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Siabrae

Mark Sweetman's page

Goblin Squad Member. RPG Superstar 2014 Star Voter. Pathfinder Battles Case Subscriber. Pathfinder Society Member. 1,771 posts (23,275 including aliases). No reviews. No lists. No wishlists. 1 Pathfinder Society character. 29 aliases.


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I take your point on the Anti-Hamas... but that only reinforces why they shouldn't be negotiating a peace treaty, as they are politically and emotively involved.

Qatar's only real benefit is that of distance, in that it doesn't share a border with Israel / Palestine. That and that it does have good ties with both the Arab world and the US (who have a military base there).

Note: I'd quip that Palestinians aren't generally allowed to cross Israel's borders either... but that would be in poor taste.

On the topic of right wing / left wing politics - the Knesset is controlled currently by a coalition: Likud (20), Yesh Atid (19), The Jewish Home (12), Yisrael Beiteinu (11), Hatnuah (6).

Within that (based solely on wiki - so able to be enlightened) I think Likud, Jewish Home and Yesh Atid are all strongly pro-settlement.


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It's worth noting that Egypt itself is dealing with a militant insurgency in the Sinai. The militant Islamists there have 'close ties' to similar groups in Gaza.


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Can Hamas / Palestine stop the rocket attacks?

A qualified Yes - After the Pillar of Cloud ceasefire the rockets dwindled to less than 10 a month for over a year.

Why doesn't Hamas want an Egyptian brokered ceasefire?

Because Egypt's goverment has changed to being pro-Israel and after their internal crackdown on the Muslim Brotherhood - Egypt are no longer a 'neutral' party.

Qatar is a possible alternative, but Israel would obviously clearly prefer to mediate through Egypt.


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Slightly out of date as it's one to two days old

Israel 20 casualties - 2 civilian, 18 military

Palestine 448 casualties - 348 civilian, 75 militant, 25 unknown


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Lord Snow:

How does the Israeli media internally report on the rocket launches?

Do they ever bring up the other militant groups apart from Hamas like the Islamic Jihad Movement?


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Spite to Egypt... or solidarity with other persecuted Muslims? It's in the fine print I suppose (plus whatever the details of the cease-fire actually were...)

The could they would they argument is hard to get into... but I'd agree the tunnel incursion gave the IDF / Knesset a reason / excuse to push a ground invasion through.

But the rhetoric from Netanyahu and the IDF was brutal post the Palestinian Unity Government announcement. One could purport that the approach was to squeeze and squeeze until something popped and then use that as the trigger to escalate. You've intimated as much by agreeing that the current escalation was alot to do with how Operation Brother's Keeper went down.

*shrugs* None of us know for sure and I'm just aimlessly speculating, but my impression is that Netanyahu was pushing hard for a fight and he was going to get it one way or another.

Relevant Article


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The rejection of the Egyptian option might also be purely due to their recent crackdown on the Muslim Brotherhood.

A wiki-sound bite:
A day after the 2013 Mansoura bombing, the military-backed interim government declared the Muslim Brotherhood movement a terrorist group—despite the fact that another group, the Sinai-based Ansar Bait al-Maqdis, claimed responsibility for the blast. On 24 March 2014 An Egyptian court sentenced 529 members of the Muslim Brotherhood to death, an act described by Amnesty International as "the largest single batch of simultaneous death sentences we've seen in recent years […] anywhere in the world." On 15 April 2014, an Egyptian court banned current and former members of the Muslim Brotherhood from running in the presidential and parliamentary elections.

Hamas has stated that they prefer a Qatari intermediary now.


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A few of the latest updates from B'Tselem.

A quote from the second one:
Hamas makes no pretense to follow the laws of war. Israel does, but holds Hamas responsible for its own actions – the dead, the refugees, the destroyed homes. Yet unlawful actions by one party cannot justify unlawful actions by the other, and regardless, each party bears sole responsibility for the outcome of its actions. Israel may proclaim its actions in Gaza to be moral and lawful, but the horrifying reality on the ground makes it impossible to further countenance Israel’s cynical use of legal terms such as “proportionality”, “discriminate [attacks]” and “duty of care”. Israel is exploiting these words to justify the death and destruction it is wreaking on the Gaza Strip.


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Lucio - to a degree that's metagaming though. It's your out of character knowledge that's influencing your in character response.

