Desna

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Organized Play Member. 89 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


Scarab Sages

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I wanted to clarify that I didn't intend for my original idea to include location. I agree that it should not include that info. I also support the list, however it's displayed, being limited in some way like your settlement or company. Or maybe limited to players who give you permission to see their online/offline status? Or a combination of both. In a game with so much encouragement and need to work with other players, I'm sure we'll find ourselves working with players outside our own settlements or companies. And thus find ourselves wanting to see if those players are online.

Scarab Sages

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Is there currently, or are there plans for, a way to see which characters are logged into the game? Right now I can hope to see the person in general chat or send him/her a whisper. I'd like to see a way to search for a character to determine if he/she is logged in. It would also be helpful to filter this list by settlement, company, etc.

Scarab Sages

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T7V Avari wrote:
Again I'm going to hark on maces and morningstars being divine weapons. The TT cleric tends to use blunt weapons for damage at the low levels and then gets some better damage spells at higher levels. That's how I see the PFO cleric playing out, using maces and morningstars for kills until they get the higher level spells.

How about a mechanic that gives Clerics divine achievements for using their deity's favorite weapon? I don't know if there's currently a mechanic, or plans for one, that allows a cleric to choose a deity. But I think there's a good argument for tying this to divine achievements since it's directly related to the cleric's deity.

Maybe this could lead to most clerics worshiping a certain deity so they get access to the weapon, but I still like the idea.

Scarab Sages

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How about achievements for selling items at the Auction House? Could generate Social or Crafting related achievements?

Scarab Sages

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T7V Jazzlvraz wrote:
Primaries--in all categories, not just orisons--are designed to use less Stamina, do less damage, and to impose Conditions; Secondaries use more Stamina, do more damage, and take advantage of the Conditions set by Primaries. They're designed to be complements, and to allow your Primaries to set Conditions that you and others in your group can take advantage of, while their Primaries open chances to use yours most effectively as well.

This makes a lot of sense. I'll have to start paying more attention to the spell effects. So far I've been more concerned that I cast the right spell, and not whether or not it was coordinated well.

Though I'd still like more flexibility of placement. If two spells complement each other, I'd like to put them next to each other! For me that would be more intuitive.

T7V Jazzlvraz wrote:
When it comes to mixing damage and heal/buffs, my co-ordination is so poor that I've started keeping both weapon slots filled with foci, and then having one focus's toolbar slots filled with damaging orisons, and orisons supporting damage, and the other filled with healing and buffing. I switch between the two depending on whether there's anyone else around who might need me not to damage her :-).

I've also considered doing this! Glad to see someone else thinking the same thing.

Scarab Sages

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Bitter Thorn wrote:
We have lots of clerics and cleric training in Tavernhold! :)

Thank you for the gracious invite, I do appreciate it! But I just joined the Keepers of the Circle. Their Ring philosophy and the Ring of Light really drew me in. But I hope to visit Tavernhold someday! I hear you have an entire group dedicated to Desna, and everyone knows that she's just the best deity ever ;-)

In regards to advancing as a cleric, I am also struggling. Just the other day, I decided to run around a heavily advanced escalation area and I just picked off the small groups of 2-3 guys. I got more kills doing that for 15 minutes, than I did running in a group for an hour because our wizard was getting all the kills.

That being said, I'm hoping the changes that Bob Settles mentioned in the Divine Achievements thread will help once implemented.

I think I'm also struggling because I am used to ranged healing, since I came from DDO. But I'm getting better the more I play. Though I really wish I could organize my spells on the hotbar in any way I choose. I know how I need to organize things in order to be effective and I don't like being forced to put my spells in a certain area. The other day I accidentally attacked my husband instead of healing him. Major oops! I went from over 7k reputation to just about 700. If I can't get more coordinated, I may be in bad shape!

Also, if I want to run with 6 secondary orisons, why can't I? Maybe I haven't played enough to see that this would be a bad idea?

Do spells cast from a holy symbol have the same placement restrictions? I've not been able to train any yet, so I have no experience with them.

Scarab Sages

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Thanks for all the suggestions. I had good luck with doom, bleeding touch, and touch of darkness. Though I'm still pretty clumsy when I want to heal myself and others. My left hand has never worked so hard in its life. Hopefully I'll get better with practice.