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Mechalibur's page

Pathfinder Card Game Subscriber. 742 posts. 3 reviews. No lists. No wishlists.


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Pathfinder Card Game Subscriber

This has been brought up before... there are a few answers that usually come up:

1. The cards don't have to be balanced. Basic just means it can be in your starting deck, it's not necessarily a measure of the card's power.

2. There's only one Amulet of Life, so the wand can be used if it's already taken.

3. The wand has the arcane trait, which means with the right feat, Seoni can automatically recharge it.


7 people marked this as a favorite.
Pathfinder Card Game Subscriber
Gorbacz wrote:
So, when are we going to see female nipples for a change?

When Mammy Graul does her next photo shoot.


Pathfinder Card Game Subscriber

I introduced the game to my boyfriend a while back, and we had a pretty good time with it. He's a blast to play with because he names all his allies, and does his best to explain how certain cards got in certain locations (like falling bell in the Woods).


Pathfinder Card Game Subscriber

Unless it specifically mentions other locations, like the Giant Lair's closed effect, it only applies to its own location. In this case it doesn't change anything, because I don't believe there is currently a way to encounter a bane in a closed location.


Pathfinder Card Game Subscriber

Yeah, the final scenario does seem like it will be more difficult for small groups than big groups. Usually the balancing factor is the blessings deck burns out faster, but that's a non-factor for Into the Eye.


Pathfinder Card Game Subscriber

Are the card feats correct on Ranzak, or is he just that weird?

Edit: I guess what it looks like is it should be Weapon: 4, Spell: 1, Armor: 1, Item: 4, Ally: 1, Blessings: 4. That adds up to 15 like the other characters and makes the progression make sense. But hey, you never know with goblins.


Pathfinder Card Game Subscriber

Yeah, the important part is the Runewell location deck. At the start of each turn, you're burying a card. The more time you spend setting up, the more you're hurting yourself, until eventually, you're out of cards and die.


Pathfinder Card Game Subscriber
kysmartman wrote:

And Seoni quietly taps her foot while conjuring a large fireball to hurl at the development team.

She's going to be doing nothing but stacking her hand with Blessings and Scrying along with the Necklace of Fireballs because it is completely worthless for her to explore (unless someone has stacked the deck with a Scrying/Augury, a spyglass, or Harsk's ability) as it will be an auto-handwipe against him. At least there's no time limit in that scenario, and any attack spells can be used to bury.

It's not an auto handwipe. You get a check to negate that effect. If a you or a friend uses Blessing of Iomedae to help, then she's got a good chance of succeeding. At since she has the arcane skill, she's not subject to the post combat fire damage.


Pathfinder Card Game Subscriber

My two favorite combos are Seoni/Ezren + Kyra and Lem + Valeros/Amiri. Both combine weapons, divine, and arcane spells to great effect. Lem + Valeros is probably the most versatile, and they'll rarely be fighting over any loot. Lem helps big V with all his noncombat checks, and Valeros helps the little guy in combat. Overall they work pretty well together


Pathfinder Card Game Subscriber
kysmartman wrote:
Yeah, that's the best version of the Blessing power in the game.

Except, perhaps, Kyra's. A lot of people really love putting blessings back on top of your deck. Too bad Sarenrae is a mediocre blessing in general though, unlike Gorum and Phrasma.


Pathfinder Card Game Subscriber
James Jacobs wrote:
Dragon78 wrote:

Didn't we already have a female half-elf iconic? I wish she was a catfolk and I wish some of the human iconics were other non-core races.

Well interesting back story and good artwork.

Non-core races, not being core, aren't appropriate to be iconic characters.

I never understood this. Logically, wouldn't that only apply to the iconics for core classes? I mean, I don't particularly care one way or the other, but that seems like a pretty weak argument.


Pathfinder Card Game Subscriber
CWheezy wrote:
Rob McCreary wrote:


Tetisurah's stats are correct. Her ability scores are reduced to either 10 or 11 to get her racial ability bonuses (which are always even numbers). This gives her Str +12, Dex +2, Con +6, Int +8, Wis +8, Cha +8.

Those 10/11 base scores are then replaced with the elite array, with the ability score modifiers applied.

So you end up with Str 20 (8+12), Dex 18 (15+2+1 ability score increase for 4 levels), Con 16 (10+6), Int 20 (12+8), Wis 22 (14+8), Cha 21 (13+8).

Her CR is 10 because druid levels are non-key levels for a gynosphinx, meaning +1 CR for every 2 druid levels (8+2=CR 10).

