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Megan Robertson's page

Pathfinder Society Member. 5,337 posts (5,634 including aliases). 478 reviews. No lists. No wishlists. 1 Pathfinder Society character. 2 aliases.


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Liberty's Edge

Female Depemds on the game system (human in the real world)

It's mostly sandbox but there is stuff rumbling away in the background, yes. However, it isn't going to march up and announce itself quite yet.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The gnomes also busy themselves preparing to depart.

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, you get away with 250gp total!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Spells only, I'm afraid Ashe, but you do feel wonderfully calm and relaxed after a busy day!

Liberty's Edge

Female Depemds on the game system (human in the real world)

The AP doesn't say, Edmund, but I shall rule that spontaneous casters can get 3 levels-worth back if they've already cast them that day.

Liberty's Edge

Female Depemds on the game system (human in the real world)

"We know Oleg's Trading Post, yes," said Jubilost, "But we have not gone as far south as Tuskwater Lake yet, although we have heard of it."

Liberty's Edge

Female Depemds on the game system (human in the real world)

Edmund, you search your memories. Meanwhile, Ashe feels very calm and relaxed...

Edmund:
You realise that this pillar of black stone is of Vudran origin — a large magic item known as a sonorous stone. The stone's magic is as much tied to its hexagonal chamber as the stone itself, and once created, requires a year to attune itself to its surroundings, at which point the stone begins to vibrate and hum softly. This vibration is soothing and relaxing — a creature that spends a minute standing within 5 feet of an active sonorous stone receives the benefits of a calm emotions spell. In addition, a creature that touches an active sonorous stone is targeted by a restoration spell that also allows him to recall up to three levels of spells he had prepared and then cast — the spells are then prepared again, just as if they had not been cast. A sonorous stone can be activated in this manner up to four times per month, after which it becomes dormant for one month while it rebuilds its charge.

Liberty's Edge

Female Depemds on the game system (human in the real world)

No evil - and Majenko reports no invisible creatures either. The short entryway proves to be solid stone without any traps.

The chamber beyond is small and octagonal. A six-inch-tall bronze dais on the floor in the middle of this otherwise empty room supports a polished column of black marble. The black stone seems to be vibrating softly, filling the air with a faint hum. The column is about waist-high (to a human).

Liberty's Edge

Female Depemds on the game system (human in the real world)

Jubilost cracks a grin as he takes Rhasadilara's hand and shakes it, clearly no stranger to this typically human gesture.

"Indeed, and my maps are noted even within gnomish circles for their accuracy!" he says proudly.

"Perhaps when we visit the settlement - your capital, I take it - we can discuss the matter further. Maybe rather than sell you copies of the maps I am making now you might like to commission one of your own to cover the lands to which you have laid claim."

His eyes twinkled at the prospect.

Liberty's Edge

Female Depemds on the game system (human in the real world)

As promised here's your map update

When the secret door is opened, there is a small alcove containing a lever. The lever looks familiar.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Jubilost nods.

"I see... we are not intending to settle, unless perhaps the outpost we seek appears to be suitable. When we are done exploring, might you be interested in purchasing a map of the areas to which you are laying claim?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

And Ashe discovers a secret door! As I'm working from home tomorrow I'll try to update the map to show you where it is.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Jubilost's eyebrows (which are very bushy) shoot up almost to his hairline.

"Oh! You wish to offer your services as guards, do you? What is your fee? Your audition was certainly impressive!"

When Rhasadilara indicates the location of the settlement, he whips out parchment and pen to scribble notes.

"We haven't been that way yet, but we will surely call in when we do. Are there any competent mapmakers there?"

"Or brewers?" chips in another gnome, who has a large belly and a red nose.

Jubilost glares at the red-nosed gnome.

"Which areas have you laid claim to?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Kardswann seems in a bad way. He's crouched at the back of the cage, wide-eyed and with spittle/drool hanging from his lips. When Silena and Sonya approach, he moans and mumbles but nothing coherent that you can make out.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Rhasadilara cannot recall having seen anything that matches the gnome's description.

When Lothar interrupts them, the gnomes fall silent and stare at him. Jubilost steps forward.

"What do you mean? We already have our intentions, and we intend to continue exploring and mapping, thank you very much."

Liberty's Edge

Female Depemds on the game system (human in the real world)

The mould looks to be quite ordinary and non-dangerous to both Ashe and Ebon Wings, and Majenko can see nothing invisible lurking in E14.

Edmund settles down to cast his spell... the feelings he gets are of peaceful and benign magic, whatever is there will not harm you, he's certain.

And... Ashe... spot on! When you examine the 'constriction' points closely, they do indeed have a sort of gap/seam in the floors, walls and ceilings!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Here's the map update

OK, Ashe's mage hand flips the switch and the trap is (ought to be) safe.