What is a giant robot if not an iron golem?
What is a laser sword if not a brilliant energy longsword? - or even a flaming longsword?
What is a death ray if not a finger of death spell?

Would your character know enough to tell the difference?


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Pathfinder Battles Case Subscriber

After doing more reading on Brother's Keeper and the lead up to Protective Edge... I'm even further disillusioned.

As much as the common Israeli might want peace - I don't think Netanyahu or the Knesset has any real interest in it. (and I'm aware the same could be said of the reverse with respect to the militant arm of Hamas)

After Shuja'iyya yesterday the combined death toll is over 500 and rising.


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From Wikipedia:
Conflict during peace talks
According to Peace Now, during the nine months of peace talks Israel set a new record for settlement expansion at nearly 14,000 newly approved settler homes. During this same period Israel also destroyed over 500 Palestinian structures, including the Palestinian village of Khirbit Makhoul. Sixty one Palestinians were killed, 1,100 were injured, and nearly 4000 detained by Israeli forces during the peace talks. Palestinian official Nabil Shaath condemned settlement construction, saying "the settlement activities have made negotiations worthless." For its part, Israeli spokesman Mark Regev condemned Palestinian incitement, saying "the terrorist attacks against Israelis over the last few days are a direct result of the incitement and hatred propagated in Palestinian schools and media." According to B'Tselem, during this same period forty-five Palestinians and six Israelis were killed.

It's fair to say that 'peacetime' doesn't stop either the subjugation of the Palestinians nor the foment of anti Israeli sentiment in Palestinian territory.


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Hamas and the PIJ offered a 10 year truce as well - which was rejected by Israel... it's not only Hamas that is to blame for rejecting ceasefires. And we don't know exactly what fine print conditions were in those agreements Israel apparently agreed to.


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If the only thing that the IDF did was actually collapse the tunnels... I'd agree with you.

But I think it would be a naive mind that thought that's the 'only' thing they're going to do.


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Lord Snow wrote:
His previous operation in Gaza was relatively short, restrained and didn't end up with a ground invasion.

That would be 'Pillar of Cloud'?

From Wikipedia: In just one week, the Israeli army destroyed numerous public and private premises, including 52 places of worship, 25 non-governmental organizations (NGOs), 97 schools, 15 health institutions, 14 journalist premises, 8 police stations, 16 government buildings, and 11 political sites. Fifteen factories and 192 trade shops were damaged or destroyed. Twelve water wells as well as agricultural lands were destroyed

Short yes, restrained questionable, efficient definitely.


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Pathfinder Battles Case Subscriber

Embrace the modularity and use exactly which bits work for you.

Want some Noir - goto Ustalav, want some Sandals and Sorcery? - Qadira it is, want the Sandals but with a darker vibe - off to Katapesh, etc, etc, etc

The beauty is that the world isn't crammed with it - there's breathing space enough to let you safely and happily ignore all the gribbly bits you don't want in your campaign while embracing that which you do.


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Specific example for the 'evacuation' principle.


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Absolutely a loss for Israel as a country... but probably still in line with factional forces within the Knesset.

Case in point


It's a murky science as the vast majority of the guys are valued on perceived value rather than real value. The highest transfer fees are generally in the Spanish / English market:

See list here

The most that Bayern has paid for a German player is 37 million Euros for Goetze... 50th on the all time list.

It's worth noting that actual Tranfer Fees are not a great measure. Messi for example has played at Barca his entire career and is likely to retire there - so he's never physically been transferred (though his value would be massive).

Guys on the German team like Lahm, Schweinsteiger, and Muller have only ever played for Bayern (good youth development and recruitment) so haven't had to have transfers.

Even someone like Neuer was only transferred for 22 million euros.


Tirion Jörðhár wrote:
Brazil is by far the most talented team and plays like 11 superstar players

Objection! They are one of the most not by far the most. To a osmosis football watcher Spain has a far more recognizable squad to me than Brazil.

Using pre-tournament transfer value as a marker - the Germans are worth more on the open market, and the Spanish team worth significantly more.

Outside of Neymar the Brazilian team didn't really have any 'superstars' I thought?


TarkXT wrote:
It's ranshumanism certainly. But it's bleak and scary in a CoC sort of way. Mankind has broken the technological threshold and found a hell with no end.

I stand by my comment that this is 'transhumanism at it's finest' ;)

If you're keen enough to run it, then I'd be keen enough to baby step people through the character creation progress. I went in on their kickstarter as well, so I've the Player's Guide that gives you package creation options / random options too.


