Classes/Levels |
AC 17 (FF 14, T 13) | HP 42/56 | Perc +10 | F+4 (+8 vs Poison) / R+7/ W+2 | Init +6 |
About Masumi - UfD
Rogue (Scout) 7
HP 42 + 14 = 56 (HD: 7d8 +7 + 14)
AC 13 Flatfooted 10 Touch 13
(+0 armor, +1 dodge, +2 Dex)
Strength 13 (+1)
Dexterity 14 (+2)
Constitution 15 (+2)
Intelligence 16 (+3)
Wisdom 10 (+0)
Charisma 10 (+0)
Initiative: 4 + 2 = 6
Melee: Katana +6 (+1) = +7
(1d8 + 1; 18-20/x3)
Ranged: Longbow +6 (+2) = +8
(1d8; 20/x2)
Special Qualities: Evasion, Fast Stealth, Scout’s Charge,
Trapfinding, Trap Sense +2
Favored Class: Rogue +7 hp
Feats: Armor Proficiency (light), Dodge, Improved Initiative,
Skill Focus (climb), Weapon Focus (katana, longbow),
Weapon Proficiency (katana)
Trained Skills
Acrobatics +10+2 = +12 -1 = +11
Bluff +10
Climb +13 + Str = +14 +8 -1 = +21
Craft (Calligraphy) +13
Disable Device +10+2= +12 -1 = +11
(+15-1=+14 to disarm traps)
Escape Artist +10+2= +12 +8 -1 = +19
Knowledge (local) +13
Knowledge (nature) +10
Perception +10
(+13 to find traps)
Profession (soldier) +10
Stealth +10+2= +12 +8 -1 = +19
Survival +7
Languages: Common, Draconic, Infernal, Kaidanese
Possessions:
Saving Throw
Fortitude: 2 + 2 [ +4, +8 vs Poison ]
Reflex: 5 + 2 [ +7 ]
Will: 2 + 0 [ +2 ]
BAB +5
CMB 5 + 1 [ +6 ]
CMD 10 + 6 + 2 [ 18 ]
Senses Perception +10
Base Speed 30 ft
Honor 2
Special Qualities
Opponents you charge are considered flat-footed and subject to Sneak Attack damage.
You deal +4d6 damage to opponents you flank or who are flat-footed. You may move at full speed when using Stealth.
You gain a +2 bonus to Reflex saves made to avoid traps and a +2 bonus to attacks made by traps.
+4 Save vs. Poison.
Initial 1d4 = 1
Description: You are clean saven with short-cropped black hari, and narrow black eyes.