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Thesing the Vampire

Micheal Smith's page

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild Subscriber. FullStarFullStar Pathfinder Society GM. 196 posts. 1 review. No lists. No wishlists. 12 Pathfinder Society characters.


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I don't want to see companions. Don't get me wrong I like the concept and all. But in pathfinder I find 90% of them to be a complete and utter waste of money. They have become very lacking and subpar. I feel Paizo is just pumping things out for the money and have abandoned the lets make quality material. I think they need to dial back the companions and make them worth while. And the fact that they never truly get an errata or updates like the rulebooks.

In Starfinder I feel like there is WAY to much content for them to do companions. Like they could do a whole book on just weapons and Armor. A whole book on just Starships etc. This way we don't have to worry about REPRINTS and because they are of the rulebooks we can get the errata needed or update.

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That is what I thought thank you.

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I am disappointed with the Strship changes. My feelings for the book being released to early is only reinforce by this. I find this very dissapointing with the amount of “mistakes” in this book.

I really think they need to take another several months to RE-EDIT the book. I don’t see the issues being with the mechanics. I feel the new updates just done were oversights to the Rulebook and were supposed to be changed. I am hoping that I am wrong and they decided the DC’s needed to be changed.

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Alanya wrote:
Micheal Smith wrote:
I am sorry I guess I accidentally clicked the Starfinder instead of Pathfinder. My bad.
It happens :) One of the mods will probably be along shortly to move it to the PFS area.

I was in the Pathfinder Messageboard and hit refresh and didn’t even show that I posted in the Pathfinder Forums. Cause it didn’t show in the recents. Then I went to my account and saw that.

I have failed this forum.

**

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I am sorry I guess I accidentally clicked the Starfinder instead of Pathfinder. My bad.

**

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So I have the Boon that after 12 GM sessions I can play as a skinwalker. I am about to get my 12th tonight. I just had a few questions on building one, just to understand that I am doing everything right.

So based on the additional resources, if I wanted to play a weretiger-kin heritage. Do I get all of the heritage options ie
I get the: +2 dex & -2 wis vs default +2 wis & -2 int
I get the jump alternate Spell like ability and so on

Or

I was told that I only get the bestial Features based on the heritage.


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I didn't read through ALL the comments. But for some of the first ones. People clearly don't understand the Punisher. The whole concept is he lost his family to the Mob. So when you have the training and experience that Frank Castle has, AND you lost everything that you had. You have one goal in mind. To hunt down and destroy the ones that took your reasoning for living away.

One of the best things about the Punisher is he always kicks but but always get his but kicked. Remember because he has nothing else to lose he then can have the mindset of "do anything necessary to complete the mission"

Also he typically only kills the bad guy. Sometimes there are casualties of war. No one should ever claim him as a hero. Vigilante or anti-hero is a more accurate assessment.

Now as for a build:
In a home campaign I would allow a monk to me non-lawful. Never liked the idea of them being lawful

So a mix between monk/gunslinger/alchemist. Alchemist just for the guns. I am not 100% familiar with a-lot of the archetypes.

As for the show. It was rather slow and Jon Jon Bernthal was decent. But I prefer Thomas Jane.

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TheFlyingPhoton wrote:
Can barathu wield melee weapons or wear armor?

This has been answered. I don't recall where I saw it. But I do know a dev, I think it was Thurston Hillman or maybe Own Stephens can't remember which, stated yes any race can wield weapons. I am sure this applies to armor. The artwork is merely concept.

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I really want to do the Barathu. Assuming that the Mystic connection in Dead Suns adventure path 2 is legal.

NOOOOOO!!!!! not legal.


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Man I can’t wait to see the actual book. Get the actual details on the Shifter class and the Swashbuckler Bow archetype. I know there has been some info but I want to see the FULL word for word ability. Good information so far. Def. Interested in this book for sure. Had my doubts at first.


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Saros Palanthios wrote:

This seems like going to a Ford dealership and asking them to upgrade your 2003 Taurus to the 2017 model by swapping out parts. It doesn't work that way.

If nothing else, labor cost would swamp any potential materials savings.

That is nothing like that. You are not swapping are trading in your old weapon for a newer model. That is why I suggested your phone upgrade. Every year I trade in my old phone for the newer upgraded model,


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So I had an idea that may help issues with the 10% sell back. So lets use Laser Rifle as and example.

