director was seeing the rules without intending to use the 'JJ said this, so your differing opinion must be ZOMGBADWRONG!!1!11' hammer.
Might I kindly ask you to return to giving out your personal opinion about how you think some things...Midnight_Angel2013-01-22T07:49:14ZForums/RPG Superstarâ„¢: General Discussion: Overall submission quality: Is it just me...?Midnight_Angelhttps://paizo.com/threads/rzs2patb?Overall-submission-quality-Is-it-just-me#12013-01-22T16:13:45Z2012-12-21T15:30:05Z<p>I just checked in for voting, and feel the urgent need for adding a possibility to declare 'None of these items should advance'.</p>
<p>Out of the first 10 items I saw, precisely <i>zero</i> adhered to the template. I am not talking a wrongly placed semicolon, but all caps instead of bold text, the ubiquious 'wonderous item' and the like.
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Most of the entried have other flaws that make them appear unsuitable to me, including but not limited to, pricing higher than half a million, a hefty increase in bookkeeping, DC values above anything even remotely in line with price and caster level, a set of abilities that is almost a carbon copy of an existing item in a Paizo publication (in a massively different flavor, though), and the like.</p>
<p>Is it just me? Am I too harsh, or elitist? Did I get off with a bad start?
<br />
Or is the average quality of the entries actually <i>that</i> low?</p>I just checked in for voting, and feel the urgent need for adding a possibility to declare 'None of these items should advance'.
Out of the first 10 items I saw, precisely zero adhered to the template. I am not talking a wrongly placed semicolon, but all caps instead of bold text, the ubiquious 'wonderous item' and the like.
Most of the entried have other flaws that make them appear unsuitable to me, including but not limited to, pricing higher than half a million, a hefty increase in...Midnight_Angel2012-12-21T15:30:05ZRe: Forums: Advice: Should the Paladin Fall? A GuideMidnight_Angelhttps://paizo.com/threads/rzs2p9ew&page=2?Should-the-Paladin-Fall-A-Guide#532012-12-17T16:49:05Z2012-12-17T15:07:06Z<p>I must admit, the so-called 'Most important rule: Did you warn him?' is the one I disagree with.</p>
<p>Granted; in most cases, the Paladin (or rather, his player) should be be given the chance to see he is straying from the path; however, there <i>are</i> exceptions.</p>
<p>A Paladin that takes offense on the (admittedly outrageous) prices a shopkeeper asks, leaves the shop and tries to set fire to the building the following night <i>will</i> fall without warning in my game.</p>
<p>A Paladin who follows a code that states 'My word is my honor' who formally enters parley with an enemy emissary, only to strike him down (with a resounding 'SMITE EVIL') once negotiations have begun with no treachery on the enemy's part <i>will</i> fall. No, I will not accept excuses along the lines of 'Hey, he was evil, so I was doing a good thing.'</p>
<p>A Paladin who gains an audience with the Crown Princess, and runs her through before she can finish the sentence of 'Welcome, hero of •urgh•' because, well, the player felt that 'this b#?ch was going to betray us anyway' will fall so hard he reaches terminal velocity before impacting on the floor.</p>
<p>As for the 'no win situation': I agree that it is bad form for a GM to make a habit out of crafting a situation that only have 'You fall' solutions for a Paladin. Truth be told, I don't design my adventures that way.</p>
<p>However, even if I don't design the adventure in such ways, some antagonist NPC's who have a personal gripe with the PCs <i>will</i> attempt to strike them where it hurts. Their reputations. Their loved ones. Their possessions. Their faith. </p>
<p>And if a scheming devil, or an experienced succubus sees a possibility to maneuver the Pally into a situation where he seems to have the choice between falling and failing... trust me, it will do its very best.</p>I must admit, the so-called 'Most important rule: Did you warn him?' is the one I disagree with.
Granted; in most cases, the Paladin (or rather, his player) should be be given the chance to see he is straying from the path; however, there are exceptions.
A Paladin that takes offense on the (admittedly outrageous) prices a shopkeeper asks, leaves the shop and tries to set fire to the building the following night will fall without warning in my game.
A Paladin who follows a code that states...Midnight_Angel2012-12-17T15:07:06ZRe: Forums/Pathfinder First Edition: General Discussion: Vital Strike is not a Monster feat? Why?Midnight_Angelhttps://paizo.com/threads/rzs2p9dm?Vital-Strike-is-not-a-Monster-feat-Why#52012-12-14T18:11:27Z2012-12-13T08:31:13Z<p>Actually, my question is the other way round:
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Why keep the designation 'Monster Feat' at all?
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Anyone who meets the prerequisities can take them anyway, and most of them have prerequisites that can be fulfilled by a PC without any problem, so why bother keeping yet another category?</p>Actually, my question is the other way round:
Why keep the designation 'Monster Feat' at all?
Anyone who meets the prerequisities can take them anyway, and most of them have prerequisites that can be fulfilled by a PC without any problem, so why bother keeping yet another category?Midnight_Angel2012-12-13T08:31:13Z