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I have been thinking on which character I want to take through the 'retirement arc' and then on to seekerville.
In regards to spell access (and perhaps for those who have gone before) what sorta spell access will I get should I decide to take my Fire Elementalist/Bloatmage to the higher levels? I know Level 7 spells generally are not available re learning spells for PFS but what happens should I get to the level when I can pick two level 7 spells for my book? Do I not get them?
Any advice would be beneficial as the time of no return is quickly approaching.
Im sure someone out there has done this before
Now I understand that you cannot overlay say a Black Tentacles over a Black Tentacles. People will not get grappled twice et al.
What Im wondering about though is for spells like say Tar Pool or Sirroco which both last in rounds with each other or black tentacles or a combination of any of these spells. Are they effective?
If I trap people in with the tentacles, then use Sirroco do they get thrown up in the air then fall prone back into the tentacles? Do the tentacles stop them from being thrown up? I know the Sirocco wont damage the tentacles but I was just wondering how effective overlapping area radial effects are.
Any useful combinations would be appreciated!
This exact thing came up in the game I was in
Spoilers below Ahoy!
Severing ties was the first scenario my new Shadow lodge Shoanti Barbarian played. We were not doing too badly until 2/5 of us were turned to stone by Basilisk. Thing being that the other guy was the only one with the relevant knowledge skills to know about Basilisk blood 'reversing' the effects. Now we knew there were cultists there so what did the rest of the party do? They went and asked the Clerics there for assistance for help in removing the condition (or asking how to). The cleric actually did help us (bluff skills were used to good effect)
In a sense this is what other people have suggested, leaving and getting outside help. Perhaps we should of done this, but it didnt occur to use to do so
Ever since then my character has had A) a big aversion to Basilisks (ie kill em quick!) and B) a fear of being living undead stone!
This two books are nearing released or have been. I noticed in Inner Sea Combat this was listed:
Two new prestige classes—the Pure Legion enforcer and the Ulfen Guard.
Now Ive noted the Pure Legion Cavalier archetype has been negated for Society play.. Im hoping the Pure Legion Enforcer does not go the same way (although i would think they were made for each other).
Inner Sea Combat though as a name for a product just seems off.
The big thing thats gets me is the cadre of people who play directly off their i device/laptop/ other. Its happened more than a few times where combat goes really quick and then stops as the player stops playing Candy Crush/other, quickly (or rather slowly) loads up Herolab and then goes.
Im of the group who does require people rolling diplomacy to give me something. Often its because what they are trying to do would more likely be Bluff (and occasionally Intimidate!) than Diplomacy. Or someone attempts to help the primary by looking mean!.. which means they add via diplomacy? (uhh no) Im a shy person myself and took up gming originally to break outta my shell (and to meet people). Also because nobody
I dont require epic oratory from the player.. but something more than 'I want that damn sword otherwise Ill kill you!.. can I roll diplomacy?'.
Rknop: Huh? How do they fill out the gold before game if you may not find everything in game for max gold? Or are all your gms just giving out full gold because its too difficult to calculate how much gold wasnt found?
Ive no problem with doing the paperwork at the end of the game. I use that time to explain boons and if someone asks how a fight could of gone, or what X monster was Ill explain it then.
I think some of us have fallen into the con cycle of a hard 4 hour slot (or less) assigned for a game. It essentially means that perhaps 20 minutes of that 4 hours is tied up in paperwork or there is a blind rush to sign and work out numbers in the last 5 minutes. It is not something which excites me about con gaming but it is what it is.
Im not saying Nosigs view is this either, but Im thinking that Convention play in generaly has modified some gm/players views on the subject and what they actually do to get finished on time.
I can only speak from my experience, but Ive had quite a few problem games in the past with drunk gm's and drunk players or a combination of the two. Things start out okay, but ive had people falling asleep at the table, people not focusing, people having alcohol fueled rules arguments.
As I dont drink myself normally perhaps I have a lesser tolerance to people equating alcohol with fun
But everyone has their own way of gaming. Let it continue!
I try to fill in all the gm stuff at the bottom before the game.