What? The rules don't say anything about that for giving monsters class levels:

Quote:

Step 2: Add Class Levels

Once you have determined the creature's role, it's time to add class levels. The first step of this process is to modify the creature's ability scores. Creatures with class levels receive +4, +4, +2, +2, +0, and –2 adjustments to their ability scores, assigned in a manner that enhances their class abilities. Creatures with NPC class levels do not receive adjustments to their ability scores.
They don't actually get heroic array, they just get these numbers

Almost identical effect, actually. Comparing flat 10s/11s to the heroic, you get +4/5, +3/4, +2/3, +1/2, 0/-1, and -1/-2 (the variance being caused by whether or not you get an even or odd number). If you alternate the low and high results, you get +4, +4, +2, +2, +0, -2

But yeah, for consistency, I would think they would just do the method suggested in the book :/


Pathfinder Card Game Subscriber

If I had to guess, they're only including gods that were once mortal, from the Inner Sea Region.


Pathfinder Card Game Subscriber

Eh, I played through these with a group of 2 and a group of 5. Seemed about the same for both. If you're annoyed with the difficulty, just tweak some things.


Pathfinder Card Game Subscriber

1. Half-Orc
2. Samsaran
3. Tiefling
4. Human
5. Ifrit

Dead last are aasimar and half-elf.


Pathfinder Card Game Subscriber

Well, that settles it, definitely going to Gencon this year :)


Pathfinder Card Game Subscriber

Hm, there was a female dwarf ranger in the rival guide with nice artwork...


Pathfinder Card Game Subscriber

I'd love to spoiler it, but for some reason you can't edit posts after about an hour :/


Pathfinder Card Game Subscriber
CommandoDude wrote:

My experience with Kingmaker campaign was the opposite.

All of the potential female interests are either

-Taken
-Taken AND gay
-Non-humanoid
-Trying to kill you
-Trying to kill you AND evil fey (more than one)

Meanwhile you have a few good looking candidate men

-Kesten
-Akiros
-Dovan (pretty damn bishie, but also evil I grant)
-Varn (for an old guy he still has good looks)
-Irovetti (also evil I grant)

Good looking sure, but I don't think Dovan, Varn, or Iorvetti are even the slightest bit plausible love interests, due to either being evil and trying to kill you or dead. (And if you're including good looking guys, you can't forget the Horned Hunter and Baron Drelev, who are AT LEAST as likely love interests as Irovetti :P)

As for female love interests, there's Lily in part 2 (about as plausible a love interest as Kesten), Quintessa in part 4 (specifically lists being interested in the PCs), and Ilora in part 5 (at least as likely as Akiros to be a love interest)


Pathfinder Card Game Subscriber

Hm, well in terms of the Pathfinder RPG (which isn't always supposed to translate directly, but whatever), undead usually overrides any other creature types. A hill giant zombie would be listed as Undead rather than Humanoid (Giant), for example.

Regular zombie doesn't have the human trait, right? It's basically the same thing.


Pathfinder Card Game Subscriber

Irori's Sentinel boon gives 1/day true strike or 3/day haste. Shouldn't it be the other way around?


Pathfinder Card Game Subscriber

Sounds like a wording inconsistency. It's definitely supposed to be her full arcane bonus (including charisma boosts) for her power.

Blessings don't add additional modifiers.


Pathfinder Card Game Subscriber
Hawkmoon269 wrote:
Bloody_Nine wrote:
Aaaaaand this is why all of my groups houserule 'only one blessing TOTAL can be played for any given check'. Of course Sajan circumvents this, but no one else would have been able to blessing him on that attack.

The problem I see with that house rule is that it also eliminates giving characters with a bad size die any chance at succeeding at a difficult check.

For example: If Amiri encounters a spell that Ezren really wants, we might play blessings on Amiri's intelligence from almost every character so that she has a shot at getting it.

Or if Ezren has to make a check again Falling Bell in deck 5, its unlikely he'd make that without some major blessing help.

I'm assuming you are trying to limit insanely high combat rolls due to multiple blessings. Those don't occur for me other than on the villain. Otherwise, we are saving blessings to explore and for the otherwise impossible checks.

Eh, I don't see a problem with that. Falling Bell is pretty much an auto fail for Kyra in our group, but I actually prefer that to throwing blessings at any problem that gets in your way until its fixed. It also allows for more interesting ways to deal with problems like that, such as masterwork tools or the staff of heaven and earth.


Pathfinder Card Game Subscriber

Yeah, this is part of the reason I play so only one blessing can be played per check regardless of the number of players :P (excepting Sajan of course)


Pathfinder Card Game Subscriber

After Kyra got rid of the last good-aligned god's blessing in her deck, she rolled 6-6-6 on her next 3d6 roll.


Pathfinder Card Game Subscriber

So why do Samasarans give birth to humans and not any other race?


Pathfinder Card Game Subscriber

Ugh, yeah, I hate how Fiery Weapon isn't basic or elite. I really hate that card.


