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Mike Brock

Michael Brock's page

Global Organized Play Coordinator. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 4,269 posts (4,301 including aliases). 3 reviews. 1 list. 2 wishlists. 6 Pathfinder Society characters. 2 aliases.


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Paizo Employee ***** Global Organized Play Coordinator

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I wanted to take a minute to welcome the new co-VCs of Winnipeg, David Baker and Leesa Coombes.. They will be helping promote PFS throughout the entire province until we can find additional VLs in other cities throughout Manitoba.

Welcome aboard!

Paizo Employee ***** Global Organized Play Coordinator

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Thursday, August 14
Slot 1 (0800-1300): Making CHA check
Slot 2 (1300-1800): Making DEX check
Slot 3 (1900-2400): Making Fort Save

Friday, August 15
Slot 4 (0800-1300): Making Fort Save
Slot 5 (1300-1800): Making WIl save
Slot 6 (1900-2400): Making INT check

Saturday, August 16
Slot 7 (0800-1300): Making WIl save
Slot 8 (1300-1800): Making STR check
Slot 9 (1900-2400): Making CON check

Sunday, August 17
Slot 10 (0900-1400): Gain a level. Add 6 skill points to Profession: Drinking

Paizo Employee ***** Global Organized Play Coordinator

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Talgeron wrote:
trollbill wrote:
Take a look at the ARs you got from Bonekeep 1 & 2. Odds are you have boons that will make each successive playing of Bonekeep harder. So if Bonekeep 1 & 2 were too easy for that character, go ahead and play 3 & 4 with him.

I dunno if easy is the right word, but I did only die in one of them... Hmmm...

I still have prestige! Bring it on, Bonekeep 3!

Sounds like I need to tell Jason to ramp it up a bit ;-)

Paizo Employee ***** Global Organized Play Coordinator

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Lady Ophelia wrote:

Why do I forsee some PaizoCon grumblers about not getting to play the Season 5 ending special?

** spoiler omitted **

Anyway.. I can only afford one. And PaizoCon is my choice. I do not regret my choice, and I look forward to being a part of the awesomeness that is PaizoCon 2014. :)

Good thing we are running the play test for it at PaizoCon ;-)

Paizo Employee ***** Global Organized Play Coordinator

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Pirate Rob wrote:

Also I'm a little confused on the specials/exclusives...

The beginning of Season 6 Gen Con Special, The Paths We Choose, scheduled for Thursday night...

Slot 3: Thursday 7 P.M. to Midnight (Gen Con Exclusive #1 and three new Season 5 scenarios)

Is this a special or an exclusive? (ie. Will it be playable at future conventions)

---

The end of Season 5 Gen Con Special, Legacy of the Stonelords, scheduled for Friday night, will help us close Season 5 inside the Worldwound!

Slot 6: Friday 7 P.M. to Midnight (Gen Con Special)

This one seems to be clearly the new special, interesting that it is for wrapping up season 5 rather than beginning season 6.

---

Ruins of Bonekeep, Level 3 will make its debut at Gen Con. We will only run level three one time at Gen Con so it will be a truly limited and exclusive event

Slot 9: Saturday 7 P.M. to Midnight (Gen Con Exclusive #2 and three new Season 5 scenarios)

Does this mean that Bonekeep 3 will never be playable at other conventions etc?

Slot 3 should read Special instead of exclusive. And yes, it will be available to regional conventions.

So, two specials and one exclusive. Bonekeep is the only exclusive.

Paizo Employee ***** Global Organized Play Coordinator

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Just FYI, Kids Track and BB Intros will be moved back into the sagamore!

Paizo Employee ***** Global Organized Play Coordinator

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Please join me in welcoming Yehuda Halfon as the new VC of Israel.

I will let him introduce himself, advise what websites and the like he will be utilizing to coordinate PFS, etc.

Welcome to the team!

Paizo Employee ***** Global Organized Play Coordinator

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As long as you are running campaign mode, it is fine.

Paizo Employee Global Organized Play Coordinator

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Again, I've removed several posts. Please revisit the most important rule of the forum.

Paizo Employee Global Organized Play Coordinator

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I've removed a post. Please revisit the most important rule of the forum.

Paizo Employee Global Organized Play Coordinator

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I've removed a couple of posts. If you can't be civil, just don't post.

