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My party is a well stablished adventiring company currently level 11-12 on its way to Sins of the Savior module.
- His gear is mainly for flavor (Hey do you want a Ring of Deflection +2? No thanks my Ring of Sustenance is awesome!)
He does a decent job with trap disarming
Sounds like you've gotten by pretty well for 12 levels with his "ineffectiveness", so why is this a problem now? Do your characters charge into combat expecting the rogue to suddenly become someone else?. Does he ever say he's going to help in combat and then doesn't? Plan your attacks better I say.
Seriously, you're playing 6 characters in a 4 character AP, you can stand to have a second noncombat character in the group IMO.
This sounds more like a personal problem than a game problem. Is this guy a friend of yours, because you don't sound like a friend of his.
And it sounds like he turns down his share of the treasure anyway. If he's turning down rings of protection+2, that means someone else (maybe your character) is getting it. So, basically he disarms traps for you for minimal compensation. That sounds like a fair deal to me.
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The classes (from my point of view) are done to fulfill a role. And the rogue (from my perspective) is done to dish high spiky damage, be a buttload of skills and disarm traps (among other things).
Rogues only do spikey damage under specific circumstances, so no, that is not what they are designed for. This is especially the case in older versions of the game that didn't let you sneak attack because you were flanking. Back in my day you had to actually "sneak" up on someone to sneak attack them and you typically only got to do this ONCE per combat.
Rogues are skill based characters and historically have no place in combat. Can you make a combat rogue? Sure, but why would you when you can make a fighter and get more feats, more hit points and can wear better armor? And why bother when the rest of the group can clearly handle that part of the game without you
This is the definition of a Rogue
1. An unprincipled, deceitful, and unreliable person; a scoundrel or rascal.
2. One who is playfully mischievous; a scamp.
3. A wandering beggar; a vagrant.
I don't see anything in there about Spikey damage.
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I dont know if I'm making a huge mess but last time I checked a lot of characters have died in our adventures and the rogue usually survives
Maybe the rest of you should take a page from the rogue's playbook and you won't die so much. Like death even means anything at 12th level. You have a Cleric & a witch with Raise Dead spells coming out their ears. And if by some chance they both bite it, good thing you have a rogue who can cast Raise Dead off a scroll with Use Magic Device. Good luck getting one of the other characters to pull that one off.
And for the record, I'm quite certain that all of the character deaths have far more to do with the game being broken at 12th level than your lack of a few sneak attacks. At that level a GM has three choices, avoid combat entirely, let the party walk through combats, or jack up the bad guys to the point where someone is certain to die.
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by not being in line of sight of the monsters, and running away from danger. In my opinion not being HEROIC NOR ADVENTURING.
As the Wizard of Oz says, "As for you my fine friend, you are a victim of disorganised thinking. You are under the unfortunate delusion that simply because you run away from danger, you have no courage. You're confusing courage with wisdom."
And didn't you say his character had a high Wisdom?
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- Is he being rewarded by acting as a coward?
Doesn't sound like it if he's turning down treasure. And maybe cowardice has nothing to do with it. Maybe he's being rewarded for roleplaying instead.
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- Is optimizing your character wrong?
No, but it's also not a requirement to play the game or to have fun doing so.
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- Is not contributing to combat at all ok for your standards?
Absolutely. If a player makes a non-combat character, the GM should give the character other things to do. If he's not, then the problem is the GM, not the player.
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- Am I a huge drama queen?
Well, you're something all right. LOL