Lets say I have a Laser Rifle, azimuth and i want the Laser rifle, corona. What if instead of seen it back for 10% they just upgrade to the next model and pay the difference. But I would have to trade in the weapon and a fully charge battery? It's sort of like when you upgrade your cell phone every year. Now I am not sure, haven't delved too deep into the economy and WBL yet, if this will break the economy and make it overpowered for PCs.

Here are the numbers I cam up with, if my math is off in any way shape or form let me know
Buy: Buy with selling previous model for 10%
Trade in: Trading in previous model and paying difference

Laser rifle, azimuth
Cost: 425
10%: 42

Laser rifle corona
Cost: 4650 (10% 465)
Buy: 4650 - 42 = 4608
Trade In: 4650 - 425 = 4225
Saved: 383

Laser rifle aphelion
Cost: 14300 (10%: 1430)
Buy: 14300 - 465 = 13835
Trade In: 14300 - 4650 = 9650
Saved: 4185

And so on. Thoughts?

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So my biggest issue is some people have a lot of money and get the bigger chance to win. It has happen locally. Some people can't barely afford the initial amount so their chance is SEVERELY limited. I do agree everyone should get a participation boon. I would love to donate but I am in limited funds and already have another charity I am looking to try an support at the same time.

I really could careless about the Skittermander. While I would like one I have other interests. I always hated raffles. Then i feel like people only donate to get the boon and really don't care for the charity as much. They only are donating to get a boon. I really think this would have been a great opportunity to give the Skittermanders out to everyone who donated then had a more exotic/rare race.

While I do find in low they choose what was the most popular race and basically saying oh donate if you want it and oh it will be limited amount. I think they could have picked a better race. Again donating just to win a boon is really low. I don't ever see, I could be wrong and if so I apologize ahead of time, charities being advertised just to donate, there is always some sort of boon associated with it. If I came one day to the sight and saw hey we would like you to donate to this charity just to donate then it would be different.

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MrNastyButler wrote:
Are the race boons only available by raffle chance? No chance of donating more to the charity to guarantee get it? I like Extra Life a lot and have no problem doing it. I'd just like to know if I can skip the random factor of the raffle.

If there is then I will beyond pissed. I hate the whole concept of raffles, pay to win. I hate how booms are distributed this way. A lot of people can’t afford to do that. Myself being one.

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Herald wrote:

If you can't play games, please consider running games. Perhaps you can join an online game.

Moreover please take a moment to think about the tone in which your responses are being made. You have people making constructive suggestions to you . If they don't work for you that's understandable, but lashing out isn't going to get you into a new game faster.

I see your frustration, it sucks not being able to do what you love. I bet your not alone.

I will not run a Starfinder game if I have not played it. If I do that then I know what happens and I don't meta game. I hate running then playing.

Also I am tired of repeating myself because people refuse to ACTUALLY read what I posted. Also i am tired of people twisting what I said to make me look dumb/lesser or whatever you wish to call it. Everything EC Gamer Guy suggested I either answered said why I couldn't or he twisted what I stated. Hold people accountable for their actions instead of me an my tone.

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EC Gamer Guy, I just stated several times that I can't do HOME Campaigns, did you read what I put? Seriously. Also that was opinion of the book. It clearly needed to be reedited several more times. Too many BASIC mistakes. But that is irrelevant because it is already out. I am sure I never used "unfinished" for Starfinder. I may have used similar wording for Pathfinder. But please read what I posted and stop twisting things.

Again the Rushing was referenced for Pathfinder. That had nothing to do with Starfinder. The issue with Starfinder is the poor editing, which I sort of expected after seeing this in Pathfinder. Again read what I posted.

What part of I can only play sanction society game, WHICH I HAVE NO CONTROL IN SCHEDULING, did you not understand? Seriously. Also I already told you why I can't do 3rd party stuff. Everyone shows up to play SANCTION society games. Again please read what was posted before posting. Then for your last point, REALLY dude. If I could get something organized on the off days, we play once a week, then I could just do it at, go wait let me guess a home campaign.

We play once a week. I have already played a good 75% of the PFS. Starfinder is by far my favorite setting. But being only to play SFS once a month do to lack of content is not my fault at all.

