Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Way of the Samurai (PFRPG) PDF
***** by Endzeitgeist

Scions of Evil (PFRPG) PDF
***** by Endzeitgeist

Book of Friends and Foes: Assassins in the River Nations (PFRPG) PDF
***( )( ) by Endzeitgeist

Power Word Spells: Lore of the First Language (PFRPG) PDF
***** by Endzeitgeist

Wicked Fantasy—Humans: The Reign of Men (PFRPG) PDF
***( )( ) by Endzeitgeist

   RSS Posts    RSS Reviews    RSS Wishlists
Mephit

Mark Gedak 27's page

Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber. Pathfinder Society Member. 105 posts (451 including aliases). 3 reviews. 1 list. 1 wishlist. 1 Pathfinder Society character. 3 aliases.


Search Posts
Search Mark Gedak 27's posts:
RSS Recent Posts
101 to 105 of 105 << first < prev | 1 | 2 | 3 | next > last >>
Qadira (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

My group is set to begin a Rise of the Runelords adventure path this weekend. We rarely play characters from the PHB anymore. We are in need of a magic-guy.

So far we have:

Fighter-guy = Psychic Warrior
Divine-guy = Druid
Thief-guy = Factotum

Suggestions for a magic-guy?

Qadira (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

This is mine:

Spoiler:
From the community of Azurestone a great treasure has been stolen. For years the Red Raven statue has brought prosperity to this little community. It is thought to bring blessings from Erastil to the community, allowing them to farm in an area that is too rich in copper deposits to support agriculture. What the village is unaware of is that the Red Raven is the prison of a native succubus agent of Calistria. The succubus is able to draw the copper from the soil from within her prison to sate her hunger.

In the chase to recapture the red raven the heroes will need to traverse a number of harsh environments to uncover clues about the statue and to reclaim it before it reaches the Fog Peak Mountains. In their travels they will need to trespass through Swinehold (the kingdom of the wereboars) and escape uninfected. They will encounter a fey trickster agent of Calistria who will try to mislead them by providing them with advice that could lead to the release of the succubus agent. Since winter is fast approaching the heroes may need to deal with inclement weather and freak storms.

The thief is a Shoanti druid who has been told by an ancestor spirit (really the fey trickster) that the Red Raven is a cultural artefact that was stolen from his people by the Chelaxian explorer that founded the community of Azurestone. The druid and his fire pelt companion are part of a Shoanti tribe that was thought to have been destroyed. He travels to Fog Peak Mountains to re-establish his tribe in their native community. He has sent messages to the other Shoanti tribes and descendents of the lost tribe have begun the pilgrimage to the Fog Peaks to celebrate their renewal.

The heroes will eventually arrive at the ancestral home of the lost tribe and need to face the druid and the pilgrims. The final showdown takes place in a barren mountain valley that was once the home of the lost Shoanti tribe. The tribe will be involved in a blood ritual to awaken their ancestor (actually freeing the succubus). The ritual is preventable if the heroes can prevent the tribes sacrifice without shedding too much blood. If the heroes only solve their problems with weapons and bloodshed, they likely will release the succubus agent as well. The Shoanti may change sides once they realize that they have been tricked. Since this adventure is a “chase” it is possible that the heroes could catch the druid before he reaches the ancestral home and options will need to be presented for that option.

Trickery Faeries (Faecadian) serves as one of the new monsters for this adventure. They are medium size with the ability to alter their form and conceal their alignment. They magical abilities are enchantment based and are focused on spreading dissent, distrust and confusion.

Qadira (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

Are there any planes for a (P) for Planar adventure series?

Qadira (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

Mike McArtor wrote:


DMFTodd wrote:
(OK, nobody asked, but a great OGL declaration would be: "All game mechanics and proper names are OGC." What would that allow?
You're kidding, right? Opening up our proper names is the same as opening up our campaign setting. That would allow another publisher to swoop in and publish a campaign...

It didn't seem to hurt Freeport which is now part of both Arcanis and The Known World of Aereth.

Qadira (Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber)

It would be great if it was true. I'm looking forward to this subscription.

101 to 105 of 105 << first < prev | 1 | 2 | 3 | next > last >>



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.