Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

Megan Robertson's page

Pathfinder Society Member. 5,859 posts (6,156 including aliases). 560 reviews. No lists. No wishlists. 1 Pathfinder Society character. 2 aliases.


RSS

1 to 50 of 5,859 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Liberty's Edge

Female Depemds on the game system (human in the real world)

The creature emits a cacophony of maddening sound... could everyone please make a Will save DC13 (if you fail you are confused for one round).

It moves towards the leopard, several mouths reaching for her at once.

Mouth #1: 1d20 + 7 ⇒ (5) + 7 = 12 damage 1d4 ⇒ 1

Mouth #2: 1d20 + 7 ⇒ (5) + 7 = 12 damage 1d4 ⇒ 2

Mouth #3: 1d20 + 7 ⇒ (14) + 7 = 21 damage 1d4 ⇒ 3

Mouth #4: 1d20 + 7 ⇒ (8) + 7 = 15 damage 1d4 ⇒ 3

Mouth #5: 1d20 + 7 ⇒ (8) + 7 = 15 damage 1d4 ⇒ 1

Mouth #6: 1d20 + 7 ⇒ (9) + 7 = 16 damage 1d4 ⇒ 2

It now appears to be trying to grab hold of the leopard...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Krojun grins broadly and resumes the contest.

Round 1: Intimidate 1d20 + 16 ⇒ (13) + 16 = 29

"When I talk the stars themselves listen!"

Round 2: Intimidate 1d20 + 16 ⇒ (10) + 16 = 26

"If you put a stone in front of you, even that would not hear you!"

Round 3: Intimidate 1d20 + 16 ⇒ (12) + 16 = 28

"Was your hair white before you met me?"

Initiative: 1d20 + 1 ⇒ (9) + 1 = 10

Krojun tugs as well... 1d20 + 6 ⇒ (12) + 6 = 18

Fortitude save: 1d20 + 6 + 14 ⇒ (13) + 6 + 14 = 33

He laughs as Ashe is actually dragged forwards a couple of inches.

"I am impressed, little one. Few do so well against me, but your defeat is still certain."

Liberty's Edge

Female Depemds on the game system (human in the real world)

Ugh! The remains - which do appear to be those of a young girl - are a bit of a mess. Looks like she was killed by a large animal that bit and clawed... and then ate part of her as well.

Rhasiladara can track what appear to be the pawprints of a large wolf heading off to that copse of trees nearby... but they don't leave. Nor is there a wolf there.

Liberty's Edge

Female Depemds on the game system (human in the real world)

<sound of pattering feet>

Here I am!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Krojun Eats-What-He-Kills grunts and gets into position opposite Ashe.

The Die-rolling Bit

Round 1: Intimidate 1d20 + 16 ⇒ (19) + 16 = 35

"No Shoanti has beaten me, never mind a mewling babe of a tshamek!"

Round 2: Intimidate 1d20 + 16 ⇒ (8) + 16 = 24

"Eyes that stare like yours will shrivel up if I don't poke them out first!"

Round 3: Intimidate 1d20 + 16 ⇒ (14) + 16 = 30

"What, has Wicked Claws got your tongue?"

Round 4: Initiative 1d20 + 1 ⇒ (7) + 1 = 8

He goes for a Tug... Strength 1d20 + 6 ⇒ (17) + 6 = 23

Fortitude save: 1d20 + 6 + 14 ⇒ (9) + 6 + 14 = 29

He's winning so far... He laughs.

"Continue, shall we, little one?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Following Dyfrig's directions, the pair of you head out towards the berry patch which lies in a shallow vale near a copse of trees. A figure lies sprawled amidst the berries...

Liberty's Edge

Female Depemds on the game system (human in the real world)

We'll be here... take care of yourself, Lothar.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Thank you, Noriel.

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, if you want a go with Krojun after Ashe is done with him, no worries. Wonder if he'll still feel like playing?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Dyfig appears pleased that you are prepared to take notice.

"It's south from here, no more than 20 minutes' walk from the settlement. She couldn't have got lost, she'd barely be out of sight of us."