I have already tried everything you have suggested. I can't make anyone play if the don't want to. Most of the people I play don't like third party stuff, a lot of balancing issues. It's there.


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So I know there are a lot of threads with similar titles. My issue is I never really got a definitive answer.

I know James Jacobs stated that you could jump while charging. My question is do i have to actively jump over anything? Or can I just jump 5 feet and make an a dc 5 acrobatics?

This then leads to the deal with Janni Rush. If I can just jump 5 feet this satisfies janni rush, right? I just want to make sure I understand this 100%. I have a fun build I wanna play with.

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Mark Stratton wrote:
Micheal Smith wrote:

Not sure if you understood. But it was supposed to say some of us can only play society. I am not in charge of scheduling Starfinder. That is up to out venture LT and Captain. I only have the option of playing sanction content. What ever our store coordinators offer, I don’t play at the same tables with the same 3-5 people. I don’t have the option of doing anything 3rd party. All of my play goes in to society.

Actually, that’s not entirely true. Your VOs may handle scheduling games or whatever in stores, but you and a group of friends can play PFS/SFS in your own home. Set up your own event, run the game, and report it. Lots of people do that. So, you don’t need a VO to do that for you.

Many people don’t know they can do this, and think the only play option is to play in stores. Now, if you don’t have anyone else to play with except the people who show up to play in the store (that is, you don’t have your own gaming group), I can understand that being problematic.

I do know about doing that. Again I have no other ways other then the nights we played. I have tried. I even started writing my own campaign in hopes of me day running it. Till the. All I have is society.

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cartmanbeck wrote:
Micheal Smith wrote:
cartmanbeck wrote:
Micheal Smith wrote:
Some of us only can play society.
That makes no sense whatsoever. If you don't feel that there's enough content to play in Starfinder society yet, play one of the many MANY third-party adventures that has been published already for Starfinder, or have your GM make something up. No one should feel like they're restricted to only playing organized play. Branch out, play a DnD scenario or something, or pick up the Pathfinder Adventure Card game and play that for a session.
Not sure if you understood. But it was supposed to say some of us can only play society. I am not in charge of scheduling Starfinder. That is up to out venture LT and Captain. I only have the option of playing sanction content. What ever our store coordinators offer, I don’t play at the same tables with the same 3-5 people. I don’t have the option of doing anything 3rd party. All of my play goes in to society.
I understood, I'm just saying that doesn't make sense. If you want to play and there's not enough content, just play non-sanctioned stuff FOR FUN.

Please propose how? If I can’t get a home campaign going I can’t get not sanctioned content. Again I have NO CONTROL over what is ran. People show up to play sanctioned content.

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cartmanbeck wrote:
Also, you're simultaneously saying that they don't publish quickly enough but all of their recent products have been published hastily. Make up your mind.

Maybe I wasn’t clear enough on this. But they are releasing to much content for PATHFINDER. I have specifically said this now 2 times in regards to companions. I could care less about these companions. I would rather more time spent on scenarios and perfecting those. Again the last several companions have been very subpar and not worth the content. I would like to see better quality in a lot of these and seem the, fewer. Take more time to develop stories and perfect them. Male content worth the while.

Example I had high hopes for the monk archetype in the elemental companion. If I hit 2 times or more I can as a swift action attempt a bull rush for hurricane punch is really subpar. Concept wise it doesn’t make sense. If he second consecutive attack you get a free bull rush attempt. Look at how many ways there are for one to get free bull rush attempts.

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cartmanbeck wrote:
Micheal Smith wrote:
Some of us only can play society.
That makes no sense whatsoever. If you don't feel that there's enough content to play in Starfinder society yet, play one of the many MANY third-party adventures that has been published already for Starfinder, or have your GM make something up. No one should feel like they're restricted to only playing organized play. Branch out, play a DnD scenario or something, or pick up the Pathfinder Adventure Card game and play that for a session.

Not sure if you understood. But it was supposed to say some of us can only play society. I am not in charge of scheduling Starfinder. That is up to out venture LT and Captain. I only have the option of playing sanction content. What ever our store coordinators offer, I don’t play at the same tables with the same 3-5 people. I don’t have the option of doing anything 3rd party. All of my play goes in to society.

