Prankster Illusionist

Master Temperance's page

295 posts. Alias of Axolotl.


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Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Awesome, Jarrek, thanks! I will get my Arcane feller up on the board ASAP.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

They seem to be moribund. I would look around in Recruitment, mebbe. :(


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I'll see about getting something this weekend. :)


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Cool. I'll have something whipped up with them soon.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Doesn’t appear to be, but they are reading up and I am guiding their character generation.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Yep, a friend is interested. They are a complete noob--is that ok?


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I may have someone.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance gazes at the telescope longingly. "We still didn't figure out the planets," he says.

Sure, I can decommission our weird gnome for a proper arcanist.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance arches an eyebrow at Rowane and Arien. "Are they asleep, Nezos? I shouldn't have sat in that chair."


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I think the blast only hit Temperance.

"Ouch," says Temperance, and staggers from the chair, drawing his sword and stabbing at the homunculus.

Temple Sword: 1d20 + 9 ⇒ (10) + 9 = 19
for: 1d6 + 1 ⇒ (6) + 1 = 7


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Reflex: 1d20 + 3 ⇒ (19) + 3 = 22


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance sits in the chair.

Sorry, I've had a very Endgame weekend :D


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance shrugs, and inspects the chair.

Perception: 1d20 + 12 ⇒ (5) + 12 = 17

"I appreciate your vow of silence, brother," he says as he sniffs at the chair. "Rowane, can you view this?"


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

"Ah. And do we have special viewing instructions?"


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Bluff: 1d20 + 12 ⇒ (13) + 12 = 25

"Well, you're in luck, my smaller friend," says Temperance to the homunculus,"We're here to relieve you. You may end your watch. Please let us know what you've observed."


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I'm out camping from 4/14-4/18; please bot Temperance any way you like. Temperance vs. the observatory! Temperance drinks a random potion! Etc.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

"Ah, there's the guard," says Temperance. He takes a good long swig of a drink from his hip flask. "Better," says the gnome.

Regaining a point of ki via drunken ki. Hic!


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance also looks around, quietly.

Perception: 1d20 + 12 ⇒ (5) + 12 = 17

"This is probably guarded," he says. "Can someone detect magic?"


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance climbs up. Doesn't matter if he dies! :D


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance taps the ladder, and peers up its length.

Perception: 1d20 + 12 ⇒ (9) + 12 = 21


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

How do we get to the roof or third floor? I don't recall a staircase...

"Can someone...figure out what is magically hidden on this scrap of dubious poetry? I figure there's something else here," says Temperance, rubbing his chin.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I contacted Huc's player, who said he'd contact Lekku, but nothing back. :(


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Master Temperance will do his best, which is also, his worst. -bows-


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

He's pretty well equipped, although I can keep adding scrolls and the like. Let me know when there should be a character handoff.

Machi-e:

