Joshua Birk 898 wrote:Mechalibur wrote:
Sea Witches +2d4 to fortitude and survival seemed good at first, but then I realized that make you end up rolling 3d4 total, or 7.5 average which is kind of lame. Bonuses to constitution or wisdom don't even help - she doesn't have the skill based on an attribute, so she has to stick with a base 1d4. If you have someone like Lem, who can add extra to those checks, I'll admit it's really nice to have.
Feiya is someone like Lem. If your check is to defeat a monster or barrier, she will drop a huge static bonus. But, your general premise still stands. It would be a lot better if she got a Jirelle style skill inquisition.
Pirate Queen for life!
Or if she has a statstone. Replace that unlisted d4 with her Intelligence die, then add 2d4 for 1d12 + 2d4.
Admittedly, still not as great as simply gaining a skill, but still usable. And maybe there will be some spells or items or allies that make it more worth it.
And combine it with difficulty reduction power with a high adventure deck number card to make a 7.5 average all you need.
Does a statstone work if you're doing a skill you don't have though? I actually don't have my cards on me right now, so I forget the exact wording.