Liberty's Edge

Female Depemds on the game system (human in the real world)

It's Krojun who wants to play sredna... who is Garridan playing with?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Grundmoch set Gargler to attack those who disturbed or angered him. But Gargler is indiscriminate and eats troglodytes whenever it can. So Grundmoch keeps it close by him.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Sniffing the air, the leopard picks up a vile acrid smell, rotting, sweaty, quite indescribable. There's something in there, something slithering around, not a serpent, though...

Mosaics covering the walls of this room (C9) depict armored men fighting dragons and other mythological creatures with long spears and curved swords. They are scarred in several locations where the plaster and brick face has torn free. A pile of dirty hides rests in the corner next to a large wooden cask filled with bones.

Lumbering off of the pile of dirty hides is a horrid mass of eyes, mouths, and formless flesh which stares in all directions, its countless maws yammering ceaselessly. It is the sourch of the stench, and it's moving towards our leopard!

Then it spits at her... a stream of acidic spittle aimed at the leopard's eyes...

Attack: 1d20 + 3 ⇒ (10) + 3 = 13 - seems it's aim is a bit off!

Initiative, please, and actions!

Creature's initiative: 1d20 + 3 ⇒ (18) + 3 = 21

Liberty's Edge

Female Depemds on the game system (human in the real world)

And so indeed the day begins...

Mid-morning, Dyfrig mentions that he is a bit concerned. He'd taken on a serving wench recently, a lass named Saki, and she's gone missing. He sent her to gather berries for breakfast early this morning and she's not back yet. Not like her, she was very reliable.

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK...

Liberty's Edge

Female Depemds on the game system (human in the real world)

A large leopard pads carefully through the hatchlings (which flee at the mere sight of her) and eggs through the doorway into the semicircular chamber (C8)...

Map Update

An archway opens into a small semi-circular chamber with a low, curved ceiling. A mix of rubbish and dried mud seals a doorway in the western wall, though something has smashed a sizable hole through the wall just south of the doorway.

Do you want to go through the hole? It's a tight fit for a leopard but you ought to be able to wiggle through.

Liberty's Edge

Female Depemds on the game system (human in the real world)

High time I got back to you all!

Been very busy... 50th anniversary of my university being a university celebrations, then catching up on the work that didn't get done preparing for it, plus TWO posters for the grand opening of Aston STEM Education Centre and a talk to the Computer Education Research group... coupled with minor personal incidents including some swine knocking the wing mirror off of my car, a dead router, another swine hacking RPG Resource and getting a parking ticket for parking in a disabled bay (which I am entitled to do as I have - and display - a disabled tag!). Oh, and I had to move office on account of they are rebuilding the Computer Science floor (which means come the end of September I hopefully move again into a posh new office of my own!).

Hopefully the dust has now settled. Now, where were we?

Liberty's Edge

Female Depemds on the game system (human in the real world)

High time I got back to you all!

Been very busy... 50th anniversary of my university being a university celebrations, then catching up on the work that didn't get done preparing for it, plus TWO posters for the grand opening of Aston STEM Education Centre and a talk to the Computer Education Research group... coupled with minor personal incidents including some swine knocking the wing mirror off of my car, a dead router, another swine hacking RPG Resource and getting a parking ticket for parking in a disabled bay (which I am entitled to do as I have - and display - a disabled tag!). Oh, and I had to move office on account of they are rebuilding the Computer Science floor (which means come the end of September I hopefully move again into a posh new office of my own!).

Hopefully the dust has now settled. Now, where were we?

Liberty's Edge

Female Depemds on the game system (human in the real world)

High time I got back to you all!

Been very busy... 50th anniversary of my university being a university celebrations, then catching up on the work that didn't get done preparing for it, plus TWO posters for the grand opening of Aston STEM Education Centre and a talk to the Computer Education Research group... coupled with minor personal incidents including some swine knocking the wing mirror off of my car, a dead router, another swine hacking RPG Resource and getting a parking ticket for parking in a disabled bay (which I am entitled to do as I have - and display - a disabled tag!). Oh, and I had to move office on account of they are rebuilding the Computer Science floor (which means come the end of September I hopefully move again into a posh new office of my own!).

Hopefully the dust has now settled. Now, where were we?

Liberty's Edge

Female Depemds on the game system (human in the real world)

High time I got back to you all!