Machi-e Mmeremikwu
Male human (Mwangi) arcanist (school savant) 3/sorcerer* (Pathfinder RPG Advanced Class Guide 8, 78, Pathfinder RPG Advanced Player's Guide 145)
NG Medium humanoid (human)
Init +6; Senses Perception +0
--------------------
Defense
--------------------
AC 12, touch 11, flat-footed 11 (+1 armor, +1 Dex)
hp 20 (3d6+6)
Fort +3, Ref +3, Will +4
--------------------
Offense
--------------------
Speed 30 ft.
Melee cestus +1 (1d4/19-20)
Ranged light crossbow +2 (1d8/19-20)
Special Attacks arcane reservoir (2/6), consume spells
Bloodline Spell-Like Abilities (CL 3rd; concentration +3)
. . 3/day—heavenly fire (1d4+1 divine energy)
Arcanist (School Savant) Spells Prepared (CL 3rd; concentration +7)
. . 1st (5/day)—grease, heightened awareness[ACG], mage armor, summon monster I
. . 0 (at will)—acid splash, detect magic, drench[UM] (DC 15), open/close (DC 14), prestidigitation
. . Opposition Schools Enchantment, Illusion
--------------------
Statistics
--------------------
Str 10, Dex 13, Con 12, Int 18, Wis 10, Cha 10
Base Atk +1; CMB +1; CMD 12
Feats Improved Initiative, Spell Focus (conjuration), Toughness
Traits pragmatic activator, student of nantambu (mwangi)
Skills Knowledge (arcana) +11, Knowledge (dungeoneering) +10, Knowledge (local) +10, Knowledge (nature) +10, Knowledge (planes) +10, Knowledge (religion) +10, Spellcraft +11, Use Magic Device +8
Languages Abyssal, Ancient Osiriani, Common, Draconic, Elven, Polyglot
SQ bloodline (celestial), forewarned, opposition schools (enchantment, illusion), prescience (7/day), specialized school (foresight[APG])
Combat Gear scroll of enlarge person (x3), scroll of protection from evil (CL 2nd), scroll of summon monster i (x2) (CL 2nd), wand of mage armor (45 charges), wand of shield (4 charges), acid, weapon blanch (cold iron)[APG], weapon blanch (silver)[APG]; Other Gear haramaki[UC], tangle bolt[APG], cestus[APG], crossbow bolts (10), light crossbow, cloak of resistance +1, ioun torch ioun stone[APG], arcanist starting spellbook, book of puzzles[ACG], cheat sheath[ACG], masterwork backpack[APG], pathfinder chronicle[ISWG], 410 gp
--------------------
Special Abilities
--------------------
Arcane Reservoir +1 DC or CL (6/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Foresight Associated School: Divination
Forewarned 1 (Su) Can always act in surprise rounds.
Heavenly Fire (1d4+1 divine energy, 3/day) (Sp) Ranged touch attack harms evil and heals good. Neutral unaffected.
Illusion You must spend 2 slots to cast spells from the Illusion school.
Prescience (7/day) (Su) Roll a d20 at the beginning of the round, and use that result as the result of any other d20 roll before the next turn.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance turns to the other explorers.

"Various puns come to mind. Hunclay seemed to enjoy his infernal arts."


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance smacks the bear with his sword.

Sword, Flank: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
for: 1d6 + 1 ⇒ (6) + 1 = 7


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I still have to equip him.

Arcanist Boi:

Machi-e Mmeremikwu
Male human (Mwangi) arcanist (school savant) 3/sorcerer* (Pathfinder RPG Advanced Class Guide 8, 78, Pathfinder RPG Advanced Player's Guide 145)
NG Medium humanoid (human)
Init +6; Senses Perception +0
--------------------
Defense
--------------------
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 20 (3d6+6)
Fort +2, Ref +2, Will +3
--------------------
Offense
--------------------
Speed 30 ft.
Special Attacks arcane reservoir (2/6), consume spells
Bloodline Spell-Like Abilities (CL 3rd; concentration +3)
. . 3/day—heavenly fire (1d4+1 divine energy)
Arcanist (School Savant) Spells Prepared (CL 3rd; concentration +7)
. . 1st (5/day)—grease, heightened awareness[ACG], mage armor, protection from evil
. . 0 (at will)—acid splash, detect magic, drench[UM] (DC 15), light, prestidigitation
. . Opposition Schools Enchantment, Illusion
--------------------
Statistics
--------------------
Str 10, Dex 13, Con 12, Int 18, Wis 10, Cha 10
Base Atk +1; CMB +1; CMD 12
Feats Improved Initiative, Spell Focus (conjuration), Toughness
Traits pragmatic activator, student of nantambu (mwangi)
Skills Knowledge (arcana) +11, Knowledge (dungeoneering) +10, Knowledge (local) +10, Knowledge (nature) +10, Knowledge (planes) +10, Knowledge (religion) +10, Spellcraft +11, Use Magic Device +8
Languages Abyssal, Ancient Osiriani, Common, Draconic, Elven, Polyglot
SQ bloodline (celestial), forewarned, opposition schools (enchantment, illusion), prescience (7/day), specialized school (foresight[APG])
Other Gear arcanist starting spellbook
--------------------
Special Abilities
--------------------
Arcane Reservoir +1 DC or CL (6/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Foresight Associated School: Divination
Forewarned 1 (Su) Can always act in surprise rounds.
Heavenly Fire (1d4+1 divine energy, 3/day) (Sp) Ranged touch attack harms evil and heals good. Neutral unaffected.
Illusion You must spend 2 slots to cast spells from the Illusion school.
Prescience (7/day) (Su) Roll a d20 at the beginning of the round, and use that result as the result of any other d20 roll before the next turn.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I'm FB pals with Huc/Fynn (who's pretty inactive everywhere), and could ask him?

