Loremaster

Max Hellspont's page

Goblin Squad Member. Organized Play Member. 186 posts (6,989 including aliases). No reviews. No lists. 1 wishlist. 2 Organized Play characters. 22 aliases.



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I'm still hoping/voting for Shadows Under Sandpoint.


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LazarX wrote:
Keep in mind also that invisible does NOT mean inaudible. If you're Xena-flipping through your enemy's square. (especially with that backpack full of GEAR!), you're not going to be silent.

Especially if you're doing the ululating Xena yell.


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Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4
DM Jesse Heinig wrote:
But, from the perspective of a paladin intruding on the home of another person whose motives are unknown, Magnauk did the right thing.

Oh, I definitely agree! And if these creatures had been anything other than goblins, Hiro would be right there with him on trying diplomacy first. I'm just loving the roleplaying opportunities brought on by the situation!


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leinathan wrote:
@Black Addie, I would be pretty amenable to a Hedge Witch. So Black Addie is essentially a squatter that lives off of selling herbs and charity?

Yes... But in return she sees to the needs of the downtrodden residents as a healer and protector, sort of like the Witches of Discworld: "The role of witches has been defined as 'smoothing out life's humps and bumps,' and 'helping people when life's on the edge,' and they take this obligation seriously. They also never ask for anything in return. There are, however, ways of not asking for anything in return, (of course.)"

To further paraphrase, "It is considered lucky to have a witch in your community, it is especially lucky if the witch is well-provided for."


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Good luck with the exams, Alex!


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Bard (Archivist) Level 5
Hit Points: 1d8 + 2 ⇒ (5) + 2 = 7
Bardic Performance: +2 rounds
5th Level Feat: TBD
+1 2nd Level Spell: TBD
+9 total Skill Points to be allocated


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"I didn't say I would stop you. And Jorland makes a valid point. I just can't bring myself to slaughter children."

"But like I said, I'm more interested in finding and killing their chief - along with that tough goblin that nearly killed Jorland."


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Perception: 1d20 + 7 ⇒ (1) + 7 = 8 - obviously Liu Na's too distracted by the carnage.

"Looks like the goblins have already been attacked," Liu Na whispers quietly to Lina. "Looks like a lot of them were cut down while trying to flee... something. There's a couple of human skeletons lying in pieces on the road with the goblin bodies, and I have a sinking feeling they weren't just suddenly stripped of flesh, if you get my meaning. The front gate of the village has been torn apart."

Liu Na continues to approach slowly with her companions, with an arrow nocked to her bowstring.


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Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

Aylmora freezes when she realizes that someone has been in her room. Holding stock still, she glances about warily, searching for any other signs of the intruder. "GUYS?!? COULD YOU COME UP HERE NOW?!?" she calls loudly, her voice tinged with a hint of fear.

Taking 10 on Perception to examine room more closely for total check of 22.

Assuming the others come upstairs to her room:

Aylmora is standing still as a statue, her eyes darting around the room. "Please don't think I'm crazy, but my hairbrush is missing. I know it was here this morning when I got up before dawn, because I used it to brush my hair and then set it down on my dresser - now it's gone. And can you smell that strange smell? Almost like rotting meat. And it's strongest near the window sill."


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Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

"Oh you can bet I want to get to the bottom of this," Aylmora states firmly, her confusion and fear from the moments before rapidly becoming a smoldering rage. "And when we find whoever left me this sick lovenote you better believe I'll make them wish they'd never been born!"

The young woman rips off her apron and storms up the stairs to her room. "Give me two minutes to grab my gear. I'll meet you all outside," she calls from the second floor.


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Jorland The Shuhite wrote:
I make my way back too the Rusty Dragon. Once I arrive I look around. Seeing Takeshi I clap my hands together. "Ah Takeshi, just the fella I was hopin ta find." I head over to where he is sitting. "Got a job I need some help with. Turns out goblins are becomin a threat to Sandpoint again. Not to mention a few other problems in the marsh that need ta be dealt with. So I am gatherin a few able bodied fellas to go on a huntin trip wit me. We'll be made heroes, get paid, an maybe even find some good stuff out there. So, waddya say fella? Care ta join me? I've already got a tough lookin woman wantin ta come wit an we could sure use your abilities also."

Liu Na stiffens and turns to face Jorland, a look of smoldering rage evident on her face. "Did you say goblins from the marsh are threatening the town?" she asks the Ulfen, her voice uncharacteristically icy and threatening. "Do you mean the Licktoad goblins from the Brinestump Marsh?"

"I'm sorry, Ameiko," Liu Na says, taking off her apron as she turns to address her friend. "I'm not going to be able to help with the fish. I've got some vengeance to extract from those marsh-goblins."

"Let me get my gear," she calls out to Jorland as she heads for her room at the inn. "I'll meet you outside in a couple of minutes."


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Hmmmm...very interesting...

Pact Stone GM wrote:

The bolt sails into the Soldier nearest the base of the rope ladder at the top of the palanquin. There is a disgusting hiss as the bolt pierces and then decompresses the soldier's lung, suffocating him in seconds.

