Rotrovio

Mephiston Thrune's page

104 posts. Alias of kamenhero25.


Race

Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light)

Classes/Levels

| Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

About Mephiston Thrune

Male Human (Chelaxian) Unchained Rogue 9
LE Humanoid (Human)
Init: +6 Senses: Darkvision 60ft., Perception +14 (+16 in dim light)

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AC: 25, touch 18, flat-footed 19 (+6 armor, +2 deflection, +6 Dex, +1 natural)
HP: 73 (9d8+18)
Fort: +8 Reflex: +13 Will: +9 (+14 vs. enchantment)
Defense: Danger Sense +3, Evasion, Improved Uncanny Dodge

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Speed: 30 feet
Melee: Light Mace +14/+9 (1d6+8) or Shortsword +13/+8 (1d6+6/19-20) or Dagger +12/+7 (1d4+6/19-20)
Ranged: Dagger +12 (1d4+6)
Special: Debilitating Injury (-5/-7), Sneak Attack +5d6
Spell-like Abilities (CL 9th)
At-will - Message
4/day - Interrogation, Invisibility
2/day - Darkness

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Str: 10 0
Dex: 22 +6
Con: 14 +2
Int: 20 +5
Wis: 10 0
Cha: 16 +3
BAB: +6 CMB: +6 CMD: 22

Feats: Alertness*, Bookish Rogue, Combat Stamina*, Eldritch Heritage (Arcane), Evolved Familiar, Noble Scion (Magic), Improved Familiar, Skill Focus (Knowledge [Arcana])*, Skill Focus (Use Magic Device)*
Skills: Acrobatics +23 (9 ranks, +5 competence), Bluff +15 (+20 to disguise) (9 ranks), Diplomacy +15 (9 ranks), Disable Device +22 (9 ranks, +4 class), Intimidate +15 (+17 in dim light) (9 ranks), Knowledge (Arcana) +17 (9 ranks, +3 feat), Knowledge (Local) +17 (9 ranks), Knowledge (Religion) +14 (9 ranks), Perception +14 (+16 in dim light) (9 ranks, +2 feat), Sense Motive +20 (9 ranks, +5 competence, +2 feat, +1 trait), Spellcraft +17 (9 ranks, +3 trait), Stealth +18 (+23 in normal or dimmer light, +25 in dim light) (9 ranks), Use Magic Device +18 (9 ranks, +3 feat)
Background: Knowledge (Nobility) +16 (9 ranks, +2 feat), Linguistics +17 (9 ranks), Sleight of Hand +18 (9 ranks)
Advancement: Armor Attunement +2, Deflection +2, Mental Prowess +4 (Int), Physical Prowess +2 (Dex), Resistance +3, Toughening +1, Weapon Attunement +2
Traits: Suspicious, Theoretical Magician
Languages: Abyssal, Aklo, Celestial, Common, Draconic, Dwarven, Elven, Goblin, Halfling, Infernal, Kelish, Polyglot, Shadowtongue, Varisian
Special: Dimdweller, Familiar (Imp - Faust), Focused Study, Rogue’s Edge (Use Magic Device), Rogue Talents (Gloom Magic, Major Magic, Minor Eldritch Magic, Minor Magic), Trapfinding +4
Combat Gear: Acid (4), Alchemist Fire (4), Antiplague (1), Antitoxin (1), Scroll of Dispel Magic (2), Scroll of Dimension Door (2), Smokestick (4), Tanglefoot Bag (2), Wand of Cure Light Wounds (46), Wand of False Life (49), Wand of Protection from Evil (50), Wand of Ray of Enfeeblement (50), Wand of Scorching Ray (50)
Other Gear: Adamantine Light Mace, Masterwork Shortsword, Dagger (5), Cold Iron Dagger (5), Silver Dagger (5), Mithral Chain Shirt, Adventurer's Sash, Boots of Elvenkind, Grappling Hook, Handy Haversack, Masterwork Thieves' Tools, Scroll Box, Seducer's Bane Bracelet, Shawl of Shadowy Disguise, Silk Rope (50 ft.), Silver Holy Symbol of Asmodeus, Spellbook, 1283 gp

Thresholds:
Grazed: 54
Wounded: 36
Critical: 18

Build:
Level 1 - Noble Scion (Magic), Skill Focus (Knowledge [Arcana]), Sneak Attack +1d6, Trapfinding
Level 2 - Evasion, Minor Magic
Level 3 - Bookish Rogue, Danger Sense +1, Sneak Attack +2d6
Level 4 - Debilitating Injury, Major Magic, Uncanny Dodge
Level 5 - Eldritch Heritage (Arcane), Rogue’s Edge (Use Magic Device), Sneak Attack +3d6
Level 6 - Danger Sense +2, Gloom Magic
Level 7 - Evolved Familiar, Sneak Attack +4d6
Level 8 - Minor Eldritch Magic, Improved Uncanny Dodge, Skill Focus (Use Magic Device)
Level 9 - Danger Sense +3, Improved Familiar (Imp), Sneak Attack +5d6

Spellbook:
Pages: 27/100
0-level - Dancing Lights, Daze, Detect Magic, Detect Poison, Ghost Sound, Mage Hand, Message, Prestidigitation, Read Magic
1st-level - Charm Person, Erase, Grease, Interrogation, Obscuring Mist, Shield, Shocking Grasp, Silent Image
2nd-level - Blindness/Deafness, Invisibility, Mirror Image, Resist Energy, See Invisibility

Familiar:
Faust the Imp
LE Tiny Outsider (Devil, Evil, Extraplanar, Lawful)
Init: +3 Senses: Darkvision 60 ft., Detect Good, Detect Magic, See in Darkness, Perception +10

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AC: 21, touch 16, flat-footed 15 (+3 Dex, +1 dodge, +5 natural, +2 size)
HP: 36 (1/2 Master)
Fort: +2 Reflex: +8 Will: +4
Defense: Improved Evasion; DR 5/good or silver; Immune Fire, Poison; Resist Acid 10, Cold 10

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Speed: 20 feet, fly 50 feet (perfect)
Melee: Sting +9 (1d4+3 plus poison)
Spell-like Abilities (CL 7th)
Constant - Detect Good, Detect Magic
At-will - Invisibility (Self Only)
1/day - Augury, Suggestion (DC 15)
1/week - Commune (6 questions, CL 12th)

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Str: 10 0
Dex: 17 +3
Con: 10 0
Int: 13 +1
Wis: 12 +1
Cha: 14
CMB: +6 CMD: 19
Feats: Dodge
Languages: Common, Infernal
Special: Change Shape (Beast Shape I), Deliver Touch Spells, Empathic Link, Share Spells, Skilled (Use Magic Device)