The Jester King wrote:how many points are you guys giving your players for point buy? I was thinking 15 and fave 4 players. didnt want them to be to powerful running through a horror campaign. at the same time i dont want them to die all the time, cause thats lame and no one will have any fun.
None. My players are going to roll dice :D.
Probably the 7d6 method (as tought to me yb a bloke who lived 'round the corner back in the 90's) or the 24d6 method.
The 7d6 method is easy. It allows for a controlled rolling method without the extreme control of point buy. You roll 7d6. Drop the lowest. Assign one to every ability score. Then you roll the same 7d6 again, drop the lowest assign (but not before assigning the first 6 numbers that you set). Finally you roll the last batch of dice, drop the lowest and assign.
This way you're not pre-assigning dice. A lot of people want to roll all 3 sets and then assign them but that's not in the spirit of the 7d6 system. You essentially get to build and prioritise as you go with enough randomness to avoid the repetitive cookie cutter builds that point buy tends to generate or the extreme variety of 3d6 rolled in order.
It's a nice and simple system. I like it. If the players aren't feeling in the mood for it then we'll use the 24d6 method from the core rulebook so that they can pre-assign dice instead.
Super cool with the 7d6 - I didn't not know that one. Having tried many different ways since starting playing back in the days, so thanks for sharing :-)