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Mark Stratton wrote:
Micheal Smith wrote:


They do need to release more for SFS. That is a fact.

That is opinion. YOUR opinion. Many are quite comfortable with the deliberate pace of the Starfinder release schedule. Yes, I think we ALL want more. And you know what else is a fact? They WILL release more. Maybe it won’t be as fast as you and others would prefer, but they are trying to do this right - to get high quality scenarios that will be entertaining and keep people wanting more.

No one except Paizo knows what, ultimately, the release schedule will be.

As to your other points:
Editing is NOT an easy process, and there is no way to make it an error-proof process. Yes, I wish some of the issues hadn’t crept into the Starfinder book, but it happens. And it will always happen.

But, there’s a balance to be struck, and if I have to accept a slower release schedule so that I get better edited products, that’s a choice that I find reasonable. Others may not, and I can understand that.

It’s not an opinion. People are already annoyed they have to play the adventure path as society. Do to the lack of scenarios. Some of us only can play society. Only being able to play once a month is unacceptable. They can release 2 a month and still be fine. People will lose interest in the lack of scenarios and then it will be to late.

Editing is not that hard. A lot of these mistakes are truly unacceptable, especially for Paid material. When you contradict yourself in the same paragraph, that my sir is unacceptable. I am not an English major or even all that great at editing but I find errors that were easily spotted.

Also I do find an issue when the scenario leaves things out, like placement of figures. This is a pretty important detail. Using forms to keep up with this is crap. If there is an errata to a scenario then on that scenarios page put a pdf document like the do with the rulebooks.

Also the Starfinder Core Rulebook was not ready to be released. Again they are rushing for no reason.

Stop trying to add more stuff on top of the old especially if the old isn’t done. Again they are putting to many companion out and are below average in terms of what you are playing.


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I feel this should be released before the AP releases. So that you can have it when it releases.

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EC Gamer Guy wrote:

I'm noticing a disturbing trend in Society Play. A lot of people want everything, right now and for it to be without any errors or confusion rules.

Have some patience.

Paizo says they'll release a scenario a month. People's response is to demand 2 a month and complain they can't play SFS every week.

From feedback from multiple people, AA hardcover isn't worth the money. Get the .pdf or borrow a copy.

A lot of people have also complained about the lack of material so they are playing the Adventure Path for society. I am sorry but they truly need a better editing team. For what I pay and as many contradictions and errors that are published is absurd. It doesn’t take a lot to edit. The Starfinder Core book is a perfect example. It is plagued with errors. I am not speaking about issues with the system itself. Forget to add how to fix a drone for a mechanic, left things in there that weren’t supposed to be in there. You can still put quality things out at the pace they are but the editing is horrendous. AA was disappointing coming from a beastiary. I like the AA and hope next one will be bigger.

They can choose better wording for some things. I get this feeling paizo doesn’t care about just want to make money and end it. A lot of their past companions are absaloute trash. I think they really need to slow down the pathfinder companions and make them better quality.

They do need to release more for SFS. That is a fact.

**

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This is one of the things that annoys the crap out of me for PFS. They release a companion or a book then you have to wait (most of the time) 2-3 months. I can't afford to just buy the companions, especially seeing is how most of them are subpar and lacking in quality. I only buy them if I will use anything in them. So I have to wait 2-3 months to see what is legal. I really wish they would update that when the source book releases.

I have been waiting to see what is legal from that and the second Adventure Path. Knowing Paizo it will be 2-3 months after release.


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Personally I think you should build on what you will HAV FUN WITH.

You could look at doing a Mystic and get the bonus from the Wis.

Technically you would gain 3 feats as exocortex mechanic. You get 1 at first level, 1 for Ryphorian, and Skill Focus from exocortex mechanic. Not sure if you were accounting for that.

How do you figure Ysoki are faster? Unless I missed something they both have 30 feet of movement. The +1 to saves will be WORTH it. It seems that saves in Starfinder are a bit lacking compared to Pathfinder. Not as many ways to boost them. I could be wrong, just what I have observed and seen. Combat isn't everything, unless you want a heavy combat based character.

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I just took a simple business card template within Pages and modified it all. I will add the missing files once I get a moment to finish them.

You can print them double sided. You might have to print the first page out then flip it then print the second page to get them to line up. Not sure if the the double sided printing will print them out correctly.

