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Marik Whiterose wrote:
Were I Grant Gustin, I'd be really worried about the show come 2017...
Dorothy Lindman wrote:
I had a 10 YO at my table. "This is Zarta's bedroom. It is full of things we won't talk about. And a bed."
Having played a winter witch in PFS and currently playing a snowcaster half elf/jadwiga with the intent of playing every scenario in Irrisen/other northern lands here are my two c-bills.
Why is there a winter witch/Jadwiga in book 1?:
Could be a number of reasons.
Outranged PC: "Do you know what the name Jeggare means?"
Ksenia: "Is it Chelaxian for 'peasant?'"
if anyone wants, I can post my thoughts on book 2 and beyond.
General Spoon wrote:
Mr. Marcone would like to talk to you...
Or this quote:
Bit of snippage.
I think one thing the Clone Wars did well was that Whineykin and Tarkin knew each other, respected each other and appreciated the others methods. I'd assume Vader carried that friendship(?) forward into ANH, and if anyone knew Vader = Whineykin it likely would be Tarkin who figured it out.
(aside, Clone wars does give us the headache of a non-whiney but still issue laden Anniken, then his personality seems to degrade in RotS as a result. *sigh*)
Plus you get to do that scene of Benny from the Mummy. "Crap, that one didn't work? How about this one?" :-)
countchocula has it.
Sovereign court has a flavor in the 'illuminati, making a new nobility' theme. Given the (glacial!) movement in Taldor hinted at in *redacted* about the succession, there's a WONDERFUL opportunity to give SC a storyline of epic (if not Mythic) proportions.
The Exchange should be front and center in Season 7. I mean the Aspis vs Exchange is basically "It belongs in a museum!" boiled down. Economic warfare, sabotage, cornering markets etc. "Let the Edgers and Crusaders smite the evil slavers in the consortium. We'll make a killing buying up their interests at fire sale prices, and recovering trinkets and [strike]selling[/strike] returning them to noble families for the Court and increasing the prestige of the Lodge!"
Also the *hows* of economic warfare would help steer the faction. Do we fght with paperwork and legal maneuvering in the Quadera way? Or do we take a more "Family oriented approach." Heck a scenario set in Ustalav where it's economic influcence vs Sczarni werewolves would be a good scenario and maybe follow up on Midnight Mauler
The god of Dine and Dash?
This was addressed here. Might I suggest you read the thread, as was previously suggested?
The novels don.t *need* to be read in any order... but chronoligcally, some of the books are in order.
Radovan and Varian:
Celeste and Torius:
(Decided to start a new thread to avoid the clogging of the updates thread as was suggested)
Races of the Inner Sea:
(Positive, glad to see the nipped ‘obsessed with success vs day job argument in the bud)
(Aside, might want to add ‘blood of X’ to the phrasing “The racial heritages section from page 236–254 is a legal resource when qualifying to play a character of a different race, much as if the player owned a copy of the corresponding Bestiary or Advanced Race Guide.”)
Blood of the moon
Dirty Tactics Toolbox
Heroes of the Streets
Aside: I’m sad to see we still can’t use the fixed version of the scorpion whip. And that blood transcription is still illegal.
To sum up, I’m very disappointed in the lack of rhyme or reason seeming in these decisions. Some things were banned that were flavorful (Tribalistic, Illustrious Urbanite) Campaign setting friendly (Wasp Familiar) or just plain useful (ears of the city). I do think the ban hammer was used too liberally on these recent additions, and needs to be revisited.
Well one not only would lose his powers, but would have alos caused an archangel to fall... so WWMCD is still the go to example. :-)
I'm going to have to respectfully disagree with DM Blake here. "Good characters" adventure with "evil characters" all the time in fiction. Most obvious example to me is Michael Carpenter working with Thomas Raith in Grave Peril (after that, not so much) Charity working with Thomas and (indirectly) Maeve in Proven Guilty, and let's not forget Michael being involved in a heist in Skin Game. Not to mention some of the deals Harry himself has cut.
Lesser examples would include Snow working with Regina and Mr. Gold a lot in Once Upon a Time for a greater good. Spidey working with Sandman or Black Cat, or any hero working with Scott Summers for example.
Now all of those examples had lines they'd not let their 'allies' cross. Michael wouldn't have let Thomas 'snack' on an innocent, nor would Snow let Regina kill peasants for a spell. That's the line the Paladin has to walk, to let evil fight evil, and show a better way by eample. Smiting the baddie when he is fighting a bigger baddie, no. Smiting when he is kicking puppies and not fighting evil? yes.
I wanted to thank you for your openness on this book and the topics raised. Like others, I at first thought the half-elf bonus was a 'what a trap' thing, then realized yes it is actually better than dual talented in that it doesn't swap everything for that +2.
While I'd pass on it for my bards (EWP is really hard to pass up) IT does look delicious for an arcanist.
I studied the thing for two weeks and couldn't make the puzzle work (I was GMing). So far we've had two groups of pretty danged intelligent people get furstrated with the puzzle, and neither got past it to get mauled by the inquisitor or the quickling mob.
The faerie dragons with their wands of death devastated the party alone. "Use the wands when they think the party will win." Well, half the twig blights incapacitated by colour spray, 2 of the three archers in melee. Yeah that seems to fit. So 8d6 fire from improved invisibility for everyone! I backed off after it went back to 'doesn't look likely they'd win the fight'. Fortunately the remaining party members focused on killing the ground targets instead of the portable gun platforms, so they could run away. So 323 GP earned, 1 PP (because I was generous) and a bitter taste in everyone's mouth.
I won't touch this scenario again with a 10' pole, and it and Bronze house have really soured me on season 7. 7-01 was ok, but I don't want to think too much about what would happen with the 'glass cannon' monsters if the party has crappy will saves.
By RAW counterspell and spellcraft ID does not work except on spells that specifically say they generate some visual effect before the spell goes off
Can you cite that rule? Spellcraft says "Identifying a spell as it is being cast requires no action, but you must be able to clearly see the spell as it is being cast, and this incurs the same penalties as a Perception skill check due to distance, poor conditions, and other factors. "
Nothing about 'visual effect before the spell goes off' In fact psychic magic clearly shows this isn't the case, or psychics couldn't boost the DC to identify the spell.
Just to add fuel to the fire...
Psychic spells can be identified as casting, as there's a phernic amplification called 'complex countermeasure' that adds two to the DC to identify the spell.
And psychic spells... "never have verbal or somatic components, and have only expensive material components. Psychic spells are purely mental actions, and they can be cast even while the caster is pinned or paralyzed."
Ross Byers wrote:
Personal preference. The Falcata was kind of hyped as the 'Taldor weapon' complete with being known for its own fighting style. So I'd have liked the 'ethnic weapon' to be one. :P
Falcatas need love too.