I also when i run games always print out my Chronicle Sheets on blue paper. Its just something i did by accident in my first game, so ive carried on the legacy.
As we now have a between tier gold issue I fill out all the people in tier first one by one, then the between tier in that order.
I use the Plastic clear sheet style protective folders. You get about 20 or so sleeves per folder and you can buy them in different colors with an insert for the front page (say if you want to show a picture or the character/pathfinder number in big font). The character goes in the front (in this case a Herolab print out) followed by chronicle sheets which slide in 2 to a protective sheet. That way everything is in order as it should be.
For characters with spells, I operate differently. The character is spread over 2 folders. one holds character details and a full spell book list , the other is just Chronicle sheets. Its a good idea to keep the color the same for both folder to identify this is for the same character.
Prelevel your character at least once (sometimes twice). Ie create the character at the next level.. obviously gold you cannot do but everything else is possible. Stats, feats , skills etc. Again as a I use Herolab im constantly planning ahead in levels which I save and review. Its pretty easy to do this without Herolab also.
Thats what im referring to.
Slice among Hounds: I think we are clear of the 'persecution of the 70's and 80's'. People can and will buy products that put Science up against religon.. particuarly us gaming geeks.
It would be more interesting to see in this case how Science distorts the religons of Numeria and how religon trys to either control Science or disrupt it.
btw.. the topic for this thread is a bit well off. It reads like you are sigh.. annoyed/tired with Paladins.
To your point though. I bet a lot of new Paladins hit the scene in Season 5 with the worldwound and all. Lots of otherworldly creatures to slay and so on.
The Paladin should be the moral compass of the party or lead by example. When the characters in your group want to kill the npc because 'hes annoying and a dick' then its up to the Paladin to stand up for the npc and disuade people from doing so.
We have a fair few Paladins locally , most are the 2 handed weapon types.
There is also a map pack or flip mat announced for Starship chambers (I can hear those PFS writers now racing to include it in season 6 :) )
People keep telling me its all very Spelljammer ish but it really seems more Dragonstar to me.
Vyshan: For Ancient Osirion names its possible to use the old Egyptian style names. When you are talking about modern Osirion keep in mind until relatively recently Osirion was an extension of the Kelishite empire, and thus the name were similar to what you mind find in Qadira and beyond. in fact you mind find many hybridised names that are part Osirion/part Kelish.
My view is that perhaps the old names are making a comeback with the renaissance of osirion culture under the Ruby Prince. However keep in mind there are still a lot of Kelishites in Osirion so you will still find a diverse mix of names.
This is a speculation thread
If everyone dosnt know there has recently been several announcements of future Pathfinder products mid/late year: There are a technology companion, a sourcebook on Numeria and several other related products.
Now PFS does not incorporate all the rules that the paizo products bring, however Id speculate at least some of this stuff might see some limited play. (if only as background ideas as people build a themed character for Season 6)
Anyone wanting to speculate on what options might open up?
Set's rise and fall was tied to what happened to Egypt. Set was seen as a God of 'Foreigners' of outside influences ( in addition to his role as God of Desert/Storms/other). As these foreigners had negative impacts on Egypt , then so did Set become 'bad'. Invading Egypt militarily cast Set in a very bad light.
Its true of any religon though.
Has the whole Atheist thing become set in stone now because it was misused again in this sourcebook? We had established that Rahadoum was not an atheist nation, rather they supported Maltheism. They believe the gods exist, they just think Gods are a holes and not worth worshipping?
All in all its a good read, but it was the perfect place to correct the use of the world Atheist and replace it. Im more worried that because Rahadoum was stated in another book to be an atheist nation if you now used the correct word you would be confusing too many people.
Ulfen: Im confused. You are asking if 'Paizo is willing'. Most of the forum posters here are not Paizo employees. I know I am not, so we cannot speak for Paizo.
This sounds like a question that you should sent to their game designers or management directly using the emails provided in the Help section.
Kinevon: Can you give me a bit more? Id like some specifics. What details 'protect X in the best way possible'?