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So I did business cards for my boon slots. I am still working on them. My goal is to cut them up then laminate them. Use business card sleeves to house them. Pull them out when I slot them. They are double sided and have 10 to a page. I am currently missing the Factionless/Promotional and Faction Champions.

Click here

PLEASE NOTE: I AM NOT 100% SURE IF THIS WILL WORK WITH DOUBLE SIDED PRINTING
I have to print one side then flip the paper over to print. My printer does not support double sided printing.

So this is how the page is set up
Page 1
1 2
3 4
5 6
7 8
9 10

Page 2
2 1
4 3
6 5
8 7
10 9
I hope this makes some sense.

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This is what I have so far, please double check everything.
Ckick here

PLEASE NOTE: I AM NOT 100% SURE IF THIS WILL WORK WITH DOUBLE SIDED PRINTING

I have to print one side then flip the paper over to print. My printer does not support double sided printing.

So this is how the page is set up
Page 1
1 2
3 4
5 6
7 8
9 10

Page 2
2 1
4 3
6 5
8 7
10 9
I hope this makes some sense.

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So I have all the factions done minus the champion/factionless/promotional. Give me a few and I will see what I can worked out.

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So I created a really cool looking business card for mine. Each has the faction logo. It does have to be double sided. The goal is I will cut them up then laminate them. Then get buisness card sleeves. I will be able to pull the ones I have slotted out and they will be readily available.

All factions have their own sheet. The faction champion boons will be on 1 sheet with the promotional and slottless, this will be 2 sheets. So all of the faction sheets have all but boons but the champion. I got 10 cards to 1 sheet.

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So I had a question, forgive me if I overlooked it in all of these comments.

So it deals with reporting for Yesteryear Truth. There ARE SPOILERS

Spoiler:

Secondary
If the PCs establish good relations with both the husk and membrane ghibranis (as detailed in Husk Enclave and A Most Elevated Dinner), they each earn 1 additional Fame and 1 Reputation for any factions associated with their current faction boon. What the PCs do with the secrets they discover in the mainframe does not afect this success condition.

Faction Notes
If the PCs completed the secondary success conditions, they impress the Wayfnders faction. Each PC earns 1 additional Reputation with the Wayfnders faction, in addition to any other Reputation earned as a result of completing this scenario.

Now if I am with the Dataphiles Faction I get 2 Fame and 2 Reputation. Do I also get (see spoiler)

Spoiler:
3 Reputation with the Wayfinders, even though I didn't slot it? Our GM gave us 3 Reputation with our slotted Faction.


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We had and idea for an operative dipping 1 level in to soldier. Going blitz and getting high movement speed. For a thief concept. Get in an have speed to get out and have some nice cloaking device an so on. Again it was more fun Concept then Power.

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Tolaam wrote:
GM Eazy-Earl wrote:
The original blog post wrote:
Finally, you'll note that this boon has a limited period of validity. This is intentional, as we hope to swap out the races on this boon to make more available to the general player base. Given this shortened period, it seems appropriate to issue an immediate ruling: previously played Starfinder Society scenarios are considered valid and can be applied to this Chronicle sheet immediately, so long as they follow the required rules listed in the Chronicle sheet. For some of you, this might mean you've already completed the Tier 2 requirements and now have access to the associated races—enjoy!
Thank you. Must've missed this one running through 160+ comments.

This wasn’t in the comments. This is straight from the blog.

**

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I have seen ALOT of want for these little Skittermanders. I know my GF DESPERATELY wants to play one. I think they should be ALWAYS legal. There seems to be a lot of people that want to play it. Thats my take.

My biggest issue so far is that people that can make it to the convention will be getting ALL of these rewards. While some can only get the lesser of the boons. It seems like ALL of the good/fun boons are convention only.

Then we can never make it to GenCon and thus can't get those boons. Then we don't get anything worth while to trade. We have this issue with other games and GenCon.

I really like the concept of the player focused boon. Just thought the actual races were a bit weird and lack luster. Either way I will be going for as much of that as I can.


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I like the new rule, and I like Owen Stephens said.

I don’t like that the PCs are the only creatures to use the resolve system, I know there are some exceptions. I think I will say that each NPC s down will make a Con check, have t decided on DC and if they make it they live else they die. Same for monsters. I don’t like the idea the PCs can survive when brought to 0 but NPCs and most monsters can’t.