E12 is where the wasp images are.

As for E14, the floor of this empty room is strewn with bones and patches of mould.

Oh, and anyone with the merest shred of magical ability knows that there's something really humming with magic beyond the door to the north.

Liberty's Edge

Female Depemds on the game system (human in the real world)

You know gnomes. They can talk for days, weeks even...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Oddly enough, that's why I've just come here... now, where's that map?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Nobody has even heard of such a thing, let alone having any in stock. Sorry...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Sorry, was up to ears yesterday. Aiming for Saturday now...

Liberty's Edge

Female Depemds on the game system (human in the real world)

I think that positive and negative eneries are neutral, it's the use you put them to that determines whether it's a good or evil act. So Silena won't need to channel alignment to use negative energy if she is doing so with good intent.

Liberty's Edge

Female Depemds on the game system (human in the real world)

I'd think survival... anyway, Rhasadilara now has a worg pelt. It will need curing, of course.

The gnomes are talking amongst themselves.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Silena, the Lady Almah gave the group 500gp - so don't tell me that you have no money :)

There is a smith here who will knock up cold iron weapons for the asking, so Hijiro may have his rapier and Barezata her arrow points.

Some potions are available: CLW, Bless, Remove Fear, See Invisible.

Unfortunately nobody is selling scrolls.

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, who is going to see Kardswann?

And what do you want to purchase? Give me a list and I'll tell you what you can get from the traders here.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves trot off, feeling themselves dismissed.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Excellent work! Trap-designer slinks off grinding teeth :)

Give me until Wednesday, then I can post a map...

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, so you two (Dex & Jord) have met up somewhere possibly on the road to Korvosa. Jord has this quest for a paladin who has been making waves in Korvosa (now, I wonder who that might be?) and Dex reckoned such a fellow might have need of some strong-armed assistance so tagged along. A few urchins told you they saw this paladin around the Arkona place so you investigated and... (furious handwaving puts you where you are now!)

Janatris, do you fit in anywhere here? Or do you want a different introduction?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Indeed it might, Edmund! It appears to your finely-honed senses that this is a mechanical/magic trap. When activated (by someone entering the room and being in contact with floors, walls or ceiling), metal needles jab in and out from the wasp images, their effect being to numb whatever body part they poke! Looks like there may be an 'off' switch - trouble is, it is on the far side of the room from where you all are standing.

Liberty's Edge

Female Depemds on the game system (human in the real world)

I'm sure someone can lend her some if she wants it!

It's a gaming variant on the old joke: -

"Hit me!" said the masochist.

"Shan't" said the sadist.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves cautiously sniff at Rhasadilara's hand. One says "You may have the worg's fur if you wish. We will go and find someplace else if you upright walkers want to be here."

The gnomes look a bit bemused at the sight of people holding a conversation with wolves. Jubilost is scribbling notes as he watches.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Those capable can sense magic in this area. Majenko reports that there is nothing invisible here.

New Recruits:
For whatever reason, you came into this labyrinth about a day ago, together or separately, I'll leave it up to you. In your travels you came to a plain room and upon entering you fell asleep. Sweet dreams!

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves look unhappy. One says/snarls "If a wolf is dead naturally it no longer needs its fur. To kill for the fur is unacceptable to us."

"I'll tell you what I know,"[b] begins Jubilost. [b]"We are looking for an ancient guard post in the forested hills between the southern Narlmarches and the Kamelands. The fort was built by dwarves ages ago to guard a long-a forgotten trade route; later denizens, it's said, dug out natural caves behind the worked halls to expand the small guard post.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves reply "How would you like your hide used by someone else?"

One of the gnomes steps forwards. "I am Jubilost Narthropple," he announces grandly. He's a flamboyant fellow, and sporting a black eye.

"I am the leader of this expedition. We are surveying and mapping the Stolen Lands, looking in particular for an ancient, abandoned dwarven outpost rumored to be located in the region. Have you come across such in your travels?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Leaving out the 'abandoning' bit sounds reasonable, I won't insist that you do that.

Liberty's Edge

Female Depemds on the game system (human in the real world)

It's a fifteen foot square room, with a door to the north and most of the west wall being open space leading to areas beyond. The walls, floor, and ceiling of this chamber are decorated with a complex mosaic depicting an immense swarm of wasps.

Want to go in? Wait for the others to catch up? Send Majenko?

Liberty's Edge

Female Depemds on the game system (human in the real world)

I have a day off today :) so here's your map update

Edmund can fly down the passage, everyone else can use the communal spider-climb.

Liberty's Edge

Female Depemds on the game system (human in the real world)

To be honest, I don't know much about the rebuilding rules either! I do not, however, have a problem with you attempting a rebuild provided the rest of the party has no objections.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The Lady Almah whispers to an attendant who comes back with a leather pouch.

