Cayden Cailean

Michael Lehofer-Chavez 865's page

**** Venture-Lieutenant, Alabama—Huntsville 29 posts. No reviews. No lists. No wishlists. 45 Organized Play characters.


3/5 **** Venture-Lieutenant, Alabama—Huntsville

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Thanks I'm Hiding In Your Closet. My big worry though is that people are overlooking the consent part of the spell and most times the dead are forced into acting for others, but what if you have consent prior to casting the spell? And if I get consent of the dead and try to bring them peace is that worse than ignoring what they want and forcing my cultural dead ceremonies, be it burial, fire, or whatever? In the 13 years I've been playing D&D I've never seen a necromancer type character try to get the dead's approval before animating them. I want to say that if a person agrees to be raised and has an input on what their body does, varying based on what they want, and has an ultimate decision on what happens to them in the end then the dead are being given a gift and not being desecrated.

You've really written something to think about and honestly I would love to play an adventure where you pick between paladins and soldiers threatened by losing their jobs vs a necromancer/wizard trying to make a village's people's lives easier/better. I've always enjoyed stories that make you question what is right and what is wrong.

3/5 **** Venture-Lieutenant, Alabama—Huntsville

1 person marked this as a favorite.
BigNorseWolf wrote:
Most good characters are going to disown you. Non PCs are going to torch and pitchfork you in most areas. Raising the dead is evil. PFS rules mean you can keep your NG alignment, but not everyone is going to agree with you.

So most good aligned pathfinders refuse all connections to anything evil related? Most of my characters are good aligned and have always accepted infernal healing. Most of the players I have played with will accept a charge from a wand of infernal healing. If I get a person in need's consent to help them with a spell that is evil with no desire for a reward and do so it is evil and wrong?

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Smite evil to your face.

Buy a horse and a sack.

So I should have a sack that I throw bodies in? Paladins prefer bodies crammed in sacks/crates possibly against the spirit's wishes over a willing spirit walking back on its own? This is better than getting the bodies to walk back and say their final goodbyes to their family?

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No, oddly enough.

So I guess anything evil only begets evil? So tieflings are all evil and shouldn't be trusted because even though they are good they are actually evil.

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It tends to come across as a little snide and smug.

It is snide and smug to try new things and challenge people to consider their ideas of good and evil? I guess you are not a fan of philosophers? Or morally gray situations.