|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
With the success of the Pathfinder Tales novels, web fiction and ePubs has there been any consideration to dropping the fiction from the adventure path line.
I was reading the 1st part of the Jade Reagent path and couldn't help but feel that it was supposed to be longer but was cut back (particularly the 1 1/2 pages for part two of the adventure).
Perhaps the fiction could move exclusively to the fiction line and the Adventure Paths could have more room for the adventure.
I've always found reviews to be helpful in my decision making process. They also seem to cause a spike in traffic at the Grand OGL Wiki as well. For a while its seems like reviews on site had dropped off prompting us to do Reviewmas this year as well ask working with Game Cryer to bring even more reviews to gamers.
My next GOW reviews will be Hard-Boiled Ideas: Cultures from One Bad Egg and Classifieds form Visionation Studios.
My next Game Cryer reviews will be for Blue Dragon Plus (Nintendo DS), Godlike (Arc Dreaming) then something Paizoish, just need to pick what I want to review.
I do not want an new psionic ruleset. I have a 3.5 ruleset for psionics that works very well. I have many supplements from Dreamscarred Press that have built on the 3.5 rules and the Hyperconsciousness rules.
But removing the +1 LA adjustment on the psychic races they will be more or less on par with the races in the Beta book. So there is no need to play with the psionic rules, they work just fine.
Seems that, with the use of the CUP and the OGL, this could be renamed to use the official name with Golarion-specific references, but maybe I'm wrong.
Possibly, but I don't want to mix OGC with non-OGC elements. It may confuse people trying to use the material in a commercial product.
mark roberts 637 wrote:
I dont know if this has been brought up but here i go, i have seen a list of monster books used in one of the pathfinder books and now i cant find it can some one please help
I believe I've seen them use:
Tome of Horrors Revised by Necromancer Games
All very generous OGC books.
Demiurge 1138 wrote:
For your own use, that's fine. I'd prefer it if you didn't upload it to the internet or anything. I need to figure out a more permanent way than ENWorld to get these out there.
The Grand OGL Wiki would be pleased to help you published your pathfinder support material in our new content section as well.
You can contact me through firstname.lastname@example.org
Does the Grand OGL Wiki need to sign on to the Community Use Policy?
As you know we are only interested in hosting OGC.
When I first started putting up the OGC, I had indicated that I wanted to link to your product's purchase link and provide cover and descriptive text to provide credit where credit is do. I think Vic at the time said, "Please Do!".
To continue to do that do I know need to migrate under this license? I don't want to use proper names, anything else or anything else in the community pack.
Sample page: http://grandwiki.wikidot.com/pf3
- Mark Gedak
Erik Mona wrote:
Okay, using this revised declaration. I think this is okay post for the Boggards from "The Skinsaw Murders" does it go to far. I pulled out all sites and all god names.
**Boggard CR 2**
Sticky Tongue (Ex) A creature hit by a boggard’s tongue attack cannot move more than 10 feet away from the boggard and takes a –2 penalty to AC while the tongue is attached (this penalty does not stack if multiple tongues are attached). The tongue can be removed by making an opposed Strength check as a standard action or by dealing 2 points of slashing damage. The boggard cannot move more than 10 feet away from the target while its tongue is attached, but a boggard can release its tongue as a free action. While attached, neither the boggard nor its target are considered grappled. A boggard’s tongue attack is always considered a secondary natural attack.
Swamp Stride (Ex) A boggard can move through any sort of natural difficult terrain at its normal speed while within a swamp. Magically altered terrain affects a boggard normally.
Terrifying Croak (Su) Once per hour, a boggard can, as a standard action, emit a loud and horrifying croak. Any non-boggard creature within 30 feet of the boggard must make a DC 13 Will save or become shaken for 1d4 rounds. Creatures that succeed at this save cannot be affected again by the same boggard’s croak for 24 hours. Creatures that are already shaken become frightened for 1d4 rounds instead. The save DC is Charisma-based and includes a +2 racial bonus.
Skills Boggards have a +16 racial bonus on Jump checks, a +4 racial bonus on Spot checks, and a +8 racial bonus on Hide checks made in swamps.
Often referred to as frogmen, boggards are human-sized creatures with a strong resemblance to their lesser amphibious cousins with their bulging eyes, wide mouths, and long sticky tongues. Any such comparison ends with physical characteristics, though, as boggards are cruel and capricious, caring little for other swamp-dwellers and even less for those who walk on the firm ground beyond their soggy realms.
++ Habitat & Society
Boggard society is a relatively fluid one, where one’s status is dictated almost entirely by skill and accomplishments. Aside from such measures, size and weight also play an important role in finding a mate. Boggard clans are ruled over by a priest-king, who is a bit larger and stronger than the
Clerics have access to two of the following domains: Chaos, Death, Evil, Scalykind, or Water. There goddess is chaotic evil and her favored weapon is the whip.