Eclipse Phase resources

It's transhumanism at it's finest. You can legitimately start as either an uplifted (as in intelligent) octopoid; or a genetically engineered and vat grown pleasure pod, or an arachnid robot... or even a swarm of insect microdrones.

Mark me down as 'potentially' interested in Eclipse Phase.


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Am I correct in assuming this will be Dark Heresy 1st edition (plus the stated houserules)?

Note - am interested, just want to make sure I build properly :)


Clearly brain wasn't connected to fingers at that point in time :P


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Check out Frog God Games website - They've put out a free adventure 'The Wizard's Amulet' as well.


So first views on DnD Basic - looks interesting. It's basically taken what people liked about 3rd edition, stolen a few of the good ideas from 4th edition... and then attempted to simplify things back towards a 2nd edition feel re: skills, etc.

Downsides - the sample character they explain during the creation process is a dwarf fighter who uses an axe and has a one-horned shield... named Bruenor. *facepalm*
No gribbly monsters in the document.

Ultimately it actually looks like something worth taking out for a spin.


If I played on tabletop I might.

It's comparing $25 plus printing costs
vs
$40 plus shipping costs

Shipping to a place like Malaysia would probably run in excess of $20 for something like that. You'd be ahead cost wise by buying the PDF and self-printing.

For someone who lives in the states that shipping and handling bit is lost on you - but for international folks it can be brutal. My shipping and handling for my minis case sub can run into $70 - 80 each time.


It isn't easier as the easiest thing is to just buy the thing.

Can you save money by doing it custom... sure... but the bestiary box comes with over 300 of them. Let's say you're really good with the searching and the cropping and the turning into a PDF to printing... but even if it only takes you a minute per pawn - that's still five hours of work to collate.

*Shrugs* - if it's not for you it's not for you, but there are plenty of time poor people (or those that have to wrestle with international postage) that it works for.


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My muse was lost, so I'll quietly back out and away. Good luck to all.


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Current thoughts are running in the direction of a Magus - specifically combining the Card Caster / Staff Magus archetypes.


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For clear and present explanation - I have DM'd the first AP volume here on the boards, but can keep player and character knowledge quite separate.

Shall let the muse marinate before putting forward a proposal though.


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Dotty dot.


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Pretty sure the green line is the 'Emerald Spire'?


Getting There:

Strength: 10
Dexterity: 16
Constitution: 14
Intelligence: 10
Wisdom: 11
Charisma: 16

D10, +3 BAB, +3 Ref, +1 Fort / Will

Racial Traits:
Small: +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Slow Speed: 20 feet.
Low-Light Vision: can see twice as far as humans in conditions of dim light.
Bond to the Land: +2 dodge bonus to AC when in a specific terrain type selected from the ranger list of favored terrains. This choice is made at character creation, and cannot be changed. (Underground)
Gnome Magic: 1/day—dancing lights, ghost sound, prestidigitation, and speak with animals.
Illusion Resistance: +2 racial saving throw bonus against illusion spells and effects.
Keen Senses: +2 racial bonus on Perception checks.
Obsessive: +2 racial bonus on a Craft or Profession skill of their choice.
Weapon Familiarity: treat any weapon with the word "gnome" in its name as a martial weapon.
Languages: Common, Gnome, and Sylvan.

Traits:
Seeker: +1 to Perception
Rapscallion: +1 to Escape Artist and Initiative.

Skills: (4 per level)
Acrobatics (Dex): 3 ranks
Climb (Str): 2 ranks
Escape Artist (Dex): 1 rank
Perception (Wis): 3 ranks
Sleight of Hand (Dex): 3 ranks

Feats: (2)
Weapon Focus: Rapier
Signature Deed: Opportune Parry and Riposte
Combat Expertise:

Class Abilities:
Weapon and Armor Proficiency: simple and martial weapons. Light armors and bucklers.
Panache (Ex): Cha mod / day. Regains panache in the
following ways: Critical Hit with a Light or One-Handed Piercing Weapon; or Killing Blow with a Light or One-Handed Piercing Weapon.
Swashbuckler Finesse (Ex): gain Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for Combat Expertise. This ability counts as having the Weapon Finesse feat for purposes of meeting feat prerequisites.
Charmed Life (Ex): 3/day immediate action before attempting a saving throw, add Charisma bonus to the result of the save. Must choose before roll and only apply one use per roll. At 6th level and every four levels thereafter, the number of times she can do this per day increases by one.
Nimble (Ex): +1 dodge bonus to AC while wearing light or no armor. Anything that causes the swashbuckler to lose her Dexterity bonus to AC also causes the Swashbuckler to lose this dodge bonus. This bonus increases by 1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level).

