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Megan Robertson's page

Pathfinder Society Member. 5,351 posts (5,648 including aliases). 483 reviews. No lists. No wishlists. 1 Pathfinder Society character. 2 aliases.


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Liberty's Edge

Female Depemds on the game system (human in the real world)

Hitting the gong causes the door to slide into the ceiling and the 'floor' of the well to slide into the side of the shaft at the same time. Faint rumbling can be heard from both locations.

Seconds after the gong is rung, a gout of pinkish, swirling vapour rushes out of the well, coalescing into three man-sized shapes—roiling fiery forms of beautiful winged angels with fire for wings and hair. They gather themselves as if to attack, but then pause motionless in front of Sonya.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Have a splendid time... after over 31 years I thoroughly recommend the wedded state!

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, you're all safe (for now). What are you going to do about it?

Liberty's Edge

Female Depemds on the game system (human in the real world)

The well drops 30 feet before ending at a thick stone plug that appears to be the bottom but Barezata's sharp eyes detect a thin gap between the bottom of the shaft and the 'floor,' as if the bottom may have slid out from the side of the shaft.

The door, the base of the well and the gong all detect as magical.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Map Update

The door appears untrapped but you can see no means of opening it.

Liberty's Edge

Female Depemds on the game system (human in the real world)

You are getting extremely close to them...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Assuming everybody is in E3 (the 'seam' runs at the constriction between E3 and E6) when Ashe pulls the lever...

... and everything spins dizzily for a moment, then clears to show Map Update a plain room about 10 foot square with a passageway leading off...

... there's a strong sense of magic here and, 'cos he's just been thinking about them, Edmund realises there's another symbol on the floor here...

Everyone, make a DC 15 Reflex save to avoid looking at it (I'm assuming Edmund will shout a warning here, yes?).

Liberty's Edge

Female Depemds on the game system (human in the real world)

The stairs lead to a rounded stone-walled chamber with a featureless door in the north wall. A ten-foot-diameter circle of mortared stones at the centre of the room marks a well that descends even deeper into the earth. Next to the well, on a small pedestal, is a large gong. A short stick capped with a round pad of moldering leather dangles from a cord attached to the gong platform.

There is a single door on the far side, which is closed. There do not appear to be any creatures in here.

(I'll try and do a map tomorrow when at home...)

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK. The symbol of insanity is only triggered by looking at it. It is also a one-off, once triggered it expires at the end of the duration (and the scribed symbol disappears).

So, you want to drive some weasels crazy, throw shirts around or what?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Matching the ridges of the interdict key with the glowing series of irregular etched lines on the interdict seal at the barred door to the church's crypt causes the red glow to fade, as the key and the seal fuse together. The door can then be opened easily, revealing stairs leading
down into a small crypt carved into the stone under the village. The crypt itself is unlit, and the air stale and cold.

Who's going in? I think we need a party order & what folks are holding.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Edmund:
Edmund, you discern that a symbol of insantity has been placed on the lever in that room.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Once everybody is ready, you make your way back to the ruined church. Near the centre of the church stands a forlorn stairwell that leads down to a heavily barred door. A strange metal plate with a glowing series of irregularly etched lines mars the surface of the door, casting the stairs in a dull red illumination.

Who has the interdict key?

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Your trip back is uneventful.

Liberty's Edge

Female Depemds on the game system (human in the real world)

It's mostly sandbox but there is stuff rumbling away in the background, yes. However, it isn't going to march up and announce itself quite yet.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The gnomes also busy themselves preparing to depart.

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, you get away with 250gp total!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Spells only, I'm afraid Ashe, but you do feel wonderfully calm and relaxed after a busy day!

Liberty's Edge

Female Depemds on the game system (human in the real world)

The AP doesn't say, Edmund, but I shall rule that spontaneous casters can get 3 levels-worth back if they've already cast them that day.

Liberty's Edge

Female Depemds on the game system (human in the real world)

"We know Oleg's Trading Post, yes," said Jubilost, "But we have not gone as far south as Tuskwater Lake yet, although we have heard of it."

Liberty's Edge

Female Depemds on the game system (human in the real world)

Edmund, you search your memories. Meanwhile, Ashe feels very calm and relaxed...

