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Baron Galdur Vendikon

Merimax's page

6 posts. Pathfinder Society character for harmor.

Full Name

Merimax the Fortune Teller




Witch 6, Sorcerer 1







Special Abilities

Bloodline Tattoos, Cackle, Darkvision (60 feet), Familiar Tatoo, Heart of the Fields (Profession Fortune-Teller), Light Sensitivity, Orc (Sorcerer), Valshmai Veteran: Perception, Varisiarn Tatoo: Illusion






Aquan, Auran, Celestial, Common, Draconic, Giant, Goblin, Ignan, Infernal, Osiriani (Ancient), Polygot, Shadowtongue, Terran, Tien, and Varisian


Fortune Teller

Strength 11
Dexterity 14
Constitution 13
Intelligence 19
Wisdom 10
Charisma 11

About Merimax

A Varnisian nomad, wondering Tian Xia, Merimax was captured and sold into slavery as a young child. He grew up as a slave in the Valashmai peninsula in the Valashmai Jungle.

When he was in the jungle he saved a nest of compsognathus dinosaurs (skinned as a giant rooster); however, only one survived and he named it Henery. Henery was different and began to talk to Merimax in his mind. No one around him understood him or believed that Reginald could talk, until Reginald taught him arcane powers.

When Merimax went though puberty the local tribesman sold him to a shaman who noticed his arcane abilities. The shaman introduced Merimax to witchcraft and used to do unspeakable things.

Several years later his brother tracked him down and freed him from slavery. For the past year Merimax has traveled all the way to Absalom and joined the Pathfinder's Society. There, with his older brother's aid, he reluctantly joined The Silver Crusade.

Merimax makes a living as a Fortune Teller.

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