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Cayden Cailean

Mario Nedraid's page

93 posts. Alias of Camris.


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Full Name

Mario Nedraid

Race

Human

Classes/Levels

Rogue (Pirate) L1

Gender

Male

Size

Medium

Age

19

Special Abilities

As Rogue (Pirate)

Alignment

CG

Deity

Cayden Cailean

Languages

Taldan, Chelaxian (common), Varisian

Occupation

Drunken Sailor

Strength 14
Dexterity 17
Constitution 14
Intelligence 13
Wisdom 8
Charisma 12

About Mario Nedraid

APPEARANCE
5' 8" tall, 120 lbs, dark hair dark eyes, pencil thin moustache,
dressed in worn officers outfit, always with cup or glass in hand.

MARIO NEDRAID CR 1/2
Male Human (Taldan) Rogue (Pirate) L1
CG Medium Humanoid (Human)
Hero Points 1
Init +3; Senses Perception +3

--------------------
DEFENSE
--------------------
AC 17, touch 14, flat-footed 13. . (+3 armor, +3 Dex, +1 dodge)
hp 11 (1d8 +2(Con) +1(Fav))
CURRENT HP: 6 (54%)
STATUS: Injured

Fort +2, Ref +5, Will -1
Resist Fortified Drinker

--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee
. . Dagger +3 (1d4+2/19-20/x2) and
. . Rapier +3 (1d6+2/18-20/x2) and
. . Unarmed Strike +3 (1d3+2/20/x2)
Ranged
. . Shortbow +3 (1d6/20/x3)
. . Dagger +3 (1d4+2/19-20/x2)

Special Attacks Sneak Attack +1d6

COMBAT:

INITIATIVE +3

BASE ATTACKS: +0
Combat Maneuver Bonus (CMB): +2
Combat Maneuver Defense (CMD): 15

WEAPONS -------------AttackBonus-------- Dam---- Crit---- RngInc
*RAPIER---------------- +3 (+0+3)---------- 1D6+2----- 18-20/x2
*DAGGER---------------- +3 (+0+3)---------- 1D4+2----- 19-20/x2---10ft
*SHORTBOW-------------- +3 (+0+3)---------- 1d6 ------ 20/x3---60ft

--------------------
STATISTICS
--------------------
Str 14, Dex 17, Con 14, Int 13, Wis 8, Cha 12

Base Atk +0; CMB +2; CMD 15

ABILITIES AND FEATS:

FEATS

General (1)
>DODGE -- +1 dodge bonus to AC.

Human bonus (1)
>WEAPON FINESSE -- Add Dex bonus to attacks with light weapons.

ROGUE (Pirate) ABILITIES

Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.

Sea Legs-- At L1, becomes familiar with moving on ships. Gains the Sea Legs feat, even with no prereq. (Replaces Trapfinding.) Sea Legs grants +2 bonus to Acrobatics, Climb and Swim checks.

Weapon/Armor Proficiencies-- Rogues are proficient in All simple weapons, plus the hand crossbow, rapier, sap, shortbow and shortsword. Light armor, but no shields.

Campaign Bonus Traits(2)

TRAITS-

Fortified Drinker (Cayden Cailean):
Cayden Cailean’s holy brews invigorate your mind, making you less susceptible to mental attacks. Whenever you imbibe any alcoholic beverage, you gain a +2 trait bonus on saves against mind-affecting effects for 1 hour.

Trait #2 To be determined.

SKILLS:

SKILLS-- 10 Ranks

TRAINED CLASS
8 ACROBATICS (1 Ranks +3 Dex +3 Trained Class +2 Sea Legs -1 Armor check penalty)*
5 BLUFF (1 Ranks +1 Cha +3 Trained Class)*
7 CLIMB (1 Ranks +2 Str +3 Trained Class +2 Sea Legs -1 Armor check penalty)*
3 PERCEPTION (1 Ranks + -1 Wis + 3 Trained Class)
3 PROFESSION: Sailor (1 Ranks + -1 Wis +3 Trained Class)*
3 SENSE MOTIVE (1 Ranks + -1 Wis +3 Trained Class)*
6 STEALTH (1 Ranks +3 Dex +3 Trained Class -1 Armor check penalty)
5 SWIM (1 Ranks +2 Str +3 Trained Class +2 Sea Legs -1 Armor check penalty)*

TRAINED NON-CLASS
2 KNOWLEDGE (Engineering) (1 Ranks +1 Int +0 Trained Non-Class)
2 KNOWLEDGE (Nobility) (1 Ranks +1 Int +0 Trained Non-Class)

UNTRAINED CLASS
1 DIPLOMACY (0 Ranks+1 Cha+0 Untrained Class)*
1 DISGUISE (0 Ranks+1 Cha+0 Untrained Class)
2 ESCAPE ARTIST (0 Ranks+3 Dex+0 Untrained Class -1 Armor check penalty)*
1 INTIMIDATE (0 Ranks+1 Cha+0 Untrained Class)*
1 PERFORM _ (0 Ranks+1 Cha+0 Untrained Class)
- SLEIGHT OF HAND (0 Ranks+3 Dex+0 Untrained Class)
- USE MAGIC DEVICE (0 Ranks+1 Cha+0 Untrained Non-Class)

UNTRAINED NON-CLASS
2 FLY (0 Ranks +3 Dex +0 Untrained Non-Class-1 Armor check penalty)
-1 HEAL (0 Ranks + -1 Wis +0 Untrained Non-Class)
2 RIDE (0 Ranks+3 Dex+0 Untrained Class-1 Armor check penalty)*
-1 SURVIVAL (0 Ranks+ -1 Wis+0 Untrained Non-Class)

LANGUAGES
Languages Common, Varisian

SQ Hero Points (1)

EQUIPMENT:

CARRY CAP: L-58 lbs., M-116 lbs, H-175 lbs.

Currently 0 platinum, 88 gold, 6 silver, 1 copper

Combat Gear--
Shortbow, Dagger, Dagger, Dagger, Rapier, Studded Leather;

Other Gear--
Courtier's outfit, ragged, worn, no associated jewelry
Wrist sheath

Adventurer's Sash (5 @ 4.18 lbs):
Acid Flask,
Flask,
Mug/Tankard, clay,
Pouch, belt (1 @ 0.18 lbs), Powder (2),

(Seabag) Backpack (6 @ 23 lbs):
Bedroll, , Rope, hempen (50 ft.), Torch (2), Wine (Common, pitcher),

SHORTBOW (30gp, 2 lbs)
x20 arrows (1gp, 3 lbs total)
RAPIER (20gp, 2 lbs)
x3 DAGGER (6gp, 3 lbs total)
ARMOR, Studded Leather: +3 Armor AC, -1 Armor check penalty, Max Dex bonus +5 (25gp, 20 lbs)

--------------------
SPECIAL ABILITIES
--------------------
Fortified Drinker +2 save vs. mind-affecting for 1h after drinking alchohol.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.

PERSONALITY:

A friendly drunk, much attached to his cup. Becomes cynical when dealing with politics or large organizations. Drinking to avoid memories of his past, the only thing to draw him out of his depression is the danger of adventuring.

BACKGROUND:

Son of a prominent family in Taldor, went to University and joined the Army. Became embroiled in military/noble politics. In rapid succession, lost his rank, his girl, and his country as he was forced into exile.
Falling into vile company, awoke aboard a pirate ship, where he worked until he escaped. Now living the boring life of an ordinary seaman.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

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