This is my issue. Most things I want to do with the character would require a save and saying 'defend me' is incredibly ordinary as a battle tactic. You can go full defense to protect yourself.. not someone else (although there are feats for that which NO PC EVER TAKES in PFS :) )
A bit of backstory,
Ive run a few scenarios in the past where I have managed to get dominate of and 'working' on characters in the group. It's not a spell Im all that comfortable with (versus say Confusion which is a lot less open to mystery).
I struggle to be able to reconcile what I can do with dominated party members (even charmed ones). Ideally Id like to turn the fighter on the lightly armored wizard hiding up the back or on the similar squishy type or on that Paladin who is really #@$%#$ me off with the whole 'double damage vs evil outsider businees'.
Sadly that sorta direct action antics requires saves as it's not something the character in question would normally do. (and lets be honest, there really is little point in dominating some characters whose saves are ridiculously high by the time you get access to the Dominate spells, then we have the 'Ioun stone crew').
What I am after is advice on what to do with characters I have dominated. When the during combat actions say 'Dominated X will protect the big bad' what exactly is that. Can I sunder the persons weapon? Trip them? (To me everything sounds like a instant save for the dominated character).
Any examples of what I can do would be appreciated. The spell just seems incredibly weak to me.
Do not feel too disheartened though Snip. Like has been said above you can get a carry to high levels (I thought 18 was the top, but I might be wrong).
Im personally not a fan of games that high in terms of level , but im sure if you do a search in the forums on this subject you will see how it can be done.
Graywulfe: Again I also do all my characters via Herolab in PFS. Ive no problem with people using it, I also often use it to create far in the future versions of my PFS characters to see how I want to take the character.
Id likely never do that manually as it would take far too long.
I still occasionally create a character manually however, I guess its mostly out of nostalgia (as I come from a 2nd ed/3e background where character creation software was average at best).
My major concern is with people who start out using Herolab ( and bypass the whole manual phase altogether) and then have horrendous issues when trying to explain to the gm how they got the statistic the program is saying they have.
I apologise for going aways off topic (but hey every second thread in this place does) but Herolab brings up a variety of issues that really do need to be examined.
It could also be very much a generational view. I might be in that older gen of players who start of with the 'back in my day'. I hope not but I still want the feel of paper not just the feel of the screen/keys.
Snip: Because writing a coherent focused story for characters Level 12+ is very difficult. It already gets pretty difficult at 9+, when some characters can scry a location that is needed to be accessed and then teleport/other directly there.
Have an encounter planned for the party on land? Oops, they just teleported directly past it.
The PFS crew also have limited resources. These resources are already directed towards a common path, creating an enjoyable season , season after season directed towards level 1-11. Keep in mind its taking you 33 scenariso to get there. Thats a lot of sessions. I have no desire at all for them to start making stuff for Seeker level, people know going into PFS right from the get go that its geared towards 1-11 play.
The issue being Pink Dragon, the player needs to be responsive enough so that when a gm asks 'How did your Perception get to +9 at level 1?', the player can answer them just as quickly.
If you notice on a Herolab sheet it dosnt show the calculations made. You will have the player uming and arring to figure this out.
Now I use Herolab myself but to really understand the mechanics of the game you need to understand how the calculations are made, and for that you honestly need to start out making manual characters.
You also run the risk of saying,
"here is my Oracle of Metal , Caspar Bronzebones!."
GM: 'Awesome, how did he get A Knowledge Nobility of +9 already. Also, you dont seem to be carrying any books on you"
Player : "Oh, I didnt know I needed to bring those with me, I bought all the books in Herolabs I needed. You mean I need to buy the pdf/hard cover AND Herolab licenses? That sucks!
and yes Ive seen the conversation above a couple of times
Thanks Thurston. When I ran it I did get a bit puzzled about the size of the map and the size of the Glabrezu.
My use of the gnome avatar was more dm fiat (then any relevance to the rules). If the party had engaged him then I would of used the stock standard Glabrezu from the bestiary.
However what you have stated in that first line, does make me stop and think about the scenario creation process, more importantly when it leaves the original author and gets populated.