Edmund:
You realise that this pillar of black stone is of Vudran origin — a large magic item known as a sonorous stone. The stone's magic is as much tied to its hexagonal chamber as the stone itself, and once created, requires a year to attune itself to its surroundings, at which point the stone begins to vibrate and hum softly. This vibration is soothing and relaxing — a creature that spends a minute standing within 5 feet of an active sonorous stone receives the benefits of a calm emotions spell. In addition, a creature that touches an active sonorous stone is targeted by a restoration spell that also allows him to recall up to three levels of spells he had prepared and then cast — the spells are then prepared again, just as if they had not been cast. A sonorous stone can be activated in this manner up to four times per month, after which it becomes dormant for one month while it rebuilds its charge.

Liberty's Edge

Female Depemds on the game system (human in the real world)

No evil - and Majenko reports no invisible creatures either. The short entryway proves to be solid stone without any traps.

The chamber beyond is small and octagonal. A six-inch-tall bronze dais on the floor in the middle of this otherwise empty room supports a polished column of black marble. The black stone seems to be vibrating softly, filling the air with a faint hum. The column is about waist-high (to a human).

Liberty's Edge

Female Depemds on the game system (human in the real world)

Jubilost cracks a grin as he takes Rhasadilara's hand and shakes it, clearly no stranger to this typically human gesture.

"Indeed, and my maps are noted even within gnomish circles for their accuracy!" he says proudly.

"Perhaps when we visit the settlement - your capital, I take it - we can discuss the matter further. Maybe rather than sell you copies of the maps I am making now you might like to commission one of your own to cover the lands to which you have laid claim."

His eyes twinkled at the prospect.

Liberty's Edge

Female Depemds on the game system (human in the real world)

As promised here's your map update

When the secret door is opened, there is a small alcove containing a lever. The lever looks familiar.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Jubilost nods.

"I see... we are not intending to settle, unless perhaps the outpost we seek appears to be suitable. When we are done exploring, might you be interested in purchasing a map of the areas to which you are laying claim?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

And Ashe discovers a secret door! As I'm working from home tomorrow I'll try to update the map to show you where it is.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Jubilost's eyebrows (which are very bushy) shoot up almost to his hairline.

"Oh! You wish to offer your services as guards, do you? What is your fee? Your audition was certainly impressive!"

When Rhasadilara indicates the location of the settlement, he whips out parchment and pen to scribble notes.

"We haven't been that way yet, but we will surely call in when we do. Are there any competent mapmakers there?"

"Or brewers?" chips in another gnome, who has a large belly and a red nose.

Jubilost glares at the red-nosed gnome.

"Which areas have you laid claim to?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Kardswann seems in a bad way. He's crouched at the back of the cage, wide-eyed and with spittle/drool hanging from his lips. When Silena and Sonya approach, he moans and mumbles but nothing coherent that you can make out.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Rhasadilara cannot recall having seen anything that matches the gnome's description.

When Lothar interrupts them, the gnomes fall silent and stare at him. Jubilost steps forward.

"What do you mean? We already have our intentions, and we intend to continue exploring and mapping, thank you very much."

Liberty's Edge

Female Depemds on the game system (human in the real world)

The mould looks to be quite ordinary and non-dangerous to both Ashe and Ebon Wings, and Majenko can see nothing invisible lurking in E14.

Edmund settles down to cast his spell... the feelings he gets are of peaceful and benign magic, whatever is there will not harm you, he's certain.

And... Ashe... spot on! When you examine the 'constriction' points closely, they do indeed have a sort of gap/seam in the floors, walls and ceilings!

Liberty's Edge

Female Depemds on the game system (human in the real world)

Here's the map update

OK, Ashe's mage hand flips the switch and the trap is (ought to be) safe.

E12 is where the wasp images are.

As for E14, the floor of this empty room is strewn with bones and patches of mould.

Oh, and anyone with the merest shred of magical ability knows that there's something really humming with magic beyond the door to the north.

Liberty's Edge

Female Depemds on the game system (human in the real world)

You know gnomes. They can talk for days, weeks even...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Oddly enough, that's why I've just come here... now, where's that map?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Nobody has even heard of such a thing, let alone having any in stock. Sorry...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Sorry, was up to ears yesterday. Aiming for Saturday now...

