Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search

Links
Shop
Recent Reviews

Pathfinder Campaign Setting: Lost Kingdoms (PFRPG)
****( ) by Cheapy

The Genius Guide to the Talented Rogue (PFRPG) PDF
*( )( )( )( ) by Evan Balster

Pathfinder Society Scenario #3–24: The Golden Serpent (PFRPG) PDF
***( )( ) by pathar

Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
***** by pathar

Pathfinder Society Scenario #4–18: The Veteran's Vault (PFRPG) PDF
***( )( ) by pathar

Paizo People
RSS RSS RSS RSS Facebook Twitter Email

Theldrat

Markus 'Earthquake' Kalepo's page

329 posts. Pathfinder Society character for Feral.


Full Name

Markus Kalepo

Race

Human [Varisian]

Classes/Levels

Fighter/Wizard [HP:38/43] [AC:22]

Gender

Male

Size

Medium - 6'3" 240lbs

Age

24

Alignment

TN

Languages

Comman, Varisian

Occupation

Knifefighter

About Markus 'Earthquake' Kalepo

Markus is a tall thickly muscled Varisian with a dark swarthy complexion. His aquiline nose is slightly crooked from being badly broken and a long cruel scar runs from his lip down his chin. He often wears an open vest revealing his heavily muscled torso which is covered in various scars (scars matching those on his forearms). On occasion he wears a well crafted breastplate. Around his waist is a patchwork sash constructed from a multitude of bright colors holding several sharp curved daggers close at hand.
.
.
.
.
.
.
.
.
.
.
.
MARKUS KALEPO
Human (Varisian) Barbarian (Hurler) 1 Fighter (Weapon Master) 3 Wizard 1
N Medium Humanoid (human)
Init +3; Senses Perception +5
--------------------
Defense
--------------------
AC 22, touch 13, flat-footed 19 (+7 armor, +2 shield, +3 Dex)
hp 43 (1d12+3d10+1d6+10)
Fort +8, Ref +5, Will +4; +1 bonus vs. effects targetting a Dagger held by you
--------------------
Offense
--------------------
Speed 30 ft.
Melee Masterwork Dagger +12 (1d4+7/19-20/x2) or
. . Masterwork Dagger x2 +10/+10 (1d4+7/19-20/x2)
. . Unarmed strike +9 (1d3+6/x2)
. . Unarmed strike x2 +7 (1d3+6/x2)
Ranged Dagger +9 (1d4+7/19-20/x2) or
. . Dagger x2 +7/+7 (1d4+7/19-20/x2)
Special Attacks battleshaping +0 (4/day), rage (6 rounds/day), weapon training +1: dagger
Wizard Spells Prepared (CL 1):
1 (2/day) True Strike, True Strike, Feather Fall (DC 12)
0 (at will) Light, Mending, Prestidigitation (DC 11)
--------------------
Statistics
--------------------
Str 21, Dex 16, Con 14, Int 12, Wis 8, Cha 8
Base Atk +4; CMB +9; CMD 22 (25 vs. Grapple, 25 vs. Trip)
Feats Arcane Strike, Double Slice, Improved Unarmed Strike, Quick Draw, Spell Focus (Conjuration), Two-weapon Fighting, Weapon Focus (Dagger)
Traits Defender of the Society, Indomitable Faith
Skills Acrobatics +12, Climb +8, Escape Artist +1, Fly +1, Intimidate +7, Knowledge (local) +9, Perception +5, Profession (Organgrinder) +7, Ride +1, Sense Motive +2, Stealth +1, Swim +7
Languages Common, Goblin, Varisian
SQ +3 to acrobatics checks, arcane bonds (arcane familiar, monkey), empathic link with familiar, opposition schools (enchantment, necromancy), physical enhancement +1 (dexterity), share spells with familiar, skilled thrower, specialized schools (shapechange), weapon guard +1: dagger
Combat Gear Wand of Cure Light Wounds, Wand of Shield; Other Gear +1 Mithral Agile breastplate, +1 Light steel quickdraw shield, Dagger (8), Masterwork Dagger (2), Belt of giant strength +2, Cloak of resistance +1, Backpack (empty), Rope
--------------------
Special Abilities
--------------------
+3 to Acrobatics checks You gain the Alertness feat while your familiar is within arm's reach.
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Battleshaping +0 (4/day) (Su) Temporarily gain natural attacks
Defender of the Society +1 trait bonus to Armor Class when wearing medium or heavy armor.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Physical Enhancement +1 (Dexterity) (Su) +1 bonus to physical ability, +1 per 5 levels (change per day).
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Shapechange Associated School: Transmutation
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Skilled Thrower (Ex) +10' thrown range increments
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Weapon Guard +1: Dagger (Ex) +1 CMD vs. Disarm and Sunder or other effects targeting your chosen weapon.
Weapon Training +1: Dagger (Ex) +1 to hit and damage with your chosen weapon.[/spoiler]

Familiar:
GRIGO
Monkey
N Tiny Magical Beast ((animal))
Init +2; Senses low-light vision; Perception +5
--------------------
Defense
--------------------
AC 15, touch 14, flat-footed 13 (+2 Dex, +2 size, +1 natural)
hp 21 (1d8)
Fort +5, Ref +4, Will +4
--------------------
Offense
--------------------
Speed 30 ft., climbing (30 feet)
Melee Bite (Monkey) +8 (1d3-4/x2)
Space 2 ft.; Reach 0 ft.
--------------------
Statistics
--------------------
Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 5
Base Atk +4; CMB +4; CMD 10
Feats Weapon Finesse
Skills Acrobatics +18, Climb +14, Fly +6, Intimidate +2, Perception +5, Sense Motive +2, Stealth +10, Swim +6
Languages
SQ improved evasion
--------------------
Special Abilities
--------------------
Climbing (30 feet) You have a Climb speed.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.