Pathfinder Card Game Subscriber
Irnk, Dead-Eye's Prodigal wrote:
Mechalibur wrote:
Axial wrote:

I like the Oath against Chaos: it's interesting, outside the box, and flavorful. I can imagine that a lot of paladins of Abadar would take it.

The only problem I have is the feature unlocked at 4th level. You lose Channel Energy, but you gain the ability to sacrifice one use of Lay on Hands to Smite Evil? I guess it makes you more versatile, but it seems kind of phoned in and sacrifices useful class features.

Really? I think being able to trade LoH's for smite evil is waaaaay better than Channel Energy for a paladin.
Except that Channel Energy just got a lot of new options with Inner Sea Gods. Almost every Deity now has a new Channel Energy dependent feat, which you can't take if you don't Channel Energy...

Then I'd have to see if they're any good. As it is, though, I think I've only seen a paladin with access to channel energy use it once. And it was still pretty underwhelming.


Pathfinder Card Game Subscriber
Axial wrote:

I like the Oath against Chaos: it's interesting, outside the box, and flavorful. I can imagine that a lot of paladins of Abadar would take it.

The only problem I have is the feature unlocked at 4th level. You lose Channel Energy, but you gain the ability to sacrifice one use of Lay on Hands to Smite Evil? I guess it makes you more versatile, but it seems kind of phoned in and sacrifices useful class features.

Really? I think being able to trade LoH's for smite evil is waaaaay better than Channel Energy for a paladin.


Pathfinder Card Game Subscriber
Vic Wertz wrote:
kysmartman wrote:
...why you would put the Villain next to the scenario card seems to make no sense. Putting them in the box does the same thing.
We avoid making you remember things like "how many villains did I defeat." Putting them next to the scenario card means you can easily count them at any time, and when you hit "three", you can't fail to notice that fact.

Hah, I nearly forgot in that one scenario where 3 dead henchmen means everyone takes damage. The next player was about to start their turn when I finally remembered.


Pathfinder Card Game Subscriber

Huh, I didn't notice that at first. Is that working as intended? I feel like Summon Monster should require you to banish if you don't have arcane or divine. Or maybe it is special since it's a loot spell.


Pathfinder Card Game Subscriber

Yeah, and if you're doing underwater adventures, I would assume most enemies could breathe underwater.

It's neat in that it hasn't been done before, but it would need to be something like 1 round of breath per sneak attack dice to be usable, even in that specific scenario.


Pathfinder Card Game Subscriber
Hawkmoon269 wrote:

My cards have arrived. To the Sleeving Room! (aka The living room.)...After dinner with the wife and kids first...And some fun time with the kids, because they are more fun than PACG. But right after that sleeving, then my wife and I shall vanquish the forces of evil after bedtime.

How I've missed you Ezren and Sajan. And you too Merisiel and Amiri.

How do you fit the cards in the box with sleeves? I always play sleeveless, and after part 5, I'm getting real close to running out of space in the box.


Pathfinder Card Game Subscriber

Eh, well the Pure Legion Enforcer looks like more of an NPC class. Makes sense since this is a campaign setting book. The whole point of it is to root out religious cults in Rahadoum, and it does a good job of that.


Pathfinder Card Game Subscriber

And it looks like there's been a lot of good prestige classes as well. I'm pretty happy with a lot of the recent products.


Pathfinder Card Game Subscriber

Yeah, defeating a villain is just succeeding on the check, right? That's how the rulebook words it.


Pathfinder Card Game Subscriber
nighttree wrote:
John Kretzer wrote:
nighttree wrote:
So what are the prerequisites on the PrC like ?

All of them require Deific Obedience and must worship Deity.

nighttree wrote:
What's the average entry level ?
About 6th is the first level you can generally take it at.

Aah crap....so if they have not created a deific obedience for that god....you basically can't get into the PrC ?

BIG hole in my Evangalist of Lissala idea :(

You could take the boons from a deity with similar focuses like Nethys or maybe Asmodeus. Maybe talk to your GM about altering them a bit to match :)

Unless it's PFS, I guess, but are characters in that even allowed to worship Lissala?


Pathfinder Card Game Subscriber

Other players can play cards to help (but only one card if they're also in the Maze)


Pathfinder Card Game Subscriber

Well, I just did the first scenario of part 5. It was extremely easy, but there might have been some luck involved. The scenario power didn't really change anything, and the henchmen/monsters/locations weren't too bad. It had a Shrine to Lamashtu, but we got lucky and found the villain there before any blessings were encountered.

The scenarios coming up look a lot more difficult, so I'll see how those go.


Pathfinder Card Game Subscriber

Rules as written, there is virtually no penalty whatsoever for waiting for the blessings deck to time out if you're ever in danger of death. Therefore, if you pay attention to your remaining deck size, you should never have to worry about dying.

