|Mathwei ap Niall|
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Mathwei ap Niall wrote:
Load up on a few Rays of Enfeeblement in those little used 1st level slots.Remember a flyer cannot fly if their encumbrance is at a heavy load and they get terrible penalties if they are at or over medium.
(A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor.)
Hit a wizard/sorcerer with this spell and you can actually strip them of their ability to cast spells (impose an arcane spell failure check on every attempt to cast a spell).
A metamagic'ed (empowered or persistent or quickened are best) can take a flyer completely out of the fight in 1 round.
Where does it say in Pathfinder that a creature cannot fly if they are restricted by heavy/medium armor (Barding and its restrictions only applies to mounts)?
What spell failure chance does a medium load create?
Under the lifting and carrying rules.
A character can lift as much as double his maximum load off the ground, but he or she can only stagger around with it. While overloaded in this way, the character loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action).
Added to this rule under the fly skill
a flying creature can remain flying at the end of its turn so long as it moves a distance greater than half its speed.
A creature who's strength is dropped enough (especially a flyer who isn't known for having high strength to begin with) is suddenly completely over-loaded with 1 casting of the OP's ray of enfeeblement (minimum 7 points max 12 or 15 if empowered).Per the encumbrance rules not only does that target all but +1 from his dexterity bonus (which is what Fly is based on) they also suffer a -6 to all fly checks and that's just if they are carrying less then twice their new maximum load.
Now for any character other then the strength based martial the OP's will drop their strength to a 1 or 2 meaning 21 lbs keeps them from moving at all.
With the sheer number of str 8 casters out there this drops them below 0 and invokes this rule
A character with a Strength score of 0 is too weak to move in any way and is unconscious.
And they fall out of the sky.
As for what spell failure chance a medium load causes that will be somewhere between %20-%30 like all medium armors cause (the GM will have to decide the exact amount).
I never said the rules are perfect only that this is another option to bring flyers down.