Paizo Employee ***** Global Organized Play Coordinator

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The Fox wrote:
Michael Brock wrote:
Just something I didn't catch because it was an FAQ written before I took the job. Black Adder Venom is always available and may be used from the CRB.
Mike, may I assume the same is true for all of the other poisons that are listed under Ultimate Equipment in the Additional Resources? EVERY one of them is a poison that also appears in the CRB.

Any poison that appears in both is useable by bringing either book to the table. If a poison only appears in UE, you must own it of course.

Paizo Employee ***** Global Organized Play Coordinator

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Just something I didn't catch because it was an FAQ written before I took the job. Black Adder Venom is always available and may be used from the CRB.

Paizo Employee ***** Global Organized Play Coordinator

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Netopalis wrote:
The Goblin Attack is a series of quests - it won't count towards your 150 games, and the resulting chronicle will not grant any XP, Gold or Prestige.

For every 4 hours run, a star credit is awarded.

Paizo Employee ***** Global Organized Play Coordinator

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When the GM (who is also a VC) says, "There is NOTHING you can do to send this scenario off the rails."

Paizo Employee ***** Global Organized Play Coordinator

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TriOmegaZero wrote:
...the GM says 'Welcome to Bonekeep!'

And the party says, "We want to try to roleplay through it."

Paizo Employee ***** Global Organized Play Coordinator

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Meat wrote:
Your GM for the GC special bailed and Mike Brock has to fill in and he hasn't slept in over 48 hours :-)

That was a terrifically fun game! "I'm sure you could hitch a ride on the back of the tiny creature hovering over lava. Do you still wish you to try?" ;-)

Paizo Employee ***** Global Organized Play Coordinator

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When you show up to GM a 7-11 table of "real" characters and when you go to pass the tracking sheet out, you get six blank stairs and people asking "What's this for?"

Paizo Employee ***** Global Organized Play Coordinator

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Netopalis wrote:
Michael Brock wrote:
Nothing currently since it is still a play test document. Once the final version is released, John and I will discuss and come up with a fair option.
While on the subject, Mike, could you please clarify whether or not Investigators can still create alchemical items using Craft(Alchemy)? The line that allowed them to is no longer in Additional Resources.

Let me talk to John and Jason on Tuesday and get their thoughts. Ultimately, we don't want to give something to these classes, see the final version remove those options, and then players lose them when the final version goes live.

Paizo Employee ***** Global Organized Play Coordinator

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Andrei Buters wrote:

Mike, that was a great example with Shades of Ice part 2, but what about scenarios where the local town guard stats aren't listed?

Would you oppose the GM introducing NPC Codex town guard squadrons to a scenario? Is that reasonable if the party is being what would be considered a violent threat to the peace? Let's say, a squad of 4 'Guards' from the NPC Codex lead by a Paladin 'Hammer of Justice' plus a 'Investigator Wizard'?

A GM has to use the tools at his or her disposal. If the PCs choose to attack the town guard, as in my example, and there are no stats present in a scenario for said town guard, that is the perfect time to break out the NPC Codex since it has low and mid level City Defenses entry on page 309. I wouldn't start throwing in Paladin Hammer of justice plus an investigator wizard, however, unless there is canon that gives the GM direction as to what a typical city defense patrol consist of in the town the transgressions have occurred. A GM should the stats as outlined in the NPC Codex. The mid level does have a "saintly knight" paladin included in the stat blocks.

This is also the time the GM has the creative license to re flavor the text. Instead of dwarf warriors in the low level, they could be replaced with humans of the same level and class if it fits better for the setting, such as my Whitethrone example above. They could also be called Iron guards instead of city defenders since Iron guards are listed as the canon that serves as the city guard for Whitethrone. Note that if stats are given, such as 2-17, then the NPC Codex version should not be substituted and the stats as listed should be run.

An additional note so what I've said isn't taken and twisted out of context, the above advice should be used only in extreme situations. As Drogon advised above, and what I've experienced in most of he games I've GMed that have gone sideways, most of the time, a simple warning will suffice for the majority of groups.