++ Ec ology
A boggard’s diet consists of a mix of swamp plants, fish, smaller amphibians, and dragonwasps they breed specifically as food. These large insects are roughly two feet in length and are usually birthed from the corpses of dead humanoids or larger animals. The average boggard stands nearly five feet tall, but has a crouching posture and appears much shorter. Most weigh about 200 pounds. Boggards can live up to 50 years old, but they often fall prey to swamp predators, fellow clansmen, or enemy humanoids well before this time. Most boggards have gray, green, or black skin, but brighter colors such as red or orange are not unheard of. As a boggard ages, its warts grow in size and thickness, and its color tends to fade. Especially venerable boggards are often bone-white and covered with knobby protrusions.
++ Boggard Priest-kings
The following adjustments to a standard boggard represent a young priest-king. More aged varieties with even greater powers certainly exist.
—+2 natural armor.
Vic Wertz wrote:
If that's indeed the case, please make those adjustments.
Our goal is to only hold OGC that publishers have given permission for or other content that was donated. Although Sandpoint, and the NPC's names were defined as PI in Pathfinder - Burnt Offerings, I sort of assumed they were meant to be off-limits.
I'll make the appropriate adjustments to the wiki. That's for taking a look.
- Mark Gedak
Erik Mona wrote:
Thanks for clarifying that Erik. I've retained a copy of this post for my records. Feel free to delete this thread if you wish, if I could have handled it off board I would have.
Also, disregard my cancellation request, I hate missing pieces of a set and have been a subscriber of all the subscriptions since the beginning.
When I pulled content from the PF1 that declaration (the current one wasn't in effect), would you like me to take out the proper character names from my site (it would only take a moment), as well as the name Sandpoint (though I already removed the Sandpoint from Sandpoint devil and all references to Lamusutra(spelled wrong I'm sure)).
- Mark Gedak
Lisa Stevens wrote:
I run the Grand OGL Wiki. I've been encouraged by Erik on forums to post the open game content from Paizo products. I did so from the Pathfinder 1 - Burnt Offerings (http://grandwiki.wikidot.com/pf1).
The declaration on this book said: all game mechanics.
Come book 2 the declaration changed, and changed dramatically.
If I could get clarification on what the gooblygook declaration means, I would know how to move forward.
I want to continue to support Paizo, but have always stopped buying from companies that crippled and obsfucate (I'm sure I spelled that wrong), their declarations.
I'm willing to hold my cancellation while this is resolved or examined.
- Mark Gedak
Almost sounds like he is upset that Paizo developed stuff based on the WOC open license but is not going to release an OGL from its own RPG,
The beta is all OGC if I remember right.
But most other products declare:
Names, creatures, locations, concepts, plot, dialogue and practically every other elements as Product Identity.
So beyond the odd Fort +2 or hp 18, very little is open game content.
Even though Paizo regular uses OGC from Necromancer Games and OGC from Green Ronin, instead of following those companies' lead on OGC declaration they opt for a confusing, restrictive option that is just as bad or worse than Malhavoc's declarations.
I can understand declaring product identity on Glorian items (particularly their names), but restricting the names of monsters is a dickish thing to do.
And declaring that all concepts in a product are Product Identity is absolutely ridiculous.
This heavy handed approach is not something I would expect from a company like Paizo and this sort of declaration is really insulting now that the OGL has been out so long.
An open game license declaration like this will kill the use of the actual license and will require 3PP to make side contracts, severely limiting what 3PP can do and limiting what fans can legally do on homebrew sites.
Please cancel my subscriptions to:
I can't support a company that benefits from the use of OGC and the OGL but obscures and restricts almost all elements of their own products.
- Mark Gedak
The Grand OGL Wiki started in August of 2008 as a result of Matthew Sprange of Mongoose Publishing deciding to make the OGC from their old d20 products available for everyone if someone crazy enough volunteered to extract and build wiki for it. Starting slowly and utilizing a back-up site for development the wiki garnered a lot of interest but few helpers initially. Though the ones who came were very dedicated.
In the four months that the Grand OGL Wiki has been around it has garnered:
Or Top 5 Page-Urls visited are the publication list, the homepage, reviewmas, monster encyclopaedia and classic play: book of the planes.
91.7% of our users as Windows Users, 3.8% are Mac Users
76.6% of people come to the Grand OGL Wiki from direct links (like from the LJ, Kobold Quarterly, Mongoose, Paizo, EnWorld) or from bookmarks. The amount coming from the twitter account seems to be growing.
The current back-up of the site is 5.92 MB (compressed), 13.8 Mb (uncompressed) covering 1700+ files.
OGC: Open Game Content has been drawn from 2 products from Dragonwing Press, 2 products from Creative Mountain Games, 5 products from Fifth Element Games (with all green-lighted for use), 31 partial or complete products from Mongoose Publishing and 3 products from Reality Deviants Press. In four months we have uploaded 43 books.
