Alain

Mathurin Berkouchard's page

7 posts. Organized Play character for Arknight.


Full Name

Mathurin Berkouchard

Classes/Levels

Human Swashbuckler (Inspired Blade) 1 HP: 11/11 | AC:17 | T:13 | FF:14| CMD:14| Fort:+1 | Ref:+5| Will:+0 | Init:+3 | Perc:+4 | Sense Motive: +0

Gender

Male

About Mathurin Berkouchard

Mathurin Kerbouchard
Human (garundi) swashbuckler (inspired blade) 1 (Pathfinder RPG Advanced Class Guide 56, 125)
NG Medium humanoid (human)
Init +3; Senses Perception +4
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Defense
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AC 17, touch 13, flat-footed 14 (+3 armor, +3 dexterity, +1 shield)
hp 11 (1d10+1)
Fort +1, Ref +5, Will +0
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Offense
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Speed 30 ft.
Melee dagger +1 (1d4/19-20) or
. . rapier +5 (1d6+3/18-20)
Ranged light crossbow +4 (1d8/19-20)
Special Attacks deed: opportune parry and riposte, panache
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Statistics
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Str 11, Dex 16, Con 12, Int 15, Wis 10, Cha 14
Base Atk +1; CMB +1; CMD 14
Feats Amateur Investigator[ACG], Fencing Grace, Weapon Focus (rapier)
Traits armor expert, criminal
Skills Acrobatics +6, Climb +3, Diplomacy +6, Disable Device +7, Knowledge (local) +6, Perception +4, Profession (sailor) +4, Swim +3; Racial Modifiers deed: derring-do
Languages Common, Osiriani, Osiriani, Ancient, Varisian
SQ deed: dodging panache, inspired panache
Other Gear studded leather, buckler, crossbow bolts (10), dagger, light crossbow, rapier, belt pouch, blanket, thieves' tools, 30 gp, 5 sp
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Tracked Resources
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Amateur Investigator (2/day) - 0/2
Crossbow bolts - 0/10
Dagger - 0/1
Panache Pool (4/day) - 0/4
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Special Abilities
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Amateur Investigator (2/day) Spend 1 use, +1d6 to Knowledge, Linguistics or Spellcraft check.
Armor Expert -1 Armor check penalty.
Deed: Derring-Do (+3 extra dice) (Ex) Use 1 panache, +1d6 to Escape Artist, Fly, Ride, or Swim check. On a 6, roll another die.
Deed: Dodging Panache +2 (Ex) As an imm action when attacked, use 1 panache to move 5 ft. and gain +2 to AC vs. attack.
Deed: Opportune Parry and Riposte (Ex) 1 panache and 1 AoO to attempt to parry a melee attack, then counterattack.
Fencing Grace Get Dex to dmg with rapiers and +2 CMD vs disarm if you have panache.
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.

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