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KingOfAnything wrote:
Yeah, hitting a person's armor in combat would still reduce their stamina. It doesn't make "sense" that armor protects from stamina damage.

That makes perfect sense. Wearing armor doesn’t 100%. Getting hit with armor is still going to take out of you. A lot why back in medieval times they used bludgeoning weapons against full plate, i bast the armor in and cause internal bleeding from the impact. In those times internal bleeding was very difficult if not impossible to deal with.


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OK WOW.

Then go with this. When the armor is hit and damage would be done the shields absorb the blast.

You really are trying to make since of something that isn't real, that is just science fiction. Other then that I don't know man. You are OVERTHINKING something that is really irrelevant.

**

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Tech. wrote:

Thank you Charli (Hmm) for hosting this and thanks also to everyone else that participated. Reading the other entries was awesome and there are so many good ideas here I'd love to emulate in the future. Also,

Michael I can't stop singing Diggy Diggy Hole, so thanks for that ear worm!

I hope you all get a chance to recreate the characters you've listed here, they were all awesome. Hope to see you all in some games soon as well!

This was a lot of fun. Me and the gf were going through youtube found that. Then we started our Core Bonekeep group and she said hey you have a diggy diggy dwarf. So it stuck and now when I play him he plays that song.

Toragur is one of my favorite characters to play. He is a lot of fun. Even though I am not a fan of Core games, he is one of my favorites.


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Yes it deflects it so it doesn’t do damage to the Systems. With out armor you would hit the critical systems. It’s the same concept as a fighter in full plate protects hit vital organs.
[b]Pease read the full sentence.[\b] It doesn’t say that it deflects the laser and deal no damage,

Look at X-wing. When you roll damage your opponent has a chance to evade. If they roll more evade than you the laser never hits your ship. If the attacker rolls more hits then you deplete shields first. So many systems use similar mechanics.

Armor still has to be hit in order to do damage. If you do t hit you don’t do damage. When a laser hits your hull it will damage you. Seriously people. Either you hit or you don’t. If you hit you deal damage, if you miss you don’t do damage.

Again when you go to fire you have to target the ship. If you target the ship when you pull the trigger, hit the button, or whatever is used to fire, your laser travels almost instantly and hits. There is NO SPEED for lasers like missiles.

You either hit the ship and do damage or you miss the ship entirely. That’s why you have 5e pilots ranks in the AC, to simulate you evading the shot. Then evasive maneuvers is an even more elobaorate move to help dodge.

When you hit the shields, energy shield, absorbs the damage.

Please get out of the mind set that you physically hit before you damage. Shooting lasers vs swinging a sword are 2 different concepts. Star Trek is a perfect example, dark matter as well. We will even throw in the Orville, they all target the ship, then fire then damage shields, then hull.

Also you are combating physical bodies to a invisible force field.


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If you don’t hit the AC you miss the ship entirely. So therefore shields are irrelevant. Direct fire is like instantaneous. You pull the trigger it hits. If you miss then you miss the ship entirely. Stop thinking Pathfinder where a miss bounces off or so. Either you hit the ship don’t. There is no bouncing off or deflecting off armor.


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I can't be anymore clear on this. You don't target Shields. So why would the shields have any bearing on what you hit or not. They have one job, to absorb damage.

You all keep thinking that to hit the ship you have to actually fire the weapon. When you fire the laser it travels at immense speeds. So think of it like this, you are locking on with the weapon. When you roll to hit is when you fire the shot. Then once the shot if fired the shield, if any then absorb damage.


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It does makes perfect sense. You still have to target the SHIP not the shields.The shields and the armor are in the same position. Again its not like the shields have 5 feet in-between the hull. You can't target an invisible force field or sorts.

You target the ship when you hit the lasers hits the shield. When you are firing lasers you have to aim the lasers at the ship. That is what it happening when you fire. How does the shield effect that in any way shape of form? IT DOESN'T. The shields only come into play when the ship is hit. if you miss the ship than the shields don't matter. You have to hit before you do damage.


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Please read what I put. They are your first line of defense vs damaged


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Ravingdork wrote:
Micheal Smith wrote:

Combat Maneuvers are nowhere near the risk of wasting your time. REALLY. If I disarm you of your weapon You have no weapon. If you have a back up then I can disarm that to.