Been very busy... 50th anniversary of my university being a university celebrations, then catching up on the work that didn't get done preparing for it, plus TWO posters for the grand opening of Aston STEM Education Centre and a talk to the Computer Education Research group... coupled with minor personal incidents including some swine knocking the wing mirror off of my car, a dead router, another swine hacking RPG Resource and getting a parking ticket for parking in a disabled bay (which I am entitled to do as I have - and display - a disabled tag!). Oh, and I had to move office on account of they are rebuilding the Computer Science floor (which means come the end of September I hopefully move again into a posh new office of my own!).

Hopefully the dust has now settled. Now, where were we?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Note I shall be busy for the next few days: it is Aston University's 50th birthday (of being a university) with loads of events over the weekend.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Note I shall be busy for the next few days: it is Aston University's 50th birthday (of being a university) with loads of events over the weekend.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Note I shall be busy for the next few days: it is Aston University's 50th birthday (of being a university) with loads of events over the weekend.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Note I shall be busy for the next few days: it is Aston University's 50th birthday (of being a university) with loads of events over the weekend.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Rattleshirt sidles over.

"Game we play," he tries to explain. "In name sredna. Two men, place loop around heads then try to pull apart... when on hands and knees... hurts head."

He waves his arms around a bit as he tries to get the idea across.

Basically, two opponents face one another on their hands and knees with their foreheads spaced just over a foot apart. The contest requires a thin cord of leather tied in a loop. One end of the loop is placed behind the ears of each competitor so that the players are bound to one another. When the game begins, each player stares his opponent in the eye while slowly attempting to crawl backwards. The resulting tug-of-war results in extreme pain as the leather digs into the soft part of the back of the neck and skull. At some point, one of the competitors relents, acknowledging defeat by bowing his head, causing the strap to roll over the top.

Game Mechanics
When a sredna match begins, each player must spend three "breaths" (3 rounds) staring into each other's eyes before attempting to pull. Pulling before the 4th round is an immediate disqualification. Intimidation and patience are almost as important tools to win sredna matches as is strength. During these initial 3 rounds, the players make opposed Intimidate checks by growling, gnashing teeth, and spitting insults. Each time a player wins one of these checks, he gains two sredna points, and in the case of a tied Intimidate check, both players gain one sredna point.

On the 4th round, each character makes an Initiative check to determine when he moves. On his turn, a character may opt to tug or dig in.

Tug: The characters make opposed Strength checks. A defending character who dug in on his previous turn receives a +4 bonus on this check. If the tugging character wins the check, he gains two sredna points. If he fails (or if the results are evenly matched), his opponent gains two sredna points instead.

Dig In: The character readies himself to withstand his opponent’s tug, he gains a +4 bonus on his next Strength check to resist a tug.

At the end of each round, total up each player’s sredna points. This is the DC each player must make on a Fortitude save to continue the match. A player who fails this save collapses and loses the match. If both players fail their saving throw, the match is declared a draw. Characters who possess the Endurance feat gain a +4 bonus on this saving throw.

Up to you if you want to give this a go or not... however it will be next week as I am busy this weekend!

Liberty's Edge

Female Depemds on the game system (human in the real world)

An archway to the west opens into a small semi-circular chamber with a low, curved ceiling. A mix of rubbish and dried mud seals a doorway in the western wall, though something has smashed a sizable hole through the wall just south of the doorway.

One troglodyte sidles up beside Silena.

"No go there, lair of Grundmoch! Not safe, not at all. Gargler will eat you, he will."

Liberty's Edge

Female Depemds on the game system (human in the real world)

One-Life seems rather taken aback, but Thousand-Bones just nods as he rises and moves towards Krojun, who towers over him (and Thousand-Bones is not exactly a small man).

"Tell me, Krojun, when did the Sklar-Quah become judges of who trespasses on the Kallow Mounds where the ashes of our fathers lie?" he asks.

"Your words change the question, Thousand Bones," answers the Shoanti hero with a snort. "These ones bring trouble to the Cinderlands, and you know it. The coming days shall reveal to us all who is right about them."

"Perhaps," answers Thousand Bones. "But not today, and not here. Would you have word of Berak's burial tainted by bloodshed get back to your Sun Shaman?"