Liberty's Edge

Female Depemds on the game system (human in the real world)

I think that positive and negative eneries are neutral, it's the use you put them to that determines whether it's a good or evil act. So Silena won't need to channel alignment to use negative energy if she is doing so with good intent.

Liberty's Edge

Female Depemds on the game system (human in the real world)

I'd think survival... anyway, Rhasadilara now has a worg pelt. It will need curing, of course.

The gnomes are talking amongst themselves.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Silena, the Lady Almah gave the group 500gp - so don't tell me that you have no money :)

There is a smith here who will knock up cold iron weapons for the asking, so Hijiro may have his rapier and Barezata her arrow points.

Some potions are available: CLW, Bless, Remove Fear, See Invisible.

Unfortunately nobody is selling scrolls.

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, who is going to see Kardswann?

And what do you want to purchase? Give me a list and I'll tell you what you can get from the traders here.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves trot off, feeling themselves dismissed.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Excellent work! Trap-designer slinks off grinding teeth :)

Give me until Wednesday, then I can post a map...

Liberty's Edge

Female Depemds on the game system (human in the real world)

OK, so you two (Dex & Jord) have met up somewhere possibly on the road to Korvosa. Jord has this quest for a paladin who has been making waves in Korvosa (now, I wonder who that might be?) and Dex reckoned such a fellow might have need of some strong-armed assistance so tagged along. A few urchins told you they saw this paladin around the Arkona place so you investigated and... (furious handwaving puts you where you are now!)

Janatris, do you fit in anywhere here? Or do you want a different introduction?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Indeed it might, Edmund! It appears to your finely-honed senses that this is a mechanical/magic trap. When activated (by someone entering the room and being in contact with floors, walls or ceiling), metal needles jab in and out from the wasp images, their effect being to numb whatever body part they poke! Looks like there may be an 'off' switch - trouble is, it is on the far side of the room from where you all are standing.

Liberty's Edge

Female Depemds on the game system (human in the real world)

I'm sure someone can lend her some if she wants it!

It's a gaming variant on the old joke: -

"Hit me!" said the masochist.

"Shan't" said the sadist.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves cautiously sniff at Rhasadilara's hand. One says "You may have the worg's fur if you wish. We will go and find someplace else if you upright walkers want to be here."

The gnomes look a bit bemused at the sight of people holding a conversation with wolves. Jubilost is scribbling notes as he watches.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Those capable can sense magic in this area. Majenko reports that there is nothing invisible here.

New Recruits:
For whatever reason, you came into this labyrinth about a day ago, together or separately, I'll leave it up to you. In your travels you came to a plain room and upon entering you fell asleep. Sweet dreams!

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves look unhappy. One says/snarls "If a wolf is dead naturally it no longer needs its fur. To kill for the fur is unacceptable to us."

"I'll tell you what I know,"[b] begins Jubilost. [b]"We are looking for an ancient guard post in the forested hills between the southern Narlmarches and the Kamelands. The fort was built by dwarves ages ago to guard a long-a forgotten trade route; later denizens, it's said, dug out natural caves behind the worked halls to expand the small guard post.

Liberty's Edge

Female Depemds on the game system (human in the real world)

The wolves reply "How would you like your hide used by someone else?"

One of the gnomes steps forwards. "I am Jubilost Narthropple," he announces grandly. He's a flamboyant fellow, and sporting a black eye.

"I am the leader of this expedition. We are surveying and mapping the Stolen Lands, looking in particular for an ancient, abandoned dwarven outpost rumored to be located in the region. Have you come across such in your travels?"

Liberty's Edge

Female Depemds on the game system (human in the real world)

Leaving out the 'abandoning' bit sounds reasonable, I won't insist that you do that.

Liberty's Edge

Female Depemds on the game system (human in the real world)

It's a fifteen foot square room, with a door to the north and most of the west wall being open space leading to areas beyond. The walls, floor, and ceiling of this chamber are decorated with a complex mosaic depicting an immense swarm of wasps.

Want to go in? Wait for the others to catch up? Send Majenko?

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