|
|
|
Recent posts by
Megan Robertson:
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
|
WOW!!!!
I am absolutely gobsmacked - thought I was a rank outsider with no chance for a year or two.
Thank you very much, all those who supported my candidacy.
I think I have to go and lie down now....
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
|
Wow! What can I say? I'd dropped in to introduce myself and ask for consideration as you good people decide who you want for next year's ENnies Judges... Thank you for your kind remarks, Masika.
After over 30 years' pleasure from role-playing, it's time to put something back, so I am running for ENnie Judge 2010.
Why me? Best bet is for you to see how I look at games, and if you like what I have to say please consider voting for me. There are plenty of my reviews on this site (and probably another one later on if I stop wasting time whittering about myself and get back to my books!), and even more on my own site, http://www.rpg-resource.org.uk/
Irrespective, thank you for taking time to participate in the ENnies process!
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
|
This is a surprise - I've been in Mallorca for a week!
The mischievous side of me wants to bundle up a huge stack of legitamately-acquired WotC PDFs and research how to loose them on every torrent I can find...
More seriously, it means the end of my 4e reading as the entire collection is PDF. Given the way that the hobby is going, I doubt that I am alone and this in itself shows evidence of poor business ability on the part of Wizards.
Add to that the archival side of access to materials no longer in print and it moves from a lack of business competence to every sign of not wishing to continue in the business of supporting role-playing at all.
As a final straw, the crass way in which Wizards have chosen to implement their new policies serve only to alienate role-players even further.
(Please note, anyone who uses my site, that I have no intention of spending this next week - which I have off - removing defunct links... I prefer to spend my free time writing reviews of product from publishers who still support the hobby!!!!)
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
|
I think that the RPG industry was thrown a lifeline with the OGL, and the Internet was one of the things that led to the really big explosion of all manner of things - not just supplements but whole new games written using the D20 game mechanic.
Personally - and I hope it's not just wishful thinking - I think it will survive even if Wizards keep 4e closed. It will be them who lose out, as it will become 'just another game' rather than the flagship that 3e has been. Over the past couple of years there has been a resurgance of people writing their own rulesets, often people who cut their teeth on writing material under the OGL.
Open gaming is, and will remain in my opinion, the true future of role-playing.
And as for the other discussion that crept in: if teachers got paid more I could afford all the RPG books I wanted!
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
|
Andrew Turner wrote:
How would spell the Welsh name?
You will find that the name is normally spelled 'Gwynneth' - while 'Gwynedd' is a part of Wales.
They are pronounced differently too, as Welsh is a completely phonetic language (i.e. every letter is pronounced as written). I'm not quite sure how to convey to you the difference between 'th' and 'dd' in writing, though! Think of the 'dd' as a softer more muted sound...
It's not often I get to hold forth about my native tongue!
|
|
|
|
|
 |
 |
 |
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
|
Fascinating insights, thank you.
When D20 D&D was launched back in 2000, I was quite heavily involved with the RPGA in the UK. A lot of us were involved in playtesting at various stages, everyone was throwing round ideas and watching the game shape up and so it really hit the ground running when the first shipment of the Player's Handbook showed up at GenCon UK at the end of August 2000. Everyone wanted to try it out, to the extent that the Living Greyhawk team were grabbing anyone they could catch to DM for the eager hordes. And that's British gamers. We've always been a bit more restrained in our enthusiasm.
Then the openness of the D20/OGL system brought loads of other publishers large and small on board right from the get-go. So material was there from the outset - like Green Ronin's first Freeport adventure Death in Freeport. The rise of the internet helped as well, as people who until then wrote wonderful adventures, settings and source material for their own groups were able to self-publish in PDF or on the web.
About 18 months after D20 D&D, AEG released Spycraft. They saw how the buzz and excitement had pre-built a market for D&D, and did even better - starting the precedent for free 'lite' or demo versions of a game that are actually playable in their own right. The designers were there on the company website and discussion boards, talking about what was going on and encouraging people to get involved.
Unfortunately Wizards don't seem to remember the marketing strategy they themselves launched on the gaming world. Carefully-crafted pieces that seem to be more 'how wonderful' than 'what and how' - yeah, right. How do I start thinking about what I'm going to do with it without the basic information? How do I decide if it even fits in with the way I and my players like to role-play? And where is the Lite version to let us try it out and be convinced we want more, and go get the core books when they are released?
|
|
|
|
|
 |
 |
 |
|
|