The shaft also slices through the victim's body and buries itself in the large throne-like chair in the center of the palanquin.

Very interesting indeed...


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SBS: The Save Bunky Society wrote:

"SAVE BUNKY!!!!"

"Don't Let him be Sunky,"

"It wouldn't be Funky,"

"SAAAAAAAAAAAAAAVE BUNKY!!!!"

(Wha? Too much?)

"To Let Him Drown Would Be Skunky!"

(Couldn't resist...)


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"I like the idea of splitting their numbers, but I don't think we should split ourselves between both sides of the bridge. I think our best bet is for all of us to attack them on this side of the bridge. Hopefully they'll bring Jask and Sasha across within the front half of their group - I like the idea of dropping the bridge with most of their number stuck on the other side."

"Do you want me to set up on the ridge and cast Sleep spells on the ones that make it to this side after they bring Jask and Sasha across? I can cast it up to three times. After that I can use my crossbow or join you all in melee."

Gwenyth wrote:
Oh, Gods, this is apt to be a slaughter, whether us or them, it matters not. Might we not at least try talking with them first? This is their island, after all. Thirty - by the gods.

"I don't know, Gwen. They've got us extremely outnumbered, and they don't seem like the type that really care to talk to their food. I think our best bet for getting through this alive is to strike while we have the element of surprise."


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Karthas wrote:

"I am afraid the Chartered Six are no more, my friend, all that is remaining of our original band are what you see now. Our new companions have proven to be quite formidable though. Berenkor has decided to stay behind at Oleg's on a more permanent basis, and Harther has been called away by family obligations. I tried to convince Harther to stay, but had no luck in the matter."

"Allow me to introduce you to our new companions, Hiram, Jamison, Cinders, and Euron....and of course Euron's friend Niko.", the Kellid says tossing a small hunk of dried meat to the wolf.

Euron Kelredis wrote:
With introductions given, Euron offers only a simple nod. Niko, however cannot resist meeting new people, and immediately rushes up to greet Rani. The wolf sits expectantly and politely at the woman's side, only breaking his longing gaze upward at her to catch a scrap of meat tossed by Karthas.

”I’m sorry to hear that our group has disbanded,” Rani says upon hearing the news regarding the departure of Berenkor and Harther. ”But I’m glad to know that you all are still carrying on our quest to bring security to the Greenbelt. It is a pleasure to meet you all. You are all welcome here at the Temple of the Elk.” Rani reaches out a hand to ruffle the fur between Niko’s ears.

Cinders wrote:
Cinders gives a friendly nod when Karthas introduces her. When he has finished speaking, she indicates the two captured bandits. "We have also brought you two potential new workers. They have had a sordid past, but would like to try a new lease on life with honest work. They are eager to know if you have any such work available for them."

”B-b-beggin’ yer pardon, M-m-mistre…er… Priestess,” the bandit who revealed so much about the Stag Lord’s operation stammers. ”M-mah name’s Dorn, an’ this ‘ere’s Bregan. Like th’ lady there says, we both worked fer th’ Stag Lord, but we both aim ta give up that life. Ah ain’t much good a huntin’ er trappin’, but ‘m a fair hand at buildin’ an’ offer mah help with restorin’ Ol’ Deadeye’s temple here, if’n ye’ll have me.”

”An’ Ah know a bit ‘bout stoneworkin’, Ma’am,” Bregan adds. ”If’n ye give me a chance, Ah can see ‘bout repairin’ them steps there.”

Rani gives the two former bandits a long, considering look. ”We’ve had good luck helping others who seek redemption to find it. If my friends trust your word enough to bring you here, then you and your offers of assistance are welcome.”


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Karthas wrote:

"Sounds like you know a fair amount. Where does he stay? How far away is it? What defenses does he have? Please answer my questions as if your life depended on it...because it surely does."

Intimidate:1d20 + 10 = (17) + 10 = 27

The first bandit who spoke passes out from fright at Karthas’ intimidating presence.

The other bandit quakes and stammers so much that he is barely intelligible. ”Ah…Ah…Alright! I…I...I’ll tell ya ever’thin’ I know! Jes don’ do fer me whut ya done ta Kressle!”

”Stag Lord’s ‘bout four days’ ride south down tha Thorn, where it runs inta tha Tuskwater. ‘E an’ ‘is men’re holed up inna old fort onna hill. Good bit o’ tha place’s fallin’ down, but it’s all surrounded by a wood-post wall, ‘bouta dozen feet high ’r so. One gate in, on tha north side o’ tha wall. No trees ‘r nothin’ ‘round it.”

”Stag Lord keeps ‘bouta dozen ’r so men with ‘im in tha fort. Buncha mean cusses. ‘Best o’ tha best’ ‘e calls ‘em. Just ‘im an’ ‘is men and that bird-bear pet ‘e’s got. Don’t let no others stay near. Rest o’ us live scattered ‘bout tha north part o’ tha Narlmarches an’ Kamelands. ‘S long ‘s we bring ‘im ‘is tribute once ta month, ‘e don’ send ‘is boys after us. Leaves us alone. ‘Less’n a course yer unlucky enough ta be bringin’ in yer tribute an’ get drafted fer a ‘special job’ like we did.”