I play with penalties for failing a scenario, so this card could be situationally useful so we don't worry too much about using valuable turns healing (Kyra has to give up an exploration for that), but overall, I think it would just be more useful to have another heal or utility spell in its place.


Pathfinder Card Game Subscriber

Well, at extremely high (and in my opinion, not fun) levels of optimization where everyone is a full caster with a plethora of contingencies and defensive spells, maybe. But I've never actually played a game like that, and in my experience DMing from levels 1-20, armor class has never become useless.


Pathfinder Card Game Subscriber

So a lot of people are saying that destruction is just inherently easier than creation, which makes some sense.

Why do inflict spells suck so much then? Because they have the potential to heal with the undead?


Pathfinder Card Game Subscriber
Vic Wertz wrote:
1. You will never take cards from the box and add them to your deck. Instead, there will be a method for using the cards from the box that you would have gained, and using them to "unlock" cards from your Class Deck.

Interesting. So the characters will never acquire boons outside of the deck you buy?


Pathfinder Card Game Subscriber

Maybe cards you'd like to acquire, but can never find the card could make it's own topic :P

For me it's Medusa Mask. I guess it could be okay if you intentionally want to thin out your deck.


Pathfinder Card Game Subscriber

Oh, right, I always forget about that one!

I have it in my Seoni deck, but never use it as a combat spell since her fireball is actually stronger. Never found the other one, so I haven't had any chance to try it out with other characters.


Pathfinder Card Game Subscriber

Lini can't help other players though, and recharging can be very useful for cycling through your hand. Lini also doesn't have as many combat spells available, since divine only has holy light and inflict.


Pathfinder Card Game Subscriber
John Kretzer wrote:
137ben wrote:
What does the deific obedience for Pharasma do?

Base: +2 Sacred or Profane bonus to attack rolls with daggers.

Exalted:
1: Sanctuary 3/Day, Gentle Repose 2/Day, or Speak with Dead 1/Day.
2: Decomposition: Allows you to reduce a corpse to black ash so it can not be made into a undead creature. It can still how ever be raised normally.
3: The Veil is Drawn Aside: Either gain the Extra Revelation Feat or a +4 bonus to saves vs necromancy or death spells.

Evangelist:
1: Forced Quiet 3/Day, Silence 2/day, or Hold person 1/Day.
2: Strike the Unrestful: Gives a weapon you are holding Ghost touch for a number of round 1+ 1 /4 HD. If the weapon is non-magical it is considered magical.
3:Ally of the Tomb: Once per day summon a pair of vanth psychopomps.

Sentinel:
1: Hide from Undead 3/Day, Defending Bane 2/day, Halt Undead 1/Day.
2: Disruptive Strike: 3/Day one attack vs a undead creature recieves +1d6 + 1d6 for every 4HD you have damage.
3: Tethered to the Material: 1/Day for 1 minute you enter a determined state that does two things. 1) You don't die till you reach negative your con plus ten. 2) You can act normally without bleeding while at negatives.

Note: Every other deity I noticed had a different order to how the three boons arranged. This one is out of order.

Huh, +2 attack with daggers might be interesting. You could make an interesting dagger warpriest build with that feat.


Pathfinder Card Game Subscriber
I3igAl wrote:

Depends of the scenario. Only Schrödingers Wizard(or some cheated Sorcerer) beats Schrödingers Dragon.

That being said, I'd think in an open battle a Zen Archer might be great here. You can outdamage dat dragon by spamming arrows and have high saves to fend off most spells.

Kitsune Fey Sorcerer Cha 34(20+6 Headband+5Tome+3 levels) can reach a DC of 52(19+12Cha+2Bloodline+2Greater Spell Focus+5 Favored Class) on his Dominate Monster. If the dragon doesn't do research you in advance and casts Protection from alignment you could make him your pet.
Ready another Doninate Monster spell via contingency to pierce it's SR.

Dragon probably doesn't needs spells for a Zen Archer, unless it's something silly like Fickle Winds. He just needs to grapple to stop their archery.

Also, doesn't that DC calculate to 40? 19+12+2+2+5?


Pathfinder Card Game Subscriber

The only problem with gunslinger is that the dragon can usually stay out of touch attack range using flyby attack. Or just grapple/crush it. Or cast Fickle Winds or something.

Gunslinger can take it down really fast, but they might need some support based on the spell selection and tactics of the dragon,


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Maizing wrote:
That spammy "review" is still there. Can someone in authority remove it? Or is it there no way to remove reviews? Is it going to be stuck there forever?

Chill, they can remove it. It's the weekend (and Easter weekend for anyone who celebrates it), anyone with access to is probably busy. Just wait 'till Monday.

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