Paizo Employee ***** Global Organized Play Coordinator

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Unfortunately, it would be impossible to list consequences in the Guide for every action a PC would take. Drogon gave a very good answer. This is all going to depend on GM adjudication. If the PCs are grossly negligent, and they are brash and open about illegal behavior, then there is nothing wrong with the PC being arrested. If it is warranted (such as murder in your specific example), then the character should be marked as "dead" and removed from play. An alternative to "save" the character from this fate would be for the PC to pay 5 PP to "recover his body" as it would represent the Pathfinder Society pulling strings to get him released from jail. In this case, it would also most definitely be an alignment shift towards evil, and if necessary, an atonement would be required. Also, you probably want to make a note so future GMs could be made aware of such actions.

I had a similar situation occur when GMing Shades of Ice, part 2, where I had to remove all 6 PCs from play.

Spoiler:
The PCs confronted and killed a group of Iron guard. Instead of fleeing and continuing with the adventure as is noted in the scenario, they decided to stand and brag about their actions to the local peasants. Soon after, another group of iron guards appeared, and the PCs killed them as wel, and again bragged about it. Bear in mind, this is inside the walls of Whitethrone. So, when the next set of Iron guards arrived and saw two patrols dead! one of the guard blew a signal whistle while the rest of the iron guards waded into battle with the PCs. I advised the PCs heard other groups of guards approaching and would probably arrive on the next few rounds, trying to give the PCs a hint they should flee so we could continue with the rest of the scenario. They refused, and decided to continue fighting the iron guards. 1d4 rounds later, a second patrol arrived, again blowing a signal whistle. The party continued to fight instead of flee, and again I warned them they could hear another patrol arriving and would be there within 1d4 rounds.

This group of Pcs was particularly hard headed, and even though I had given them at least five hints that more Iron Guards would soon arrive, they decided they wanted to fight the entire town instead of play the scenario. Eventually I had enough guards arrive where the entire party was overwhelmed and eventually beaten into unconsciousness. They were subsequently arrested and marked as "dead" and removed from society play.

Paizo Employee ***** Global Organized Play Coordinator

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You forgot to add:

The six part goblin attack series of quests
The four advanced BB demos
GM 201

Paizo Employee ***** Global Organized Play Coordinator

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I wanted to make sure the last GM reward was going to be available before it was announced. Four and five star GMS, as well as VOs, should now have the six, one hour goblin attack quests in their downloads.

Paizo Employee ***** Global Organized Play Coordinator

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June Soler wrote:


In this case the Ex scenarios were limited availability to about 200 Non-VO Gm's like you said. PFS OP is over 14K players and several thousand GM's.

Small correction. PFS OP is over 60k active players.

Paizo Employee ***** Global Organized Play Coordinator

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BigNorseWolf wrote:
Hmmmm.. again with there heretofore ignored scrolls/spells/blades section. Is this what they're going to pare factions down to?

No

Paizo Employee ***** Global Organized Play Coordinator

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The devs and campaign leadership are listening. We have almost 400 PFS games run between us. It takes time to change the culture. The fact that you blame everything you did on a season 0 scenario that none of us were even around for is pretty sad. The fact that you saw fit to just change things for this group with whatever you wanted is disappointing. The player has a right to be upset. He only gets one real chance to experience the adventure, and you took that experience away from and turned it into whatever you decided you wanted to make the adventure. At this point, there isn't much to add and nowhere for this thread to really go but become more negative. Therefore, I'm locking this thread.

Rules are in place for a reason. They've been explained as nauseum so I won't do so again. We aren't going to make a more complicated system because you don't like the min max players that sit at your table. We have to cater to a 60,000+ player base across the world, not just the GMs and players in New York. The fact that you can make changes to give the group a challenge, doesn't mean all GMs can, and when a GM does change things and characters die, I receive emails expressing pain, anguish, grief, and anger. Organized play is set up so players can expect a similar experience anywhere they travel in the world. It was set up that way, not because we don't trust GMs, but because we want players to know exactly what to expect when they travel to other parts of the world to play a game. If we just tell GMs make whatever changes they want to make, then it creates a world of unforeseen problems, literally.

I'm sorry you had a poor experience but you brought it on yourself. The best advice I can give you is that if you want to change things as you see fit as a GM, then do so at a home game. You knew the rules set forth for OP before you accepted the role as a GM. To just disregard them to create more of a "challenge" is not acceptable in PFS. It hasn't been for five years and it won't be for the foreseeable future.