Krojun pauses, the cords in his neck straining, but then he exhales and grins. "You misunderstand me, Thousand-Bones. My grief has wounded my words. But see to it that no tshamek defiles our memories here."

His smile broadens as he pulls a thin leather loop from one of his packs. "Certainly, though, guests of the Skoan-Quah must be brave to come this far. You wouldn't mind if I tested the courage and strength of your guests, would you?"

Thousand Bones looks to you with a shrug, indicating that this choice is yours.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Upstairs...

OK, who is going upstairs? Silena and Barezata? Anyone else?

The troglodytes hiss and look unhappy but none of them dare actually stop you!

The air in this large, dark hall is acerbic, infused with the scent of the smoky braziers that provide dim lighting. Archaic frescos fade beneath layers of graffiti on the chamber’s walls, which are marred in several places by brutal axe marks. Three pairs of columns line a single walkway that cuts through the center of the room. Along the perimeter stand small semi-circular mounds formed from reddish clay soil. A pair of double doors hangs on the center of the east wall, while to the west an arch opens to a large alcove.

Five monitor lizards raise their heads and hiss at intruders. The troglodyte Silena brought with her making calming noises but they don't look very happy.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Thousand-Bones looks troubled and pull at an ear.

"These are sad tidings..." he begins, but before he gets any further there's a commotion outside. A brash young Shoanti with a shaved head bursts into the tent followed by half-a-dozen others.

"I, Krojun Eats-What-He-Kills, am here!" he announces, "Bearing the remains of Berak of the Sklar-Quah hero renowned for his many successful attacks against orc aggressors from Urglin, yet at last brought low by them. But why, One-Life, do the Skoan-Quah harbour tshamek trespassers?"

He glowers aggressively at the party, clearly displeased at the presence of outsiders.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Dyfrig giggles at Barnabus' antics and retrieves the mop.

"Just don't do that again or you will have more than a woolly-headed b@ast@rd to contend with," he says, shaking the shaggy end in Barnabus' face.

Outside, twilight is setting it quite quickly. It's overcast, there is probably more rain up there and the temperature is dropping.

Saji gives Seth some exercises to do and says she'll come round in the morning.

Lights are being lit in the various shelters people have erected for themselves - a few proper homes, mostly shacks or tents... well, the place does resemble a building site as the settlement grows daily. The fort on its hill is quite well-lit for those Wardens who wish to repair there.

Anyone want to do anything tonight or shall we move on to morning?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Both Saji and Seth nod in agreement as Lothar speaks.

Dyfrig wanders over to Barnabus carrying a mop.

"There is a simple rule here. If you make a mess, you clean it up."

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, map tomorrow when I'm at home...

Liberty's Edge

Female Depemds on the game system (human in the real world)

It actually has quite a pleasant taste, although on the bitter side.

As you finish up, the curtain across the door of the tent is pushed back and Thousand Bones turns up, followed by another Shoanti who wears a leather jerkin covered with bones.

Thousand Bones shouts something in Shoanti. Those of you who speak said language get the gist of 'Wnat is going on?' but it's too full of colloquialisms and obscenties to be directly translateable.

One-Life gestures towards the party.

"Honoured friends come, have tale to tell, would see you."

Liberty's Edge

Female Depemds on the game system (human in the real world)

Saji bows to Seth - who looks startled, then returns the bow - and to Lothar again.

"Honour, duty... love," she says. "Gladly will I teach if he wishes to learn. What would you have him know?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

"Down? Nothing... upstairs is hatchery. Our young. We defend," says one troglodyte, clearly screwing up his courage.

OOC: the map isn't clear, is it? Looking at the whole, the staircase goes up not down. Anyone trying to see if the troglodyte is being truthful reckons he is!

Liberty's Edge

Female Depemds on the game system (human in the real world)

One-Life's people serve the hot berry drink, a deep red in colour, in tiny brass cups.

"This honour share we rarely with outsiders. For welcome guests, more than custom hospitality but honoured ones privilege to have here," One-Life explains.

Despite its heat, he drains the cup in one gulp.

The drink has a deep almost woody smell.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The door wasn't locked, indeed it does not have a lock. Do you want to tie the door knobs together?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Seth asks "Master, what was the real purpose of Warden Barnabus's summoning?"