”Stag Lord wuz mad ‘s a hornet when Kestra’s tribute didn’ show couple o’ weeks ago, but since she wuz Kressle's sister, ‘e let ‘er slide a week. When she still didn’ show, ‘e ordered ‘er sister Kressle to go see what wuz up. Me ‘n tha boys ‘ad just brought our tribute in, so she ordered us to come with ‘er. We got here this mornin’, scouted ‘round a bit, an’ found what wuz left o’ Kestra an’ ‘er men a few miles north o’ here. Kressle’s been mad enough ta spit nails since. Then you folks come along. Guess you tha one’s that did fer Kestra too?”

"Well, there 'tis. I done tol' ya all's I know. So what're ya gonna do with us?" the bandit asks, his voice quavering.


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While making the preparations for your departure, you each notice several posts tacked to the bulletin board outside the Leveton's house:

An old piece of worn leather bears the following message in jagged script:

WANTED - FANGBERRIES:
If anyone comes across a particularly rare (and delicious!) type of raspberry known as 'fangberries,' I would be more than happy to offer a hefty discount on any of my potions you would care to purchase from me in exchange for a basket of these berries. If interested, please bring the berries to my hut, about a day's ride east and slightly south of Oleg's Trading Post.

Signed - Bokken

A curling piece of parchment bears a well-rendered drawing of the head of a draconic creature, and the following message in neat flowing script:

WANTED - TATZYLWYRM:
Tatzlwyrms are rare creatures, even though every trapper and his mother claims to have had a run-in. That being said, a tatzlwyrm head would make a great trophy for my trading post main hall. Bring me one intact and I'll give you 600gp in credit for any goods I have here or requisition from Restov.
Signed - Oleg

A weathered scrap of parchment, just barely hanging onto the board by one tack, bears the following faintly legible message in large blocky letters:

WANTED - TUSKGUTTER:
EVERY GREENBELT HUNTER HAS A STORY ABOUT TUSKGUTTER, EACH WILDER THAN THE LAST. A NASTY GIANT BOAR, THIS ONE IS. TOOK MY LEG NEAR A YEAR AGO, AND NEAR GOT MY LIFE. BRING ME HIS HEAD AND I'LL GIVE YOU A FINE CRAFTED LONGBOW AND SIX MAGICAL ARROWS. PLUS, I'LL SHARE THE HEAD CHEESE I'LL MAKE OUTTA THE BASTARD'S NOGGIN!
Signed - VEKKEL BENZEN


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Moonday, Pharast 25

The boisterous party at Oleg's Trading Post winds down in the wee hours of the morning. The patrons who have stayed to the end set up makeshift campsites within the trading post's market yard, taking advantage of the safety provided by the palisade walls.

As the resident heroes, the Chartered Six (minus one) spend a well-deserved restful night within the comfort of Oleg's small guesthouse. They awaken refreshed - albeit a bit hung-over - to a clear yet chill Spring morning. (Although Eseldra is a bit disturbed to discover Mikmek sleeping curled up on the floor at the foot of her bed!)

The mouthwatering aroma of a hearty breakfast being prepared by Svetlana greets the companions as they exit the guesthouse. The raven-haired mistress of the trading post smiles at them in greeting as she serves the few remaining patrons from the night before who haven't yet left to return to their occupations. Across the yard near the storage pen they see Oleg, already conducting business with a couple of newly-arrived traders. Gilbert and Mik are busy doing various chores around the post.

I assume that you all would like to take a day or two off from exploration to rest a bit, give Eseldra a chance to scribe some scrolls, and purchase supplies to take to Rani. Feel free to RP a bit more, but we can also take care of things OOC if you're itching to get back out in the field.


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While initially garnering several suspicious glances, Mikmek the kobold gradually dispels any misgivings held by the celebrants through his obvious adoration of the Chartered Six. The Sootscale scout repeatedly tells the story of how the 'much-brave big-feet saved poor Mikmek from the nasty-vile-stinky mites' - the tale becoming more outlandish with each repetition.

Mikmek also becomes increasingly intoxicated as the evening progresses, his reptilian constitution no match for Oleg's homebrew. During one particularly enthusiastic (and extremely embellished) re-enactment of the group's battle against Chief Grabbles and his giant tick mount, Mikmek jumps up onto one of the tables, steps in a trencher bearing the greasy remains of a patron's dinner, and loses his balance. Arms and legs flailing comically, the inebriated kobold topples into the lap of the robed and hooded individual sitting well back from the fire, spilling his flagon of drink over them both. Horrified, the poor kobold stumbles to his feet, grabs another patron's discarded cloak, and vigorously tries to wipe the offending liquid off of the shocked Cinders, all the while apologizing profusely, "Mikmek sorry! Mikmek clean up! Mikmek make better! Mikmek so clumsy! Please nice big-feet no hurt Mikmek!"