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My main issue with Paizo ever since after the APG is not so much the recurrent and unnecessary nerfs, but rather the glut of worthless options caused by a design policy that values trap, underwhelming and overly restrictive options as voluntary design, not to speak about broken rules that just don't work as written. It's a shame, considering there are always gems of cool content to go along them.
When you peruse supplements, there are way too much unusable rules that actively punish you for picking a specific theme that could have been handled in another fashion. And even then, the new rules that bring something useful get nerfed afterhand, while the crap that needs fixing is forgotten in fear of breaking it the other way in the process. This hurts even more the classes that depend utterly on their class options and talents. Meanwhile, casters keep getting new must-have spells and feats improving their spells, increasing the disparity.
(Just saying, anyone having issues with the martial/caster disparity may like to take a look at the Spheres of Power alternate magic system, only to never go back to vancian spellcasters ever again and cherish its best investment in material to play Pathfinder RPG since the Core Rulebook.)