"Here is 500gp. Perhaps you can find what you need here. I do not have military stores in my caravan, my guards but carry their own weapons."

Liberty's Edge

Female Depemds on the game system (human in the real world)

The gnomes, who have by now regained their composure even if they are looking a bit askance at Barnabus growling away with the wolves, say that they are just passing through mapping the area.

The trapped thylacine was in C6, by the way.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The pony trots along as if it were the most natural thing in the world for it to do, its hooves tapping on the flagstones.

Suddenly, several of the flagstones tip up to a 45-degree angle, such that a creature on them could easily slide right down into one of the iron maidens.

Pony's balance check: 1d20 + 4 ⇒ (1) + 4 = 5

The poor pony's hooves scrabble at the tilted slab, failing to get a grip, and it falls prone. The iron maidens to the west begin to wail, making an horrendous din that panicks an already scared pony...

... and then the eastern iron maidens open up, revealing an interior lined with spikes. These spikes shoot out on long shafts, nearly reaching the iron maidens opposite, and impaling the poor pony on the way. It shrieks horribly and stops thrashing around.

The spikes retract, extend, retract, extend, some four more times before retracting for good as the iron maidens close again. The flagstones return to their normal horizontal orientation. The area is filled with ominous clicking and grinding noises for several minutes thereafter.

Liberty's Edge

Female Depemds on the game system (human in the real world)

It was something that was discussed, over the table at Oleg's I think, but that was rather in the abstract. Now reality stares you in the face.

Still lying down, one of the wolves 'speaks' - to most ears mutterings and whinings.

Barnabus:
We shall keep to the areas you designate and touch neither sentient being nor their herds... provided we are not attacked.

Liberty's Edge

Female Depemds on the game system (human in the real world)

"Is there anything you need before you begin your exploration?" asks the Lady Almah.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The mongrelman leads you back into the room from which he came. This chamber occupies a whole side of the building, from the cellar level below up to the roof high above. Seven iron vats, each ten feet across, occupy the majority of the room. Furnaces fuel the vats at cellar level, while at the ground floor level a series of planks have been laid across the vats to allow passage to a ladder that leads to an iron walkway on the level above. Two ladders also allow access from the planks to the floor below. The air in the chamber is cloying and acidic.

He scampers across the walkways with the ease of long practice, despite the planks between the vats being only ten inches wide. He seems to expect you to follow.

If you do, a DC 10 Acrobatics check, please.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Given the warnings, Ashe soon figures out that it's a purely mechanical trap - even better, once he gets over to the entrance to the corridor he finds the OFF switch.

Flying up the corridor, Majenko finds that eight alcoves line this long, narrow hallway. Inside each alcove stands a human-sized upright iron casket, the image of a sobbing woman decorating its lid. The hallway's floor is smeared bright red, a mosaic of tiny red stones giving the appearance that the hall is awash in blood.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves lie down flat on their bellies.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Indeed. Fascinating character, this Lothar!

Liberty's Edge

Female Depemds on the game system (human in the real world)

The Lady Almah regards you all impassively, a mere twitch of the eyebrow greeting Sonya's speech.

"You have been most... eloquent... in defence of one who has acted against my interests and done great harm in Kelmarane and its surroundings. Very well, he may live until you have dealt with the Crypt. If eliminating the evil there does not free him from whatever possession you believe afflicts him, then..."

Her voice trails off but the intent is clear.

"I know only a few hints of what occured in Kelmarane, but I do know that a foulness is imprisoned in the crypts below the old church, and that exorcising this taint should be the final step in cleansing the village. I fear that what waits below the church represents great danger.

"About twenty years ago, Kelmarane's priests of Sarenrae fell under the sway of something... foul from the Great Beyond. The creature took control of the high priest and eventually turned the people of Kelmarane to madness. Soldiers of the Pactmasters pacified the town and left it in ruin, but they were never able to root out the evil, and instead locked it in the crypt of the village church. Now, after all these years, that evil must have waned, and you should be able to defeat it once and for all. I've been provided with an interdict key that will get you through the seal. With the final defeat of the fiend within, Kelmarane will truly be free."

She claps her hands and a box is brought to her. Opening it, she brings out a metal plate with a handle on one side and a series of grooves and prongs on the other.

"Here it is. I regret that I know nothing else about the monster haunting Kelmarane and can provide you no more information on the topic."

Liberty's Edge

Female Depemds on the game system (human in the real world)

Sorry - I keep thinking 'time to look at the game' then get distracted by something else!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Map update

Edmund, you came along the passage but you don't remember much before that, you'd been wandering in darkness for quite some time. Indeed it had been dark along there too, you'd been groping along. All you recall is that the floor was blood-red and there were some kind of metal statues along the walls, spaced out like soldiers on parade.

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