Paizo Employee ***** Global Organized Play Coordinator

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Finlanderboy wrote:
Michael Brock wrote:
Finlanderboy wrote:
Look on your own faction section of the boards. You see how people define their character by the love letters zarta sends as faction missions. You see people on seeming want to revolt Galt style against major colston. These I honestly believe are fed by faction missions. I honestly do not see how people can not have a character history of their faction having to relate to their faction on every mission.
Let's take your example then, of People wanting a Galt style revolt against Maldris. There have been 142 replies in 10 months. That is hardly blowing anyone away in terms of how active and important it is for folks across the globe.

One example that is dying because the faction missions are disappearing.

I think the fact that people were so enthralled with the idea of it that they spent the time to role play that is awesome. I personally love those moments.

Now that the faction mission are gone that thread disappeared and the possiblities of other ones like it.

In all honesty faction are gone in season 5. If you are lucky enough or plan your characters around the special faction pieces in the scenarios you can get a bit of it. When you were decding what factions ot dump. People were concerned about losing their faction. Now, i feel few would care. Infact I bet most would hope their faction gets the ax for an awesome chance at a boon.

If that is what you intended to do that is what has happened.

I love the flavor of factions so I personally hate it.

At the height of this enthrallment and awesome roleplay you speak of, what is the most number of posts in any one month, when factions were at their highest? I will give you a hint that there isn't one I can find that goes to a second page. So, you personally love those moments that were few and far between, and just weren't that important to the playerbase at large, as evidenced by not only their message board, in-character posts, but also their desire to eagerly roleplay their faction at the gaming table. You can give me one example of players who would, and I can give you first hand table of experience of 10 who didn't. Also, if you follow the Andorn storyline, you will see John is doing a good job of evolving the faction from those very faction missions to where Andpran is going to end up at the end of the season.

Our intention of factions is a fundamental shift to make them better in Season 6. This shift is not something we want to happen abruptly and is why we are allowing people to see this transition through the play of scenarios. It is also why we will have a series of blogs later in the year to explore these changes.

The factions as they were created, and how they evolved, were fundamentally flawed because they kept advocating a shadow war for Absalom that wasn't ever really present, and therefore had extreme limits to how they could evolve organically. All I can ask is you trust that John and I are setting plans into motion to make factions more important, and that they will have more of a dynamic place in the campaign than just, "Retrieve me this ancient key because it will help influence or importance and control in Absalom."

Paizo Employee ***** Global Organized Play Coordinator

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I received my birthday card signed but a ton of folks at the show, as well as a really cool dice bag today. Thanks very much for the bag and to everyone who signed the card. And yes, Evil Ernie G, I do play PFS ;-)

Paizo Employee Global Organized Play Coordinator

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Shadowborn wrote:
Michael Brock wrote:
Shadowborn wrote:
Oh, it's not the dress-ups and the tailgate parties. That's all within the realm of understanding. It's the loyalty to the point of self-sacrifice and stress that I don't get. It's getting offended at jokes or not taking advantage of a sale because it's dressed in the colors of an opposing team. Basically making your life more difficult because of lines of brand loyalty. That's what I don't get.
It's similar to science fiction and fantasy fans that get upset or stress out by changes that are made in a movie. I heard no end of the gnashing of teeth of Superman killing the bad guy in the newest movie, or the new Star Trek movies being different than the original, or which Doctor Who is the "real one" and which is the "fake one", or whatever. At least football fans are passionate about something that happens in real life. Many football fans, and others who aren't particularly interested in the fantasy or science fiction genres, don't get why people get why people get so worked up and stressed out about fictional characters and what those fictional characters do.
I'll accept that level of equivalency as soon as a mob of nerds riots and busts up their town when they are either angry or elated over the release of the next movie in a sci-fi/fantasy franchise. ;-)

There was none of that in Seattle nor Denver last night. There was civil partying in the streets of Seattle until 4 am. On the other hand, just watch what happens on May Day. Also, I guess you haven't seen some of the reactions when I ban something in PFS ;-)

Paizo Employee ***** Global Organized Play Coordinator

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Ok folks. This discussion has run its course. Thanks for the feedback, input, and the mostly civil conversation. Thread is now locked.

Paizo Employee ***** Global Organized Play Coordinator

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Mystic Lemur wrote:
But lately you've made some rulings that seemed to me to be knee-jerk, where other issues that could have been resolved quickly were left to linger. As Sior mentioned, perception is reality, and my perception of some of your recent decisions left a sour taste in my mouth that apparently clouded my understanding of your post. To add to that, the fact that you posted in a closed thread struck me as someone who "had to have the last word." Looking back, I'm certain that is not what was intended, but that is what I read into it at the time.