Reviews: Reviews are a new addition to the website. So far I have a handful of reviews from Yair Rezek, a review from Sean Holland, a whack of classic reviews by Crothian and several of my classic an new reviews. In total there are now 99 reviews (66 for Reviewmas [three left to go, I'm behind], 33 other)
Author Profiles: Profiles have been exceedingly difficult to get. I guess this is because the authors are out there creating contenft for us to purchase. To date, I have 5 author profiles (and one is mine).
New Content: Lately I haven't had a chance to do a lot of writing, but I need to find the time to do more. Since I'm a strong supporter of 3.5/3.P and believe that it is still a viable system I'll be continuing to develop content for this ruleset. As I create new things, probably utilizing some OGC from the Grand OGL Wiki, I be posting it in the new creations directory. Up now is the "Mistress of the Web", an aranea arcane archer. I believe Stefen was going to write the fluff for it.
Thanks for supporting the wiki as a user, a donating publisher, or as a helper. I expect it to grow even larger in 2009.
The 4th day of Reviewmas brings us a new review of Blackdirge Publishing/Goodman Games’ “Critter Cache #2 – Prehistoric Beasts”, as well as four classic reviews by Crothian of “Bane Ledger Vol.1” by Bloodstone Press, “EN Guilds: Banking Guilds” by EN Publishing, “Bardic Lore: Ogham” by Highmoon Media Productions and “Bardic Lore: Fachan” by Highmoon Media Productions. Additional, GOWer, Yair Rezek sent over a pack of his reviews and we’ve included “Inferum: Book of the Damned” today from Mongoose Publishing.
Tomorrow, I’ll be posting our review of the Zobeck Gazetteer by Open Design plus four more of Crothian’s classic reviews and another from Yair Rezek. See you tomorrow.
The 3rd day of Reviewmas brings us a new review of RpgObjects’ “Modern Mayhem^20” for their Modern^20 system, as well as four classic reviews by Crothian of “Arsenal:Whip” by EN Publishing, “Artifacts of Legend” by Mindforge Games, “Folkloric: Baba Yaga” by Dog Soul Publishing, and “EN Guilds: Banking Guilds” by EN Publishing.
Fifth Element Games
Bret sent over a coupon for “Behind the Spells:Darkness” it is on the review page for that product (see Day 2).
Oh, and I’ll be posting reviews of “Critter Cache #2: Prehistoric Beasts” by Blackdirge Publishing/Goodman Games as well as four more classic product reviews. I’m also going to try to get the OGC from “The Completist’s Guide to Humaniod Characters” up on the wiki.
The 2nd Day of Reviewmas brings us a new review of Tricky Owlbear Publishings’ “Behind the Spells: Darkness”, as well as four classic reviews of by Crothian of “Arcane Classes: Wicca” by 93 Studios, “Arms and Armor” by Dragonwing Games/Bastion Press, “Ars Lingua” by Tangent Games, and “Arsenal: Gnome Hooked Hammers” by EN Publishing.
Mongoose Content Updates:
1st Day of Reviewmas/Weekly Update
The 1st Day of Reviewmas brings us a new review of visioNation Studio’s fantasy toolkit “Broken Swords & Battered Shields” and four classic reviews by Crothian of “Another 101 Mundane Treasures” by Ronin Arts, “City Tiles” by Alea Publishing, “Paper Figures: Military Orders” by Alea Publishing and “Aquatic Hazards” by Reality Deviant Publications. Every day from now until January 3rd we will be adding one review of a new RPG product and four classic reviews to the Grand OGL Wiki.
All OGC from The Quintessential Half-Orc
- Fifth Element Games
About seventeen kinds of thanks for the Classic Play: Book of the Planes stuff. I'm taking all sorts of bits for my in-progress "Codex of the Infinite Planes" project.
John is also working on Feuerring and Zahhak, two of Mongoose's stand alone Planes books. After I get done Book of Dragons, I'll likely turn my attention to the Book of Hell.
Awesome stuff, by the way. I'm already making use of it. I'll have to take a closer look at buying some of Mongoose's stuff.
What are you using? It would help to inform our work.
Also if you are making custom material using one product or another we would be glad to host creations.
Quint Drow is Done.Quint Dwarf is Done.
Quint Druid will be done this weekend.
Grand OGL Wiki (Week of October 27, 2009)
This week has been a little slow for me to get more material online. We added Template Booster from Reality Deviant Publications to the Grand OGL Wiki in its entirety. More content was added from the Quintessential Chaos Mage (with Joel’s assistance) and other content from the Quintessential Bard (MGP).
Done waiting to be ported live:
Complete Open Game Content available from: Critical Feats (RDP), Template Booster (RDP), Whispering Woodwind (CMG), Quintessential Aristocrat (MGP), Quintessential Barbarian (MGP), Quintessential Barbarian II (MGP)
Some Open Game Content available from: Quintessential Bard (MGP), Quintessential Drow (MGP), Quintessential Chaos Mage (MGP), Spells and Magic (DW/Bas), Monster Encyclopaedia I (MGP)