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Also I had an Aid Another on Diplomacy tonight. The PCs met a group of travelers (gypsies) in an inn and said travelers are between Indifferent to Unfriendly depending on who they're talking to in the party. The party wants to get the gypsies to smuggle said NPC into the city.
First the bard started in and said he'd open with music and stories. From there the paladin chimed in to expound on the greater good the travelers would serve. The Halfling druid related the NPC's struggle to his own oppressive experiences and the sorcerer helped explain the NPC's predicament and play on the emotions of the travelers. After all of that the bard actually made the ask.
Mechanically the bard rolled a couple Perform checks and a Diplomacy as well. Each of the other PCs rolled a Diplomacy for Aid Another and succeeded. Their total roll finished out to a 28 and I rounded it up to a 30 adding a +2 circumstance bonus for the bard's performances.
Fluff-wise it turned into a similar scene to the Podling scene from the Dark Crystal. The bard offering some music, then the travelers joined in, and the sorcerer added some special effects. The Halfling used some acrobatics against the travelers in a dance-off; the paladin, reserved and stodgy, played a great "straight man" against it all and got dragged onto the floor by a group of old Nonas.
In the end everyone had fun and the entire group of travelers were shifted to Helpful. The travelers consented to the favor but on the condition that the party continue to party with them when they meet next. The Silverhair Family will now become a recurring contact in the game world.