Saji smiles beatifically and bows to Lothar.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Map Update

OK, is anyone going in?

Liberty's Edge

Female Depemds on the game system (human in the real world)

One-Life shows you some of the rowerd berries. They are small dark-red berries which are pounded into a paste. Boiling water is then poured onto them to make a tea. It somehow manages to be sweet and bitter at the same time, and is very refreshing in the desert heat.

Ashe hears Zellara's chuckle.

{Far you have come, yet further you will go... let me see... The Forge tells me that you face great adversity and will need to draw on diverse sources of strength to overcome and prove victorious. The Avalance inverted, shows disaster looms but may be averted, although at a cost. And finally the Winged Serpent tells me that now is the time to take action. Have courage, brave one.}

Liberty's Edge

Female Depemds on the game system (human in the real world)

"Yes, Master," says Seth, following. He looked like he had more questions, but held his tongue for now.

Saji was standing outside, soaked. As you emerge from the tent, however, the sun comes out and the rain stops.

Liberty's Edge

Female Depemds on the game system (human in the real world)

"I your stories would here also," says Ash Dancer.

Back in the tent, one Shoanti is crouched holding a large brass bowl while another is standing, pounding the contents with a carved stone mortar (as in pestle and mortar). This is the source of the rhythmic thumping.

"We prepare rowerd berry," explains One-Life. "Honoured visitors give. Send signal noise far and wide tell all we have guests, call to come greet."

Liberty's Edge

Female Depemds on the game system (human in the real world)

There is only 1 cleric here, the rest are 'rank and file' troglodytes.

There is no magic on the door, nor can Barezata detect any traps.

The troglodytes look at each other. They look pretty scared of you now.

"Isss none. No trap, no trap."

Pushing the door open reveals a long narrow chamber. Several ten-foot-wide, C-shaped alcoves stand to either side of this forty-foot-long hallway. Pillars run down the center of the hall, and scattered in several of the alcoves lie the remains of ancient offerings, most of which consists of tiny cracked perfume bottles and crumbling wads of burnt incense. There are doors at this end, one to the left and one to the right. There's nobody here.

At work, I'll try to remember to post a map update tomorrow!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Dyfrig stumps off into the cookshed muttering something mostly under his breath.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Are you opening the door or just looking at it, Silena?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Wicked-Claws nods his great head, tongue flicking as he captures Asherick's scent.

"You may well be right, courteous one. Your small friend is pretty but small. I must take care lest I inhale him by accident!"

A small crowd of Shoanti have gathered. They don't get many outsiders visiting (at least, not of their own volition), and none have ever held a civilised conversation with Wicked-Claws, they usually cower away from him!

One-Life comes to stand beside Asherick.

"Your home is here, Wicked-Claws, you know that, my friend. Thank you for speaking with him. Few do apart from ourselves. Come, a drink will be prepared."

Behind in the tent a rhythmic thumping is heard. The sound travels in the desert air.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Wicked-Claws gets up and sniffs at Ashe curiously.

"I thank you, courteous one. I would love to fly again, although One-Life and his people have been kind to me," he replies in Draconic. His breath is not very pleasant to smell...

"You speak my tongue well. Have you had dealings with my kind before?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Sorry no you are in the next room beyond the double doors... it appears I forgot to update the map. Now done, link in game thread.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The lizards allow themselves to be enticed away, although they are keeping a wary distance from Silena.

They didn't have a lair as such, they were lurking in one corner of the courtyard (C4) in which you are right now. (The steps, by the way, lead up). Here's the map OOC: Sorry, I think I forgot to post one when you went through to the courtyard!

Liberty's Edge

Female Depemds on the game system (human in the real world)

As order is restored from the chaos, Samlor hilSampt comes over.

"Whilst nobody is under any illusion that we are completely safe, here in the middle of the settlement we trust in the good offices of the militia and indeed the Wardens to ensure that we remain unmolested."

He does not look very pleased. Then he hears Noriel's question.

"We have no inn as yet. You may stay at my house if you wish, else the Wardens generally lodge at the fort."

Arry (who is in fact a young boy, albeit rather shaggy of hair and with a smooth rounded face - Noriel's not the first to think him a girl!) says "I like meeting new people, but you are more exotic than most."

1 to 50 of 5,859 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.