Two points and I'm going to let this go.

1) I don't make knee jerk reactions. If it looks like one, or I made a quick reply, chances are the VOs, John, and I have *already* been discussing the issue in depth and a proper adjudication of the situation has already been decided on by a consensus of campaign leadership, which the VOs are very much a part of, and a very important one at that. Almost every ruling made is discussed heavily with VOs on the VC message board, as well as over email, Skype, PM, etc... Just because you don't see the discussions doesn't mean they don't happen. I take feedback from VOs all over the world, weigh what their opinions are as they have a fairly good handle on what is best for their specific regions, and then I chat with John about it. Occasionally, I will reach out to active members of the community that are not VOs (Chris Mortika, Dragnmoon, Painlord, Kyle Baird, Doug Miles, just to name a few), just to get a different opinion outside of Paizo staff and VOs.

Once I have all input, I make a ruling based on what is best for PFS across the world, not just for one region. Sometimes that discussion takes a few hours. Other times it takes a month or more. But I do take as many opinions from as many regions as possible into just about every decision made. If you care to PM what decisions you consider knee jerk reactions, it would be appreciated and I can address those specifically, as well as the reasons the decisions where made, and why it was chosen over the other options that VOs represented through their input.

2) I was asked by the company to respond to the post after it was locked because I probably have the most experience with this type of situation. So, I responded as was requested.

Paizo Employee ***** Global Organized Play Coordinator

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Michael Brock wrote:


On a side note, every convention I know forbids weapons at their events, including Gen Con, Dragon Con, and Origins, and they do so for good reason. So, if you are going to take exception to me *requesting* you please do not bring weapons to a public event. I assume you also take more exception to conventions with rules that *forbid* you absolutely from bringing weapons to their convention.

For the original poster, I did some research to save you some time. In regards to cons in your local area:

MobiCon

"Under no circumstances will real, life firearms be allowed."

I've also touched base with someone from Playon Con (in Birmingham, AL) and they have the same policy. No real, life firearms.

I've touched base with someone at CoastCon. Yep, same thing.

I suspect if I contacted Alabama Phoenix Festival, they have a similar rule.

If you are really as upset at my *request* as it reads, you are going to be even more so if you go to local gaming cons because they don't request. They absolutely forbid real firearms of any kind.

Paizo Employee ***** Global Organized Play Coordinator

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DM_Kumo Gekkou wrote:
Personally, I carry my firearm to PFS events because I am a probation/parole officer wth a number of murderers under my supervision. When I am off duty, I do carry anywhere, including PFS.

And for good reason. I've arrested four murderers myself (and one is currently now out of prison), as well as worked in a jail where I oversaw a unit of 50 Murderers. Rapist, and agg assault inmates. In your position, I assume you also don't flaunt it, take it out and pass it around or show it off to other players at the table. But, there is always the ever present threat that someone who doesn't like you and is a bad person will show up. Just ask my wife about the time we were at a restaurant and one if those former inmates showed up at our table as a waiter. It wasn't a good few minutes. And this is what I was referring to in my initial post on the other thread.

There are reasons to absolutely carry a weapon if you need to, and to do so in the proper manners. When I was a detective, I could have and would been well within my right to do so. However, I didn't want other players and GMs to feel uncomfortable that I had it on me so I made the conscious decision to lock it in the truck of my car upon the arrival at the game day location.

On an interesting side note, I was a police office and detective in a city that *requires* every homeowner or head of household to own a gun (Kennesaw, GA). One of my best friends owns an arsenal that contains at least 14 long rifles and 20 hand guns. I'm the fartherest from what your going to find of someone who opposes gun rights. I am an avid shooter, finished at the top of my class in shooting, and was on the cusp of going to sniper school when I took this job.

Be smart and be respectful people. That is all I'm asking for.

Paizo Employee ***** Global Organized Play Coordinator

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I didn't say they were forbidden and you would be ostracized and thrown out if you do so, unless the owner of an establishment advises he or she does not allow such on their property. After all, in the US, it is your second amendment right to do so.

If people have a concealed carry permit, have a weapon, and don't ever tell or show it to anyone, then there is probably never going to be an issue. However, when instance like people showing up with a weapon and two extra clips, and start flaunting it at a game day, it just isn't a good situation, especially if you have minors at the event. Again, it comes down to common sense and adult responsibility.

