|Martin Kauffman 530|
Everyone has their own style. As long as he contributes something to the group, I would generally let him play the way he wants. If, however, he does not participate at all in the group's battles, or leaves before he has taken any damage, then this becomes a serious issue. Rogues contribute to the group by flanking and non battle skills such as finding secret doors, trapfinding (especially magical traps),and other perception based skills. The group should not expect a rogue to stand in the heat of combat for long periods unless the circumstances are dire. Also, if the party does not have a strong healer, this increases the risk to all party members and the rogue would feel even more threatened since he has fewer HP. The rogue should be aware,however, that leaving the group during a battle has the potential to put himself in an alone and exposed position. Finally, the notion that a group can never all retreat in order to regroup or plan new tactics can be a serious or sometimes fatal error.