Deeds:
Derring-do (Ex): spend 1 panache when making an Acrobatics, Climb, Escape Artist, Fly, Ride, Swim check to roll d6 and add the result to the check. Must choose to do this before roll. If the d6 roll is a natural “6,” roll another d6 and add it to the check. Can explode a number of times equal to Dexterity modifier.
Dodging Panache (Ex): when an opponent attempts a melee attack against the swashbuckler, spend 1 panache to move 5 feet as an immediate action; doing so grants the swashbuckler a bonus to AC equal to Charisma bonus against the triggering attack. This movement doesn’t negate the attack, which is still resolved as if the swashbuckler was in the original square. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. The swashbuckler can only perform this deed while wearing light or no armor, and while carrying no more than a light load.
Opportune Parry and Riposte (Ex): when an opponent makes a melee attack against the swashbuckler, spend 0 (reduced from 1 due to signature deed) panache and expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an attack of opportunity. If her attack roll is greater than the roll of the attacking creature, the attack automatically misses. For each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a –2 penalty on her attack roll. The swashbuckler must declare the use of this ability after the creature’s attack is announced, but before that attack roll is made. Immediately after a swashbuckler performs a successful parry, as long as she has 1 panache point she can make an attack as an immediate action against the creature whose attack she blocked, provided that creature is within her reach.
Kip-Up (Ex): as long as the swashbuckler has at least 1 panache point, she can kip-up from prone as a move action without provoking an attack of opportunity. If she spends 1 panache point when she kips up, she can do this as a swift action instead.
Menacing Swordplay (Ex): while she at least 1 panache, when a swashbuckler hits an opponent with a light or one-handed piercing melee weapon, she can choose to use Intimidate to demoralize that opponent as a swift action instead of a standard action.
Precise Strike (Ex): as long as she has at least 1 panache point, a swashbuckler gains the ability to strike precisely with a light or one-handed piercing melee weapon (though not natural weapon attacks), adding her swashbuckler level to her damage roll. To use this deed, a swashbuckler cannot attack with a weapon in her other hand or use a shield other than a buckler. She can even use this ability with thrown melee light or one-handed piercing thrown melee weapons, as long as the target is within 30 feet of her. Any creature that is immune to sneak attacks is immune to a precise strike, and any item or ability that protects a creature from critical hits also protects a creature from a precise strike. The extra damage of precise strike is precision damage, and isn’t multiplied with a critical hit.
As a swift action, a swashbuckler can spend 1 panache point to double her precise strike’s damage bonus on the next attack. This must be used before the end of her turn, or it is lost. This deed’s cost cannot be reduced any ability or effect that reduces the amount of panache points a deed costs (such as the Signature Deed feat).
Swashbuckler Initiative (Ex): while the swashbuckler has at least 1 panache point, she gains a +2 bonus on initiative checks. In addition, if she has the Quick Draw feat, her hands are free and unrestrained, and her weapon isn’t hidden, she can draw a single light or one-handed piercing weapon as part of the initiative check.

Gear: 1,000gp

MW Rapier: 320gp
MW Buckler: 155gp

MW Chain Shirt: 250gp


Swashing buckler it is then :) - I'll work him up over the day and throw him up when ready.


I've briefly scanned over the altered history - and wondered if a welsh / gnomish pastiche would be appropriate?

A Gnomish Swashbuckler perhaps?


*cough*
*waves at DM Doomed Hero with a silly smile on his face*
*waits like a puppydog to see if he gets invited in or chased away with a hose*


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This is the best information I could find re: the Goblin Fire Red


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James Jacobs wrote:
Kthulhu wrote:
Odin's beard, James! Where's the other half of you?
It has been banished, hopefully forever, to the land of wind and ghosts.

Shenmen in Tian Xia?


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Zark wrote:
Speaking of Lisa, is that Wine she is Lisa drinking? Disappointed! I had expected Brandy, Whiskey or at least Rom. ;P

Not just wine - but specifically Goblin Fire Red I believe.