I've fixed up my arcanist--lemme know if it's done correctly w/ VMC and 15 point buy.

'ang on


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance swings his sword.

Temple Sword, Flank: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
for: 1d6 + 1 ⇒ (1) + 1 = 2

"Ha!" he exclaims. "A hit!"


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance obligingly gives the bear another love tap.

Touch Attack, Flank: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9

And misses!

Noooo touch of serenity this round, folks! :(


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance tries a different tack, tapping at the bear again in mystical, monkish ways.

Touch Attack: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25

Touch of Serenity. DC 15 Will save, or bear bear cannot attack for a round.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Argh! Even if you add flanking that ain't a hit.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

"Well, then," says the gnome. He stabs at the bear with his temple sword.

Temple Sword, Mwk, Flank: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16
for: 1d6 + 1 ⇒ (1) + 1 = 2

-___- gnomes


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance focuses and suddenly appears to be more nimble. He trots up to the bear and taps it on the leg.

Ki Defense, AC is currently 20. Touch of Fatigue, DC15 Fort save or bear bear is fatigued for 3 rounds.

Touch Attack, Flank: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26

Oooh, of all the times to waste a potential crit!


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

No can do. Finally, a resistance to Bewildering Koan! And here I thought it was some sort of fiendish creature.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

I'm working up a School Savant Arcanist, to be a little different. Ah, Temperance, you weirdo.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance ponders the bear. "None of the 48 koans of Mumon-Kan were koans. and yet they were koans. Why not?"

Bluff for Impossible Koan: 1d20 + 12 ⇒ (14) + 12 = 26

Sense Motive to resist, or Bear Bear cannot attack.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance also experimentally kicks the hamper.

"I still want to look at the planets in the other room," he says.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance joins Rowane by the bear? rug? with a shuriken ready.

Perception: 1d20 + 12 ⇒ (2) + 12 = 14


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

There was talk a while back of getting an arcane type; Temperance and his weirdness can swap out for a wizard type.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

We do keep suffering from lack of arcane magic, but we muddle (muggle?) through!


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance opens the door, shuriken at the ready.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Uh oh, what's going on with the game? :(

"Arien, can you identify these potions?"

"The other room, then," says the gnome, and peers at the door.

Perc: 1d20 + 12 ⇒ (1) + 12 = 13


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

"...he was eliminating planets! To what end? Searching for something, no doubt. Is there a telescope in here?"


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance is wise :D


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

"Are those wine vintages?" says Temperance, suddenly curious. "He was narrowing something down! For the best taste!"


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

"Rowane, perhaps you can take a look at the scrolls?" says Temperance mildly.


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Temperance takes a peek past the door that Arien gets open.

Perception: 1d20 + 12 ⇒ (18) + 12 = 30


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Arien, can ya check a door? :)


Stats:
HP 24/24 AC 16/16FF/15T | F+4 R+3 W+7/+9 vs illusions | CMB +3 CMD 16
A simple traveler. -bows-

Did Arien open the arcane lock? If not, let's go through a door!

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