I would love for someone to show me exactly where I advised, "I don't trust people to act as a responsible adult with a firearm." Please post a link. Wait, don't waste you time. I never said that. It also wasn't a new rule that was instituted and won't be going in the guide. It was a request because a large majority of people would feel better with an event that doesn't have a weapon than does. Now, sit back and take a deep,breath, and go back and re read what I wrote.

On a side note, every convention I know forbids weapons at their events, including Gen Con, Dragon Con, and Origins, and they do so for good reason. So, if you are going to take exception to me *requesting* you please do not bring weapons to a public event. I assume you also take more exception to conventions with rules that *forbid* you absolutely from bringing weapons to their convention.

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There is absolutely no reason to bring a firearm to a PFS session. None, nada, zilch. This is coming from someone who was a police officer and then detective while serving as a VC at weekly game days. Some of these game days were in my jurisdiction, in the same areas I arrested people on a daily or weekly basis and they hated me for it. It does nothing but invite trouble, whether that be someone "showing it off" or an accidental discharge leading to someone becoming seriously injured.

Please do not bring any form of firearm to a PFS session.

Paizo Employee Global Organized Play Coordinator

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King of Vrock wrote:

I love the cover art. The attention to detail of her gear is fantastic! Can't wait to see how it turned out after development.

--Vrock and Awe!

Looking forward to the results of this played out across the global player base!

Paizo Employee ***** Global Organized Play Coordinator

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rknop wrote:

Curious, last year how big was the waiting list for PFS games? Every game I played in had 6 players, except for one that had 7. I know that PaizoCon's PFS games are size-limited by the venue, but I can't help but suspect, given how fast you got GMs, that there might be demand for lots more PFS at PaizoCon.

I'll just have to make sure that I pay attention to when the signups come out, so that I can get into games when I'm not GMing....

Am looking forward to GMing at PaizoCon. I already feel like I'm losing my voice just thinking about it... :)

Getting volunteers isn't the problem. I am limited to 35 tables in the room and so I can only schedule 35 games per slot.

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No worries. I will get on these tomorrow. I had surgery today and am taking the rest of it to recover.

Paizo Employee ***** Pathfinder Society Campaign Coordinator

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January 24-27 - Winter Fantasy (Ft Wayne, IN)
February 15-17 - OwlCon (Houston, TX)
March 15-17 - MegaCon (Orlando, FL)
March 18-22 - GAMA (Las Vegas, NV)
March 23-April 2 - Melbourne & Sydney, Australia
April 3-5 - ACD Show (Madison, WI)
May 6-18 - Five cities tour in Germany (Stuttgart, Frankfurt, Heidelberg, Karlsruhe, Dusseldorf)
June 12-16 - Origins (Columbus, OH)
July 5-7 - PaizoCon (Seattle, WA)
July 20-21 - PaizoCon UK (Birmingham, UK)
July 26-28 - RopeCon (Espoo, Finland)
August 15-18 - Gen Con (Indianapolis, IN)
August 31 - September 2 - Pax Prime (Seattle, WA)
September 19-22 - Alliance Distribution Show (Ft Wayne, IN)
End of October - U-Con 2013 (Ann Arbor, MI)
Mid-November - Jim Con 2013 (Winnipeg, Canada)

Paizo Employee Pathfinder Society Campaign Coordinator

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Justin Franklin wrote:
Sara Marie wrote:
donato wrote:
How many spanish-language calls do you deal with?
In the last 4 years its been somewhere between rarely and never. Though that is not to say that being bilingual would not be a useful skill.
I bet you get more in Abyssal. :)

Those are routed to my phone.

Paizo Employee ***** Pathfinder Society Campaign Coordinator

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Jason S wrote:
Regarding the security of boons, if you're going to have special or powerful boons, you need to at least put some minimal effort into their security. For example, using a colored pen to "sign" them.

For auction boons, the goblin boons, etc... I have used silver or gold metallic ink, as well as a one of a kind raised seal (similar to a notary seal) with the symbol of the open road. Any of those Chronicles should also have a sentence at the bottom that advises, "This boon is only legal if it contains a raised seal". Generally the bottom of each special boon has three stamps on them. Just out of curiosity, Have you seen any boons that made you suspicious?

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