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Mason Szerencse's page
113 posts. Alias of Mike Welham (Contributor, RPG Superstar 2012).
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Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
yeep
Mason hesitates for half a second, then steels himself. He decides he won't let Flavia get killed without him dying in the attempt to rescue her. "With a little bit of luck, and perhaps by taking out the leader, we can pull it off," he thinks.
Mason moves to Q12 and attacks Lady Zinnastina.
star knife attack: 1d20 + 5 ⇒ (3) + 5 = 8
star knife damage: 1d4 + 1 ⇒ (3) + 1 = 4
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason winces as Corvin takes the brunt of the earthbreaker strike, and issues a quick prayer to Desna while moving to P10 and touching Corvin.
cure light wounds: 1d8 + 2 ⇒ (5) + 2 = 7
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Flavia Sparacino wrote: Flavia watches horrified as her new friend is crushed by the abomination. Seeing Mason has set up by the doorway, she quickly squeezes past her friends, out of reach of the earthbreaker, and brackets the doorway with Mason, readying a stab with her rapier if the thing steps through.
Pray for us, she murmurs to Savendir in passing, Be sure my mother gets my share of the gold.
She sets herself to attack in concert with Mason once the creature comes into range, though prepares to duck as she does.
Move to L13. Ready a rapier attack on the first bad guy who steps into L12, fighting defensively. AC becomes 21 while attack goes to +5 with Mason's flank bonus. Without Mason flanking, it's +3.
oops
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason takes a second to recover from the shock of having pieces of Matsumoto on him and backs away to K10. He then channels energy to heal anyone who is hurt.
Channel Energy: 1d6 ⇒ 1
yay
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason calls upon Deana to undo whatever magic created these foul monstrosities (after moving to O12).
Channel Energy: 1d6 ⇒ 1 (which should catch both orcs, and the DC doesn't matter, since they'll take 1 point of damage regardless).
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Initiative: 1d20 + 7 ⇒ (20) + 7 = 27
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason prays fervently that there will be no fighting.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason grabs a vial...for future investigation.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason returns upstairs to let Corvin, Matsumoto, and Urzur know about their discovery below.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"It looks like you found something, Flavia," Mason whispers as he peers over her shoulder.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason hopes he can be a little sneakier this time around.
Stealth: 1d20 + 9 ⇒ (12) + 9 = 21
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Do either of those names sound familiar? (I'm glad you liked Mason's recovery. He was following Flavia's lead)
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Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"Everything looks to be in order here," Mason states authoritatively from next to the box.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason attempts to find something to hide behind.
Stealth: 1d20 + 9 ⇒ (5) + 9 = 14
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"I was, uh, checking to make sure we weren't followed. Maybe the people behind this door will get impatient and leave? We can give them about 15 minutes to decide to leave."
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason is up for some second-story work, if necessary.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"Yes, let's follow them. I'd like to find out what happened. Aaaaand, I'd like us to stay together this time, too." Mason grimaces as well.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"Not that I'm all for a lot of law enforcement, mind you, but even a little would be nice." Mason sighs. "Do you think we should talk to this Enyden Sust?"
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason looks startled, as if he'd just returned from astral travel when someone yanked on his silver cord.
"Sounds like an excellent plan to me, Flavia!"
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"Well, hey, Urzur. You missed a heck of a time this evening." Mason winces.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Flavia Sparacino wrote: "But did you notice that guard had two holy symbols? One of Pharasma.. what is that other one? Does anybody know?" Mason's face takes on a deep reddish shade.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason channels energy for 1d6 ⇒ 6.
"Flavia, I'll help you search the office."
Perception to assist: 1d20 + 7 ⇒ (11) + 7 = 18
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason looks over at Corvin and elects not to try to help the guard.
"So, uh, anyone else need to be patched up?"
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason heals Matsumoto for 1d8 + 2 ⇒ (8) + 2 = 10 points.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"Thanks! I missed some of that. Now who's hurt...besides me?"
1 person marked this as a favorite.
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Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
"Did anyone get the license number of that bulette that hit me?"
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason helps Flavia pound on the door.
"HELP! HELP!!!"
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason waits for the door to open, prepared for whatever horror awaits him.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Mason's eyes go wide. "Hear what? And why are you beating on the door? Are you trying to lure our captors in?"
He sticks his dagger out in front of him, waiting for things to burst into the room.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Initiative: 1d20 + 7 ⇒ (11) + 7 = 18
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
One of Mason's injuries ruptured his ear drums, evidently.
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
Male Human Cleric 2 / Rogue 1 {-14/16 HP, Init -20, Perception -40}
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