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Simple google / paizo search will give you some image references for pre-diet James Jacobs if you really need to see the difference.


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Need to have team buttons that have Jessica's slogan:
HELP US HELP THE CHILDREN PUNCH JASON IN THE FACE.


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Bungie being low is probably the same reason that Penny Arcade and WotC is at zero - I don't think they've broadcast it on their website / social media.

That being said Removed from Play has stepped up to raffle off a fully painted Warmachine army!


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They updated the graphic - Paizo's now at about $1,500 and close to a grand ahead of the next highest.


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Wait... so $1,000 is worth a gauntleted punch in the face.... Stretch goals?


First word that comes to mind is ouch. Though glad that you and yours aren't as ouchie as you could have been.


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Mark Sweetman wrote:
Dotty Dot: 1d6+1

Or not... not quite enough levels to work with there unfortunately for the concept.


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Dotty Dot: 1d6 + 1 ⇒ (2) + 1 = 3


TarkXT wrote:

considering running a high level mythic/gestalt/time lost characters game.

I've never used the tarrasque and co. I want to.

I'd be up for that for sh1ts and giggles. I sounded out interest for a CR25+ arena a wee while back but didn't get any real bites.


Was on vacation - have been back for a week and a half now though.


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With the slight extension I've taken my Muse into the back room and given him a bit of Jack Bauer style encouragement. Thusly bloodied but unbowed he retakes the floor...

Stylistic Vignette:
Dappled sunlight breaks through the boughs of the willow trees that line the shore of the river. Propped against the trunk of one such willow is a travelling backpack of well oiled and weathered goatskin leather with clasps of silver. Resting in the grass beside the pack is a wooden scabbard that holds a basket-hilted schiavona blade. Though the passerby would not have their eyes drawn to the river, nor the possessions neatly stacked. Instead the owner of the blade nearby would have drawn attention to him entire.

A light wind blowing through the clearing agitates his flowing outer raiment of silken cloth. The green and blue floats on the breeze, lending glimpses of a thicker formfitting vest embroidered with piña thread beneath it. The figure is lithe and long, crowned by a head with pointed ears and angular features that scream of elven heritage. Flaxen hair is pulled tight into a queue secured with black velvet ribbon. Though perhaps he could be thought of beautiful, his cheeks and chin are marred by duelling scars - the worst of which runs along his jawbone from chin to ear.

With eyes still closed and the world unseen, the elven man begins to move... dancing his way around the clearing. The dancer's movements are smooth and unfettered, starting slow but inexorably accellerating with the passage of time. His body dips, spins and sways as he blindly makes circuit in silence... clearly fuelled by a rhythm that beats within his heart. After three turns about the clearing, the timbre of the dance seamlessly transitions.

In time with a front aerial spin, his left arm gestures towards the scabbard nearby and the basket-hilted blade obeys the instruction - surging from the scabbard to his hand. The blade that extends from the hilt is broad and double edged - with two thick fullers running the full length from hilt to point. Less a dance now and more a kata of martial bent, the movements compensate for the presence of the blade and incorporate lunging thrusts, circular parries and acrobatic slashing motions. Still the elven form keeps his eyes hidden, trusting to the truth of his balance and footing.

Only after another pair of turns around the clearing do the eyes of the dancer open... as well does his mouth. Breaking from the beauty of his dance, the elf sprints towards a tree stump at the clearing's fringe. The blade is held wide to one side and as words are formed and spoken the basket-hilted enclosure begins to glow ochre with arcane force. With a final spinning movement the blade is whipped around as his body turns and splayed at the tree stump. The potential building within the basket hilt flows down the fullers of the blade and as blade meets wood is expended in a burst of flame.

Springing back on his heels and taking en garde against the inanimate stump the elf smirks as he surveys his work. The stump burns with a fire more intense than could be borne by acts mundane and blackens and splits in the moments it takes for the spells energy to be spent. With a contented shrug at the action's efficacy the elf sashays back to his scabbard and pack. The point of his blade is used to lift the scabbard before being sheathed in a smooth motion. A bend of knee and extended right arm then pulls the backpack from recumbance and sees it stowed upon his back.

Whistling the elf turns and sets sight once more upon his destination... Fort Drelev, not looking backwards as he continues onwards.

Now that the seed of thought has sprouted - I'll fill in the rest of him as per original request in post #1.

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