Disarm me you of my weapon? With only about a 50% chance of success?

That's idiotic. Unless you manage to get lucky, you may well miss, get attacked (possibly twice with a full attack), try and miss again, and get attacked again. Try again, succeed, and I pull out a backup weapon and attack you anyways.

You will probably manage it within three tries, but by then I could have attacked you as many as five times--and you haven't even dealt any damage to me yet!

It could also go your way, but I only need to kill your character once. If you kill my NPC, I'll just bring another in the next encounter, and we will see how long your character's luck holds out.

And we haven't even accounted for multiple combatants yet!

The point is if you have no weapon you can't damage me. It may be risky but totally not a waste of time. Lets say that you miss with all of your attacks. Also if I grapple than pin you. You clearly only see kill than move on, kill move on. There may be a situation where you don't want to kill but capture. NOT EVERYONE will continue to fight if the lose their weapon. Not everyone will have multiple weapons. There are people that carry one weapon. Look at how many NPCs alone in Pathfinder had 1 weapon only. Again not everyone will try to keep fighting if they have a weapon. Some people will call it a day when they have no weapon because they know they were beat. IF ALL OF YOU NPCs run the same way then I question you ability to come up with new stuff. How many times have you seen in movies or even real life when someone is disarmed and no real way of winning surrender? Live to fight another day. Think smarter not harder. Combat doesn't always have to be deal damage and move on. You have a very limited view of combat. I hate when I get at a table and people only think KILL KILL KILL.


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Matthew Downie wrote:
Micheal Smith wrote:
Shields in this setting DO NOTHING FOR ARMOR. THEY PROTECT DAMAGE.

This is not in dispute.

The question is, how does the armor protect the shields from taking damage?

(Perhaps the shields are an internal force field designed to prevent depressurization during a hull breach?)

Is this meant to be serious? Shields are meant to take damage. Shields are your first line of defense vs damage.


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Your Answer is: Shields are invisible force field that surrounds the ship till depleted. Why do you need to see something for it to work? Shields in this setting DO NOTHING FOR ARMOR. THEY PROTECT DAMAGE.

Why are you over complicating a simple thing?

Quit thinking they are to help with the let me hit you problem. THEY DON"T PROVIDE ARMOR. Just a means to protect you from damage.


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It is design with some realism. I explained it above.

Missiles when fired have a target. They will continue to that target till something impedes their movement. This is where the countermeasures come into play. If a missiles movement is not impeded than it will hit its target and deal damage.

Shields cover the Armor there is no gap between shields and armor.

AGAIN SHIELDS ONLY PROTECT FROM DAMAGE. Nothing more. They are depleted when taking damage. Then they can be redistributed to other sides of the ship if needed.

EC Game Guy got it right with the Shield points are like Stamina points


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So the deal with Shields is it is to protect damage done not prevent hitting. The shields and armor basically share the same slot effectively. It's not like this:

h = hull s = shields

h s
h s
h s
h s
h s

Again shields only stop damage not actual targeting. Now there may be a way later on where shields have a way to disrupt weapon systems and help.

The concept for TL is using countermeasures like Phalanx CIWS (The NAVY uses this) or use flares, like some fighter jets use, to blow up or provide a false target. These don't ALWAYS work. So lets say the TL is 21, and you get a higher attack roll basically this could simulate your failed attempts to hit the missile with a Phalanx CIWS style weapon of the flares, countermeasures failed the missile collides. At this point in time it is irrelevant what armor you have because if you get hit with a missile than the explosive ordinance deals damage. Missiles are not let me hit you and damage me. They have explosives and deal radius. So even if you could remote detonate a missile before contact you could still take damage. The concept of missiles are they will hit their target unless something interferes with it or it fails to reach its target.

This then makes the Science officers job that much more important. IF he can scan the weapons and see if they have missiles and see the range he could potentially tell the pilot park it out side its range and out run it. Antimatter mega-missile has a speed if 6 hexes. If you can stay at 7 hexes away they fire it will move 6 hexes a round. If you can move 6+ hexes then you have to keep making gunnery checks to have it chase.


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No i got that to replace one, but I was referring to the first one. All in all I think we are all good. So thats what I thought.

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